I might've added the BG3 Art Book to my dnd assets stash
It' 100% does not have things like the 5e players' handbook + 5e’s character sheet, several gm guides, critical role's explorer's guide to wildmount, baldur's gate and waterdeep city encounters, 101 potions and their effects, volo's guide to monsters, both of xanathar's guides, a bunch of other encounters, one shots, and class builds
In no way are there any pdf’s relating to any wizard who may or may not be residing on any coast
(Edit that I’ve moved the folder to the new link above! So if you catch a different version of this post that link won’t work anymore!)
A Skyrim concept I find fascinating and terrifying to think about: the idea of the Dragonborn’s Voice abilities growing far, far beyond what we see them achieve in-game.
You’re jumped by a wolf on the road, but all you do is turn your head and say ‘krii.’ The beast crumples in mid-leap. A bandit ambushes you, thinks you’re easy prey - but you stand motionless, stare at them. ‘Krii lun aus,’ and they drop to their knees, gasping for breath as their life essence trickles away until they’re still. You don’t even need to raise your weapon.
A crime or a misunderstanding lands you in jail. Feim. You pull your wrists through the chains and step through the bars. Finally home after a long day of fighting, you mutter feim and step out of your armour, letting it fall through your body and clatter to the ground.
Storm Call. With time, with practice, you learn how to control the lightning completely, so that it no longer strikes your allies. You can choose exactly when and where it hits, scorching the life from your enemies with surgical precision. There’s nowhere for them to hide.
Fus ro dah. The Shout tears up trees at the root, sends dragons smacking into mountainsides, rips buildings to their foundations.
Dragon Aspect. As your connection to the dragon souls inside you deepens, you notice that you’re not just growing ethereal armour. You can rip apart rock with the ghostly talons that shimmer around your fingers. You can lash people to the ground with the tail. And then the day comes when you stand at the edge of a cliff, breathe in deep, spread the shining wings - and take flight.
You barely need to catch your breath between Shouts anymore. You ghost around the battlefield, turning ethereal when your enemies attack and then - wuld nah kest - rushing in to strike the moment you blink back into existence. You freeze half of them solid with Ice Form and turn around to burn the rest to ash with a long, long jet of fire from your mouth.
What I’m saying is, the Dragonborn is an unstoppable force of nature, and I wonder how much effort it takes for them to keep all that power under control.
How to Tell
by ttanner2448
If my mutuals can’t rb this then we can’t be mutuals
this is entrapment
I tried my best to match the lads to the lines lmao I know Bo aint from mississippi but,,,
//please do not repost or remove my caption, but feel free to reblog!//
//edit: fixed my Bo info sorry it’s late and I’m half asleep
adenoidal (adj) : some of the sound seems to come through their nose.
appealing (adj): voice shows that you want help, approval, or agreement.
breathy (adj): with loud breathing noises.
booming (adj): very loud and attention-getting.
brittle (adj): if you speak in a brittle voice, you sound as if you are about to cry.
croaky (adj): they speak in a low, rough voice that sounds as if they have a sore throat.
grating (adj): a grating voice, laugh, or sound is unpleasant and annoying.
gravelly (adj): a gravelly voice sounds low and rough.
high-pitched (adj): true to its name, a high-pitched voice or sound is very high.
honeyed (adj): honeyed words or a honeyed voice sound very nice, but you cannot trust the person who is speaking.
matter-of-fact (adj): usually used if the person speaking knows what they are talking about (or absolutely think they know what they are talking about).
penetrating (adj): a penetrating voice is so high or loud that it makes you slightly uncomfortable.
raucous (adj): a raucous voice or noise is loud and sounds rough.
rough (adj): a rough voice is not soft and is unpleasant to listen to.
shrill (adj): a shrill voice is very loud, high, and unpleasant.
silvery (adj): this voice is clear, light, and pleasant.
stentorian (adj): a stentorian voice sounds very loud and severe.
strangled (adj): a strangled sound is one that someone stops before they finish making it.
strident (adj): this voice is loud and unpleasant.
thick (adj): if your voice is thick with an emotion, it sounds less clear than usual because of the emotion.
tight (adj): shows that you are nervous or annoyed.
toneless (adj): does not express any emotion.
wheezy (adj): a wheezy noise sounds as if it is made by someone who has difficulty breathing.