(You Breath A Sigh Of Relief.. Ahah..hahahah. That Nice Old Lady Was Right Then. That’s…that’s

(You Breath A Sigh Of Relief.. Ahah..hahahah. That Nice Old Lady Was Right Then. That’s…that’s
(You Breath A Sigh Of Relief.. Ahah..hahahah. That Nice Old Lady Was Right Then. That’s…that’s
(You Breath A Sigh Of Relief.. Ahah..hahahah. That Nice Old Lady Was Right Then. That’s…that’s
(You Breath A Sigh Of Relief.. Ahah..hahahah. That Nice Old Lady Was Right Then. That’s…that’s
(You Breath A Sigh Of Relief.. Ahah..hahahah. That Nice Old Lady Was Right Then. That’s…that’s

(You breath a sigh of relief.. ahah..hahahah. That nice old lady was right then. That’s…that’s good!)

FINALLY done with this thang.. there was going to be some more panels but I didn’t rlly want to work on this for even longer.EEK!!

More Posts from Andy-lup and Others

3 months ago

Request:

Someone (besides loop or Siffrin) suddenly remembering all the loops post canon.

Your choice who gets it.

Request:

wuh oh


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5 months ago

I didn’t realize you were the person who did the fanfiction tag drinks.

I Didn’t Realize You Were The Person Who Did The Fanfiction Tag Drinks.

ahah yeah that's meeee!!

If you guys are interested they are all available as stickers on my RB!!

4 months ago
An animated gif.

It depicts a mock up of the title screen of the game "In Stars and Time"

Instead of the usual character there, Siffrin, Isabeau is in their place. He's standing under a tree as leaves fall around him and gentle wind sways away. He has one hand up to his face with his eyes closed, seemingly lost in thought.

The title reads "In Repetition and Change" with the game's options are under it.

ALRIGHT, I ASKED FOREVER AGO, BUT WHO WANTS TO HEAR ABOUT MY ISA LOOPS AU??

Heads up this contains a lot, and I mean A LOT of spoilers for In Stars And Time. Including: = Act 6 spoilers, including main mystery and secret encounter = Minimal Act 5 stuff = And a bunch of extra stuff that happens through Act 3 and 4. SO BASICALLY ALMOST EVERYTHING, FINISH THIS GAME COMPLETELY BEFORE READING (ESPECIALLY THAT ACT 6 ENCOUNTER, IT WILL LITERALLY BE THE FIRST THING I MENTION UNDER THE CUT)

With all those warnings out of the way-

IN REPETITION AND CHANGE

Initial Concepts:

Sketch of a humanoid character.

Their face only shows their eyes, emotionless and distant. Their face is round and fluffy. Two big leaves sprout from the back of their head going downwards. They seem to resemble a white dandelion.
Their body is a gradient from light to black, with stary dots all over. At the center of their chest there is a bright four pointed star.

The character's name is Roboro, and they turning away and crossing their arms, seemingly unapproving.

Next to that sketch, there is another sketch of Roboro.
In it their eyes look more frantic and worried. Their body language seems more jittery, as their leaves flow behind them, and seeds from their head fly in the wind.
A rough sketch of Isabeau (from "In Stars And TIme") and Roboro.

Isabeau is smiling wide, eyes closed and looking happy. Next to him there are bullet points that read "bubbly. loud. supportive. positive"

Next to him there's Roboro. looking way more calm, with half lidded eyes and a resting expression. There's more bullet points next to them. "a little cold/dry. distant. quiet. realist leaning on pessimism??"

Under both of them there's more text that reads "both straight forward (blunt). both smart"

From the "both smart" text, there are two arrows. One points to Isabeau saying "doesn't show it", the other points to Roboro with "does show it."
A sketch comic of Isabeau.

The first image shows him standing in a field of dandelions. He seems to be surprised, as he has one hand slightly raised. He's looking onto the dandelions with tears in his eyes. There is light in the distant sky

The second image shows the source of the light, a glowing dandelion, descent upon Isabeau. He reaches up to hold it.
The sketch comic of Isabeau continues.

He lowers the glowing dandelion a little, and looks down on it. The light around him seemingly getting darker.

The last sketches depict him eating the dandelion.

I feel it's important to show these sketches because they were the first ideas I ever had. I wasn't even entirely sure I wanted to make an AU at this point, I didn't even know how I'd approach it. But I started sketching and it's been on my mind since- SO! Isa is stuck in the timeloop. I know what his wish is and he DOES have a Loop equivalent! The grumpy dandelion guy is Roboro (it/they/he). Their name is a very small play on Ouroboros and they call Isa "Seedling". However, this post is not about them, as I'm gonna talk about it and Isa's dynamic in a separate post. In short, Isa is his normal loud self up until Act 3, right? They beat the King, they reach the end, and whoops, the loop isn't broken. So now, what happens is that Isa starts getting his brains out. He starts thinking more analytically and tries to problem solve.

The more stuck he gets in his head, the less he's able to perceive his friends as real people, and more like them holding him back. Because even if Isa explains that he's smart, that they shouldn't be surprised if he says something, shock of all shocks, reasonable- They'll forget it the next loop.

So Isa is stuck with trying to portray his confident, loud, supportive facade- Which is fine! It wouldn't be the first time! But it progressively gets more and more frustrating, as he tries to find answers and simply looses the energy to pretend to be stupid.

TL;DR: Isa in the timeloop, unlike Siffrin, becomes more distant and cold rather then something more akin to Sif's mania.

NOW, MORE ART!!!

KILL KILL KILL:

A drawing of Isabeau (a comic, continues onto the next image)

He's semi-facing away from the camera. His face unseen. The arm closest to the camera seemingly reaching to something off screen, and the other is raised in the air in a fist. He seems to have just punched something hard.
The comic continues.

Isabeau starts slowly turning towards the camera. The hand closest to the camera comes up to reveal that it's a fist. His other hand going down and off camera.

We can now see his eye. It's cold and neutral and calculative.
The comic continues.

Isabeau brings his forefront fist up higher, flashing a big grin and a seemingly excited expression. His eyes are devoid of light.

Under the image there is a text that reads "See? We got this!!!"
The comic continues.

The drawing depicts the rest of Isabeau's friends and party looking different kinds of upset.

Odile is at the forefront, holding a hand over the rest. She looks cautious and protective. Clinging onto her sleeve Bonnie looks on with a wide-eyed expression.
Further back there's Mirabelle looking extremely upset and scared, bringing both her hands up to her mouth in shock.
And next to her there's Siffrin who is clutching their hat further down their face, as they look worried and confused.
The comic continues.

A close up shot of Isabeau, his eyes wide and upset. His smile has gotten smaller, he's started to sweat, and the wrinkles under his eyes are more noticeable. There's a shadow over his face. He looks mildly conflicted and scared.

I imagine Isa didn't have this encounter the same way that Sif did. Yeah, frankly, Isa is pissed with the sadness- But that's not why he goes through with this.

In this moment, Isa is trying to kill two birds with one stone. He's trying to get through this quickly, as well as reassure Mira that they can do this! If he shows how strong he is, then she'll feel safe right???

Poor Isabeau forgot that whenever he shows that he thinks ahead, he scares people. How could he forget that? How could he forget that he's inherently---

Family Quest:

A new comic of Isabeau.

The drawing depicts him looking back towards the camera. Again, his eyes hollow, his expression frighteningly resting. His earrings fly in the wind as he turns around.

This image would usually be accompanied with the text "You couldn't change your expression fast enough."
The comic continues.

Isabeau's friends look at him from a far in worry, confused. Notably, Siffrin is the only one smiling, trying to hide their distress.

There's a panel next to them. showing a close up of Isabeau at an angle. His eyes wide but empty and there's a small frown on his face. There's a shadow over his eyes.
The comic continues.

Isabeau's friends seem to recoil in pain from something, hands going to clutch at their heads of chests. The background behind them getting darker and glitchier.

Isabeau looks the same as the previous image.
The comic continues.

The friends rush towards Isabeau, the background getting darker, more glitchy. At the far back Odile is calling out to them. Bonnie is ahead of her, hands at their cheeks looking scared and frightened. Ahead is Mira, holding up her skirt, running towards Isabeau, and the furthest in front is Siffrin, who looks frightened, yelling out for Isabeau with an outstretched hand, trying to reach him.

Isabeau looks almost the same as before, however, his hand is in shot, seemingly trying to reach out for Siffrin as well.
An extra to the comic.

The shot with the friends looks the same as the last image. However, Isabeau isn't reaching out, and instead has a wide grin on his face, light in his eyes. He seems happy, even as his friends are panicking.

This is an extra achieved through going through this ending more then once.

I still think Odile is the one to call out to him (same with sus quest).

The hangouts I'm still figuring out, cause I don't think they'd too similar to base game- But, fun fact, at the end of this run, everyone agrees to keep travel together!

Isabeau brings it up, can't hurt if you can fix your mistakes right? And everyone agrees. The relief on Siffrin is the most palpable thing Isabeau has ever seen.

In this moment they love you. In this moment they all love you. In this moment---

Death Screen:

A gif depicting a simple drawing of Isabeau floating in a void. There's echos of him in the background.

Text under him reads "(It doesn't add up.)" and bellow that text, there's game options for "Start again" and "Quit."

He loops back anyways. (This is one of the initial concepts that I ended up animating. This line in particular is when he reaches the end)

Act 5 Tarot Card:

A drawing of Isabeau

He stands tall at a down-top angle. He's tearing a card to pieces. The torn shards show people looking up at something, reaching out. 

Isabeau's expression is dark. Calculative, yet angry. Half of his face is covered in pitch black shadow.

Notably the background behind him has a mild red hue to it.

There's text above the image in the game's text box that reads "(You've had enough judgement for one lifetime.)"

NOW TO SEE MORE OF HIS PASSIVE AGRESSIVE SIDE

Thanks to @the-bitter-ocean for prescribing tarot cards to Isa (THEY ALL FUCK SO HARD) and for the RAW ASS LINE

If interacted with in act 5, predictably, Isa tears it apart. He doesn't need the divine judgement upon him, he's faced everyone's perception his entire life.

However, he tears it methodically. Tears it once in even pieces, twice, three times, and one of the pieces once more. In a way he isn't even getting his emotions out, it's like he's actively trying to tear it apart so it stops nagging him, like he wants to shut it up. Though, the Judgement card symbolizes rebirth, absolution and inner calling. In Act 6 he'd be able to look at it and find comfort and confidence in the card.

Act 5 Mirror:

A drawing of Isabeau.

It shows a mostly empty room, with flowing particles and only a door at the far end. However, at the side, Isabeau can be seen. His face shrouded in darkness, and his hand clutching at his arm. No expression can be made out, and the body language is minimal.

And lastly, I have the Act 5 mirror picture. I haven't quite figured out how to make the normal ones work yet, however, I couldn't let go of the idea that Isa would not want to be in the picture.

The idea of seeing himself at all makes his head hurt and his stomach squeeze. The memory haunts him as he stands to the side and says the word. He didn't think the mirror would catch him.

AAAAND THAT'S ALL THE ART STUFF FOR NOW!!

I still have quite a bit of it to post, especially about Roboro, but I'm gonna leave it here for now.

I still gotta figure out the hangouts and potentially the dagger equivalent- but I have ideas for Bad Touch, the glass equivalent, and some extra little things that didn't happen in Siffrin's loops.

I needed to yap about this, because I've been slowly stacking up ideas and writing and I needed to share it at some point- If anyone read all this and has questions and stuff I fully welcome 'em!!


Tags
4 months ago

the first three words you see will describe your 2024 🥰

The First Three Words You See Will Describe Your 2024 🥰

Tags
3 months ago

What kind of brushes would you recommend to use when trying to mimic isat's artstyle?

Oooh! Oooh!!

I'd love to answer this one, cause it actually took me a while to get it down!!

The program I use (Medi Bang Paint Pro) is pretty limited in terms of brush functions. If you use something like Clip Studio, I'm sure you can find a brush that suits your needs.

However, through trial and error, I ended up making my own.

The main key is anti-aliasing.

Picture of two dots.

One of them is marked as "anti-aliasing on", and it looks soft and round.

The other is marked as "anti-aliasing off", and it looks pixelated and edgy.
Using Bonnie's laughing sprite from the game "In Stars and Time" as an example

Lines around their finger and eye are highlighted.

Text reads "looking at the lines in all of ISAT's art, you can see they are jagged, right? That's from Anti-Aliasing"
Mirabelle's sprite used as an example. Red highlights lines at her bow, which are jagged and clean.

Green highlights her hairline and ear, which are more blured.

Text reads "Sometimes the lines are clean, pixely and sharp. USUALLY they are slightly blured. (I am sorry if tumblr compression ruins the showcase-)"
Text reads "I encourage you to lower your correction/stabilizer lower then you're used to, to add to the wobbliness of the lines!"

Under the text there's two showcases. One at correction 15, with clean smooth lines, the other at correction 2 with more uneven wobbly lines.

Text pointing to the second lines says "this is not worse, simply a different vibe!"
Text above reads "As for HOW I simulate the brush-"

Two dots are shown. One is round and soft, the other is harsh and pixelated. Text reads "A hard brush was too harsh."

Another pair of dots are shown. Both look see-through and extremely soft. Text reads "An airbrush was too soft."

And the last pair of dots are shown. One of them has a smooth transition from the outside in, and the other has some minor blured edges. Text reads "Something in the middle, like a watercolor or maker brush was just right."

Under all of that, there's a sprite of Siffrin smiling, and next to them a quick copy with the proper brush.

QUICK NOTES I DIDN'T DRAW:

1. NO PEN PRESSURE SENSITIVITY, TURN THAT SHIT OFF, The ISAT artstyle majorly uses round flat brushes (and maybe changes the size for detail accordingly.) 2. The sprites in game experience some corruption (if it's from program corruption or intentional choice on the dev's part is up for debate) 3. There in minor inconsistencies in the style and shapes. You're not gonna get Isa's face shape right, Sif's eye is probably gonna look off, Odile's hair is gonna be too poofy- that's okay. And even if your brush of colors aren't perfect that's okay. 4. The main important thing for ISAT's artstyle is the vibes, and there is no formula to that. Just try to find your own place within those vibes. My last comic, I actually halfway through just stopped trying to imitate the artstyle, as much as I was just trying to express myself within that style's minor guidelines. 5. I also HEAVILY RECOMMEND looking at Tawny's guide on expressions, it's super helpful for GETTING those said vibes

Text reads "The ISAT style is simple, and inconsistent (/pos), so there really is no true brush or formula to the art-style.

Don't overthink it!
PERFECTION IS NOT THE GOAL!

Just go wild and you'll get there!"
A quick doodle of Nille and Bonnie sleeping together, curled up in a blanket.

Nille has one arm over Bonnie, and the other resting in her lap. She is snoring and drooling, leaning her head on Bonnie.

Bonnie is swallowed in the blanket, only their closed eyes showing, very cozy. Their little boots are poking out of the blanket.

Tags
2 months ago
Page 7. Loop is sitting at the foot of the Favor Tree, holding their head in their hands with a pained expression. Shards surround them, showing Isabeau over the course of multiple loops, some where he's just thinking to himself, others where he's spotted Loop.
Page 8. Loop takes a moment to rub their eyes, staring up in the air exhaustedly. There is someone in front of them as they look back ahead however, and they still.
Page 9. " Are you alright? " asks Isabeau, giving a small, concerned smile. His hands are raised a bit, as if wanting to reach out. Loop, in front of him, gets startled, and pushes themselves against the Favor Tree, wanting to disappear. " Oh, I didn't meant to startle you! " says Isabeau.
Page 10. Isabeau keeps talking, a bit awkwardly but trying to be friendly. " Well, I thought I was seeing things at first... And then I saw you at the foot of the tree, rubbing your eyes- and I thought you were crying? " He waves a hand. " So, I figured I could just check on you and- "

" I can't cry. " Loop interrupts.
Page 11. Isabeau, not expecting that answer, lets out a small " what ", before putting himself together again, managing to ask. " What do you mean by- " Before he can even finish his sentence, Loop answers. " It'd just ' tear ' me apart. " 

Isabeau stares, unamused, and Loop stays silent, before bringing their hands to their face, hiding in them. While Loop is internally hoping to loop back, Isabeau squints and mutters. " Is that so...? Well. "
Page 12. " Then I hope you don't mind if I sit here for a bit? " Isabeau says while sitting at the foot of the tree next to them. Loop hesitates for a moment, then looks back at him, bringing his hands together with a (fake) cheery attitude. " ... Sure, " says Loop.

⋆⭒˚.⋆ Quand le Directeur n'est pas là ( les acteurs dansent ) ⋆.˚⭒⋆ > ACT 1

Loop says they try not to look the Fighter's way, and that he's never going to see them anyway, so it doesn't matter. Well... What happens when he does look their way?

Previous | Next


Tags
1 month ago

Am I procrastinating everything to make a hollow knight skin? Yes.

Am I Procrastinating Everything To Make A Hollow Knight Skin? Yes.

This is how the idle animation is looking.

VesselFrin

SifVessel

SiffaronniVessel

Siffrin (no middle name) Vessel

The Suffering Knight.

Edit: nooooo I'm gonna have to make the hat smaller 😭😭😭


Tags
2 months ago
HII HELLO, Looping Family (but No One Is Saying It) Au Again. Yes That's What I'm Calling It I'm So Creative

HII HELLO, Looping family (but no one is saying it) au again. Yes that's what I'm calling it I'm so creative (<--- awful at names)

This is the first loop in act 4. You know. After the king. Yeah...

So the party decided to put two beds together and sleep everyone in the same place. With Bonnie in the middle. Where no kings couldn grab them again.

Bonnie is sleeping peacefully because they feel safe around the group (also yes, they already had their panic attack earlier but they feel a bit better now)

Here's a close up

HII HELLO, Looping Family (but No One Is Saying It) Au Again. Yes That's What I'm Calling It I'm So Creative

And sketch under cut cause I work TO HARD on those legs to not add them.

HII HELLO, Looping Family (but No One Is Saying It) Au Again. Yes That's What I'm Calling It I'm So Creative

Also, I have the full eraser for chapter 1 and almost half of chapter 2, now I just have to correct them and translate them. See ya!


Tags
4 months ago
If They Knew Lmfao [x]

if they knew lmfao [x]


Tags
4 months ago

CHARACTERS:

CHARACTERS:

The Sovereign

Siffrin

Pronouns: he/they

Craft type: Scissors

A traveler hailing from an unknown country. Happened to be in Vaugarde when the Star attacked, and was the one to rise up and being together a party of saviors to fight back. They specialize in healing.

CHARACTERS:

The Dame

Odile

Pronouns: she/her

Craft type: Paper

Once a skilled Defender, Odile quit when her peers refused to unite and fight back against the Star. Despite her fighting skills, she seems to be rather knowledgeable as well. She has the highest HP out of the entire party.

CHARACTERS:

The Scientist

Isabeau

Pronouns: he/him

Craft type: Rock

A scientist with a heart of gold, and mastery over Craft. He joined the group in order to research ways to defeat the Star, and banish the Darkness consuming Vaugarde. He is a skilled attacker.

CHARACTERS:

The Pilgrim

Mirabelle

Pronouns: she/her

Craft type: paper, scissors

Once a housemaiden of Dormont's House of Change, she ran away after the Star attacked. People say the Change Goddess herself blessed her with the power to wake up those trapped in the Darkness.

CHARACTERS:

The Kid

Nille

Pronouns: she/her

Craft type: Rock

A 12 year old girl from Bambouche who ran away after the Darkness reached her village. Wants to save her sibling. Wielding a mallet, she is not only skilled in cooking but can pack quite a punch.

CHARACTERS:

The Star

Pronouns: they/them

Craft type: Scissors

A strange celestial being that seems to have appeared out of nowhere a year ago, spreading their Darkness throughout the country of Vaugarde. Anyone who is trapped in the Darkness for too long falls into an eternal dream.

CHARACTERS:

Dawn

Pronouns: he/him

Craft type: unknown

A mysterious stranger who lives in the abandoned clocktower in Dormont. Claims he is here to help Mirabelle escape the loops.


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andy-lup - Andy-Lup
Andy-Lup

I draw sometimes in this weird cartoon style that makes my art look like I actually know what i'm doing ✌️ She/Her spanish and english

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