i just released the Chinese translation for Secrets of Heraby. which means that i can work on other stuff now.
i may or may not post an image on 2024/5/27 that may or may not be teasing something...
Current development in a nutshell:
This game is going to take forever to make...
why mages commonly wear robes and other stuff when they're vulnerable to physical attacks? Especially in some battle where all the mages are in the back row relying only on their magic to not get fataly injured. What if mages were in full armor that sacrificed movement for protection? Most mages aren't going to move that often (they're usually shut in nerds that studied indoors for years), so it would be silly to have them focus on silly things like casting shields to not die and stuff.
Idk why I'm sharing my random thoughts. Maybe I'll add it into my game or something.
i decided to add some last minute items because why not
the first item is called the orb of freezing:
this item affects all enemies (including enemies that spawn after the item is used) and it basically stops them from doing anything. it will last for 12-16 player turns and will have a cooldown that lasts 12-16 new room generations (the cooldown amount will be the same as the use duration.) this item will not work on bosses (and certain boss minions) and has a 1/30 chance of appearing in act 2. it will also deal 2 damage to the player when used.
the next (and final because there is no way i'm adding 3 items at once) item is the orb of blood theft:
this item is passive and allows the player to heal 1 health when attacking an enemy. i created this mainly to be used with the orb of freezing as a free healing method for the player (assuming all goes well the player will heal 8 health every time). the potion healing upgrade will also increase the healing of this item to 2, which makes the healing upgrade a lot more useful. this item has a 1/20 chance of appearing in the first levels of act 1, a 1/10 chance of appearing in the last levels of act 1. and has a 1/5 chance of appearing in the first levels of act 2.
(wow i did not expect to vomit out two walls of text)
i make games. check out http://freeve4hserver.ddns.net
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