(You breath a sigh of relief.. ahah..hahahah. That nice old lady was right then. That’s…that’s good!)
FINALLY done with this thang.. there was going to be some more panels but I didn’t rlly want to work on this for even longer.EEK!!
Request:
Someone (besides loop or Siffrin) suddenly remembering all the loops post canon.
Your choice who gets it.
wuh oh
I didn’t realize you were the person who did the fanfiction tag drinks.
ahah yeah that's meeee!!
If you guys are interested they are all available as stickers on my RB!!
Heads up this contains a lot, and I mean A LOT of spoilers for In Stars And Time. Including: = Act 6 spoilers, including main mystery and secret encounter = Minimal Act 5 stuff = And a bunch of extra stuff that happens through Act 3 and 4. SO BASICALLY ALMOST EVERYTHING, FINISH THIS GAME COMPLETELY BEFORE READING (ESPECIALLY THAT ACT 6 ENCOUNTER, IT WILL LITERALLY BE THE FIRST THING I MENTION UNDER THE CUT)
With all those warnings out of the way-
Initial Concepts:
I feel it's important to show these sketches because they were the first ideas I ever had. I wasn't even entirely sure I wanted to make an AU at this point, I didn't even know how I'd approach it. But I started sketching and it's been on my mind since- SO! Isa is stuck in the timeloop. I know what his wish is and he DOES have a Loop equivalent! The grumpy dandelion guy is Roboro (it/they/he). Their name is a very small play on Ouroboros and they call Isa "Seedling". However, this post is not about them, as I'm gonna talk about it and Isa's dynamic in a separate post. In short, Isa is his normal loud self up until Act 3, right? They beat the King, they reach the end, and whoops, the loop isn't broken. So now, what happens is that Isa starts getting his brains out. He starts thinking more analytically and tries to problem solve.
The more stuck he gets in his head, the less he's able to perceive his friends as real people, and more like them holding him back. Because even if Isa explains that he's smart, that they shouldn't be surprised if he says something, shock of all shocks, reasonable- They'll forget it the next loop.
So Isa is stuck with trying to portray his confident, loud, supportive facade- Which is fine! It wouldn't be the first time! But it progressively gets more and more frustrating, as he tries to find answers and simply looses the energy to pretend to be stupid.
KILL KILL KILL:
I imagine Isa didn't have this encounter the same way that Sif did. Yeah, frankly, Isa is pissed with the sadness- But that's not why he goes through with this.
In this moment, Isa is trying to kill two birds with one stone. He's trying to get through this quickly, as well as reassure Mira that they can do this! If he shows how strong he is, then she'll feel safe right???
Poor Isabeau forgot that whenever he shows that he thinks ahead, he scares people. How could he forget that? How could he forget that he's inherently---
Family Quest:
I still think Odile is the one to call out to him (same with sus quest).
The hangouts I'm still figuring out, cause I don't think they'd too similar to base game- But, fun fact, at the end of this run, everyone agrees to keep travel together!
Isabeau brings it up, can't hurt if you can fix your mistakes right? And everyone agrees. The relief on Siffrin is the most palpable thing Isabeau has ever seen.
In this moment they love you. In this moment they all love you. In this moment---
Death Screen:
He loops back anyways. (This is one of the initial concepts that I ended up animating. This line in particular is when he reaches the end)
Act 5 Tarot Card:
NOW TO SEE MORE OF HIS PASSIVE AGRESSIVE SIDE
Thanks to @the-bitter-ocean for prescribing tarot cards to Isa (THEY ALL FUCK SO HARD) and for the RAW ASS LINE
If interacted with in act 5, predictably, Isa tears it apart. He doesn't need the divine judgement upon him, he's faced everyone's perception his entire life.
However, he tears it methodically. Tears it once in even pieces, twice, three times, and one of the pieces once more. In a way he isn't even getting his emotions out, it's like he's actively trying to tear it apart so it stops nagging him, like he wants to shut it up. Though, the Judgement card symbolizes rebirth, absolution and inner calling. In Act 6 he'd be able to look at it and find comfort and confidence in the card.
Act 5 Mirror:
And lastly, I have the Act 5 mirror picture. I haven't quite figured out how to make the normal ones work yet, however, I couldn't let go of the idea that Isa would not want to be in the picture.
The idea of seeing himself at all makes his head hurt and his stomach squeeze. The memory haunts him as he stands to the side and says the word. He didn't think the mirror would catch him.
I still have quite a bit of it to post, especially about Roboro, but I'm gonna leave it here for now.
I still gotta figure out the hangouts and potentially the dagger equivalent- but I have ideas for Bad Touch, the glass equivalent, and some extra little things that didn't happen in Siffrin's loops.
I needed to yap about this, because I've been slowly stacking up ideas and writing and I needed to share it at some point- If anyone read all this and has questions and stuff I fully welcome 'em!!
What kind of brushes would you recommend to use when trying to mimic isat's artstyle?
Oooh! Oooh!!
I'd love to answer this one, cause it actually took me a while to get it down!!
The program I use (Medi Bang Paint Pro) is pretty limited in terms of brush functions. If you use something like Clip Studio, I'm sure you can find a brush that suits your needs.
However, through trial and error, I ended up making my own.
The main key is anti-aliasing.
1. NO PEN PRESSURE SENSITIVITY, TURN THAT SHIT OFF, The ISAT artstyle majorly uses round flat brushes (and maybe changes the size for detail accordingly.) 2. The sprites in game experience some corruption (if it's from program corruption or intentional choice on the dev's part is up for debate) 3. There in minor inconsistencies in the style and shapes. You're not gonna get Isa's face shape right, Sif's eye is probably gonna look off, Odile's hair is gonna be too poofy- that's okay. And even if your brush of colors aren't perfect that's okay. 4. The main important thing for ISAT's artstyle is the vibes, and there is no formula to that. Just try to find your own place within those vibes. My last comic, I actually halfway through just stopped trying to imitate the artstyle, as much as I was just trying to express myself within that style's minor guidelines. 5. I also HEAVILY RECOMMEND looking at Tawny's guide on expressions, it's super helpful for GETTING those said vibes
⋆⭒˚.⋆ Quand le Directeur n'est pas là ( les acteurs dansent ) ⋆.˚⭒⋆ > ACT 1
Loop says they try not to look the Fighter's way, and that he's never going to see them anyway, so it doesn't matter. Well... What happens when he does look their way?
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Am I procrastinating everything to make a hollow knight skin? Yes.
This is how the idle animation is looking.
VesselFrin
SifVessel
SiffaronniVessel
Siffrin (no middle name) Vessel
The Suffering Knight.
Edit: nooooo I'm gonna have to make the hat smaller 😭😭😭
HII HELLO, Looping family (but no one is saying it) au again. Yes that's what I'm calling it I'm so creative (<--- awful at names)
This is the first loop in act 4. You know. After the king. Yeah...
So the party decided to put two beds together and sleep everyone in the same place. With Bonnie in the middle. Where no kings couldn grab them again.
Bonnie is sleeping peacefully because they feel safe around the group (also yes, they already had their panic attack earlier but they feel a bit better now)
Here's a close up
And sketch under cut cause I work TO HARD on those legs to not add them.
Also, I have the full eraser for chapter 1 and almost half of chapter 2, now I just have to correct them and translate them. See ya!
The Sovereign
Siffrin
Pronouns: he/they
Craft type: Scissors
A traveler hailing from an unknown country. Happened to be in Vaugarde when the Star attacked, and was the one to rise up and being together a party of saviors to fight back. They specialize in healing.
The Dame
Odile
Pronouns: she/her
Craft type: Paper
Once a skilled Defender, Odile quit when her peers refused to unite and fight back against the Star. Despite her fighting skills, she seems to be rather knowledgeable as well. She has the highest HP out of the entire party.
The Scientist
Isabeau
Pronouns: he/him
Craft type: Rock
A scientist with a heart of gold, and mastery over Craft. He joined the group in order to research ways to defeat the Star, and banish the Darkness consuming Vaugarde. He is a skilled attacker.
The Pilgrim
Mirabelle
Pronouns: she/her
Craft type: paper, scissors
Once a housemaiden of Dormont's House of Change, she ran away after the Star attacked. People say the Change Goddess herself blessed her with the power to wake up those trapped in the Darkness.
The Kid
Nille
Pronouns: she/her
Craft type: Rock
A 12 year old girl from Bambouche who ran away after the Darkness reached her village. Wants to save her sibling. Wielding a mallet, she is not only skilled in cooking but can pack quite a punch.
The Star
Pronouns: they/them
Craft type: Scissors
A strange celestial being that seems to have appeared out of nowhere a year ago, spreading their Darkness throughout the country of Vaugarde. Anyone who is trapped in the Darkness for too long falls into an eternal dream.
Dawn
Pronouns: he/him
Craft type: unknown
A mysterious stranger who lives in the abandoned clocktower in Dormont. Claims he is here to help Mirabelle escape the loops.
I draw sometimes in this weird cartoon style that makes my art look like I actually know what i'm doing ✌️ She/Her spanish and english
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