Dinosaur Ghosts (WIPs)
Lestuck! It’s that detained Dracula! Double cursed and trapped in the body of a bat! Luckily, his team of engineers managed to manufacture a malevolent machination that gets all his vampiring done directly! Pneumatic fangs and a straw solves the blood sucking!
One of my favorite things in Fallout 4 was how synths can randomly replace settlers in your settlements. And people in real life all talked about how you could tell who a synth was by checking their energy resistance in VATS. Having energy resistance = you’re a synth.
Except this was completely made up by players trying to find an easy way to find synths. Settlers can just randomly have energy resistance for various reasons.
So in a game about paranoia and witch hunts, players created a real life equivalent of witch trials and plenty of random innocent NPCs were butchered over paranoia about synths, started by real life rumors.
me when sun characters are terrifying and destructive. me when light is an overwhelming damaging power. me w
nap in the teacher's office
here's my @invisobang entry for @nanaarchy ‘s fic, "trying to hold moving hands" c:
check out my fellow artist @zillychu 's piece here!
If you haven't done this already, faucet dragon mimics? A little like the shower head ones
Or maybe utensil mimics lol
I liked the utensil idea. I also realized I misspelled “Utensil” in the title.
Masterpost
falling down a flight of stairs stimboard ?
Hello everyone. It is my pleasure to bring you the greatest house I have ever seen. The house of a true visionary. A real ad-hocist. A genuine pioneer of fenestration. This house is in Alabama. It was built in 1980 and costs around $5 million. It is worth every penny. Perhaps more.
Now, I know what you're thinking: "Come on, Kate, that's a little kooky, but certainly it's not McMansion Heaven. This is very much a house in the earthly realm. Purgatory. McMansion Purgatory." Well, let me now play Beatrice to your Dante, young Pilgrim. Welcome. Welcome, welcome, welcome.
It is rare to find a house that has everything. A house that wills itself into Postmodernism yet remains unable to let go of the kookiest moments of the prior zeitgeist, the Bruce Goffs and Earthships, the commune houses built from car windshields, the seventies moments of psychedelic hippie fracture. It is everything. It has everything. It is theme park, it is High Tech. It is Renaissance (in the San Antonio Riverwalk sense of the word.) It is medieval. It is maybe the greatest pastiche to sucker itself to the side of a mountain, perilously overlooking a large body of water. Look at it. Just look.
The inside is white. This makes it dreamlike, almost benevolent. It is bright because this is McMansion Heaven and Gray is for McMansion Hell. There is an overbearing sheen of 80s optimism. In this house, the credit default swap has not yet been invented, but could be.
It takes a lot for me to drop the cocaine word because I think it's a cheap joke. But there's something about this example that makes it plausible, not in a derogatory way, but in a liberatory one, a sensuous one. Someone created this house to have a particular experience, a particular feeling. It possesses an element of true fantasy, the thematic. Its rooms are not meant to be one cohesive composition, but rather a series of scenes, of vastly different spatial moments, compressed, expanded, bright, close.
And then there's this kitchen for some reason. Or so you think. Everything the interior design tries to hide, namely how unceasingly peculiar the house is, it is not entirely able to because the choices made here remain decadent, indulgent, albeit in a more familiar way.
Rare is it to discover an interior wherein one truly must wear sunglasses. The environment created in service to transparency has to somewhat prevent the elements from penetrating too deep while retaining their desirable qualities. I don't think an architect designed this house. An architect would have had access to specifically engineered products for this purpose. Whoever built this house had certain access to architectural catalogues but not those used in the highest end or most structurally complex projects. The customization here lies in the assemblage of materials and in doing so stretches them to the height of their imaginative capacity. To borrow from Charles Jencks, ad-hoc is a perfect description. It is an architecture of availability and of adventure.
A small interlude. We are outside. There is no rear exterior view of this house because it would be impossible to get one from the scrawny lawn that lies at its depths. This space is intended to serve the same purpose, which is to look upon the house itself as much as gaze from the house to the world beyond.
Living in a city, I often think about exhibitionism. Living in a city is inherently exhibitionist. A house is a permeable visible surface; it is entirely possible that someone will catch a glimpse of me they're not supposed to when I rush to the living room in only a t-shirt to turn out the light before bed. But this is a space that is only exhibitionist in the sense that it is an architecture of exposure, and yet this exposure would not be possible without the protection of the site, of the distance from every other pair of eyes. In this respect, a double freedom is secured. The window intimates the potential of seeing. But no one sees.
At the heart of this house lies a strange mix of concepts. Postmodern classicist columns of the Disney World set. The unpolished edge of the vernacular. There is also an organicist bent to the whole thing, something more Goff than Gaudí, and here we see some of the house's most organic forms, the monolith- or shell-like vanity mixed with the luminous artifice of mirrors and white. A backlit cave, primitive and performative at the same time, which is, in essence, the dialectic of the luxury bathroom.
And yet our McMansion Heaven is still a McMansion. It is still an accumulation of deliberate signifiers of wealth, very much a construction with the secondary purpose of invoking envy, a palatial residence designed without much cohesion. The presence of golf, of wood, of masculine and patriarchal symbolism with an undercurrent of luxury drives that point home. The McMansion can aspire to an art form, but there are still many levels to ascend before one gets to where God's sitting.
There is this tiresome old trope in any science fiction that deals with ants, (or aliens that are stand-ins for ants or termites or bees or any other eusocial insect,) where the queen dies and then, suddenly none of the workers can function anymore. The workers in this theory of what a "hive mind" is are all just automata that extend the body of the queen. This is, of course, totally backwards. It's the death of human queens that leaves their subjects disoriented. We misperceive the order and smooth functioning of eusocial colonies for authoritarianism. No society could function so well without a tyrant, a single central mind, we assume. A great man or woman who drives their history must exist. This is all human mythology applied to the alien world of ants. What happens when the queen dies? Well let me tell you, because I've seen it happen... sadly. Queens are the longest lived members of ant colonies. So, naturally if you keep ants, you grow attached to the queen. And it's true that without her the colony has no future in the long run for most species of ants (there are exceptions, who can gain new queens, or who have multiple queens... but most ant colony have but one) So, when the queen dies it's sad. But, when she dies the workers ... keep going. You see the advantage of a "hive mind" isn't that there is one central node doing all the thinking, no, the colony is a distributed organism. And when the queen dies it's like menopause for a human body. There will be no new children. (though all eggs and larvae alive when the queen dies will be raised fully.) The ants without a queen continue to care for each other, continue to grow their fungus gardens, or heard aphids, they keep storing seeds and feeding the young. With time, the last of the eggs and brood are raised to be adults. The nest is cleaned and tidy, everyone is fed, with all these tasks done the ants huddle together to conserve energy. They will keep tending the nest and eating when they need to... possibly for years. Menopause isn't the end of an individual life, it's just the closing of a particular door.
I do think ant colonies like this, like my own queen-less colony can seem a little sad. Eggs and larvae and pupae are such joys for ants. They lavish food and attention on their little sisters. No more little sisters means a less active colony, it's like winter has set in permanently. But ants live through winters. Sometimes many winters. If you give a colony in this state brood from another queen they will raise them with great excitement. But there is no peaceful way to move the workers to a colony with a living queen.
This situation happens rarely in the wild. There are so many other things that can kill a colony long before a queen lives so long that she dies of old age. In the wild there are also parasitic species of ants that look for colonies without a queen, or with a queen that is weak and easy to kill. These sneaky queen ants will "steal" a colony. Though, from the perspective of ants without a queen, this is almost a mercy. But, there is none of this... everyone falling over and dying or everyone going crazy you see in stories about hives. The queen is just one part of the colony... a critical part... but still only a part. And each individual ant still has her own life to live.
yeah...that's what happens when you send a person on a journey with 2 units of intelligence and maximum luck