The director’s task is to recreate life, its movement, its contradictions, its dynamic and conflicts. It is his duty to reveal every iota of the truth he has seen, even if not everyone finds that truth acceptable. Of course an artist can lose his way, but even his mistakes are interesting provided they are sincere. For they represent the reality of his inner life, of the peregrinations and struggle into which the external world has thrown him.
Andrei Tarkovsky
Muchas veces, la gente no sabe lo que quiere hasta que se lo muestras.
Steve Jobs (via elcielosobremi)
I’ve found that foreshadowing and suspense often get confused. Sometimes writers even forget about them. It’s time for a quick reminder about why these are such great tools for writers and how you can use them in your next story.
Anyone can put together points in a story’s plot map. You’ve got your inciting incident, a few things that happen to move the story along, then the climax and resolution.
Suspense is what keeps the reader’s eyes glued to the page in between each of those stages.
It works in every genre and helps every story. It may even be what your work is missing if you’re stuck in your WIP because you’ve lost interest.
Example: Carver is a restaurant server and sees his crush, Aiden, get seated at Table 2 with his friends. He’s had this crush for forever and decides it’s now or never. He has to ask Aiden out before he leaves after dinner.
Where’s the suspense?: There’s an emotional suspense in the relatability of feeling nervous about asking someone out after crushing on them for a while. There’s also time-related suspense because sooner than later, Aiden will pay the check and leave. The clock is running out from the moment Carver makes his decision.
Where could you add suspense?: Carver might need to take on more tables because his coworker leaves for a family emergency. He’s rushing around twice as busy for the rest of the night. Then other guests need extra things, like another set of silverware or a ketchup refill. The night passes quickly, so Carver almost misses Aiden walking out to his car.
Foreshadowing helps build your suspense. It’s one of the key ingredients that you can work into your first draft while you’re writing or while you’re in the editing process.
You don’t need foreshadowing in every story to create suspense or keep your reader interested. However, it can be a great way to support it.
Example: After Carver decides to stop by Aiden’s table before he leaves, he’s so busy serving other tables that the group in his window booth get up and leave. They’re irritated that their food is late, so they talk with the manager before leaving for another restaurant.
Why is this foreshadowing?: It demonstrates how the events building the suspense—the other server leaving suddenly and forcing Carver to serve twice as many tables—make it more likely that Carver will miss Aiden. It also mirror’s Carver’s Worst Case Scenario: that he’s now too busy to fulfill his goal before Aiden leaves, because he was too busy with his other tables to get food to his guests before they left too.
Suspense can happen in a few ways besides general plot points. You can also heighten the tension with things like:
Making your characters feel the suspense for the reader (they get anxious, start acting out of fear, feel their stomach knot up, verbally snap at another character).
Changing the scenery (the lights go dark because the power goes out, other characters step between the protagonist and their goal, the protagonist must leave due to an unforeseen reason).
Using specific descriptive word choices (maybe the vibe in a room becomes tense, someone feels agitated, a foul odor burns at the protagonist’s nose and makes them uncomfortable)
Varying your sentence structure (choppy sentences create suspense, while long sentences sound more monotonous).
Introducing conflict for the protagonist (make things go wrong so they have to sweat through a few challenges to reach their goals).
You may have heard of a few of these before, but they could still be something your story needs to deepen your plot or become more gripping. Think about adding foreshadowing tools like:
Flashbacks: maybe your protagonist has tried and failed/succeeded at a similar goal before
Chekov’s gun: introduce something that your character will use in the future (could be a literal gun, an object that they’ll use later to accomplish their goal, a person they’ll come back to for the friendship they seek, a trauma they’re pushing away and eventually have to face)
A prophecy: could be a literal prophecy from an oracle, but could also be something lighthearted in a fortune cookie, a Magic 8 ball, something a character mentions in passing to the protagonist, etc.
Symbolism: your character might set out for their first day on a job and drive there in a terrible thunderstorm, show up to the wrong location, immediately break the copy machine, etc. Something negative in the environment or a character making a bad choice/mistake can be symbolic for their overall goal or phase of life.
A red herring: your character believes somebody or something to be their antagonist/the reason for their conflicts, but it turns out to be something or somebody else
It would be great if every writer knew exactly how to use one or both of these tools while they were working through their first draft. That might be possible if you’ve spent a long time figuring out the exact plot before sitting down to write, but that isn’t always the case.
You could add new elements of suspense or moments of foreshadowing while you’re in the process of writing. Just make sure you note what your wrote and why so you can carry that thread through to its completion or revelation later on.
You can also add these moments while editing. If your first draft feels like it’s missing something, adding in a new conflict and revising to work it into the rest of the draft could greatly improve your story. It’s also possible to drop a foreshadowing device in one chapter and jump ahead to another to make it reappear/complete the foreshadowing.
Do you know what you need to know in order to preserve and maintain your intellectual property?
CAPITULO 1: LOS CAMINOS DE LA VIDA Y ELLA
Quien de vosotros no ha recorrido caminos desconocidos, alejado de sendas antiguas, y decide dejarse llevar como bola de billar, con fuerza en el primer impulso, y luego al chocar en una esquina voltear con la otra, y recorrer por rugosos caminos de calles peraltadas y anchas, para al final llegar al ultimo impulso, agotado por la inercia del primero golpe, porque las fuerzas del esférico se acabaron en la ultima danza, que le dio el taco del billar con su tiza?
Después mirar donde lleva el inexorable caminar de la vida, y escanear donde quedaron las bolas principales en el tapiz, y mirar las esféricos que arrojamos atrás en las troneras de las calles sin sentido, y observar el efecto, que un movimiento de billar provoca, con el empuje de la primera bola e identificar después, donde quedaron las bolas principales que le dan vida al juego, y lo enriquecen con su presencia.
Después el cambio de dirección en calles y callejones hacen carambola, con el segundo golpe del taco del billar, y las avenidas en un solo sentido se convierten en dobles con carriles amplios de cuatro, cinco o seis carriles, y hacen carambola en los conductores acostumbrados a un solo camino, que se estrujan y se golpean, para finalmente congratularse el jugador, porque las piedras preciosas quedan en el tapiz, relucientes y brillantes, y son las que pesan en oro, y su valor viene en sus movimientos y su gracia y vaivén, y tienen un valor apreciadisimo, que el jugador observa, por los movimientos y piruetas personales que hicieron en el camino, y como las carambolas y esferas preciadas, mandaron los bolas inservibles a las troneras del desecho.
Ahora las bolas que pesan son las que quedaron, son las que saben el valor que tienen, y las canicas inservibles quedaron en las troneras perdidas del juego, porque solo venían a hacer lucir las jugadas en la conquista de la vida, por un significado profundo, que trasciende a lo personal. Las bolas que pesan, expresan en el tapiz, cual es el juego del jugador, y no su valor propio, sino la encomienda que trae en el juego, y su triunfo expresa la maravilla de un quehacer que trasciende al jugador, y trasciende a los caminos de las calles, por cuanto los caminos que toca recorrer, son campos de entrenamiento en las jugadas que se dan al caminar, como son los movimientos de las bolas de billar, y su movimiento en el tablero para anotar.
San Antonio, Texas. 🇺🇸
E.A. Deverell - FREE worksheets (characters, world building, narrator, etc.) and paid courses;
NotionByRach - FREEBIES (workbook, notion template, games, challenges, etc.);
Hiveword - Helps to research any topic to write about (has other resources, too);
BetaBooks - Share your draft with your beta reader (can be more than one), and see where they stopped reading, their comments, etc.;
Charlotte Dillon - Research links;
Writing realistic injuries - The title is pretty self-explanatory: while writing about an injury, take a look at this useful website;
One Stop for Writers - You guys... this website has literally everything we need: a) Description thesaurus collection, b) Character builder, c) Story maps, d) Scene maps & timelines, e) World building surveys, f) Worksheets, f) Tutorials, and much more! Although it has a paid plan ($90/year | $50/6 months | $9/month), you can still get a 2-week FREE trial;
One Stop for Writers Roadmap - It has many tips for you, divided into three different topics: a) How to plan a story, b) How to write a story, c) How to revise a story. The best thing about this? It's FREE!
Story Structure Database - The Story Structure Database is an archive of books and movies, recording all their major plot points;
National Centre for Writing - FREE worksheets and writing courses. Has also paid courses;
Penguin Random House - Has some writing contests and great opportunities;
Crime Reads - Get inspired before writing a crime scene;
The Creative Academy for Writers - "Writers helping writers along every step of the path to publication." It's FREE and has ZOOM writing rooms;
Reedsy - "A trusted place to learn how to successfully publish your book" It has many tips, and tools (generators), contests, prompts lists, etc. FREE;
QueryTracker - Find agents for your books (personally, I've never used this before, but I thought I should feature it here);
Pacemaker - Track your goals (example: Write 50K words - then, everytime you write, you track the number of the words, and it will make a graphic for you with your progress). It's FREE but has a paid plan;
Save the Cat! - The blog of the most known storytelling method. You can find posts, sheets, a software (student discount - 70%), and other things;
I hope this is helpful for you!
☕️ buy me a coffee! ☕️
can you give tips on how to change up character dialogue? all of my characters end up sounding the same and i'm not sure how to fix it
When it comes to writing fiction, creating unique and believable characters is absolutely essential. One important aspect of character development is crafting unique voices that reflect each character’s personality and background.
Before you can write distinct voices for your characters, it’s important to understand who they are. Building out a solid foundation and developing compelling backstories is one of the best ways to ensure they always have unique voices. Here are some tips for getting to know your characters:
Write character sketches that detail their backgrounds, personalities, goals, and motivations.
Conduct interviews with your characters as if they were real people, asking them about their likes and dislikes, fears, goals, and more (the Proust questionnaire is a popular way to do this).
Imagine how your characters’ past experiences will change how they speak in different situations and when experiencing varied emotions.
Descriptions can be just as important as dialogue when it comes to creating character voices. Here are some tips for using descriptions to enhance your characters’ personalities:
Use specific details to create vivid descriptions of each character’s body language, mannerisms, and behaviour.
Consider how each character’s mannerisms might influence their speech patterns. For example, a character who is shy might be hesitant to speak or repeat themselves frequently.
Pay attention to how your characters interact with their environment. Do they use their hands a lot when they speak? Do they pace around the room or sit still?
Use sensory details to create immersion. For example, a character who is nervous might sweat profusely or fidget with their jewellery.
When writing unique voices for characters, it’s important to avoid falling back on stereotypes or clichés. Here are some tips for creating characters that feel fresh and authentic:
Avoid using dialects or accents. Not only do these often rely on stereotypes, but they also break reader immersion unless authenticity is absolutely essential to the type of book you are writing.
Consider how each character’s background and experiences might influence their beliefs and values. One-dimensional characters built on clichés won’t have unique voices.
Think outside of the box when it comes to creating distinct voices. Instead of relying on traditional archetypes, consider combining traits from multiple sources to create something new.
With the basics in place, how do we convert unique character voices into dialogue? Here are some tips for writing dialogue that feels authentic and unique to each character:
Read your dialogue out loud to hear how it sounds, and make sure it’s true to how you imagine your character to be.
Give your characters a unique conversational quirk that feels natural. An example could be that they call everyone “love.”
Vary the length and complexity of sentences to reflect each character’s personality and background.
Consider how each character’s education and experiences might influence their vocabulary and sentence structure.
Use dialogue tags sparingly to avoid detracting from the actual words being spoken.
Avoid using too much exposition or explaining too much in dialogue. Instead, let the characters speak when it serves your story.
By understanding your characters, crafting unique dialogue, using descriptions to enhance character voices, and avoiding stereotypes and clichés, you can create vibrant, engaging characters that will keep readers hooked from start to finish.
Como conociste a mi mama? preguntó Stephanie mientras se recuesta en la cama al anochecer
En el río, en la luvia, un rayo cae y la luz hace su presentación, dijo el papá mientras recorre las sábanas para cubrir el cuerpo de la niña.
Era Hija del Rayo? infirió la menor mirando la imagen de su presentación.
Se puede decir. Por la potencia de su luz, contesta el papá
Cómo se quedó? inquirió intranquila la niña
Le dije que si volvía, le escribiria con mis propias manos unos cuentos y se los leeria todos los dias en el parque
Volvió?
A veces
Que pasó?
Los escribimos los dos, y después los leíamos los dos, dijo mientras apagaba la luz, y cerraba la puerta de la habitación.
Continuando con las bellas acústicas de un programa
Remembering those times, when we use to take care of each other and sing a song... it didn"t matter, a guitar or an organ but something really meaninguful...
Here you will find some of the things that I really like. I like writing, music, poems, and producing any idea that comes to my mind. I hope you like it!
288 posts