The Story I Managed To Create With All Of You [3/4] [1] [2]

Scenes from Omniscient Reader's Viewpoint, shown in eight horizontal panels. The first four are as follows:
1.  Kim Dokja and Anna Croft hide behind some bushes as they watch Asmodeus fight Archangel Michael during the modifier snatching scenario.
2. Han Sooyoung stands over Kim Dokja, whose head is in the lunette of a guillotine during the Kaizenix scenario. Jung Heewon stands guard in the background.
3. Lee Jihye, Han Sooyoung, Yoo Joonghyuk, Kim Dokja, and Jung Heewon stand at various distances around the Dragon of Revelation during the apocalypse dragon scenario.
4. Kim Dokja meets Secretive Plotter in N'Gai Forest for the first time.
The second four are as follows:
5. Lee Gilyoung, Jung Heewon, and Yoo Joonghyuk fight against enemies during the Journey to the West scenario. Lee Jihye is also fighting from inside her turtle ship. In the distance, Shin Yoosung is in the air reaching out for her constellation.
6. Kim Dokja's company sit around a bonfire during the workers' off-day scenario. Shin Yoosung, Lee Gilyoung, and Han Sooyoung are excitedly writing on rolling paper.
7. Yoo Joonghyuk faces off against Uriel from the 999th turn. Kim Dokja, whose hair has turned platinum, faces off against Kim Namwoon from the 999th turn. Lee Jihye looks toward her self from the 999th turn, whose turtle ship is on the sea's horizon.
8. Kim Dokja's company stand in front of Kim Dokja, who has transformed into the Outer God King during the final scenario. Other incarnations rush toward them, ready to attack.

the story i managed to create with all of you [3/4] [1] [2]

More Posts from Burdigel and Others

9 months ago

wooo

hey tumblypoos today is Cookie Clicker's 11th BIRTHDAY so here's some quick news

Hey Tumblypoos Today Is Cookie Clicker's 11th BIRTHDAY So Here's Some Quick News

Cookie Clicker's ad-less version for Android is currently 80% off (that's around 1 buck or equivalent in your local currency) for the next 3 days! (the version with ads is still free as always!)

i am currently focusing on the dungeons minigame! this is a big one so it may take a while longer but i'd really like for it to feature in the next major desktop update. i'll post some new screenshots once i've got enough cool stuff to show off!

i've also been working on a number of non-Cookie Clicker things; i'll be posting about those more as well once they start taking shape! it's been a while since i've released something completely new so i'm very excited!

oh yeah i'm baking cookies this year too. i think i'm gonna make this a tradition

5 months ago

I don't know whether you have intentions to respond to my last reblog, but I ask that you read it and can I please also ask you to remove the maintags from your initial post or at least edit it to not vague and alienate me and other people who your post is written to be aimed at even thought they haven't done anything to be disregarded with hostility? I ask sincerely, thank you

(I did intend to respond but got caught up with life stuff.)

I will not remove the post in general or from the main tags for the following reasons.

Analyzing a “character moment” that isn’t actually a character moment and describing the “character” as negative is the same as calling the creator negative. It has been a problem for a while and is affecting the creators.

There are way too many Joel fans specifically who have it out for Scott the creator. I understand that you are not one of them, but that does not excuse the words and actions of those who have called Scott rancid things in “defense” of Joel. If you feel alienated by one poster, imagine how awful Scott must feel being alienated by thousands of posters that call him awful things just for being harmlessly himself with his friends. I understand that receiving hate is part of the job, but the amount Scott receives is disproportionate to the rest of his peers, and we all know why.

“Not having done anything to me personally” is not a reason for me to not be very upset with people who are mistreating someone, especially if they are being incredibly unfair in their judgement. Judging by your reblog, you seem to have no idea how awful and aggressive people have been towards Scott. There’s no civility from them, and being civil about the situation isn’t working or going to work.

If people are going to put Scott hate in the main tags, intentional or not, they’re going to get a response in the main tags. If you don’t like it, you can block me. That’s fine, but you don’t get to excuse talking negatively about Scott, or, for that matter, anyone else, by referring to a decision as a “character” when you’re just talking about a decision that the real person made of themselves. That’s incredibly hurtful and alienating. Just because you had innocent intentions doesn’t mean you didn’t say something incredibly hurtful.

I WILL alter the post to be more general and make a note that I have done so, but I hope you understand that you can’t analyze a “character moment” that is out of roleplay if you’re just going to call “one of the characters” worthy of being killed 5 times for being playful with his friend. That wasn’t cool. Your whole analysis was basically pushing that Scott is an instigator and Joel is a victim. I understand that that wasn’t your intention, but it definitely came off that way what with how you insisted that Joel should be allowed to kill Scott repeatedly despite them being relatively even. Maybe it was just bad luck on your end, but you villainized a person who has been repeatedly taken out of the context that he’s teasing his friends and then villainized irrationally as a person.

3 months ago

THE FINALE!!!!!

THE FINALE!!!!!
THE FINALE!!!!!

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6 months ago
Straight From False’s Supporter Discord! For Everyone’s Knowledge.

Straight from False’s supporter discord! For everyone’s knowledge.

Keep in mind to not speculate! These are real people who deserve their privacy and Doc has stated that they’ll share information, but right now that’s not possible. Be polite and respectful!

Straight From False’s Supporter Discord! For Everyone’s Knowledge.

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7 months ago

Theories and Headcannons Pt. 23

So this weekly theory brought by yours truely recovered explores the journey and character development Impulse experiences throughout the multiple iterations of the Life Series. His passage throughout the five (technically six) canonical seasons stretches and continues Impulse's storyline and relationships dedicated to his allies, enemies, teammates and soulmate.

Beginning with Third Life, Impulse was often deemed as the betrayer and an informant for the Crastle against the Red Army. Severing the relationships built between the members of Dogwarts as the supplier and eventually eliminating the final life of an once fellow teammates Etho, during the finall battle of Dogwarts. Poetically, Impulse was slaughtered by his ally, who was offered a clock for loyalty and a guarantee into the finishing three. Finishing fifth, Impulse also seems to be short of conquering the other contestants and becoming victorous; a trend that carries across multiple seasons.

In the subsequent season, Last Life, Impulse joined Southlanders with an astounding total of five members but all the more potential for betrayal. Beginning as the scavanger for the Southlanders, Impulse was able to steal sugarcane from the Scottage and other bases thus disrupting the other teams' potential for a sugarcane monopoly. The tranquility between his team is soon lost in the later sessions where Mumbo proceeds to sabotage Impulse whilst visiting his ghast farm resulting in his yellow life lost and implosion of the Southlanders shortly after. Even with his band of brahathers, betrayal still lingered with Impulse and even with his teammates of his. The soulbounded otherwise known as the Canary's Miner (Mumbo).

The following season Double Life, bonded the participants into groups of two resulting in their health bar being shared across all the sessions. Impulse's randomised pairing was ironically with Bdubs, the trusted who backstabbed the betrayer. Past history aside, both contestants were the first soulbound to find each other establishing the bond and trust between them and managed to secure third place in the final battle against the Divorce Quartet.

The trails of betrayal still continue through Limited Life where in the stand-off between the final three opponments including Scott and Martyn and all three decided to find the victor with an equal solution. Instead, Martyn overcome by the bloodlust of time, first burnt Scott and then annihilated Impulse with his sword before he could recover from the shock of the broken treaty.

The subsequent and current (canon) season of the Life Series, Secret Life was the turnaround for Impulse's continuous promblem of betrayal plaguing him and his allies. Teaming with Gem and Scott, he was able to devote himself and keep a strong alliance that sustained his trust and their trust in him. This trust strengthened over the season until near the end of the season where both him and Scott sacrificed their yellow-life status to lengthen Gem's health.

Throughout the entirety of the Life Series, Impulse had been burdened by the trail of betrayal leeching onto him, his teammates and allies until it was finally gone. Slowly degenerating over the course of the following installments. His story and character development once etched with betrayal now only retain the tragedies of his doomed attempts to become an established victor.


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7 months ago

AHHHH

An animated gif.

It depicts a mock up of the title screen of the game "In Stars and Time"

Instead of the usual character there, Siffrin, Isabeau is in their place. He's standing under a tree as leaves fall around him and gentle wind sways away. He has one hand up to his face with his eyes closed, seemingly lost in thought.

The title reads "In Repetition and Change" with the game's options are under it.

ALRIGHT, I ASKED FOREVER AGO, BUT WHO WANTS TO HEAR ABOUT MY ISA LOOPS AU??

Heads up this contains a lot, and I mean A LOT of spoilers for In Stars And Time. Including: = Act 6 spoilers, including main mystery and secret encounter = Minimal Act 5 stuff = And a bunch of extra stuff that happens through Act 3 and 4. SO BASICALLY ALMOST EVERYTHING, FINISH THIS GAME COMPLETELY BEFORE READING (ESPECIALLY THAT ACT 6 ENCOUNTER, IT WILL LITERALLY BE THE FIRST THING I MENTION UNDER THE CUT)

With all those warnings out of the way-

IN REPETITION AND CHANGE

Initial Concepts:

Sketch of a humanoid character.

Their face only shows their eyes, emotionless and distant. Their face is round and fluffy. Two big leaves sprout from the back of their head going downwards. They seem to resemble a white dandelion.
Their body is a gradient from light to black, with stary dots all over. At the center of their chest there is a bright four pointed star.

The character's name is Roboro, and they turning away and crossing their arms, seemingly unapproving.

Next to that sketch, there is another sketch of Roboro.
In it their eyes look more frantic and worried. Their body language seems more jittery, as their leaves flow behind them, and seeds from their head fly in the wind.
A rough sketch of Isabeau (from "In Stars And TIme") and Roboro.

Isabeau is smiling wide, eyes closed and looking happy. Next to him there are bullet points that read "bubbly. loud. supportive. positive"

Next to him there's Roboro. looking way more calm, with half lidded eyes and a resting expression. There's more bullet points next to them. "a little cold/dry. distant. quiet. realist leaning on pessimism??"

Under both of them there's more text that reads "both straight forward (blunt). both smart"

From the "both smart" text, there are two arrows. One points to Isabeau saying "doesn't show it", the other points to Roboro with "does show it."
A sketch comic of Isabeau.

The first image shows him standing in a field of dandelions. He seems to be surprised, as he has one hand slightly raised. He's looking onto the dandelions with tears in his eyes. There is light in the distant sky

The second image shows the source of the light, a glowing dandelion, descent upon Isabeau. He reaches up to hold it.
The sketch comic of Isabeau continues.

He lowers the glowing dandelion a little, and looks down on it. The light around him seemingly getting darker.

The last sketches depict him eating the dandelion.

I feel it's important to show these sketches because they were the first ideas I ever had. I wasn't even entirely sure I wanted to make an AU at this point, I didn't even know how I'd approach it. But I started sketching and it's been on my mind since- SO! Isa is stuck in the timeloop. I know what his wish is and he DOES have a Loop equivalent! The grumpy dandelion guy is Roboro (it/they/he). Their name is a very small play on Ouroboros and they call Isa "Seedling". However, this post is not about them, as I'm gonna talk about it and Isa's dynamic in a separate post. In short, Isa is his normal loud self up until Act 3, right? They beat the King, they reach the end, and whoops, the loop isn't broken. So now, what happens is that Isa starts getting his brains out. He starts thinking more analytically and tries to problem solve.

The more stuck he gets in his head, the less he's able to perceive his friends as real people, and more like them holding him back. Because even if Isa explains that he's smart, that they shouldn't be surprised if he says something, shock of all shocks, reasonable- They'll forget it the next loop.

So Isa is stuck with trying to portray his confident, loud, supportive facade- Which is fine! It wouldn't be the first time! But it progressively gets more and more frustrating, as he tries to find answers and simply looses the energy to pretend to be stupid.

TL;DR: Isa in the timeloop, unlike Siffrin, becomes more distant and cold rather then something more akin to Sif's mania.

NOW, MORE ART!!!

KILL KILL KILL:

A drawing of Isabeau (a comic, continues onto the next image)

He's semi-facing away from the camera. His face unseen. The arm closest to the camera seemingly reaching to something off screen, and the other is raised in the air in a fist. He seems to have just punched something hard.
The comic continues.

Isabeau starts slowly turning towards the camera. The hand closest to the camera comes up to reveal that it's a fist. His other hand going down and off camera.

We can now see his eye. It's cold and neutral and calculative.
The comic continues.

Isabeau brings his forefront fist up higher, flashing a big grin and a seemingly excited expression. His eyes are devoid of light.

Under the image there is a text that reads "See? We got this!!!"
The comic continues.

The drawing depicts the rest of Isabeau's friends and party looking different kinds of upset.

Odile is at the forefront, holding a hand over the rest. She looks cautious and protective. Clinging onto her sleeve Bonnie looks on with a wide-eyed expression.
Further back there's Mirabelle looking extremely upset and scared, bringing both her hands up to her mouth in shock.
And next to her there's Siffrin who is clutching their hat further down their face, as they look worried and confused.
The comic continues.

A close up shot of Isabeau, his eyes wide and upset. His smile has gotten smaller, he's started to sweat, and the wrinkles under his eyes are more noticeable. There's a shadow over his face. He looks mildly conflicted and scared.

I imagine Isa didn't have this encounter the same way that Sif did. Yeah, frankly, Isa is pissed with the sadness- But that's not why he goes through with this.

In this moment, Isa is trying to kill two birds with one stone. He's trying to get through this quickly, as well as reassure Mira that they can do this! If he shows how strong he is, then she'll feel safe right???

Poor Isabeau forgot that whenever he shows that he thinks ahead, he scares people. How could he forget that? How could he forget that he's inherently---

Family Quest:

A new comic of Isabeau.

The drawing depicts him looking back towards the camera. Again, his eyes hollow, his expression frighteningly resting. His earrings fly in the wind as he turns around.

This image would usually be accompanied with the text "You couldn't change your expression fast enough."
The comic continues.

Isabeau's friends look at him from a far in worry, confused. Notably, Siffrin is the only one smiling, trying to hide their distress.

There's a panel next to them. showing a close up of Isabeau at an angle. His eyes wide but empty and there's a small frown on his face. There's a shadow over his eyes.
The comic continues.

Isabeau's friends seem to recoil in pain from something, hands going to clutch at their heads of chests. The background behind them getting darker and glitchier.

Isabeau looks the same as the previous image.
The comic continues.

The friends rush towards Isabeau, the background getting darker, more glitchy. At the far back Odile is calling out to them. Bonnie is ahead of her, hands at their cheeks looking scared and frightened. Ahead is Mira, holding up her skirt, running towards Isabeau, and the furthest in front is Siffrin, who looks frightened, yelling out for Isabeau with an outstretched hand, trying to reach him.

Isabeau looks almost the same as before, however, his hand is in shot, seemingly trying to reach out for Siffrin as well.
An extra to the comic.

The shot with the friends looks the same as the last image. However, Isabeau isn't reaching out, and instead has a wide grin on his face, light in his eyes. He seems happy, even as his friends are panicking.

This is an extra achieved through going through this ending more then once.

I still think Odile is the one to call out to him (same with sus quest).

The hangouts I'm still figuring out, cause I don't think they'd too similar to base game- But, fun fact, at the end of this run, everyone agrees to keep travel together!

Isabeau brings it up, can't hurt if you can fix your mistakes right? And everyone agrees. The relief on Siffrin is the most palpable thing Isabeau has ever seen.

In this moment they love you. In this moment they all love you. In this moment---

Death Screen:

A gif depicting a simple drawing of Isabeau floating in a void. There's echos of him in the background.

Text under him reads "(It doesn't add up.)" and bellow that text, there's game options for "Start again" and "Quit."

He loops back anyways. (This is one of the initial concepts that I ended up animating. This line in particular is when he reaches the end)

Act 5 Tarot Card:

A drawing of Isabeau

He stands tall at a down-top angle. He's tearing a card to pieces. The torn shards show people looking up at something, reaching out. 

Isabeau's expression is dark. Calculative, yet angry. Half of his face is covered in pitch black shadow.

Notably the background behind him has a mild red hue to it.

There's text above the image in the game's text box that reads "(You've had enough judgement for one lifetime.)"

NOW TO SEE MORE OF HIS PASSIVE AGRESSIVE SIDE

Thanks to @the-bitter-ocean for prescribing tarot cards to Isa (THEY ALL FUCK SO HARD) and for the RAW ASS LINE

If interacted with in act 5, predictably, Isa tears it apart. He doesn't need the divine judgement upon him, he's faced everyone's perception his entire life.

However, he tears it methodically. Tears it once in even pieces, twice, three times, and one of the pieces once more. In a way he isn't even getting his emotions out, it's like he's actively trying to tear it apart so it stops nagging him, like he wants to shut it up. Though, the Judgement card symbolizes rebirth, absolution and inner calling. In Act 6 he'd be able to look at it and find comfort and confidence in the card.

Act 5 Mirror:

A drawing of Isabeau.

It shows a mostly empty room, with flowing particles and only a door at the far end. However, at the side, Isabeau can be seen. His face shrouded in darkness, and his hand clutching at his arm. No expression can be made out, and the body language is minimal.

And lastly, I have the Act 5 mirror picture. I haven't quite figured out how to make the normal ones work yet, however, I couldn't let go of the idea that Isa would not want to be in the picture.

The idea of seeing himself at all makes his head hurt and his stomach squeeze. The memory haunts him as he stands to the side and says the word. He didn't think the mirror would catch him.

AAAAND THAT'S ALL THE ART STUFF FOR NOW!!

I still have quite a bit of it to post, especially about Roboro, but I'm gonna leave it here for now.

I still gotta figure out the hangouts and potentially the dagger equivalent- but I have ideas for Bad Touch, the glass equivalent, and some extra little things that didn't happen in Siffrin's loops.

I needed to yap about this, because I've been slowly stacking up ideas and writing and I needed to share it at some point- If anyone read all this and has questions and stuff I fully welcome 'em!!

4 months ago
Gacha Addict Finally C6'd His Queen After Spending Unbelievable Amounts Of Real-world Money (his Bank

gacha addict finally C6'd his queen after spending unbelievable amounts of real-world money (his bank will call him later)

some player x fictional character jizzie for my scarian au :) hopefully i can share more soon!

1 month ago
Are You Any Different?
Are You Any Different?

Are you any different?

Bonus:

Are You Any Different?
11 months ago

BRO GUYS I JUST WATCHED DOC's NEW EPISODE and it seems like this theory is standing up. Framing Scar seems like Joel. Joel putting the sign claiming it wasn't him seems like Joel. Etho tinkering with the alarm seems like Etho. IT'S THE BOAT BOYS

Theoreisiosous and Headcannonous Pt. 13

So before Doc or the other hermits reveal who the ore snatcher was, I want to explain my theory that Etho and Joel or the Boatboys were the real culprits when stealing Doc's deepslate diamond ore.

My reasoning is that Etho being the technical or redstone genius he is, just wants to have some fun poking the goat as he's rarely seen online or posts anymore. And why Joel is also included, is his ability to imitate or emulate the styles and characteristics of other hermits. Take example of him posing as Etho when creating the simplistic statues of different hermits and keeping that facade for a few weeks.

So with this duo, it's possible for both of them to be capable of being the ore snatcher. With Etho's technical genius of swapping the ore with empty deepslate WITHOUT breaking the machinery and Joel's imitative techniques by framing hermits such as Scar as the ore stealer.

But there are some holes or intricacies in this theory that contradict what is considered to be cannon information in Hermitcraft. Some of these being that Etho would be careful or downright avoiding intricate redstone technology and he's being spending less time on Hermitcraft, and that the sneaky or stealthy style of the oresnatcher doesn't match Joel's style of messing with other hermits.

But it's still a theory.

Thank you to at_sage and Swiftflame15 documents on reddit.

(r/HermitCraft)

https://www.reddit.com/r/HermitCraft/comments/1dnealn/second_draft_of_ore_snatcher_thing_thoughts/ - at_sage

https://www.reddit.com/r/HermitCraft/comments/1dmx7zj/the_master_document_pun_lol/#lightbox - Swiftflame15


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1 year ago

HEADCANNON + BRAINROT IDEA

I've been rewatching GTWScar's POV of the Mycelium War and in one of the episodes he does this aspiring speech to the newly recruited HEP about how the myclelium has been infecting the minds spreading the mycelium.

So, the brainrot/au type idea is that the members in the Mycelium Resistance were forceabley taken under control by the hivemind that being Grian who would be controlled by a larger hivemind-parasite thingy. They were swayed by the idea of joining the Mycelium Resistance through diamonds but although Mumbo was at first persuaded to join, he eventaully broke through the control and went to Mayor Scar to stop the Resistance.


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