Added the main menu. Now its background is temporary.
I've drawn animations of buildings and created game field but I can't build buildings on it yet
Added victory menu. Now my game is fully playable. I plan to start locked testing of the game soon.
Added pause menu
Added auto layout and translations into simplified and traditional chinese. Thanks @freeve4-makes-games (translator)
If you want to translate my game, write me a private message
I released funlutab 2.2. Added max, min, reverse, sum and multiply functions; error messages; fixed a small bug with unpack function.
PS: don't worry, i'll update my modules not too often, so there won't be many uninteresting posts like this
Added attacks and their descriptions. But I still can't decide on the names of stats.
Now I can play without mouse! I've also added tools descriptions and deleted attacks descriptions. I've deleted the mem label because it was showing false info and moved the fps label.
Hi!
Added a full screen mode and an ability to sync the speeds of "wave" animations and bots' work
Also now, as it was before, the pause button doesn't pause the game. I had to delete this feature because it was pausing WHOLE the game (for example, the cursors in entry fields were also pausing)
Hi
I decided i want to rename this blog and my studio from Nava and Mantyi respectively to Chapa
Why? Because it's my nickname in some online games. It's familiar to me and i think it sounds better than Nava or Mantyi
In the next few days i'll be renaming this blog, my itch.io and github account and creating a new youtube channel. I already renamed my discord account
Now i'm CHAPA
Also i'm going to release beta 0.0 next week
New links: itch.io, github, new youtube channel
Every building turns into an air defense system.
I noticed this strange bug when I started playing the game on my phone.