Noticed online by head-hunting publishers, Mokumokuren hasn’t waited very long before polarising the attention of Japanese readers. With strange The Summer Hikaru Died, horrific bromance dealing with body dispossession, the mangaka signs a series of sophisticated oddity, that sets itself apart from the predictability of current fantasy productions.
Interview by Fausto Fasulo. Original translation: Aurélien Estager. English translation: “Keikotwins”. Bibliography: Marius Chapuis. Thanks: Camille Hospital & Clarisse Langlet (Pika), Yuta Nabatame, Mayuko Yamamoto & Mana Kukimoto (Kadokawa), Chiho Muramatsu (Tohan)
(T/N: Interview given to ATOM in winter 2023; 2 volumes were out in French.)
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In an interview given to the CREA website in November 2022, you confided inventing stories since very young. Did your first fictions resemble the ones you draw nowadays?
It’s true that there are quite a lot of common points between the stories I imagined when I was a child and the ones I tell nowadays in my mangas. Especially a specific motif, that has been haunting me since the time when I wasn’t really aware of the world surrounding me: the presence amongst us of “non-human” beings, that nonetheless have a perfectly normal, ordinary appearance…
And how was this “obsession” born?
Precisely identifying the origins is complicated, my memories are too blurry, I think… What I can tell you is that I’ve always been fascinated by “creatures”. For example, I remember being very impressed by Peter Jackson’s bestiary in the Lord of the Rings trilogy. By the way, still in a fantasy register, I am also a big fan of Harry Potter adaptations… (She thinks.) And I’ve always liked yōkai stories, you know. I think that what I like in all these mythologies is the idea of species classification: each has its own characteristics – physical, biological – its own way to apprehend its environment.
In Japan, yōkai are integral part of regional folklore. Did the place you grew up in have some specific beliefs?
I was born and grew up in Tokyo, and, as you must know, yōkai are mostly associated with rural areas. I was thus never really bathed in this type of regional fantasy folklore. There are all kinds of yōkai and we can perhaps see in some more contemporary urban legends the echo of certain past beliefs? (She thinks.) I am a bit frustrated, because I believe that I could remember a legend that would have impacted me, but nothing comes to mind immediately, sorry!
You have already said so in an interview and it’s quite obvious when reading your work: you are a big amateur of horrific fiction. What has been your first contact with the genre, all medium included?
It was television that introduced me to horror: special shows, television films, series, I was watching these programs with a mix of fear and enthusiasm, a confused sensation that particularly delighted me! (She thinks.) And amongst all the aired shows, I will remember two titles: Hontō ni atta kowai hanashi and Kaidan shin mimibukuro*.
* Inspired by the homonymous manga magazine published by Asahi Shimbun, Hontō ni atta kowai hanashi (lit. “Scary stories that really happened”) is a series produced by Fuji Television that has been airing more or less weekly since 2004. Derived from literary material (a series of compilations of hundreds of short stories by Hirokatsu Kihara and Ichirō Nakayama, published from 1990 to 2005) Kaidan shin mimibukuro is a series made of several short movies depicting ghost stories based on real testimony.
Did you read horror mangas when you were young?
Let’s say that I was more interested in live-action productions. Nowadays, I obviously appreciate some horror manga authors, without pretending to be any expert in the subject. For example, I like Junji Itō’s work, but I am far from knowing it for a long time… (She thinks.) I could also talk about Shigeru Mizuki, who I also appreciate a lot.
The mechanics of fear aren’t the same in occidental and oriental fictions. You like American horrific productions – like Ari Aster movies – as much as ones from Japanese origin – you notably quote Ichi Sawamura novels and Kōji Shiraishi feature films. Can we say that you are tying these two perspectives with The Summer Hikaru Died?
My relationship with horror is more imbued with oriental sensitivity. But what I find remarkable in occidental horrific productions is work on image. In The Shining like in Ari Aster movies, for example, there is real research made on frame composition and choice of colours. I also try to follow this aesthetic reflection in my work as a mangaka.
In Ari Aster’s work, beyond the very precise staging, there is this permanent desire of ambiguity. Do you try to dig this same equivocal trench?
Absolutely. I try to tell complex feelings as well in The Summer Hikaru Died, like fear dyed with nostalgia or attachment, repulsion mixed with fascination, with attraction…
How do you “sort out” the shots that inspire you in cinema?
I don’t draw while freeze-framing during specific scenes. I would always rather watch a movie as a “focussed” spectator. However, I pay a lot of attention to the way the director composes their frame. I sometimes take some notes, but I most often simply keep it in a corner of my mind.
Could you tell us when and how the story and characters of The Summer Hikaru Died appeared to you? Have they matured a long time within you?
I’ve started thinking about this story when I was preparing university entrance exams. I was aspiring to join an art uni, and I was drawing every day. I can’t really say I made my characters “mature”: back then, I wasn’t thinking that the drawings I was making would one day end up being published, way less being serialised! I innocently created characters close to me, without guessing that one day they’d become manga protagonists.
One of your foundational reads was Sui Ishida’s Tokyo Ghoul manga. Can you tell us how you discovered it and what effect it had on you?
I don’t really remember how I discovered this series, but what I know is that I became crazy about it at first read. What I liked – and what I still like – is this idea of telling a story that confronts humans to these “different” beings while following the point of view of a character that represents alterity. Beyond this strictly dramatic aspect, Sui Ishida’s storyboarding and character design have had a strong impact on my work. However, I want to add that Tokyo Ghoul isn’t the only title I took inspiration from, I obviously have other references…
Do you do a lot of researches to define the design of your characters? You seem to draw them easily, in a very natural gesture…
I haven’t spent a long time defining my protagonists. First, there are few in the manga, then, they evolve in a rather realistic universe. My goal was rather simple: they had to look believable in the reader’s eyes. I wanted people to be able to imagine crossing them in the street, you see?
It’s after seeing illustrations posted on social media that depicted the future characters of The Summer Hikaru Died that the publishing department of the Young Ace Up magazine noticed you. How have you reacted when approached?
I was very surprised, because I absolutely wasn’t trying to become a mangaka. I would have never projected in such a future, you see. And, very honestly, if they hadn’t suggested working on this series, I don’t think I would ever had pushed the doors of a publishing house… I am then very thankful towards the persons who have allowed me to enter.
And what would you have done if you hadn’t been solicited?
Back when I’ve been contacted, I was considering – still vaguely – working in the video games field. But I wasn’t really proactive, I wasn’t contacting anyone, wasn’t sending resumes…
Did you want to do chara-design?
Why not, yes. What I like in video games is the range of possibilities they offer. You can then create an entire universe and this is rather exhilarating.
So you’re a gamer…
I have dropped my controller since I’ve started drawing manga. But yes, when I had more time, I played rather regularly, especially Nintendo productions…
Even if you play rather little nowadays, do video games influence your work?
I can’t say whether it really is an influence, but the Undertale game has left a big mark on me. I felt its creator’s strong will to surprise players, to make them feel unprecedented sensations…
Horror manga only relies on art and storyboard to provoke fear, whereas cinema and video games can also rely on sound. Is it from this observation that you have decided to particularly work on your sound effects?
Absolutely. I have thought a lot about the way to introduce and stage sound in The Summer Hikaru Died. The sound effects that you can find in the manga are indeed the result of this approach.
In an interview given to the Realsound website, you mention the use of the シャワシャワ (“shawa shawa”) sound effect. Knowing that occidental readers are way less sensitive to these graphicoustic details, can you explain its meaning?
“Shawa shawa” expresses the song cicadas make in western Japan. It’s a very special noise because in the different regions live different species that make specific sounds. So when I choose this specific sound effect, I convey a geographic and temporal piece of information to the reader, who can then guess the location and season the action takes place in. (She thinks.) When using this sound – that we especially find in the beginning of the manga – my goal was to play with silence, particularly when the song stops. I thus had the idea of representing this sound effect with an easily readable font, so the reader would make no effort to decipher it, as if the sound was asserting itself naturally, you see? I hoped to suggest a saturation they couldn’t avoid and that, when it’d stop, would immerse them in absolute silence.
The Summer Hikaru Died transcribes very well this particular atmosphere of Japanese summers…
Yes, I really wanted to signify this languor in my manga. And the cicadas’ song we discussed earlier contributes to creating this atmosphere: it’s an overwhelming sound, sometimes irritating, you cannot escape from in summer – Japanese readers obviously know what I’m talking about. (She thinks.) I also gave special attention to shadows: summer light being very bright, shadows are very sharp, very deep.
Do digital tools allow you to get this result more efficiently than traditional?
I work on Clip Studio Paint, and it’s true that it sometimes allow me to save time. Consider the work on shadows: I never apply solid black because I like saturating space with hatches and, with digital tools, I can obtain the desired result faster because I can duplicate each of my lines.
Your use of hatches is sometimes reminiscent of Shūzō Oshimi’s…
I don’t know his mangas very well, but it’s funny that you mention him because I recently read his latest series, Okaeri Alice. In any case, I really like his style and I perfectly understand how you can bring his universe and mine together.
The Summer Hikaru Died relies on the concept of body dispossession, that obviously takes back to the Body Snatcher novel by Jack Finney and its movie adaptations. Did you think about it?
I don’t know this book very well, but I know its theme has been approached often, especially in movies. As I was saying at the beginning of this interview, my idea was to adopt the point of view of a non-human and tell his indecision, his moral questions…
We also find this idea in Hitoshi Iwaaki’s Parasite…
I haven’t read the manga fully, but I’ve watched the anime adaptation that was released a few years ago (R/N: in 2014). I remember rather liking it, even if I think I offer something different with The Summer Hikaru Died. What interests me is sounding the inwardness of my non-human character out and expose all his dilemmas. What is his place amongst men? Is he legitimate in our world? Here is the type of questions that pushed me.
One of the impacting scenes of volume 1 of The Summer Hikaru Died is the one when Yoshiki penetrated Hikaru’s body by shoving his arm into his torso. It’s a sequence that is both very sensuaI – to not say sexuaI – and also very horrific. How did you get this idea?
I wanted to put the readers in an uncomfortable position. A stressful situation that could take several forms because, according to your sensitivity, you can feel very different emotions in front of this scene: sexuaI arousaI, fear or disgust. For me, it was supposed to put the reader in some kind of catatonia, you see?
Do you chat a lot with your tantō, especially around these slightly “complicated” scenes?
I have free rein, you know, I can draw everything I want. My editorial supervisor has never asked me to temper some sexuaIIy connotated parts. My discussions with him don’t revolve around this kind of things, but rather around the structure of the scenario itself: where to place this scene in the narration? Is it better to put this sequence before this other one? Nowadays, I am more at ease with all the scripting layout but, at the beginning, I needed support.
What allows you to get, from a dramatic point of view, the mix between bromance and horror?
I wanted to show the differences in sensitivities and values between a human being and an “other than human”, and tell the misunderstandings this can cause when both meet. When Yoshiki “scratches” under the appearance of the one who is supposed to be his best friend, it creates a first point of conflict in the story. I then hoped to make his relationship with Hikaru – or rather with the “entity” that pretends to embody him – a kind of undefinable bond, that wouldn’t be friendship, nor love.
Do you know today where this strange relationship between your two heroes will lead you?
I know more or less how all of this will evolve, yes. I have decided on my story’s general plot since the beginning. I can only tell you that The Summer Hikaru Died won’t be a long series.
How do you explain the almost instant public plebiscite of your series in Japan? You perhaps cannot have perspective on it but, in a saturated publishing landscape, you have managed to stand out…
Hm… Indeed, I don’t really have precise explanations to give you about this success. Maybe the covers’ design has been in favour of the manga? I asked the person in charge of graphics to make sure that the visuals would be noticeable in bookstores. That’s why the books have this monochrome aspect, with the title discreetly placed. I didn’t want obvious advertisement banners, but something simple, like this blue background for the first volume, on which the character stands out. I also wished to create contrast between the jacket’s and the inner cover’s drawings. I thus had requirements that didn’t quite go alongside what we can nowadays see on the shelves of Japanese bookstores.
300 years later, I finished assembling and painting the vash figure ! ( knives next 🙃?)
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it is fun how nobody is in agreement about wtf really happened to adrien/the amoks KAJBDFKJSFDKBF
Let's talk about another detail that people kinda REALLY wanna ignore about Marinette's decision in the Werepapas akuma battle. It's the fact that she hand-waves away FIVE Lucky Charms until she finally goes with the sixth:
No, that is NOT irrelevant. Marinette is not supposed to disregard her Lucky Charms left and right because they're trying to tell her what she's supposed to do. That's Lucky Charm 101 in an akuma battle.
I'm not gonna pretend like I know for 100% certainty what they all tried to tell her, but
1) a couple of them can be easily interpreted in very relevant ways.
And 2) I don't NEED to know what exactly they all mean because it doesn't need to be PROVEN that Marinette isn't supposed to cherry-pick her Lucky Charms. We've known since s1 how this works and it's still done like this in s6. Thanks to not being limited anymore to 1 Lucky Charm, she gained the luxury of sometimes just getting to summon one for the purpose of whooping ass instead of solving the actual situation - which is still a lucky charm's REAL purpose - but that doesn't change the fact that you're supposed to listen to the Lucky Charm, not the Lucky Charm to you!
Under special circumstances like a final battle, sure, use additional ones to whoop ass. But you can't just switch out the problem solving Charm with a purely ass whooping one which is what Marinette did here in "Werepapas". It's fine when you do that in an extremely dire situation, but a normal akuma battle is no dire situation. Especially not when the only real stakes there are is being reckless with Adrien's amoks!
She's supposed to use whatever she gets and that'll lead her to the right solution. Not going through a whole line of Lucky Charms until she gets one where she finally likes the first thought she gets from it because of how little it challenges her self-preservation (makes you wonder if having unlimited Lucky Charms now isnt the worst thing that ever happened to her. Now she can just ignore whole Lucky Charms until she finally gets one that tells her something closer to what she wants to hear instead of listening to the CHARM)
Let's take a look at her 6 Lucky Charms:
From my recollection (so correct me if I'm wrong), while the teapot sometimes shows up here and there as filler Charms it was firmly established and used several times as a visual cue for Marinette to go to Master Fu.
Obviously, she can't do that anymore, but she has Alya as co-guardian, Luka who was trained by Su-Han, and even Su-Han himself as Celestial Guardian who now does whatever she wants.
In a situation where Adrien's amoks are the akuma object, it's a pretty logical thing to happen that her first Lucky Charm tells her to get Guaridan-related help. She has the option, all the needed support, and all the resources, but doesn't use it because it wouldn't be nice having to face the baggage that could come with it.
And even if you wanna say "She didn't get help because she didn't wanted the new Butterfly to possibly find out that Adrien is a Sentibeing!" Then that excuse still falls flat because obviously Adrien's LIFE is supposed to be more important than preventing that secret from coming out. The secret has no value if Adrien is DEAD.
Afterwards she gets a fan and this obviously could VERY likely mean that she's supposed to get Felix involved because he's the Miraculous holder of the Peacock. And by "VERY likely" I mean "I doubt there is a likely chance that it ISNT a hint to get Felix".
I won't even elaborate on this further. Her second Lucky Charm tried telling her to get Felix when Adrien's amoks were on the line and she ignored it. It is what it is.
For the third and fifth ones, I personally don't know what they could mean because I already struggle recognizing what exactly they are supposed to be. Though, they do have recognizable shapes. I bet other people could look at them and know where they've seen these objects before in the show.
Then right between these two, the fourth Charm Marinette summons is an unicycle (that for some reason isn't polkadotted, but screw it)
An unicycle like she summoned back in season 2 "Sabotis", the episode in which Alya became Rena Rouge for the first time. Meaning this one pointed to getting Rena's help.
For me, this is one of the most interesting ones regarding Marinette's feelings of not wanting to face the Lucky Charm's solution to instead protect all her secrets. But if anything, I would want to give it its own post and not half-ass it here. Cause there are a lot of layers to this one.
And, of course, the last one: the scarf. It's alongside the fan the one for which the fandom does casually acknowledge the symbolism of it being a call back to 1x01 "The Bubbler" where Marinette now infamously made the decision to let Adrien believe that it was his father who made the scarf for him - and not her - because of how happy it made Adrien that his father finally "cared":
I don't think I need to explain why it makes sense that this is the one s6 Marinette cherry-picks to finally work with. The poor scarf has been made into the symbol of Marinette wanting to keep pretty much everything about Adrien's family a secret from him. Including him being a Sentibeing. I miss the good old days when we dreamed of the scarf being set-up to become the catalyst for Adrien to write off his father as a useless deadbeat who isnt worth his time and love.
So, unfortunately, of course this is the one she goes with now. Even if it means taking the risk to kill Adrien. Anything to keep the secrets save and lies unnoticed. How tf did we GET here?
Ohhhh
Can you get the _____ , please?
btw i always knew they'd find each other. if you even care.
Genos + my favorite arms refs
alright sit the fuck down. we're gonna talk about THEMES
I was on Twitter- terrible idea usually, but a couple people I follow made some tweets that got me thinking about Trigun's overall themes, and here we are. So let's talk about some themes in Tristamp! And I'll take a couple looks at Trimax as well, just for fun :3
Let's look at how the showrunners utilize gender roles and exploitation of feminine characters to show how unhealthy Knives' obsession with his ideal of Vash is, and how horrific his exploitation of Vash and the Plants is.
Vash, from the beginning of Tristamp, is someone who cares about people's choices. When people kill others in front of him, he reiterates that whether someone lives or dies is not another person's choice to make. This is something he learned from Rem (a prominent female figure in his life). He refuses to kill people because that is not his choice to make. To kill someone is the ultimate removal of their bodily autonomy. They can no longer make any choices at all; they're dead.
Vash is also someone who has almost no choice in what path his life takes. He's constantly dragged around by outside forces, namely situations that are caused by Knives (which we'll get into later). Vash doesn't make things happen, things happen to Vash. The majority of events that occur are not his fault. He's pushed and pulled in a thousand different directions. His entire life is completely out of his control.
This can be seen as early on in his life as the Fall, something he had no control over and had no idea he even had a part in. Even later, in the ship with Luida and Brad, after he's been rescued from the desert, he's kept in handcuffs right up until he's shown to be of use to them and the Plant on their ship. After that, he could theoretically say "no, I don't want to go to other ships and heal their plants," but he doesn't. He's Vash. He's helpful and nurturing at his core, and these people have done so much for him just by letting him stay, so he'll do whatever they ask, no question.
This carries over into his adulthood. At Jeneora Rock, he goes to look at their Plant at one simple request, doesn't protest when he's dragged into a duel-- he doesn't take initiative unless someone's life is immediately at stake. He lets people tell him what to do and lets himself get dragged around by the wrist. He doesn't even pretend to have control over his life like Trimax Vash does, which I mean. Fair. Why pretend to have a grip on your existence when it's impossible to do anything without a gun pointed at your head?
Vash is a very passive character. He's nurturing, kind, gentle- he's a guy that fits a lot of very typical feminine character stereotypes. If you wrote this same story but made him a woman, I wouldn't bat an eye (but I would definitely be looking at it a lot more critically, what with the amount of stereotypically nurturing/motherly female characters in media already.)
This contrasts directly with Knives. He makes a decision and carries through no matter what stands in his way. He takes initiative. If Vash is a passive character, Knives is an active character. Wherever he goes, he leaves a lasting imprint. He makes shit happen! If outside forces make things happen to him, he'll go out of his way to make sure that particular force doesn't affect him again.
These two tweets I saw are what got me thinking about this originally. I just feel like here's a good place to put them as a segue into talking about episode 11.
Episode 11 is where a lot of this feminine imagery really just. Explodes in your face. IT'S RIGHT THERE. You can't dance around it if you try. And it kind of reaches a peak when the connection reaches 100%, the gate opens, and. well. THIS happens to the Plants.
Plants, in both Trimax and Tristamp, are almost always typically feminine-looking. Knives and Vash are the only two who are male or even masculine at all. Knives, as the most masculine out of all of them, is the one trying to take charge, and mould the world as he sees fit, to a degree that is detrimental to both him and everyone else. And Vash-- passive, feminine, kind and nurturing, whose Angel Arm in the manga always sprouts decidedly feminine-looking Plant parts-- is the one being exploited for Knives' plans. It's no mistake that they made the giant plant formation at the end of ep 11 look like a giant woman that almost resembles Rem.
Vash wants people to make their own choices and keep their autonomy when it comes to their bodies and lives. Knives is the exact opposite. He wants all Plants to become independent and he uses Vash to achieve that goal, without asking what Vash wants or even knowing what the Plants themselves would prefer. He exploits Vash for the soul purpose of trying to make these Plants have Independent Plant babies. He's completely incapable of seeing that his choices are not for the greater good! He thinks he's saving them, but none of his actions are for the good of anyone but himself. He’s just violating them for his own gain.
They're really leaning into gender roles for these guys, but in a way that screams "HEY, LOOK AT THIS! ISN'T IT FUCKED UP? LOOK AT HOW FUCKED UP THAT IS. LOOK AT THIS, AND BE UNCOMFORTABLE, AND KNOW THAT IT IS FUCKED UP."
Because it is! It's so extremely fucked up. They're using this imagery and these roles, something that makes most of us intrinsically uncomfortable, to drive home how unhealthy Knives relationship with his ideal of Vash is. That's the point. We're supposed to be uncomfortable with this.
Now of course there's some nuance to it. Like, you could see Knives as somewhat of a feminine and/or queer-coded figure as well, ESPECIALLY if you look at some of his panels in the manga, which could in turn lead to themes about infighting and control within marginalized communities, but that might be something for another post. :3
And there's definitely different ways you could take this! Vash, with all this feminine imagery, could be either transfem or transmasc coded, depending on what way you'd rather see it, which could lead into themes of how people outside the norm constantly face a lack of bodily autonomy and are exploited for purposes outside their boundaries. We could also look at Wolfwood and his lack of choice over joining the Eye of Michael and becoming the Punisher, and how masculine men (particularly men of colour) are often forced into violent roles against their will. If we look at Trimax, the exact same could be said for Livio/Razlo and people with disorders such as DID/OSDD.
There are many different ways you could spin these themes, some of which I don't feel personally qualified to discuss. If anyone who is qualified to talk about Wolfwood or Livio/Razlo or even other characters related to these themes, then god PLEASE add onto this post or make a post and tag me or something. I would love to read it!
Anyway, in conclusion: Vash is a feminine figure constantly taken advantage of and exploited and and he's so incredibly trans/nonbinary-coded that it drives me insane. Thank you
Happy 20 years to Yu-Gi-Oh! GX!!! Here's a bunch of vine animatics as a treat lol