I just had some...thoughts... about sticking animal heads on human shoulders. Bear with me.
I think the reason some anthros look really strange (I’m looking at you, Skyrim) is because animal skulls don’t attach to their spines the same way ours do. Our spines and skulls are very vertical, but many animals’ are closer to horizontal.
Some people solve this by giving the animal skulls a human skull shape on the back. But, to me it makes them look somehow bald(??) and just kinda weird in general. If, instead, you change their necks to curve so that the spine still connects where their four legged counterparts’ do, they no longer look yucky! (And also don’t need a hair-do!)
This seems especially applicable for animals like big cats, cows, and lizards — animals whose spines attach very horizontally to their heads.
Anyway, enjoy some more art I did while having these very specific thoughts.
i think this mp4 has been missing from the sitecosystem too long
multifandom blogger, artist and writer fandom art blog: @gladepaw
♥ pokemon mystery dungeon
♥ left 4 dead
♥ star trek
♥ warrior cats
...and many more
blog tags below the cut
#timeless tides
↪ #tt: eli
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my PMD OC universe, based mostly on PMD2.
#juris
my homebrew D&D setting, and the home of my current campaign, Juris: Of Virtue and Flame.
I finally made my own Keith, his visual just pop in my head yesterday
a style test for a future ClanGen project, coming at some point to a tumblr near you. meet Foxspeckle (he/him), king of character development and also my heart.
this originally wasn't going to see the light of day because it's a little wonky, but I figured I'd put it out there. hello clangen community! love your work.