Alkaliii - Pearlessential

alkaliii - pearlessential
alkaliii - pearlessential
alkaliii - pearlessential

More Posts from Alkaliii and Others

1 year ago

Emotes

Emotes

since my game doesn't have character portraits I have to find other ways of emphasizing my really dry writing... maybe I should just learn to draw character portraits...


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2 years ago

Mar 5, 2022

Mar 5, 2022
Mar 5, 2022

Yea that's right, I want my game to have an adventurers guild with ranks. I'm going to take my sweet sweet time explaining the rank system to the player even though it will barely differ from the speech given in every trashy isekai made since 2018. Recently I redesigned the rank insignias (I was bored and didn't want to code) sneaky peaky

Mar 5, 2022

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9 months ago

NPC scripts

Don't mind me, just stress-testing to see if my NPCs can survive a morsel of the shenanigans players might pull. With some work I got it to fall through the floor but I'm unsure if my failsafe worked properly so I think I need to bully test it a bit more...


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1 year ago

Equip/Augment UI Mockup

Equip/Augment UI Mockup
Equip/Augment UI Mockup
Equip/Augment UI Mockup

Probably my favourite mockup to date. This is where the player will configure their party members. A battler can equip 1 weapon, 1 armor set, 1-2 artifacts depending on class and 4 techniques. This amounts to 8 possible things to customize around the endgame. On top of the equipment possibilities, the player can also augment 4 attributes (SPD, STR, DEF, MAG) on each of their characters using attribute points scattered across the world.


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1 year ago

Level Switching Bug

I figured it out eventually but this was too funny not to share


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1 year ago

Inventory Update Notices

Pretty minor, the inventory backend was the harder more impressive part. I really need to work on animations for lifting objects lol


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1 year ago

Oh nyo

Oh Nyo

Just some old Juice FX testing I found on my drive.

10 months ago

I saw your devlog and I adored it! I can't wait to play your game someday ^_^

Thanks! I liked your devlog for Expiration Date, good luck with development!


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1 year ago

More Terrain Stuff

More Terrain Stuff
More Terrain Stuff
More Terrain Stuff
More Terrain Stuff

More models I ended up scrapping. 3D modelling is very tuff.


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2 years ago

Mar 1, 2021

Mar 1, 2021

This was back when I was testing layouts rapidly. Probably the only time in my art career that I trusted the process.

discord?


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alkaliii - pearlessential
pearlessential

A blog for a game about a rather peculiar exam. Made in Godot Engine!

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