If Percy Jackson rated the Greek Gods:
Zeus: 4/10 has tried to kill me several times but did make Thalia and my bro Jason
Hera: -10/10 erased my memories and hates my girlfriend
Poseidon: 100/10 that’s my pabby
Demeter: 7/10 seems pretty chill, wanted me to eat cereal so she cares about my nutritional well-being I guess
Ares: 0/10 tried to fight me when I was 12 very aggressive
Athena: 6/10 can be helpful but also very scary when you date her daughter
Apollo: 5/10 very self-absorbed but has calmed down since he got acne
Artemis: 7/10 very cool but tried to take away Annabeth
Hephaestus: 8/10 helped us out but also sent us into an active volcano so mixed feelings
Aphrodite: 6/10 said she was going to make sure my love life was interesting and oh boy did she deliver. I do like Piper though so she gets points for that
Hermes: 9/10 awesome, hasn’t even tried to kill me once, sent me to Paris on a date, has dope snakes
Dionysus: 2/10 can get a better score when he learns my name
I had a talk with the guys at work about the sheer amount of superhero media available right now, and one of them came up with the idea of "Post-Marvel".
I like a lot of the MCU, but after all this time it's become repetitive. They give a somewhat grounded depiction, but it's still played pretty straight.
What draws me in now isn't superheroes played straight. It's superheroes deconstructed, new concepts explored, not the massive franchise-building heavyweights that have been around for decades.
Worm is set in a world where powers develop after traumatic experience. Naturally, there are way more villains than heroes, and the main character ends up becoming a villain just because she was that desperate for friends.
The Boys is a scathing critique of corporations and celebrity worship. The heroes work for money, so they get merchandising deals, ad campaigns, and good enough PR and Legal that they can literally get away with murder.
Invincible is more loving, but it doesn't shy away from showing how brutal things can get when superpowers are in the mix.
Dreadnought is a great book that shows a lot of nuance in the morals, and the sequel Sovereign is very vocal about how mainstream media rarely accept minorities unless its something they can catch a ride off.
I still love superheroes. I just want something besides Marvel.
New goddess idea: She’s an earth goddess of the new age who’s domain is spinning and weaving, but specifically spinning and weaving gigantic structural steel cables for construction and other industrial purposes. Her skin is steel grey and hard to the touch and her hair is like long dredlocks of woven steel. She laughs at shitty architecture deigns that will fall apart if actually built and protects well-made bridges and buildings she likes. She might warn you of unforseen danger if you always wear your proper PPE.
Okay now what do I name her
So. Here we are then.
Stellar Firma means a lot to me and I'm honoured to have been able to experience it as it happened. I've met some of the most amazing people through it and been involved in projects I never would have imagined. I'm going to miss new weekly episodes but I'm so excited for bonus content and whatever the bros have planned.
May the board preserve and keep you, fellow citizen-employees.
praise be the Saint Electric
乱铁 @_dirtyiron_
One of the biggest obstacles to moving forward with Tiny Frog Wizards is that I just couldn't get Paths of Power and Power Dice to pull their weight. They represented a soft violation of the game's basic mechanical conceit that casting spells and only casting spells has dice-rolling attached to it, and in playtesting they didn't prove to be terribly effective at encouraging specific flavours of foolishness – they were just a lot of mental overhead for not a lot of benefit.
The pages previewed above represent a first pass at reworking them into something a little more on point. Instead of big goofy statements about your tiny frog wizard's ethos of magic that hook into a metagame resource economy, you get a generic pool of material components, optionally supplemented with magic items that mess with the dice economy at the time of casting, and you don't need to do anything special if you decide you don't want to use them at all.
As always, comments, criticisms, and/or bizarre rants are welcome!
(Please disregard the fact the page numbering skips from 11 to 13 – page 12 is reserved for the other twelve example Functions I haven't come up with yet. In the meantime, if you want to give it a spin, just use a d4 rather than a d6 for the first digit of the Function roll.)
You know what that is? Growth.
Then war of the spark happened
Ever since the Mending, Nicol Bolas has had some kind of master scheme going to try and restore him to his former glory (and then some) but the steps he’s been taking have often seemed disconnected and random.
After Rivals of Ixalan concludes however, I think I have enough information to put together a theory that ties these things together.
Let’s start by taking a look at what he’s been involved in (that we know of in canon) since the Mending…
Keep reading
Woah
You’re the most recognised and internationally praised superhero, but you don’t fight any crime. Instead, you use your powers over stone and metal to repair the damage caused by the catastrophic fights other heroes get into.
sexual activity
how you dress
stealing my food
stealing my lemons
my cat likes you more than me