"Listen fast," says Ling to the still dazed minotaur, "The kids are alive, there's one witch coming, and the second's getting the third. I've infily'ed their coven and ya're brainwashed. Play along."
Sheriff Honeycrisp has several questions. Unfortunately for him, Zingiber footsteps were slowly growing louder. He lies back into the junk pile, feigning unconsciousness.
"Water for the lady." Zingiber presents a chalice to Ling as if it contained wine or nectar.
"Thanks, mate." Ling chugs it immediately.
"Ready to see my work?" Zingiber sways with glee. "My latest I call Marrow Radiance."
"Can ya make him do stuff?" Ling puts the empty cup down.
"Oh," says Zingiber, deflating, "Like what?"
"I was just wondering if ya knew mind s***e."
"That's Gudrun's thing."
"So, she had him blame someone in town, then?"
Zingiber giggles, "Sort of. She let him just pick someone who'd fit."
"Really now." Ling resists the negative urges rising in the back of her mind. 'Think of the kids, Ling,' she thinks to herself.
"Sheriff, walk to the main room," Zingiber commands, "Any ideas, Dr.?"
Honeycrisp rises and stumbles his way out, quietly grumbling all the while.
As the ladies follow him, Ling asks, "I thought coven's shared magic. Are ya all studying extra things?"
"Yeah, the coven stuff is mostly utility: reshaping land, portals, material conversion."
"Sounds like your boss wants a construction crew," says Ling, carefully navigating the misshaped hall, "Any idea why?"
Zingiber shrugs. It wasn't going to be that easy.
"Can ya make the sheriff do cartwheels?"
"Yeah, but why?" asks Zingiber, "I can do soooo much worse."
"Gotta start small, mate," says Ling as they enter the main room again. "If ya do your big evil s***e now, how do ya top it?"
"Point taken," sings Zingiber, "Alright, moo-man, do s-"
"Zinj, I need to talk to ya," says Gudrun, standing by another door. She scowls at Ling. "In private." She looks to the sheriff. "Watch the doctor," she commands.
"Sure, what's up?" Zingiber dances across the room and follows her coven-mate into the darkness.
"Cartwheels, really?" angrily whispers Honeycrisp.
"Ya want her to pull your skeleton out your a**e?" whispers back Ling, "That one's a loon."
"All you b***hes are loons," says Honeycrisp, "Chaotic w***es the lot of you."
"Ya got a f**king problem, mate?"
"Yeah, c**ts like you!" shouts the sheriff.
"Of course, they do, b*****d," shouts back Ling, "They wouldn't hate ya if ya'd stop being a sack of s***e!"
"You diseased s**t!" Honeycrisp steps forward, his figure towering Ling. "Just here to bang the kidnappers."
"B****y f**kwit!" Ling stands as tall as can, glaring into his eyes. "Just mad ya've been saved by a woman; ya hate us so much."
"You barely count as a woman, p***y-sucking lizard."
"Says the cuckold farm animal!"
"What is this language?" asks Ioana, who had slipped into the room unseen.
"Wow," mutters the diminutive deputy behind her.
I love old obscure fighting games. MEAT!
In both games, getting hit in Story mode will give the player character battle damage in future scenes. These are the four limbs and either the head (BB1) or torso (BB2).
Here's those Mikado scenes from the first game, but this time both Mikado and the other playable characters are fully damage. I only recently discovered you could even apply the damage effects to NPCs. It's an exploit anyone can do: using the secret P2 option in Story mode (R1+R2+L1+L2+Start+Select almost anytime on P2's controller while in Story mode), any NPC in P1's story that is defeated while controlled by P2 will be fully damaged when they reappear. No gameshark codes or other data manipulation required at all.
Curious design for Keiya. Is that Himika's face?
Evil Zone fan redesigns! This took a while, decided to wait just post them all at once. Enjoy!
As the sheriff and the naked gex stare down, Gank slips into the floor and rises outside. She knocks loudly on the door. "Ma'am, are you okay?" she yells, "You're using an excessive amount of water." The words flow with an odd twang, an errant emphasis, splashing their river.
Tanglepork and Jevoi keep eyes locked. The sheriff then motions with her eyes for Jevoi to answer and fades from sight, her gun still trained on the gex.
D: She could do that?
J: Gnomes are tricky, like short, chaotic elves.
L: They sure are.
J: Mind out of the gutter, Mum.
Jevoi slips back to the shower and quickly turns it off, then loudly rushes to the door. She opens it just a crack and leans to look through. "Sorry," she says to the tentacled cabin boy that she's surprised to see, "I didn't mean to offend, but it's been so long for me. It's so nice and warm."
"Not a problem, Ma'am," says the disguised Gank, "But we do have a sauna and a pool, if that is to your liking."
"I might- might look into that," says Jevoi, "Good-bye."
"By the way," says Gank the cabin boy, preventing the door from closing, "Captain found a bag last night. Might it be yours?"
Jevoi groans slightly in confusion and looks back at the mess Tanglepork made.
"Black leather, likely bigger on the inside?" asks cabin-Gank, "Would you have been on the deck last night?"
"That might be mine..." answers Jevoi slowly, "I'll-"
"It's been placed in the storage vault," interrupts cabin-Gank, "Feel free to retrieve it when it would suit you. Just ask the clerk on staff to assist you." The cabin boy bows and and exits stage left, fading into the floor to return to Jevoi.
"Well, isn't that nice of them, " says the invisible gnome, "You stay here; I'll get that for you."
L: Good thinking, Gank.
G: Thank ya, thank ya. I try my best to keep my house alive.
Gank watches the less-invisible-then-she-thinks gnome leave. When the door closes, she thinks, 'No trick, she actually bought it.'
Jevoi returns to the shower to get dressed. Still under her piled clothes is the bag. And still in the bag are bottles. And still in those bottles is dust. "I need to get this to Loom," she says to no one really, "Then the sheriff is her problem."
In the first game, surrender leaves you open to attack and ends the fight after a set time, but in the sequel, it's a cutscene.
Here's that bloodstained versus Mikado accepting her fate.
And so, the bandaged story Mikado cannot outlive herself.
This location, by the way, is a story scene exclusive: outside the Tatara Shrine. (Not the Tatara Shrine Path stage.) You normally cannot fight here.
Once again, the trio fell into a hole and, once again, they slammed into the ground one on top of the other: Tanglepork, Jevoi, and finally Luminița. The time, though, the floor is a hard wood.
"Get off," says Jevoi, pushing Luminița, "How did you end up on top again?"
"Why did you do that?" asks Luminița, climbing off of the gex, "You were safe. Why try to save me?"
"Don't get weird." Jevoi stands up. "I was only trying to save your hot a**e because you have my tome."
"What."
J: That is not what I said. G: That is exactly what you said.
"My book!" yells Jevoi, panic in her voice, "You have my book. Where is it?"
J: I was not panicking.
"...Back at the house," answers Luminița hesitantly.
"Excuse me," asks an until-now unnoticed woman a meter away, "Are you together?"
The duo finally pause long enough to take in their surroundings. They are in a boarding lounge of a large fancy vessel, polished clean and charmingly decorated. Standing here, in a sailor-esque suit, is a purple-skinned, tentacle-mawed biped holding a clipboard. She patiently awaits a response.
"Are we in Hell?" asks Luminița.
"Help me," mutters Tanglepork.
The woman raises a facial tendril in confusion. "No? What ever gave you that idea? You're aboard the finest interplanar cruise ship in the universe, a dream vessel of romance: the Love Craft. We'll soon be making another run, setting course for adventure." She takes a little bow. "I'm Lurentooz, your cruise director."
"That's... nice," says Jevoi, "How do we get back to Inner Glow?"
"We'll be stopping there in a few days," says Lurentooz, checking her board, "Kun, is it? We've been expecting you." Her eyes flash in realization. "Ling's daughter?"
"Of course..."
The game manual post had some technical difficulty, so I split it. If the prior post is hidden, it's because tumblr is labeling "mature" likely by auto error.
The Japanese manual, for reference.
Thorn and Witch are right up there, but Adversary can't be beat.
iiiii love devil women who could punch me into obliviomn
Blade clashes in Bushido Blade 2 are more interesting visually than the first game. The character who is winning actually pushes the loser around in a far more obvious way.
POV: You've locked blades with the leader of the enemy clan on a castle roof.
POV: You've locked blades with a shrine maiden on competition grounds.
POV: You're just gals being pals when she just lets you win.
The motion of actually flinging the loser is something I'm sad the sequel lost, but the clarity of who is winning is more important.
The two blessed women approach the house of Dr. Ling. The nagi priestess, Kalyani, wearing a leather jerkin and cloth shirt, and the undine champion, Maraja, clad in her armor, both carry the vertical eye icon of Vanessa; Kalyani's on a pendant and Maraja's on her shield.
"Are you sure this is the place?" asks Maraja at the sight of the windowless brick building, "And where is this hole?"
"Look at the ssign," says Kalyani as she points to the plaque by the door, "Food Wizzard; thhiss musst be herss."
Before they can knock, the door swings inward, "G'day, mates," says the gecko clad in dark leather armor and a new (equally ratty) wig, "Ready for the Hole?" She pats the small bag tied to the base of her tail. "Ya do have supplies, right?"
"Yess, dear," says Kalyani, who points to a large bag sitting on the floating disc behind her, "Tent, food, water, sspell sstavess, everythhing we'll need."
"Where's your's, wavey?" asks Ling, eyeing the champion.
"I'm so grateful that you are both taking this seriously," says Maraja, "But don't we have enough?"
L: Can you believe that? Sheila's on the quest unprepared, but the nun's ready in a day.
"Ya ever been to the Underdank?" asks Ling, "There's barely any water, the temperature alternates between extremes, and everything edible is poisonous, ravenous, and/or explosive."
"That-"
"And further on are the gravity waves and seismic shifts, so the whole thing can rearrange while you're down there."
"I unde-"
"And the b*****ds living there: orc barbarians, Vrow huntresses, dweorg slavers, kobold pranksters-"
"I GET IT!" shouts Maraja, "Everything is deadly and terrible, but I can make water." She raises her sword and says, "And I can handle monsters." She swings and points it. "If you can guide me through the caves."
L: I knew it was going to be a hard quest, this one.
"Sister," says Ling to Kalyani, "Anything to say?"
The priestess shakes her head and the two head toward a blue dome about fifty meters away. The champion races after them.
Stationed there stands a smallgoblin in blue leather. His gaze is unfocused as he chews on the end of a wooden stick, its tip alight. The sound of footsteps drags his attention back to reality. "'Ello, Ling," he says, dry.
J: Is that how Mr. Snarbly was back then? L: People tend to be happier not standing near a death pit for eight hours a day. J: I'm glad he quit then. You taking his job at least made someone's life better.
"G'day, Bob," says Ling, expectantly waiting for the guard to open the gate.
He grasps the twig between a pair of fingers. "Reason for leaving?" His voice remains unemotive.
"Right," says Ling, "Different today. On a rescue." She jerks her head toward Kalyani. "There with me."
"Morning, Bobbobo," says Kalyani, as Maraja catches up, "May we pass?"
"Time to return, Sister?" He returns the twig to his mouth.
"Dunno," says Ling, "Maybe days."
Bobbobo claps the fingers of his right hand against its palm, then slaps the dome. The magic barrier become translucent revealing a large hole in the ground with a twenty meter diameter. "Be careful down there."
D: Oh, that's the hole outside! L: Yeah, same one. D: What happened to the dome? L: No one's around to maintain it. J: No one's around to fall into it.
"That's the way in?" asks Maraja, "How far does that go?"
"Four hundred metres straight down," recites Bobbobo, "The Township of Rankedge 'olds no responsibility for your safety. It is advised not to enter the Underdank."
"How are we to go down that?" asks the woman in platemail.
Ling wiggles her exposed fingers and toes. "Well, I'm climbing," she says, "But you could ride that disc."
J: Please, tell me she tried that. L: Nah, smart enough to avoid it. J: Shame.
"I do have a few sspellss to sspare," says Kalyani, adjusting her gloves, "The shhrine had thesse sspider glovess in sstorage."
The smallgoblin blinks slowly. "When you return-"
"Ring the bell. I know," says Ling, "We do this every week, Bob."
Old enough to remember the NES. Pathfinder 2E DM. Fascinated by folklore, religion, mythology, and occultism. World's biggest Bushido Blade 2 fan. Really liking what's happening with indie animation lately.
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