The music in this scene. Taylor Moore, you mad genius.
My sisters are about to arrive.
Ep. 26 of #TheWizardTheWitchandTheWildOne is out on your favorite podcasting platforms now!
Be sure to join us on Patreon! https://www.patreon.com/posts/public-episode-103919964
I simply must know whether Aabria and Erika shared the Vaporeon copypasta with Brennan and Lou after they stopped recording.
Sometimes I just be drawing stuff and it makes sense in my head but take some dungeon meshi shrek(?)
Hacaea, the Witch of the Woodland Green and Grimore, the Witch of the Wild Hunt
(@worldsbeyondpod has me pacing and fearing for the pcs lives)
it surely says something about me that I got the Phaedra reference immediately, but it has taken me 60 HOURS to figure out why the minotaur would be named Mazey
So, inspired by the whole "silvering a mirror" thing, I was thinking more about Silver's namecloak. Specifically, the fact that silver quite famously tarnishes, and the thematic parallel between the loss of shine and the Suvi+Silver breakup. What's more, the process of silver tarnishing has been accelerated by the additional sulfur in the air post-Industrial Revolution, and wizardry/the Citadel seems to be pretty much the magical Industrial Revolution. So, there's this crazy parallel between sulfur pollution tarnishing silver and the Citadel driving a wedge between Suvi and Silver.
IDK it's not totally coherent yet, but it did set off the gears in my brain.
Thinking about 5e evasion and its utterly bizarre consequences.
Take the Fire Breath of an adult red dragon:
"The dragon exhales fire in a 60-foot cone. Each creature in that area must make a DC 21 Dexterity saving throw, taking 63 (18d6) fire damage on a failed save, or half as much damage on a successful one."
Now, let's modify it slightly by removing that last part:
"The dragon exhales fire in a 60-foot cone. Each creature in that area must make a DC 21 Dexterity saving throw, taking 63 (18d6) fire damage on a failed save."
Which of these does more damage, on average, to a high-level monk/rogue (one with evasion)? If you said the former, congratulations, you made the reasonable choice. You'd also be wrong: the monk/rogue takes twice as much damage from the modified ability.
Anyway, it bothers me.
Just got the Master Sword. I've done 24 shrines (4 on GSI, 20 to get the second ring of stamina), plus three dungeons. Reaching the Light Dragon did take about half of my Zonai charges, though.
Welp. I finally caved and started Tears of the Kingdom. Haven't touched it since 100%'ing my first file a year ago.
spoilers for whatever the hell steel did at the end of episode 47
Long moments pass, the western sky is hell itself. You see, glimmering for a moment, a point of green light appear. Concentric circles, lined with runes, stretching some hundred and twenty feet in all directions begin to spin in the manner of a gyroscope of light and figures, arithmetic and language arcane around the figure of the Wizard Slain, who appears in the sky.
Lowering a staff of the leader of the Citadel's war mages, he carves a line into the heart of one of the shahoran, destroying one of the sorcerers below. Raising up his staff, he begins to abjure, protecting the war mages around him as best he can.
And the sun rises in the west. A sorcerer, so radiant as to blind you even some miles away, hangs in the air and extends a finger towards the Wizard Slain, beckoning him towards the light. And the Wizard Slain is unmade.
You look, and see, crowned in light and gold, a robe and cloak some forty feet in length, twisting nobly in the wind behind him - first one set of arms, a second, and a third, as Harmas Raunza, leader of House Raunza, appears, in visage over the battlefield.
As he appears, points of light begin teleporting and some hundred nobles of the House of Raunza appear on the battlefield, from across the wide world of Umora.
He points forward, towards Twelve Brooks. The dreadnoughts converge, and as he raises his hand, he opens a door in space. Hundreds of spirits, bound to the House of Raunza. The Bashaal - the spirits of those of his house that failed the trial of their ordeal to enter into sorcerous covenant with their noble lineage, who now bear the heads and wings of white eagles made of blinding light, wielding broadswords, doublehanded, curved at the end, fly forward, gushing onto the battlefield. A cheer goes up from the forces of Gaothmai. "For the Cauntaranacht! For Raunza!"
As the lord of House Raunza holds his hands wide, "It is here we make an end to their tower!"
A white cape, streaking through the sky from the Epiphany. A flash of steel, a glint of a sword.
A bubble forms around the leader of House Raunza, and a white cloaked woman with auburn hair, who hangs in the air before him.
Time slows. She twists her wrist, turning her sword ninety degrees to the right. All of the world is mapped out, like a map of the stars. Your own body is simply lines, and the names of your joints and blood vessels. She twists to the left, raising the sword up in front of her in guard position, vertical, matching her straight spine. All the world is rendered in black and white, as though drawn in charcoal on fresh paper. She levels it.
Straight out, floating in air, written in the Lingua Arcana, is simply her namecloak - "The Wizard Steel". And before her, the symbol of House Raunza. With her offhand, she touches that symbol, undoing his true name in front of her. She points, draws her sword back. The image fades. It never happened, it was just a dream. How could she have changed the nature of the world itself?
The point of her sword, at his heart. "You shouldn't have brought so many of your grandchildren, old man." Pushes the sword through his heart. Blood bursts like a wave from his back, killing not only him but each and every one of his children, grandchildren and great grandchildren on this battlefield, who fall like rain from the sky, their light extinguished.
The Sword of the Citadel hangs in the air as the leader of a Great House falls before her blade. The cheer from Gaothmai dies, as quickly as it was born.
The Wizard, The Witch and the Wild One, episode 47
(Worlds Beyond Number podcast)
I could write an essay on Ame’s witchiness and gender… the way she was abandoned for causing too much chaos and should “know better” at age five, how her natural self is something she should be afraid of and keep in check, the difference in personality between a seven year old Ame who doesn’t have to perform gender for anyone vs. an adult Ame who is trying to fill a role in the community and as a result is much more subdued and maternal when talking to the people of Toma, making an effort to “be kind” because any expression of rage was seen as dangerous, “she’s not a girl; she’s a witch!”, her knowing that she is different from her maternal mentor and feeling like she is failing at her responsibilities, her instincts and ways of thinking constantly being put into question by those around her, particularly Suvi who had never felt uncomfortable in the role she was born to fill.
(deep breath)
her veiled explanation of the coven of elders to Keen being “a council of women who recently decided whether I should remain a part of it” (even as she’s obfuscating she emphasizes being an outsider in a group of women), her feeling like an outsider in the binary world of humans vs. spirits (which Eioghorain this episode says is not as clear a binary as humans make it out to be), how often she is accused of being too brash, too impulsive, too much, too foolish, and you should not be this way.
anyway. I have a lot of feelings on this aspect of Ame’s character. for reasons.
There’s a lot going on in that little critter’s head right now.
I have brainrot about Zelda and Stardew and stuff
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