Nix (right) and Percival (left) - the two of my main characters 🥺❤
Adult Leather Gloves by Queenie
Cookie Studs by @4w25-cc
Teenageeaglerunner hair by newsea
Acc_TightsFootless by @wistfulpoltergeist
Clothing-yf-Celestine-Top (recolor by me) by @renorasims
Hair_LongStraight_Black by @mmsims
Male_nails_short_polish by @magic-bot
EnchantedMTopby by @wistfulpoltergeist
EarsPreset1 by @simmeraddiction83
fullbody outfit
for large dogs
20 swatches
all LODs | maps | no morphing
custom thumbnails
HQ compatible
Cats & Dogs DLC is required
Black Desert Online conversion
In game:
SFS
(early access, public 05.31.2023 | MAY 31)
@sssvitlanz ❤
EARRINGS
M / F
ALL LODS
6 SWATCHES
CUSTOM THUMBNAILS
FLASHING / STATIC LIGHTS (aka emission map)
CLOTHING COMPATIBLE ✨
ARMS CLIPPING FIX GUIDE
This preset I made especially for Goliath's arms. It changes sim arms' appearance making it flat enough for not getting over the edges. You'll find it right after clicking on sim forehead zone. Yet, you can still see some issues with fingers (because the number of fingers doesn't match) but there is no way of actually deleting or even editing them somehow. I tried 😆
Pay attention : due to the Sims 4 Morph Maker's symmetry rule it cannot be applied on one side which means it doesn't work with one-handed version of this mod.
PLACEABLE OBJECT
ALL MAPS / LODS
SEARCH "GOLIATH" TO FIND IT IN GAME
I was 11 when Prototype 2 came out. I clearly remember playing it hours and hours. One of my favourite game series ever! 🥰
CREDITS
model extracted by jorn_k_nightmane_dexg45x
outfits @plazasims
female skin @obscurus-sims
face blood @natalia-auditore
hair @simtric
female eyes makeup @zaneida-and-sims4
Special thanks goes to @plazasims and @lady-moriel ❤❤
(Boosty, free)
BLENDER SCENE (ver 2.80 +)
EEVEE ENGINE
BLOOM LIGHTS
EACH OBJECT SEPARATED AND PLACED UNDER THE PROPER GROUP
LOW SIZED FILE (17 MB)
I DO NOT OWN THE MODELS. ALL CREDITS GO TO AUTHORS:
4 outfits
for small dog
all LODs | maps | morphs
custom thumbnails
HQ version available
Cats & Dogs DLC is required
Get yourself an adult version here : trapjaw | dracolisk | barghest | carnosaur
(free, no ads)
@sssvitlanz ❤
Making process | full size under the cut
Summary:
Weapon: Blender | Photoshop & old laptop / pc mouse / keyboard
Total time: 12 hours
Final PSD size: 1GB
Now I want to make ultimate *how_to_draw_without_everything_usually_needed* guide so bad 🤡🤡
do you have any other platforms to get cc?
Hey there! I had previously, but not for now. You can find my old works on SFS, Patreon, Google drive. Maybe I'll put all the recent content on SFS too later on. If you have any problems downloading from Boosty, send me a message and we'll solve it
Hey I hope you’re doing okay! Ive been stalking your page for a while! I’m in the same process of making a visual novel! I was wondering how you do the AI+Sims 4 without it looking you know jacked up! Would love to know your progress!
Hold your hats everyone, i'll be explaining in details...
I was quite sceptical about AI previously. It felt like I'm being replaced with something monstrous, artificial - the imitation of life that's superior me on every single parameter. The sudden sting of a guilt for years of seemingly vain trials and tribulations. Was it all just for nothing? I believe everyone of us came to that question sooner or later. But here I stand telling you how to make a machine fulfill your demands.
First thing. The machine loves precise. From my personal experience, a better formed human wish grants a better machinery result. A less formed wish gives it a choice. Think beforehand, seek the patterns (keywords) that may help you sustain the artstyle throughout the workflow.
Tell the AI what it needs to do. Give it a reference image and explain how you want it to be changed. For example, I want this alien dude becoming a:
"A visually ominous face of an eyeless humanoid creature. This divine image, resembling a digitally rendered painting, showcases the ancient Egyptian god of chaos in detail: sharp chin and cheekbones, dark gray and beige skin, shimmering with pulsating rainbow hues, blood is visibly circulating under his translucent, cadaverous skin. His mouth with tightened teeth grins menacingly. The overall composition is dynamic and captivating, evoking a sense of fear, malevolent power and impending chaos". That will be my prompt. If you're lacking skills then put your hands on other's results, copy their prompts and reshape according to your needs.
Oh. Not so eyeless. Let's give it less of a free will shall we?
Better now! Sadly the eyes are in place, as you can see it is not perfect even with precise input. Now let's make about 5-10 generations with same settings. It may take time to pass a cooldown after you'll run out of tokens, so be patient. If you have absolutely no spare money to buy a decent amount of generations (or if the transactions themselves are banned in your country 👍) and your enthusiasm is on pathetically vigorous level join me on free trial option almost any of the AI sites provide. That is fair exchange - money or your time.
You get what I mean? It could be anything shaped into another anything. Put here your sim, order a nice shot - here you go! Make something out of nothing with the power of words. Make a human being... some kind of.
Hooray! Not only we have the result we craved for but a whole bunch of reusable high-quality textures of various nature.
Our next step: we go in a deep dark lair of creator's mind. Hm-m, I'd correct here and there, erased that part and attached that one... Now we play "compile your Frankenstein out of everything that is not in its place". Of course a machine is not yet on the level where there wouldn't be a possibility to distinct its presence. So to hide these little (big, actually) inconsistencies we use a power of photo editing. Grab your software. With the power given to you by the sense of vision eliminate the overgrowing fingers and fight back mutilated teeth clumps.
Meet my favourite one hundred percent AI generated method. Generate a simple low quality image free and effortlessly (I use Craiyon, the perfect weapon)
Let another AI add the details for you. Catches the concept just great. Though it does not mean no handiwork after.
You can stylize it even further. Here you can see AI generated monster dudes crispy pixelated after a luxurious tour into pixelart AI. Good thing for a pixel indie gamestyle.
So, that's it. The secret is basically in your own hands. Acknowledge the style of your game, follow it while generating contents and patch up the AI mistakes.
+ zero investments
+ compensation for a lack of skills / hardware
+ easy to use
- even more work than if you would do all the same without AI
- straight dependence on sites / chat-bots, etc.
- time consuming
- many limitations (forget this if you're not on a free subscription... wait a second that abolish the first plus too!)
Hope it was helpful!
23 | she/her | Russian | TS4 | WCIF friendly | Making edits and some weird stuff 🥰
171 posts