"Which came first, the Chicken or the Egg?"
The Voices Spawn. The manner in which the Decider behaves, the things they experience, and the trauma they endure influence the Voice hatched upon their death. Their personality, philosophy, and perspective are informed by what Quiet collectively has gone through. The Egg (previous iterations of the Decider) hatches into The Chicken (Voice).
The Voices Always Existed. The options provided to a player are reactions to their environment and circumstances, adulterated with the impulses and personality of nascent Voices waiting to hatch. The Chicken (Voice) lays The Egg (options the Decider picked in the previous Chapter).
There are more than two ways to interpret how Voices operate, and most you ask this question to will say something in-between these two black and white options. Ultimately, it's inarguable that a Voice is always influenced in some manner by events preceding their hatching. It is not that fact of influence the debate is centered on, but the interpretable extent. The fact is openly supported by the text.
Certain Voices will take credit for actions taken in the previous Chapter (ex: Cold claiming to have killed Damsel in Burned!Grey) or the previous life (ex: every Voice, bar Hero & Cheated, in Razor's Chapter IIIs), and many others will remember events long before they hatch (ex: Smitten recalling the entire narrative up to Chapter III - The Thorn, Cheated recalling everything that happens before Chapter III - The Wraith).
With this background information in mind, we can examine the events in Chapter I - The Hero and The Princess leading into Chapter II - The Spectre mindful of how specific choices made by the Decider or certain events they encounter may influence Voice of the Cold moving forward.
[FOR CONTEXT: [Take the blade] once at the cabin, hereby accepting the Narrator's premise and following His word.] Voice of the Hero - She’s so coldly beautiful… is she really a threat to the world?
The Narrator - You step forward, your grip tightening as you steel your resolve. The Narrator - You lunge forward without a moment’s hesitation. The Narrator - You feel flesh easily give way and look down to see your blade already sinking deep into her heart. Voice of the Hero - But is it over? Really over? - Of course it is. She’s dead.
The Narrator - You did kill someone. Greater good or not, something would be very wrong with you if you didn’t feel at least a little bad. But it was for the greater good. One of these days, that will sink in and help ease your guilty conscience.
The Narrator - You open the cabin door, ready to return to a world saved from certain doom.
The Narrator - Only, a world saved from certain doom isn’t what you find. Instead, what you find is nothing at all. Where a lush forest stood mere minutes ago, the only thing in front of you now is the vast emptiness of some place far away. Voice of the Hero - What… happened? The Narrator - Everyone is fine, it’s just that you and the cabin are now far away from them. Don’t worry. You’ll be safe here. This is good. Everyone is happy. You’ll be happy.
- I was kind of hoping I’d get a better ending for saving the world. The Narrator - This isn’t an ending. In fact, now that the Princess has been slain, endings are a thing of the past. No… this is the beginning of eternity. Your reward. The Narrator - This is what’s best for everyone. Trust me. The Narrator - Time passes. You can’t be sure if it’s days, or months, or years or even decades. It’s all a wonderful, boring blur. You’ve never been happier.
Voice of the Hero - Pst! Hey! We’re not just going to stay here forever right? Voice of the Hero - Are we really happy, or is He just telling us that we are? - Hmm, okay maybe I’m not happy. And I’m not just saying that because you’re the last person I talked to. Voice of the Hero - Good, because I have an idea to get us out of here. Though you’re probably not going to like it. Voice of the Hero - The blade. We can use the blade to get out of this.
The Narrator - Do you hear that? It wants to take this happiness away from you. It wants this wonderful place to end. Voice of the Hero - Do you not? There’s more for us to do, and the only way for us to do it is to take that blade and use it. The Narrator - Don’t you dare. - Anything to get out of this hell. Voice of the Hero - Thank you. The Narrator - I made this happy little place for you! Is this not a good enough reward for saving the world? An eternity of bliss? You… you ingrate! The Narrator - Fine. Whatever. For the first time since time stopped meaning anything, you throw open the door to the basement and walk down the stairs. The Narrator - You pick up the blade, you stab yourself, and you die. The Narrator - The end. Nice knowing you.
a set of directions from the Narrator, dutifully carried out by the Decider without the slightest hint of doubt, ignoring their conscience until faced with an utterly detestable "reward" for their compliance. critically, the timelessness perceived in that moment between opening the door to stare into the abyss and slaying oneself to be rid of the stagnation is so dilated in Quiet's perception that the Princess's corpse is reduced to a skeleton by the time the Decider plucks the Pristine Blade from its ribcage.
i could commentate further on this, or i could include one particularly noteworthy dialogue screenshot ---
- (Explore) Wouldn’t ‘using’ the blade… you know, kill us? Wouldn’t we be dead? The Narrator - How astute. You’re absolutely correct. Using the blade to kill yourself would kill you and you shouldn’t do it. Voice of the Hero - In a sense, we’d die, but looking at things from another angle, are we even really alive anymore? This place… it’s nothing! It’s absolutely nothing. It’s just the same thing, constantly, forever. Voice of the Hero - I know this is out there, but trust me. I know using the blade will work.
--- and let Cold speak for himself on the matter:
[FOR CONTEXT: in response to the Narrator saying we're only here because we died, which probably only happened because we didn't listen to Him] Voice of the Cold - Oh, we listened to you plenty. We slew the Princess, just like you asked us to. And then you locked us away in an empty void for eternity. So we slew ourselves, too.
[FOR CONTEXT: in response to the Narrator asking what would've happened to the world we left behind had we failed to slay the Princess] Voice of the Cold - It doesn’t matter, because we didn’t fail to slay her, and if she’s really back, which I doubt, it’ll be just as easy to do it again. But after that nasty trick you pulled on us, maybe she’s not the only one around here in need of slaying.
[FOR CONTEXT: in the cabin with Spectre, talking to the Narrator about the ghost-Princess after having talked to Him previously in the woods about the looping] The Narrator - What do you mean, ‘after’? Voice of the Cold - You already know what we mean, don’t you? So why don’t you go ahead and tell us? Are you going to try and lock us away in a timeless void again? Because I didn’t much care for that. The Narrator - I’m not going to lock you anywhere. Voice of the Cold - What an interesting choice of emphasis.
- (Explore) If anything, the world ended after I slew her. When I tried to leave, everything was gone. Voice of the Hero - That’s a good point. How do we know we didn’t have things backwards? Maybe slaying the Princess was what ended the world, not the other way around. Voice of the Cold - Yes, maybe this whole thing was a trick to get us to end the world. And now we get to go through the whole charade again wholly aware of what’s waiting for us at the end. Voice of the Cold - But that’s assuming she’s alive in that cabin. We did kill her, after all.
Voice of the Cold - This is boring. He’s clearly not interested in talking, so let’s just do as He says and maybe He’ll stop bothering us.
Cold is interesting because, as I'll point out later (both in this analysis and whenever i seek out Cold's other appearances), you need to read between the lines and in the negative spaces quite often to gauge what he's thinking. here, though, back in the woods again, Cold's an open book. "we listened to you and you locked us in an empty void for eternity. i really didn't care for that. it was a 'nasty trick.' we slew ourselves." note that Cold isn't expressing regret or remorse for anything that happened. he doesn't feel guilty about [Slaying the Princess], and he's outright convinced we're capable of doing it again. note twice, though, that Cold doesn't think we need to. he's fully convinced that her death sticks, even if ours didn't. he isn't readying up, either. it's just a job to him. (Something he was asked to do. a task, some dirty work. he holds no real opinion on the act of [Slaying the Princess], not here, and not now.) A job that, as he's seen, has no good rewards. In fact, the end result of completing this task is not something he wants at all. But he also really, really, really wants the Narrator to shut up, and trying to talk to Him isn't getting anything done.
Apotheosis laught > Heart Lungs Liver Nerves
They're both contra. prove me wrong
does this count as anything ???is this art
yin and yang, complementary and opposing forces
to me this is what slay the princess is really all about. not about grand concepts of life and death, not about some distant cosmic concepts, it's about a very specific thing about our lives and how we deal with them.
it's about the fear that the things that happened to you shaped you in a way that made you worse and you need to fix and undo them, the fear that if this bad thing didn't happen to you, you would be better, and how, no: there is no judgement to be made on your experiences or how they shaped you. your experience do not worsen or better you, they just change you, and that change is important and good because it makes you more complete and fleshed out as a person.
you can bring such a huge variety of difference princesses to the shifting mound, parts of her who have experienced a huge range of emotions and events, from tragedy and pain to happiness and love and everything in between, princesses with a huge range of personalities and character, and she sees value in every single one of them. no matter how dark, painful, horrible a chapter it is, no matter what awful things have happened to them, no matter what kind of princess it is or how cruel or horrible she is or what she's done, she can find value in them, because they add to her, and complete her.
she can find beauty and meaning and substance in the vicious razor, appreciate her joyfulness, she sees the vengeful and petty witch as righteous because her bitterness from the betrayal she experiences formed in her an idea of right and wrong, she describes the terrifying nightmare as tender because she sees her inner sadness and sensitivity, she describes the vicious and vengeful wraith as 'driven' because she sees her power of will and determination.
she does not make any moral judgements on either the 'good' or 'bad' princesses, she sees their experiences and the traits and understanding of the world they add to her.
the important thing to her is to have experiences and perspectives that flesh her out and add to her, they let her grow and gain substance and understanding. she has nothing bad to say about any of them, and the only 'bad' thing she has to say isnt a bad thing it all, it's not having much to say at all about a damsel who has little experiences and little to offer her, and it's not a sentiment she ever expresses on her own.
and i mean, it says it right here at the start of the game right, 'there are no wrong decisions, there are only fresh perspectives and new beginnings'. and then this line from the ending where you return to th stranger:
this applies to TLQ too. tlq is stillness so he doesnt change as the shifting mound does, but he also has parts of himself and his character as represented by the voices, and all of them serve their purpose. all of them have value. they are not bad or good, they are not better or worse, they just are.
and like, to me where this actively applies to real life isn't this that you should seek out negative or bad experiences, or that you should actively suffer to build character or anything so extreme. it's a way to understand the bad things that already did happen and the pain and trauma you did experience, and a way to understand the pain and trauma that sometimes is inevitable as just a part of any life experience, because the most important and valuable thing to a person is to have any kinds of life experiences, positive or negative. and in the case of the negative, you are shaped and changed by it, but you are not worsened, you just become more. it carve texture around your heart.
CONTRARIAN MY GUY!!!!!!
I would like to think that in the original route contrarian would be so proud of the princess for throwing the blade
This was one of many reddit requests!
huzzah! some survivor doodles
This is a dangerous train of thought to me mainly because of Two reasons:
1. "canon is only a suggestion" I get what he's trying to say here but if you are writing a character with an already established personality OF COURSE IT MAKES SENSE TO EXPECT THEM TO BEHAVE LIKE IN CANNON.
Obviously there is room for interpretation but there's a difference between interpretation and writing an entirely new character and claiming they are one from canon (for example imagine I make a stp fic where contra is super serious and follows every order he's given and thinks he's the best of the voices)
2. "You don’t get to stick your nose in their world and tell them “hey this is not to my liking therefore I think you’re doing it wrong” when you can simply leave quietly and move on to something else you may enjoy"
This is making some rather dangerous claims like saying that commenting on a piece of art that someone posted PUBLICALLY is "sticking your nose into their world".
That every disagreement or critique made towards a work of art is meant to be an attack to the objective value of the whole thing (assuming there's something such as "objectively good or bad things")
And that just because you can decide not to consume something you have no right to express any kind of criticsm towards it.
To me this whole post just reads as overly defensive and feeling like "overly attatched" to something you made to the point where every kind of criticsm towards it feels like a personal attack to you.
unless they specifically asked, you don’t get to tell a fanfic writer you think they mischaracterized the character by the way. because the second someone writes a fanfic about a character, that character becomes the writer’s own version of the character. canon is only a suggestion, but whether or not an author will follow it / how much of canon an author will take is entirely up to them. you don’t get to stick your nose in their world and tell them “hey this is not to my liking therefore I think you’re doing it wrong” when you can simply leave quietly and move on to something else you may enjoy