Forget about canon, I want Kyoshi Warrior Ursa.
their size difference makes me feel totally normal
To Be Worthy Of Hope by alocalband
Teen | 7k | 1/1
“If you can’t say the words, you’re not mature enough to know what they mean,” Scott tells him.
Stiles throws a french fry at him.
(In which Derek is secretly pining, Stiles is oblivious to both Derek’s feelings as well as his own, and any personal growth that happens in the mean time is completely reluctant.)
Giving personality to a character is an essential part of character development in storytelling, whether you're writing a novel, screenplay, or creating a character for a role-playing game. Here are some steps and considerations to help you give personality to your character:
Understand Their Backstory:
Start by creating a detailed backstory for your character. Where were they born? What were their childhood experiences like? What significant events have shaped their life? Understanding their past can help you determine their motivations, fears, and desires.
2. Define Their Goals and Motivations:
Characters often become more interesting when they have clear goals and motivations. What does your character want? It could be something tangible like a job or a romantic relationship, or it could be an abstract desire like happiness or freedom.
3. Determine Their Strengths and Weaknesses:
No one is perfect, and characters should reflect this. Identify your character's strengths and weaknesses. This can include physical abilities, intellectual skills, and personality traits. Flaws can make characters relatable and three-dimensional.
4. Consider Their Personality Traits:
Think about your character's personality traits. Are they introverted or extroverted? Shy or outgoing? Kind or selfish? Create a list of traits that describe their character. You can use personality frameworks like the Myers-Briggs Type Indicator or the Big Five Personality Traits as a starting point.
5. Give Them Quirks and Habits:
Quirks and habits can make a character memorable. Do they have a specific way of speaking, a unique fashion style, or an unusual hobby? These details can help bring your character to life.
6. Explore Their Relationships:
Characters don't exist in isolation. Consider how your character interacts with others. What are their relationships like with family, friends, and enemies? These relationships can reveal a lot about their personality.
7. Show, Don't Tell:
Instead of explicitly telling the audience about your character's personality, show it through their actions, dialogue, and decisions. Let the reader or viewer infer their traits based on their behavior.
8. Create Internal Conflict:
Characters with internal conflicts are often more engaging. What inner struggles does your character face? These can be related to their goals, values, or past experiences.
9. Use Character Arcs:
Consider how your character will change or grow throughout the story. Character development is often about how a character evolves in response to the events and challenges they face.
10. Seek Inspiration:
Draw inspiration from real people, other fictional characters, or even historical figures. Study how people with similar traits and backgrounds behave to inform your character's actions and reactions.
11. Write Dialogue and Inner Monologues:
Writing dialogue and inner monologues from your character's perspective can help you get inside their head and understand their thought processes and emotions.
12. Consider the Setting:
The setting of your story can influence your character's personality. For example, a character who grows up in a war-torn environment may have a different personality than one raised in a peaceful, affluent society.
13. Revise and Refine:
Don't be afraid to revise and refine your character as you write and develop your story. Characters can evolve and change as the narrative unfolds.
Remember that well-developed characters are dynamic and multi-faceted. They should feel like real people with strengths, weaknesses, and complexities. As you write and develop your character, put yourself in their shoes and think about how they would react to various situations. This will help you create a compelling and believable personality for your character.
Whole-heartedly BEGGING writers to unlearn everything schools taught you about how long a paragraph is. If theres a new subject, INCLUDING ACTIONS, theres a new paragraph. A paragraph can be a single word too btw stop making things unreadable
a/n: tried to make a mix of the family’s personalities, don’t know if i succeeded. also filler until i finish my Xavier x Addams m! reader HC’s. None of the quotes are mine btw, credit goes to their respective owners
—
Xavier: If I died, how much would you miss me?
(y/n): It's cute how you think death can get you out of this relationship.
—
(y/n): Dating tip: Hold the door open for your date. Rip the door off it's hinges. Use the door as a weapon to fight off other people. Establish dominance.
Enid: How did you even get into a relationship?
(y/n): I broke my hand on mine and Xavier’s first date. At this point I firmly believe he's just afraid to leave me unsupervised.
—
Xavier: Wanna go for a jog together?
(y/n): Sorry, but that might consume my time of lying on my bed and contemplating our meaningless lives and inevitable doom.
Xavier: Could have just said no.
—
Ajax: Hey Xavier, why are you holding (y/n)’s hand?
Xavier: holding hands relieves stress and anxiety
Ajax: oh I thought you guys might be dating or something
(y/n): no we are, I just also happen to be constantly anxious and stressed
—
(y/n): I've been dropping subtle hints that I like him.
(y/n): *walks over to Xavier*
(y/n): I can't stand you.
—
Enid: What's it like being in a relationship with (y/n)?
Xavier: Well, I asked him for a glass of water when he was pissed at me, and he brought me a glass full of ice and said, "Wait."
—
(y/n): *applying chapstick*
Xavier: what flavour is that?
(y/n): oh it's *some chapstick flavor*
Xavier: can I try some?
(y/n): sure *hands over the chapstick*
Xavier: *kisses (y/n)* holy shit, it tastes like *that flavour*
(y/n): *has stopped functioning*
—
Enid: ooh, what's that you've got?
(y/n): *raising his apple* a snack?
Wednesday: in your other hand, she means
(y/n): *clutching onto a pic of Xavier*
(y/n): another snack?
—
(y/n): I'd love a guy who's sensitive and caring, manly but with a loving side, you know?
Xavier: *drops a bunch of paint along with a canvas*
(y/n):
(y/n): I want that one.
—
Xavier: I made tea.
(y/n): I don't want tea.
Xavier: I didn't make you tea. This is my tea.
(y/n): Then why did you tell me?
Xavier: It's a conversation starter.
(y/n): It's a horrible conversation starter.
Xavier: Oh, is it? We're conversing. Checkmate.
—
Xavier: You are...a painting.
(y/n): Explain.
Xavier: Makes me happy.
started a little collection of rosekiller onehsots :) it'll be ongoing for a while.