I know this is a crazy theory but I thinkSephiroth Goal in the Re trilogy isn't to be a god but to finally Die.
In-game he uses the pronoun "Ore" more often than "Watashi", but it seems in both cases they are still aligned with his OG goal. However, what makes me think this is the Executioner symbolism with Cloud, every time Cloud strikes him down he never fights it. At one point he even gives him his Blessing. What also helps me think this is the whole new lore with the gi tribe and Sephiroth being there but not saying a word (all the while the gi are chanting their one true desire "freedom in death".
I would be game for seeing Sephiroth having a definitive end. So long as it's done tastefully, of course. It would actually be pretty cool if one of these versions of Sephiroth is a Seph from a universe in which he actually wins and just...wants to end himself at long last after figuring out godhood is lonely and meaningless. That said, I don't think they'd be that profound, especially if this supposedly leads into AC. Sephiroth will keep coming back again and again in new convoluted ways, never learning his lesson.
I've said it before--the best (and kindest) conclusion you could take Sephiroth's character is to put him out of his misery. Both to avenge the lives he's taken and also to end the existential grief and tragedy that began with his birth. Sephiroth has to accept the pull of the Lifestream and dissolve. And if not that, then just cease to exist entirely. It sounds harsh, but it's an end to everyone's pain, Sephiroth included.
This is the reason I love this fandom.
The second episode of the Remake, FF7 Rebirth, has proven to be a terrific experience thus far. SE obviously made a few big decisions here and there.
It is seemingly implied now that Jenova wasn't "brain-dead", and it is hinted that Sephiroth was addled during his breakdown.
It all begins with a strategically placed cut, when Sephiroth touches the door bearing the name Jenova and instructs "Cloud" to close the valve. The scene is merely functional for new fans, yet leaves a vacant space that Crisis Core players will quickly fill in with the inferred arrival of Genesis. Smart move that, leaving the interpretation to the player. Whether Genesis exists inside the Remake's continuity or not, the moment reads differently to each fan. Quite frankly, I was half-expecting “Cloud” to come across a banora apple, rolling on the floor, but I suppose that would be telling.
What's remarkable is that they give Sephiroth almost identical symptoms to those that Cloud has in the remake. Glitches and odd headaches superimpose themselves nicely over the original Crisis Core scene. And, as much as I loathe Tyler Hoechlin's acting in the game, he lends a tangible sense of rage to Sephiroth's disparaging remarks about Hojo and his experiments. You can hear the hatred, a touch of pity, and disgust directed at Hojo's work and the creatures he tortured. In Crisis Core, he refers to the test subjects as “abominations” with the same touch of bitterness.
Back to the point: glitches, pupil dilations, and headaches are visual cues for Jenovaroth's influence or proximity, as shown in the first part of the Remake. However, at this point, Sephiroth is still sane — cracking, but still himself — so the only agent who can exert influence on him is, well, Jenova.
Now, a widely established fan hypothesis maintained that Jenova was brain-dead or comatose. Bodily functions sustained, but brain activity plateaued. Rebirth, however, strangely suggests otherwise.
When "Cloud" returns to Sephiroth in the manor's basement for the second time, Sephiroth recites an excerpt from a journal purportedly written by Professor Gast:
“The specimen, found in a strata dating back two thousand years, smiled with what could only be described as 'ethereal grace'… Though the truth eluded me at first, I later determined that she was an Ancient - or a 'steward of the planet', as they are referred to in legend”.
Remembering the battles with Jenova Dreamweaver and Jenova Emergent, the creature is far from "graceful" or "ethereal". There is nothing graceful about her figure in the tube either, and she is not smiling. The game goes out of its way to lampshade the glaring contradiction by showing the flashes of Jenova’s fanged skull and grotesque body as Sephiroth quotes the passage. So how could Gast perceive her as such?.. The answer is most likely found in Jenova Dreamweaver's description given in Ultimania: the entity has the ability to induce hallucinations in individuals who come into proximity with it, which is further corroborated by Jenova Emergent description.
An ancient lifeform that Shinra Company has kept under strict confidentiality. Those who come into contact can have their conscience interfered as well as see illusions. Professor Hojo has dedicated half of his life to researching Jenova, and within the Shinra Company building's top floors lies a secret research center called the "Dome," where Jenova's cells are injected into lifeforms or machinery to conduct experiments. (Ultimania)
Gast even writes that “the truth eluded him at first”, but LATER he determined the specimen belonged to the race of Ancients, as that answer was suggested. The implication is chilling: Jenova may have purposefully misled Gast in order to present itself as an Ancient. As Sephiroth later explains in the FF7Rb, Jenova is capable of seeing deep into one's soul and impersonating individuals you fear, love, or hate.
If ShinRA and Gast were determined to unravel the mysteries of Ancients and their Promised Land, it would make sense for Jenova to "scan" Gast and determine the best course of action: disguise itself as an Ancient in order to escape captivity in geological strata jail.
The scene in which Sephiroth reads Gast's notes is possibly the final time he is more or less himself, before Jenova's image intermingles with his for a brief moment. Again, I appreciate Tyler's voice acting in this particular section and the real rage he brought to it. Admittedly, I was concerned that with next-gen visuals, they would take a more gruesome approach, displaying Sephiroth conducting the Nibelheim carnage with sadistic pleasure, but they took a different route. Slow, zombie-like movements, and a glassy expression.
He speared the militiamen as casually as if he were spearing bugs, which is far more frightening from a narrative point. What jumped out was how they emphasized the possessed-like behavior: from snarling and flailing the book like a suffering person to an empty countenance and automaton-like strides, as if he was being beckoned. Which is what "Mother is waiting" implies.
The final segment of the Nibelheim flashback is likely the most essential as well. According to previous developer claims, Sephiroth's will took precedence over Jenova's, and he was in control — whether Jenova was brain-dead or simply of lesser willpower. However, the Rebirth appears to suggest something different right off the bat. First, "Cloud" shouts, "I believed in you… No… Not you — whoever the hell you are!", highlighting the significant personality change and the resulting lack of recognition. But then "Cloud" sees Jenova's image superimposed over that of Sephiroth in a rapid, glitch-like succession.
In other words, he sees Jenova inhabiting Sephiroth's body as a vehicle to once again escape the confinements. Whatever that means, whether it suggests that Jenova is in control from the start, or whether Sephiroth is literally the greatest functional agglomeration of her cells, and therefore literally “becomes” Jenova.
If Jenova's original body was severely damaged — either as a result of eons of incarceration or Hojo's tinkering — it stands to reason that, if she wished to carry out her plan, she would need a new body, one capable of moving at the very least. Perhaps Sephiroth, an able-bodied skilled Mako-infused fighter of considerable might, served as a better "vessel" than her original damaged one.
But the crux of the matter lies elsewhere. The possibility of Jenova being conscious and influencing Gast is very terrifying. With the potential to affect others in close vicinity, she may have influenced the minds of the whole science team behind the Jenova Project, particularly those who had long-term contact with her tissue — Gast and Hojo. It could turn out that the whole idea to revive an “Ancient” was planted by Jenova in order to grow itself a powerful host. In fact, if it could "peer into one's soul," i.e. read minds and memories, it might have easily identified a pressure point to indoctrinate people who could forward her objective. It's one thing to inject tissue samples into an adult body; it's quite another to devise a plan to inject cells into a developing human fetus. Who knows. Perhaps Hojo is such an obsessed Jenova nutcase in large part because he fell under its spell; feelings of inadequacy and being overshadowed by his colleague may have offered a crack in his defenses.
One that Jenova easily took advantage of. After all, as Dirge of Cerberus implies, Hojo ended up implanting himself with alien organic material.
Again, Jenova's power to extract information from an individual when in proximity supports a bleak reading of the events leading up to Nibelheim's ransacking. A person who kept on carrying a photograph of his supposedly late mother and badgered others about his background, as suggested by Ever Crisis episodes, was literally wearing his weakness on a sleeve.
Perhaps the 30-something years of the Jenova Project were supposed to bring Sephiroth there.
Perhaps the chain of events had been nudged in that direction, starting from the very discovery of a derelict non-human lifeform. Nudged by an intelligence both cunning and incomprehensible. And that makes Jenova a much, much scarier presence in the remake than it was ever suggested in OG.
Fun Scenario Idea:
Lazard finds the paperwork he just finished completely destroyed after he comes back from a meeting. How does he react, who does he blame first, and who actually did it. (Lazard needs more love)
*There's a lot of screaming and swearing from Lazard's part. Then he goes to find the obvious suspects. Cue Lazard marching through the floor dragging both Genesis and Zack by the ears*
Zack: Ow ow ow ow ow ow ow ow
Genesis: I didn't do it! This is a calculated accusation! A smear campaign against my person!
Zack: Ow ow ow ow ow ow ow ow
Lazard: I KNOW IT WAS YOU TWO! WHO ELSE WOULD THINK OF PLAYING FIRAGA PING-PONG IN MY OFFICE!?
*They disappear around the corner en route to Lazard's office for discipline*
*Meanwhile Sephiroth and Angeal are watching all of this go down from the sidelines. Both of them are holding charred ping-pong paddles and have soot on their faces*
Sephiroth:
Angeal:
Sephiroth: My conscience is clear.
Angeal: Yeah same here.
Wanted to make a way to easily access & read all the world/region intel you can get in Rebirth so here's a giant post for that. Everything below the cut.
GRASSLANDS
Kalm: A Recent History
This humble town serves as a transport hub for the grasslands, hence the distinctive bailey built for the monitoring of commercial and private traffic. During the war with the Republic of Junon, Shinra saw fit to occupy Kalm, due to its stout fortifications and strategic value, and it has remained under company control ever since.
As it lacks a reactor of its own, Kalm is reliant on Midgar and its pipelines for a steady supply of mako, which is stored in a large tank for regulated use. This arrangement allows the residents to enjoy both modern conveniences and a healthy environment—a combination that has attracted many new residents of late.
Ten years ago, a significant portion of the town was “damaged,” though Shinra quickly intervened and carried out a comprehensive reconstruction effort. Details regarding the incident and the extent of the destruction are sparse.
Flora and Fauna of the Grasslands
In stark contrast to the barren, mako-ravaged outskirts of Midgar, the ecosystem of the grasslands remains relatively unscathed. Streams flowing from the central mountain range nourish the lush meadows below, which sustain a diverse range of species. Ranchers and farmers also benefit greatly from this bountiful environment.
Vast wetlands make up much of the southern region. In days past, boats and chocobo carriages were a common sight, but as most goods are now transported by sea or air, traffic through the wetlands has steadily decreased. Moreover, as an immense, man-eating serpent dubbed Midgardsormr has been sighted in this area of late, few dare to brave the old trails. Even those capable of evading the gargantuan snake may yet fall victim to one of the many inescapable quagmires.
The Mythril Mine: Changing with the Times.
A natural passage through the mountains between Junon and the grasslands, this mine has long served as a rich source of mithril. The mineral boasts an exquisite shimmer and remarkable strength, and was historically used to fashion the very finest weapons and armor, but it fell out of favor after Shinra developed superior synthetic materials.
After the mine was closed, the Republic of Junon converted it into a tunnel for the general public, allowing travel to and from the grasslands. The glistening mithril deposits drew regular sightseers as well. Following Shinra’s triumph over the republic, however, the tunnel has been effectively abandoned. Various sections have fallen into disrepair, and the depths are host to untold dangers.
JUNON REGION
The Rise and Fall of the Republic of Junon
The people of Junon were once largely seafarers, who only returned to the shore to peddle the bounty of the ocean. Unlike other communities that settled in a single location and gradually expanded their territory, these sailors preferred the freedom of the open sea, and over time banded together with like-minded souls to form a unique society.
As a republic, they repurposed a flotilla of large vessels to construct a floating city that would serve as the center of their trade network. Having forged a robust infrastructure, they then set their sights on uniting the disparate peoples of the world.
Though Junon ushered in an era of economic and cultural prosperity, it was not to last. Shinra’s revolutionary mako technology put paid to their ambitions, and their once proud city now slumbers beneath the waves.
Junon: The Fortress City
Having conquered the Republic of Junon, Shinra constructed a nigh-impregnable fortress on the coast in the heart of their enemy’s former territory. Powered by the world’s only underwater mako reactor and equipped with a colossal cannon capable of firing as far as Wutai, the stronghold resembles a vast battleship, risen from the deep to defend the eastern continent.
Junon is a city composed of multiple levels, each of which is lined with uniform buildings that were originally designed to serve the needs of military personnel. After the war with Wutai, some were converted into hotels and retail outlets, and the arbor and airport now see a constant stream of civilian visitors.
Military exercises are still conducted frequently, however, and should the need arise, defense countermeasures can be deployed at a moment’s notice, transforming the city in to a fortress, ready to repel would-be invaders.
COREL REGION
Costa del Sol: A Recent History
Though Costa del Sol is now a renowned beach resort, it was once home to a string of humble fishing villages. However, when relations between Shinra and the Republic of Junon began to deteriorate, Shinra annexed this portion of the coast. After the war, the company designated the area for redevelopment, transforming it into the must-visit location for avid sunseekers that it is today.
Costa del Sol offers vacation packages to suit any budget, allowing travelers from every corner of the globe to savor the idyllic beaches. Plans that include a trip to the Gold Saucer have proven particularly popular.
Corel: A Tale of Decline
Coal was in high demand in the days of the republic, and the wealth of Mt. Corel drew miners from far and wide. Though the work was hard and dangerous, the laborers banded together to overcome their difficulties, forming a close-knit community in the process.
Alas, the advent of mako saw the price of coal plummet, spelling disaster for the people of Corel. As they struggled to find a way forward, Shinra proposed the construction of a mako reactor, and after much debate, the villagers accepted the offer.
The reactor was constructed with astonishing haste, but just prior to being brought online, it was torn apart by an immense explosion, and has been left in ruins ever since.
The Rise of the Gold Saucer
The tale of the Gold Saucer began with a Shinra employee named Dio, who convinced the company to build a museum called the Reliquary. Although it was doomed to failure, Dio was not to be deterred, and he set about founding the world’s largest theme park, which he first conceived as a small-scale fairground.
In the wake of the Corel Mako Reactor explosion four years ago, plans were set in motion to revitalize the local economy. Hearing this, Dio decided to relocate his fairground to the region, eventually transforming it into a state-of-the-art entertainment complex.
Now known as the Gold Saucer, it is powered by several modular reactors, which are responsible for the surrounding area’s accelerated desertification. In light of this, the reactors are now run at minimum output, in an attempt to mitigate further damage to the environment.
GONGAGA REGION
Gongaga: A Recent History
In ancient times, Gongaga was settled by descendants of the Cetra, who lived in quiet seclusion. The region was largely ignored by later kingdoms and empires, until the Republic of Junon thought to expand its influence westward. They soon discovered, though, that the expense of establishing trade routes through such dense jungle far outweighed the benefits of reaching the small communities there, and elected to instead construct an airstrip and little else.
When war erupted between the republic and Shinra, people the world over were impacted to varying degrees. Those in Gongaga were the rare exception, as being so far removed from the theater of war meant that they were not subject to forced conscription, nor were their villages ever host to the bloodshed.
Life in Gongaga
The village of Gongaga lies at the heart of the humid jungle, where many species of moss, fern, and mushroom thrive. Its people have a long tradition of self-sustenance, growing only enough produce and raising only enough livestock to support their collective. Though the village is by no means commercially enterprising, the Gongaga mushroom endemic to the region is renowned for its rich aroma, and commands a high price.
Gongaga’s fortunes took a turn for the worse following an explosion at the nearby mako reactor. Though much of the jungle was temporarily declared a disaster area, due to its elevation position, the village itself escaped the worst of the fallout—a small mercy considering the devastation wrought below.
The Gongaga Mako Reactor Incident
First generation mako reactors based on the one built in Nibel are prone to malfunction due to flaws in the pressurization system’s design. This, however, did not deter Shinra from installing them at various locations throughout the world, including Gongaga.
The company’s failure to follow their own inspection and maintenance procedures led to a disastrous explosion which claimed the lives of many villagers. Acknowledging its part in the incident, Shinra dedicated a monument to the victims.
This accident was not an isolated occurrence, though, as at least one other reactor is known to have exploded in a similar fashion. Stranger yet, Shinra has been investigating alleged sightings of gigantic life-forms known as “Weapons” near the remains of these destroyed mako reactors.
COSMO CANYON REGION
Cosmo Canyon: Environmental Conditions
Cosmo Canyon is located in the south of the western continent, where countless valleys and caverns have formed in the red clay. In ages past, seismic activity forced this soil to the surface, where it was later eroded by the surging lifestream below, giving the region its unique appearance.
Throughout the year, the canyon sees very little rainfall, and the temperature variation between the plateaus and gorges is considerable. As such, it is extremely difficult to grow crops, and the mere act of survival is a daily struggle. Nevertheless, the canyon is ap rime destination for students of planetology. In addition to scholars and devotees, many tourists can also be found here, seeking to take in the “mystical” air. In more practical terms, the arid conditions and lack of cloud cover facilitate the observation of celestial bodies, making the canyon popular among astronomers.
Life in Cosmo Canyon
The founders of the canyon’s eponymous village made use of the naturally formed caves, and following the emergence of planetology, more and more people found themselves drawn to the place. The makeshift walkways and tent-like domiciles have only increased in number as the settlement continues to expand to this day.
Rather than rely on mako, the villagers built an array of windmills, and each home is equipped to store the generated electricity. A leading planetologist, Bugenhagen, introduced this form of wind power to Cosmo Canyon, and it is said his technical marvel was inspired by the ways of the Cetra.
When it comes to nutrition, the villagers’ diet consists mainly of grain and legumes grown around the village, supplemented by game meat obtained with traditional hunting methods.
The Cetra and the Gi
In the distant past, the Cetra made contact with the Gi, entities who could not return to the lifestream. Pitying their plight, the Cetra build altars to commune with and calm these tormented souls in the hope of finding a means to coexist peaceably.
Over time, the Cetra grew increasingly aware of the dire fate that would befall the planet, and resolved to entrust their knowledge to the people of Cosmo Canyon. These teachings would become the foundation of planetology, which continues to be refined through research and discourse even as it is spread throughout the world.
When the Cetra finally departed Cosmo Canyon, none remained to provide solace to the Gi, who in their festering anguish and rage were driven to turn on the villagers. Many brave warriors gave their lives to beat back these vengeful spirits, entombing them in their prison once more.
NIBEL REGION
Mt. Nibel and the Birth of Mako Energy
It is said that beyond the desolate, jagged crags of Mt. Nibel lies the land of the dead, and few dare to approach its slopes. Indeed, even plant life struggles to find a foothold here, and with tumbling boulders and rockslides a constant threat, the locals see little reason to make such a perilous journey.
Many of the mountain’s caves are filled with mako vapor, and the inner reaches contain mako springs and naturally formed materia. Shinra’s search for a new energy source led them to Mt. Nibel, and its abundant supply of mako made it the ideal site for the world’s first reactor.
Although it played an instrumental role in the proliferation of mako energy, the Nibel reactor’s time in the spotlight was brief, and it now operates at greatly reduced capacity.
Nibelheim: A Recent History
In the shadow of the jagged formations at the foot of Mt. Nibel, the village of Nibelheim had little to offer the outside world. However, their quiet existence would change dramatically with Shinra’s discovery of vast reserves of mako within the mountain.
The company’s efforts began with the construction of Shinra Manor on a plot of leased land. It was there that the head of Research and Development, Professor Gast, and his assistant, Professor Hojo, pioneered studies on mako and Jenova.
Shinra’s financial investment delivered the people of Nibelheim from poverty. Their newfound happiness and prosperity would be short-lived, though, as the entire village was burned to the ground and countless innocents slaughtered by Sephiroth.
A perfect reconstruction of Nibelheim was later erected on the site in secret, and now serves as a treatment center for victims of mako poisoning.
Over the last month or two I’ve seen several posts about the nature of Zack Fair’s tragedy and his seeming heel-toe-turn and thought I’d chime in.
Also like last time: this is only my interpretation of canon, there is no one true analysis to take as gospel. If you disagree/differ in opinion/even just want to talk please reblog or dm! I enjoy talking to other people about this sort of thing, fandom is all about discussion after all!
While I agree with the sentiment I’ve seen going around that Zack’s relationship to violence plays a role there are other nuances and factors at play here. I’d argue that it’s more accurate to say that Zack is becoming more aware of personal and professional culture outside of SOLDIER and outside of both ShinRa’s constraining grip and Angeal’s attempts at protection. Even then it takes great personal tragedy caused by the inherent contradictions of ShinRa’s reality for him to realize that he has functionally been on the wrong side.
Sure he’s not callous like Cloud is in the beginning of original and Remake, but he certainly isn’t horrified at his actions just because there is violence. I’d argue the violence of his actions isn’t the main horror to him in isolation. I’d argue that even the death that results from violence isn’t what the core of the issue is either.
Zack’s hinging point is more his loyalty and his pride. What he does for other people and what he believes in and of himself. Specifically these things in conjunction with his desire to be a good person.
The language of Pride, the non-localized direct translation of the word hokori or 誇り(JP CC Script), is what’s going to be used here rather than Honor.
誇り | Hokori - To take pride in; To boast of
Definition Sources: 1, 2, 3
Just keep in mind that I’ve written this from as neutral a point of view as possible on the matter of pride since the Western perception definitively does not apply. To be proud is not a crime and it is not foolish it simply is.
Zack initially places his pride in SOLDIER- in what being a SOLDIER means to him. In how being a SOLDIER is his and that they are his people and thus he lets ShinRa policies define how he frames his morality. Thus ShinRa defines good in Zack Fair’s life.
Zack wants to be a hero. He wants to help people. He is trusting and kind and respectful to people consistently outside of the conflict of the mass desertion. Zack genuinely wants to be a good person and help other people, good or otherwise. He is led to believe by ShinRa propaganda that the best way to help people or to be anything meaningful in this world is through them. This is a baited trap that he falls into, Zack is prime prey this trap was intended to catch.
He is angry at Genesis and horrified by Angeal, especially at the beginning, not for cruelty or violence or even really death… He is angry at them for their betrayal. Sure he is violent and angry in the instance he thinks Angeal has murdered his own mother, as with Genesis and his parents, but that does not define his antagonism, his hatred, his regret, his sense of justice with them at all.
Zack does not raise his sword at Genesis for the people of Banora, he raises his sword for SOLDIER.
Zack understandably feels, and has been, betrayed.
He is hurt and angry and alone in a way he’s never been since he got into the SOLDIER program. He falls deeper into the illusions of ShinRa for that reason, angry and hurting and grieving the life he had with people in it who will never return. There is a deep sense of nostalgia throughout Crisis Core in the sense of the word’s initial meaning: the pain of missing home. Specifically the homes we find in people.
Even as he believes in ShinRa's twisted reality Zack wants to help. He wants to protect those he cares for. Zack wants to be good. Unfortunately in Zack Fair’s life the undisputed definition of good is now written by the ShinRa Electric Power Corporation alone.
Then he meets Aerith.
Suddenly ShinRa’s version of right and wrong have opposition but the control that ShinRa has over his life, total and complete as it is, prevents that from sinking in. Zack is perceptive though, around Aerith he is her version of good and then he has to go back to what equates to his phase of reality. A sanctuary is not safe, not truly, when watchers are peering in through the back door ready to drag you out by your feet if you misstep.
Zack wants to be a man Aerith or anyone won’t be scared of. He wants to do that not because he is suddenly horrified at his own violence but rather in consideration of others. Zack is highly empathetic after all once he can see someone else’s perspective. He wants to be what Aerith wants, even if he doesn’t really and truly understand it yet, because he cares about her and cares about her opinion. He cares about her comfort. Zack still puts most of his pride within SOLDIER though. That means that Aerith’s morals cannot sink through his skin to his center, not like Angeal’s had. She makes him think but she is not shaping his mind, he is left to do that himself.
Zack spends a lot of time questioning Angeal and being upset at and about him off screen even more than on screen. We don’t get a front row seat for all of it. The big takeaway is that Zack doesn’t shed Angeal’s morals that he’s taken on himself. He can’t after all, not with ShinRa only just seeming tarnished. ShinRa would need to rust and crumble fully before he actually can let them go. Before he can be free in his own mind.
ShinRa chips and rusts in an instant under Sephiroth’s hand. The last holdout crumbled in the fight of two victims of ShinRa and someone who will become one soon. ShinRa is no longer the defined of good, not after what Zack sees is the response to the Nibelheim Incident.
ShinRa not being good, worse even ShinRa being bad breaks the entire morality system. The illusions crack and Zack is forced to examine himself, his actions, and his biases in ways Aerith made him want to but that he couldn’t afford to truly indulge in. Even more that he was scared of self introspection in a sense, of the paradigm of his reality shifting even further.
He eventually truly reframes his actions and has to reckon with them (and himself) at the end of the game, chapter 9 and onwards. It is only then that he actually LOOKS and is fully horrified by what he sees of himself. That horror only progresses as he fights for both his and Cloud’s lives. That horror only builds as he realizes he’s exactly the person who his girlfriend SHOULD be terrified of despite his best attempts- that he’s everything she was talking about. He’s everything she was talking about even after trying to change the way he acts around her.
To abuse the innate metaphors: Zack Fair goes to Nibelheim, a well trained attack dog, still seeing relatively little wrong with fulfilling ShinRa’s orders. Zack is only then on the cusp of figuring out that he does not want to be there, that he is the antagonist of the planet’s (and Aerith’s) story unwittingly.
Zack Fair leaves Nibelheim beaten. He tries to go back to the safety of what was once his home prior to ShinRa only to be waylaid.
Zack Fair leaves Banora free and irrevocably changed.
He is free in the sense that the illusions he held himself too are crumbling even more with knowledge that his demons are men too. He is free through the knowledge that he is one of those demons. , that he has been shaped to be one, and that good intentions pave a terribly walkable path to hell.
Zack leaves with the knowledge that he was the monster in the closet. The knowledge that his sword was not just the executioner’s blade but the enforcer’s. The sword kept clean in favor of bloody hands and higher risks is now drowning in pools of it. Zack leaves with the knowledge that he never would have been truly free.
Yet he is in the sense that he can choose- actually choose- what he wants, what he values. He chooses Aerith and he chooses Cloud as he has each time before. He chooses violence. It is something he knows and among what he is good at. It is not all he is but it is a tool he can use.
He chooses to pay the price of freedom.
Crisis Core is a tragedy and Zack and Genesis both are tragic figures at its center. Zack’s arc is angled to the viewer for maximum effect but Genesis’s does mirror it in a way just on an offset path already initiated. Sephiroth is also a tragic character, undeniably so. However structure wise his role is more murky given the way he has the ability to be the god waiting in the machine, a guaranteed victory or unavoidable altered trajectory should he choose to act, for most of the story.
And that’s a large part of why I love Zack as a character, aside from things I’ve said before about what makes him such a good narrator. Zack is the unlucky prodigy at the center of a story about wars, abusers, connections, and perspectives. He wants to be good, he wants to be a person that helps.
He can’t, not really, not in the way he wants.
Crisis Core is a cautionary tale about exactly that going wrong and how anyone can be taken advantage of.
I just realized that two of the most impactful people that Sephiroth has ever killed both have bows in the back of their hair.
LADS is really making me post/reblog more often huh, but i love this event so why not.
Reva (meaning rain) & Rainyblobbu 🌧
🌸lemme see y’all’s mc and blobbus!!! here’s mine
daisy and daisyblobbu 🌸🌼🪷
@rosy-crow Don't apologize! I live for analysis like this, big or small.
I just realized that two of the most impactful people that Sephiroth has ever killed both have bows in the back of their hair.
Normally, I don't post often, but I'm really proud of this cake design!
This is why I love the tragedy that is Sephiroth.
"You are too weak to save anyone."
"Not even yourself."
Why is the last scene giving Edge of Creation, like besides the music, the way he looks up is very similar to the way he looks at the dying universe (ultimania).
New Teaser