man im just like. thinking about egg signs and how they've evolved over the course of the qsmp and how the qsmp has evolved over the course of the qsmp and just feeling so much love and affection for every part of the project. i dont have any grand overarching point with this just. like. here's a history of egg comms bc of the kind of person that i am
so wayyyy back ten months ago now at the start of the short and sweet egg event that was planned to last maybe a month at most, the eggs had their own custom, decorated signs!
[ID: Leo with a pink sign with an egg on the bottom corner that reads "hello" in all caps. Her nametag reads Leonardo. End ID]
They were extremely simple, single word signs. There was hello, hola, story, feed, sleep, and maybe one or two more and each was its own separate sign. The eggs could only communicate the most basic needs in words and everything else was through minecraft body language or just hoping their parents guessed right.
But obviously, there was a lot more that parents wanted to hear from their children. I'm not sure who was actually first, but the earliest departure from this system I know about is BadBoyHalo giving Dapper a simple oak sign so he could name his pet slime. (Screenshot from @/lxrd-ren)
[ID: Dapper wearing a diver's helmet standing next to a tiny slime in a boat with an oak sign reading "Bouncy (slmecicle but better)" End ID]
Parents quickly realized how much more convenient this was and pretty soon every single egg had stacks of signs to communicate with.
The next innovation came from Vegetta, who was the resident mod knower at the time. He knew about colored canvas signs and gave Leo signs in her favorite color purple because he loved her and gave her everything she wanted.
[ID: Leo's bed in her room under some Fooligetta fanart with a purple sign reading "<3" End ID]
Colored signs obviously had a lot of advantages. Being able to tell at a glance which egg placed which sign was a huge step forward in eggs being able to have long, complicated conversations as well as leaving obvious marks of their personality everywhere they went. It took a little while for them to be standard for every egg though. Bobby never stopped using oak signs even after Richas and Pomme both showed up with colored signs.
[ID: Two signs reading from right to left a red Pomme sign reading "we already started working on a guillotine factory" and a dark grey Dapper sign reading "thats the most french u have said so far pomme" End ID]
And this was the system for a while! And it worked pretty well for most people! The biggest struggle most people had was egg signs not being translated, but streamers adjusted to that by reading signs out loud so the translators would pick up on them. This also lead to adorable and fascinating dynamics like Richas swearing in signs he wrote for Bad and then warning Bad not to read them out. There was also the genuinely phenomenal development of Leolingo where Leo writes only in Spanish to Foolish because it's easier for her to write and he takes his time to puzzle his way through it and learn in a way that's super cool to watch someone else do onscreen.
Then Tubbo joined the server. And Tubbo himself had no problems at all with the system, but he is dyslexic and he casually mentioned offhand that it was getting kind of annoying to read signs after a ten hour long stream and the admin team Fucking Cooked.
Within 24 hours, they had TTS working on the signs. Within 48 hours, it was working on books too. I can't remember how long it took to get translation working, but it was definitely under a week.
And this opened up a whole new world of possibilities for the entire QSMP. The admin team has been on top of capitalizing on it for story purposes, but also just allowing the egg admins to speak in their native languages to everyone whenever they want has been so enriching for everyone involved. Leolingo is awesome but Foolish has been learning Spanish insanely fast and his process is a lot slower and more frustrating than most people can do in front of an audience of thousands of people without feeling discouraged. That's also one language. We've had everything from Foolish being able to check his work a bit more faster to Phil insisting on his eggs taking a day to speak to him in their native languages to Ramón writing a book for Fit in Cantonese, a language we haven't even seen on the server in any other context!
And all of it is fully understood and fully communicated! Sometimes the translators mess up but no one expects them to be perfect and people ask for clarification if the translator says something that doesn't sound right. It's not only a massive step forward in communication technology, but it's a great demonstration of how to use it and when you can and can't rely on it.
And finally, the most recent innovation! One of BBH's viewers sent him a dono saying they had trouble reading certain signs because they were too low-contrast. Bad, Richas, and Pomme just. Took it upon themselves to fix the problem right there and then. Based on One (1) bringing up their own personal struggle, those three came up with new signs that innovate tremendously on the originals.
[ID: Two separate images of the before and after. The first is the egg signs in their original colors with the corresponding egg's name written on them to demonstrate the font color and the second is in the new, higher contrast colors with the same text. The new signs also have custom decorations for each egg. The second picture also has two signs from Pomme in all caps that read "Send all the love to Richas he spent a whole night making this he's the best <3" End ID]
There are three main innovations visible in the above pictures
1: Obviously, the colors are higher contrast. The signs with white text have darker colors and the signs with black text have lighter colors.
2: The colors themselves are lower saturation. Richas said this made it easier for him personally to read them so he corrected that way, but that's open to change if it causes difficulties for more people than it helps
3: The decorations are for accessibility reasons! People with various different forms of colorblindness will find different sets of colors easier or harder to distinguish, but any of them can look at the decorations and use them to identify whose sign is whose instead.
But! Those innovations are not why I made this post! It's these ones!
[ID: The backs of the new signs when placed on the ground. Most visible are Chayanne's with vines and a hardcore heart, Sunny's with shining sunglasses, and Pomme's with an apple and the Eiffel Tower. End ID]
Richas added distinguishing marks to the backs of the signs too! This is something that Bad brought up specifically as something he wanted because it was hard for him to tell who was talking when he was using TTS from behind signs and couldn't see the colors at all.
We went from custom egg signs (a hotbar or so of words and nothing else to communicate with) through a long journey of expanding communication and expanding who we're bringing along on the communication and how easily they can join in and we've circled all the way back around to custom egg signs (they can say anything they want in any language they want and anyone will know it's them saying it from any angle)
and i guess i have enough feelings abotu that to write All This about it
Purgatory Ayhalo
Mark Ruffalo Breaks Down His Most Iconic Characters (x)
If you need to fix something on Earth, you could go to a store, buy the tools you need, and get started. In space, it’s not that easy.
Aside from the obvious challenges associated with space (like it being cold and there being no gravity), developing the right tools requires a great deal of creativity because every task is different, especially when the tools need to be designed from scratch. From the time an engineer dreams up the right tools to the time they are used in space, it can be quite a process.
On Nov. 15, astronauts Luca Parmitano and Drew Morgan began a series of spacewalks to repair an instrument called the Alpha Magnetic Spectrometer (AMS-2) on the exterior of the International Space Station. The first of four spacewalk focused on using specialized tools to remove shields and covers, to gain access to the heart of AMS to perform the repairs, and install a new cooling system.
The debris shield that covered Alpha Magnetic Spectrometer floats away toward Earth as astronaut Drew Morgan successfully releases it.
Once repaired, AMS will continue to help us understand more about the formation of the universe and search for evidence of dark matter and antimatter.
These spacewalks, or extravehicular activities (EVAs), are the most complex of their kind since the servicing of the Hubble Space Telescope. AMS is particularly challenging to repair not only because of the instrument’s complexity and sensitivity, but also because it was never designed to be fixed. Because of this design, it does not have the kinds of interfaces that make spacewalks easier, or the ability to be operated on with traditional multi-purpose tools. These operations are so complex, their design and planning has taken four years. Let’s take a look at how we got ready to repair AMS.
When designing the tools, our engineers need to keep in mind various complications that would not come into play when fixing something on Earth. For example, if you put a screw down while you’re on Earth, gravity will keep it there — in space, you have to consistently make sure each part is secure or it will float away. You also have to add a pressurized space suit with limited dexterity to the equation, which further complicates the tool design.
In addition to regular space complications, the AMS instrument itself presents many challenges — with over 300,000 data channels, it was considered too complex to service and therefore was not designed to one day be repaired or updated if needed. Additionally, astronauts have never before cut and reconnected micro-fluid lines (4 millimeters wide, less than the width of the average pencil) during a spacewalk, which is necessary to repair AMS, so our engineers had to develop the tools for this big first.
With all of this necessary out-of-the-box thinking, who better to go to for help than the teams that worked on the most well-known repair missions — the Hubble servicing missions and the space station tool teams? Building on the legacy of these missions, some of our same engineers that developed tools for the Hubble servicing missions and space station maintenance got to work designing the necessary tools for the AMS repair, some reworked from Hubble, and some from scratch. In total, the teams from Goddard Space Flight Center’s Satellite Servicing Projects Division, Johnson Space Center, and AMS Project Office developed 21 tools for the mission.
Like many great inventions, it all starts with a sketch. Engineers figure out what steps need to be taken to accomplish the task, and imagine the necessary tools to get the job done.
From there, engineers develop a computer-aided design (CAD) model, and get to building a prototype. Tools will then undergo multiple iterations and testing with the AMS repair team and astronauts to get the design just right, until eventually, they are finalized, ready to undergo vibration and thermal vacuum testing to make sure they can withstand the harsh conditions of launch and use in the space environment.
Hex Head Capture Tool Progression:
Hex Head Capture Tool Used in Space:
One of the reasons the AMS spacewalks have been four years in the making is because the complexity of the repairs required the astronauts to take extra time to practice. Over many months, astronauts tasked with performing the spacewalks practiced the AMS repair procedures in numerous ways to make sure they were ready for action. They practiced in:
Virtual reality simulations:
The Neutral Buoyancy Laboratory:
The Active Response Gravity Offload System (ARGOS):
Astronauts use this testing to develop and practice procedures in space-like conditions, but also to figure out what works and doesn’t work, and what changes need to be made. A great example is a part of the repair that involves cutting and reconnecting fluid lines. When astronauts practiced cutting the fluid lines during testing here on Earth, they found it was difficult to identify which was the right one to cut based on sight alone.
The tubes on the AMS essentially look the same.
After discussing the concern with the team monitoring the EVAs, the engineers once again got to work to fix the problem.
And thus, the Tube Cutting Guide tool was born! Necessity is the mother of invention and the team could not have anticipated the astronauts would need such a tool until they actually began practicing. The Tube Cutting Guide provides alignment guides, fiducials and visual access to enable astronauts to differentiate between the tubes. After each of eight tubes is cut, a newly designed protective numbered cap is installed to cover the sharp tubing.
With the tools and repair procedures tested and ready to go, they launched to the International Space Station earlier this year. Now they’re in the middle of the main event – Luca and Drew completed the first spacewalk last Friday, taking things apart to access the interior of the AMS instrument. Currently, there are three other spacewalks scheduled over the course of a month. The next spacewalk will happen on Nov. 22 and will put the Tube Cutting Guide to use when astronauts reconnect the tubes to a new cooling system.
With the ingenuity of our tool designers and engineers, and our astronauts’ vigorous practice, AMS will be in good hands.
Check out the full video for the first spacewalk. Below you can check out each of the Goddard tools above in action in space!
Debris Shield Worksite: 2:29:16 – Debris Shield Handling Aid 2:35:25 – Hex Head Capture Tool (first) 2:53:31 – #10 Allen Bit 2:54:59 – Capture Cages 3:16:35 – #10 Allen Bit (diagonal side) 3:20:58 – Socket Head Capture Tool 3:33:35 – Hex Head Capture Tool (last) 3:39:35 – Fastener Capture Block 3:40:55 – Debris Shield removal 3:46:46 – Debris Shield jettison
Vertical Support Beam (VSB) Worksite: 5:15:27 – VSB Cover Handling Aid 5:18:05 – #10 Allen Bit 5:24:34 – Socket Head Capture Tool 5:41:54 – VSB Cover breaking 5:45:22 – VSB Cover jettison 5:58:20 – Top Spacer Tool & M4 Allen Bit 6:08:25 – Top Spacer removal 7:42:05 - Astronaut shoutout to the tools team
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I am not a poet. I am a scientist. I can measure the exact frequency of your voice when you speak my name, but I cannot explain how it resonates with such perfect clarity down my spine. I can describe the process by which you inherited your mother’s hair and your father’s smile, but I cannot explain where the twinkling galaxies in your eyes came from. I am baffled by the apparent gravitational anomaly that draws me to you with a force far too great for your size. I know of no way to quantify the volume of your presence in a room.
I am not a poet. I am a scientist. Prose is not my specialty. I will never be able to combine words to craft sonorous verses as easily as I combine chemicals in a flask, but know this – to me, you are every bit as fascinating as the view through a microscope. To me, you are a mystery greater than any cat in a box, and are fraught with as much uncertainty. Each day brings new understanding of you, and the knowledge that there is still far more to discover.
I am not a poet. I am a scientist, and there is nothing a scientist loves more than the the pursuit of discovery.
Dear Etoiles,
I'm taking a moment to express my deep gratitude for the incredible journey that we have undertaken together in the world of adventure and exploration. Your courage, honor and rich culture have enriched my experience invaluably, and I want to thank you from the bottom of my heart.
Since the start of our partnership, I have constantly been impressed by your fearlessness and your determination to push back the limits.
Your ability to face challenges with remarkable grace and resolution has been a source of inspiration for me many times.
Your honor and integrity are rare and precious qualities that I respect deeply. your commitment to our shared ideals and your willingness to always act with righteousness have strengthened our bond and contributed to forging an unshakeable trust between us.
Your culture, rich in tradition and in ancestral knowledge, has broadened my horizons and allowed me to see the world in a new and fascinating angle. Your tales and teachings have lit my way many times and made my journey even more memorable and significant.
However, I must also express my regrets for the Badlion incident. I recognize and deeply regret my actions of that day, and want to present my most sincere apologies. My behavior was unacceptable and in no way reflects the deep respect and admiration I have for you as a partner and as a person.
Despite this regrettable episode, I am convinced that our partnership will continue to prosper and grow, as I am admirative of your strength, wisdom and unshakeable ethics. I am honored to be able to walk at your side on this epic adventure, and I am impatient to see what the future has in hold for us.
With all my gratitude and respect,
Aypierre
(For anyone curious about the Badlion incident, Badlion is a PvP Minecraft server that Aypierre and Etoiles used to play on. Etoiles would always win when they fought, and one night after losing multiple times Aypierre turned on his autoclicker and managed to win. He was then promptly permanently banned from the server for cheating.)
"It's tiring to take care our club, only on my own."
I have returned with the full version of this post. So basically for those who aren't aware theres a pretty popular headcanon that every character in the qsmp has like a phone/comm link that they use to send/receive messages So made my own 3ds models of what roughly I think they would look like. This post will cover Antoine, Baghera, Aypierre and Etoiles. I took a lot of inspiration from old style flip phones and I'll show which models I used specifically. This will probably be a long post with a lot of pictures lmao this kinda got out of hand.
First off, Queen of gossip herself, Baghera!
The main inspiration is a NEC N906iu Pink Diamond!
The French Beast, Etoiles!
Mainly inspired by nokia 8800
Master of create and resident capitalist, Aypierre!
inspired by a Nokia N93i
And finally, the resident Eldritch Horror Normal human being like you and me, Antoine Daniel!
Inspired by a Panasonic D Snap SV-AV20
"You drugged him again? Seriously?"
"He was tired but couldn't fall asleep, I gave him a hand"
"Yeah, bullshit"
"Fine, he wouldn't shut up about the bet he won. I had a headache"