Help why did I immediately think Ray when I saw this-
(The full cover slapped tho)
Writing Advice For Fanfics or Novels
Hello, my dears! As requested by @ilay-snt I thought I’d share my writing process with you all! I’m going to split this post into two sections of general advice and then how I personally construct a story.
Disclaimer: I’m no professional by any means. I’m basing this solely off two creative writing classes I took in college and what I find to be personally helpful so if it doesn’t work for you, that’s totally fine! Everyone writes differently!
Write the story that you want to read. Not only will it keep you motivated to keep going but it frees you to try whatever you want without being worried how it will be received by others. As long as you’re happy with your work, that’s all that matters. Your audience will find you.
(Hello audience! *waves excitedly*)
This one might sound a little daunting, but it doesn’t need to be a lot or necessarily “everyday”. It’s just a way to consistently practice, to help you find your author voice, and create a habit.
Writing everyday could be a poem or a paragraph or a whole chapter! It’s whatever you choose to make it just as long as you get something down. It doesn’t necessarily even need to be good. You can always go back and edit, but if you only write when inspiration strikes, you might never sit down to do it in the first place. Practice finding your way through the words to get at what you want, rather than waiting for the words to come to you.
If you’re REALLY really stuck. Then might I suggest you-.
As a chronic second-guesser, I can’t tell you how helpful it is to have someone read your story and help structure the plot. I’ve had a lot of instances where something I’d been struggling with for days was resolved by getting coffee with a friend and having them look at it with new eyes.
Get yourself a beta reader or just someone who has good taste whose opinion you trust to help you work out problems. Two heads are often better than one!
A lot of people like to limit it to reading authors you love and looking at the way they create stories, which is very helpful, but don’t neglect other forms of storytelling like movies and TV shows or even videogames! Think about what you like from your favorite things and why you like them.
As an example, one of my favorite pieces of media is the Mass Effect Trilogy. Mostly because it subverts the narrative of the Lone Hero archetype present in other franchises like Halo and Assassins Creed. The protagonist Shepard relies on their teammates abilities and support throughout the game to complete missions and eventually save the universe. Similarly, I like stories where there’s a cast of interesting and diverse characters surrounding the main protagonist who are essential to the plot.
Go dig through your own favorites and figure out what kind of characters you like, tropes you enjoy, and overarching themes that speak to you. From these, you can draw inspiration for your own stories and figure out what you want to write.
Writing doesn’t happen in a vacuum! If you feel like your inspiration is running dry or you’re in the middle of a block, go out and do things you enjoy or, better yet, try new things!
Be fully present in the moment and look at the world around you as if for the first time, talk to people you run into, or draw from your friends/family for inspiration. There’s a whole world of possibility out there just waiting to be written down or reinterpreted. Don’t be afraid to take breaks and have fun! Writing should never become a chore!
Now that that’s out of the way, let’s dig into my own personal process:
When I have an idea for a story, I try to do a rough outline first of the big plot points: the beginning, the middle, and the end, then fill in as much as I can in between.
My chapter outlines are never very well defined up until I reach the point where I sit down to write. It’s only then I begin to flesh out what I want to do. I take everything from the previous chapter and what I know is coming up to shape what needs to happen in the moment. I work better with flexibility so I can wander off the path a little rather than rushing from point A to point B.
Character sheets are probably the most important part of my writing. I like to give my characters as much agency as possible and allow them to steer the story rather than the story steering them. Unfortunately, the only way to accomplish this is to know them inside and out.
Most of my character sheets start with the basics: what does this character want more than anything, what do they actually need, and what do they fear. From there, I can identify their goals for the story and for each chapter, their personality traits, their likes and dislikes, how they respond to conflict, etc.
When I’m writing, the character sheets are my own personal holy book. If I can’t make them move around the scene anymore, a quick look at that will normally get me back on track.
Normally, I have a goal in mind (or several) I want to reach. Whether it’s progressing the plot or just one character’s arc, I allow those goals to drive the action, then set the characters loose like rats in a maze.
Often, I try to think “what can go wrong here?” and then how that character would react to the set backs or interact with each other based on that.
In a few cases, the characters just do what they want and then entirely new scenes develop I didn’t plot out beforehand from following after that instinct.
On the whole, I allow the characters A LOT of free will to shape the story while holding up the basic structure for them to work within and I’ve found it really makes the story come to life.
Generally, everyone I’ve met who’s a writer has something to say and the story is the medium for that. The most important thing when I’m writing and I’m buried neck deep in the twists and turns of the plot is to not forget why exactly I’m writing it in the first place. So I have a little manifesto of sorts at the top of my outline, only a couple sentences at most, that strips the entire story down to the one central idea I’m trying to convey or an overarching theme.
For example, if I had to sum up the central idea of House in the Cerulean Sea by TJ Klune (Great book by the way, can’t recommend it enough) it’s that true family accepts you for who you are and can come from unexpected places. Also, it’s essential to stand up to unjust systems in defense of others.
I try to find my own my own theme like this to keep in sight for my story. So I don’t veer too far from the purpose of it.
As I mentioned earlier, there will be spoilers! You can skip this if want to experience the game for yourself. Also, feel free to correct me for any mistakes.
Part 2 ┃ Part 3 ┃ Part 4 ┃ Part 5 ┃ Part 6┃ Part 7 ┃ Part 8 Part 9 ┃Part 10┃ Part 11/Finale
The game starts off with Eddie and his brothers playing hide and seek in the cemetery. The brothers ask him why he doesn’t play hide and seek with them and he simply responds because he has the graves to take care of (what a hard worker he is!). One of the brothers tells him that maintenance is already over and Eddie is having none of it. To him graves come first.
After playful teasing and Eddie asking his brother who’s in the grave, the game takes us to our first save. For some reason it wouldn’t let me save the game, until I read the instructions that is (you have to copy the folder from the disc onto your desktop). The game at this point takes a more sinister/dark tone, the music is a bit creepy here with bird chirping in the background. Little brother tells Eddie that the girl in the grave is a child and that she’s very cute, about the same age as brother George (how many brothers does Eddie have?).
Then we are presented with choices (first decision making, folks). How do you want the grave to be? I chose small and wonderful since the girl is…well a child. Eddie seems to agree with my choice and is happy then proceeds to ask his brother why did the child die. Little brother tells him that she was found dead in the woods and probably fell off a cliff after chasing something, a cute animal maybe? She did love cute things after all according to him anyway.
Eddie and his family seem to be animal lovers and we are then presented with the second choice. He seems to want to decorate the gravestone in the shape of an animal. It gives you three options: Bear, Unicorn, and Wolf. I chose unicorn (don’t fight me on this, guys, it’s a little girl! xD)
They proceed to talk about what she was wearing. A dress with a heart decoration on it perhaps? But when her corpse was found, her whole body was covered in blood. Eddie says the burial dress is plain and he does not like her like that (Eddie why?!)
He wants to keep adding more to the grave. I think this is an option for the burial dress pattern. For this one I chose a flower. Eddie asks if that is too common/plain and little bro replies that it should be different (I went with the wrong answer.) The correct answer is the first option (a shooting star?) correct me if I’m wrong as I am a bit confused with this one.
And with that our unicorn gravestone is complete and little brother seems impressed and happy with it! Eddie replies that it is perfect for the little girl and hopes she will rest well in her new grave. I will end part 1 now. Eddie’s father will make an appearance in part 2.
An analysis of the funny lil gremlin:
Jevil is a pretty facinating character. He's gotten obviously overshadowed by characters like Spamton. Which is justified as Jevil played an admittedly insignificant role on the plot of chapter 1 and was more confined to his role as a "secret boss" than Spamton, who did play SOME role in the plot (even though he kinda barged into it) and had a much more fleshed out backstory than Jevil. Though the clown man does play a pretty important role in the bigger picture of the game by introducing the theme of freedom in characters other than Kris, and setting the predecent of future secret bosses exploring said themes of freedom.
Jevil's whole "I'm the only one free and everybody else is the one trapped" thing is kinda odd, but it starts to make sense when you really think about it. Gaster, or whoever it was that drove him to insanity most likely gave him some degree of knowledge of the nature of Deltarune. (Or at least a bit MORE knowledge, as even regular darkners seem to be a little aware that their world works on video game logic- ie. the tutorial puzzle guys- Lancer and his sign telling you not to take the darkfruit) This is a videogame. With main characters, npc's, and a set storyline everything is supposed to follow. Everybodies actions are dictated by the plot, the creators, (toby fox) and everything in this world isn't even for the darkners or the lightners. Everything is just for the convinience and enjoyment of some otherworldly being. (the player) Nobody can choose their own fate in this world. Nothing anybody does truly matters because the story will find SOME way to keep going. (take the weird route as a prime example of that)
This knowledge obviously broke Jevil, but his mind rationalized it in an extremely strange way. If nothing he does matters, than that means he could technically do anything. There are no consequences. At least to him. This is what he means by "being free." He is free from the limitations of society, responsibility, morality. This, of course, led to him doing whatever he did to get himself thrown into prison. A prison separated from even the ones in the normal basement.
Though, even faced with obvious consequences, Jevil was way too deep in his insanity. Being stuck in a prison alone defnitely didn't help his mental state either. That's part of what makes Jevil scary in my opinion. He's somebody with absolutely no restraints. He has absolutely nothing to lose and nothing to gain from fighting you. He just does it because he's desperate for SOMETHING to happen after probably years of being stuck and alone.
He represents the joker card (I mean it's pretty obvious, but is there anything actually confirming he's the joker card?) pretty well, with all that said. Obviously there's the whole thing of "being abandoned," as typically for most card games, (there are actually games that require the joker card) the joker is set aside without being used. And also to my knowledge, joker cards can be used for pretty much any purpose you want. They can replace a missing card on a deck, be used in magic tricks, be put in the bottom of the deck to prevent anybody from seeing the bottom card, or even be something like a "skip card," forcing a player to skip their turn. It's specifically because of their lack of functionality and adherence to the 4 suites of the deck that they are able to [I CAN DO ANYTHING!] I found that pretty cool.
I also find it interesting that Spamton seems to have the exact opposite mindset as Jevil. Jevil probably(?) didn't have to struggle too much to get his position as court Jester. Even before he went crazy, he most likely always was just a little goofball who just happened to get the attention of the king with his antics. In contrast, Spamton most defnitely struggled a lot to even keep himself afloat - Wondering why all the other addisons seem to be doing fine, when he was (probably) doing the exact same thing. (at least before gaster/the mysterious entity) He was most likely given the same knowledge the entity gave Jevil, and he absolutely hated it. He actively tried to fight against it, unlike Jevil who basically embraced the idea of a world where your choices don't matter and used it as an excuse to do whatever the hell he wants. Spamton didn't want to be confined to a story. This... game. He desperately wanted freedom, and he would do anything to get it. Even when he failed he would keep trying. After all, perseverence did let him become a big shot, even for a little while, so he just had to keep trying... right? Uhh... this wasn't supposed to be a Spamton analysis, but I just found that contrast cool.
All in all, Jevil and Spamton set a really interesting precedent for the future secret bosses and I'm excited to find out how toby fox handles the next one and how that boss will tie in to the whole freedom theme.
When violent characters are gentle and tender & when gentle characters are violent and unhinged
@marsupials-of-mars submitted:
I was planning to do maybe a fic and more doodles of this but now I'm busy with school so I might as well show what I did do!
Based on how the goldilocks fic seems to posit that Bill at his best is a silly professor who loves to teach his own way
Introducing Professor Locke!
Things about this idea:
-post redemption, however that will go. I'm calling it an AU because I imagine it is not your plan for what happens after lol, but currently canon-compliant.
-Bill is at first not very on board with the idea of working in the higher education system. It's a scam and it's dumb that they tell adult people how to think.
-He's eventually convinced to bless Backupsmore with his tutelage, on the grounds that they're less stuck up there, they seem to care about giving their students opportunities despite their backgrounds, and the kids there care about learning rather than going to college just because their parents said they should.
-Ford uses his academic connections to vouch for Bill even though he is very mysterious and has no academic records. This is another reason why they picked Backupsmore: i's a little more lax when presented with a shockingly smart mystery professor. Bill gets an interview and charms the pants off the university president.
-He teaches "astrophysics" in theory (that's the job description) but he ends up teaching a little bit of everything.
-He's one of those professors you either adore or despise. He's very loud, often outright mean, and if you're too shy to speak up in class he does not give a SHIT about you. You gotta want it!
-However, his class is notoriously easy. He thinks homework and tests are facist, but he's required to have a curriculum, so his "quizzes" are like a few true or false questions and then a short answer where he asks something he thinks would be funny or wants to hear about, like "what's the dumbest thing another student has said in class since the last test and why was it dumb" or "fashion advice: what's the coolest thing I wore this last week? Extra credit: draw something cooler I SHOULD wear."
-as a result, students who have completely unrelated majors will take his class. If they end up being interested, he deems them worthy. If they're just there to be lazy, he will bully them into dropping out.
-Mabel buys him stickers to put on people's tests when they pass, or to just hand out when they something he likes. He gets along most with the college kids who know how to appreciate a classic gold star.
-He really wanted a big pretty lecture hall, where his voice would echo and he could point at a big chalkboard. But all Backupsmore could provide was a cinderblock and linoleum basement classroom. The lights buzz very loudly and it smells musty. They have stools and folding tables. Bill finds he enjoys the more intimate environment where he can walk between the tables and also sneak up on people.
-He's broken multiple folding tables by trying to do the cool professor thing where you hop up onto your desk and cross your legs and talk all casual. He is able to do this on his own desk thankfully. It's aluminum.
-Ford gets a bit nervous if he did the right thing when bill tells his school stories at the dinner table, so he finds an excuse to accompany Bill to a campus event where he can meet some of his students.
-His fears are quickly assuaged when he sees how beloved Bill is and how well he gets along with the kids. When he eventually joins in on one of these conversations, one of the students asks if he's Sixer. The students are excited by this. Bill tries to shut them up, to partial success.
OK I guess I just ended up writing the fic more or less so enjoy I guess lol.
Aww, this is adorable! Thank you! (And the fact that you're imagining a future for Bill makes me so happy.) He's absolutely be the weirdest professor in the school and he'd ADORE having a crowd full of trusting impressional minds whose parents are paying him to change the way they think. Talk about playing to his strengths.
Your idea is so wholesome, meanwhile the moment I saw "Professor Bill" I went,
My nonexistent kingdom for some DYNAMICS VARIETY (aka me finally drawing something else for Aromantic Spectrum Awareness Week)
Do you guys want to see something dumb I made at 1AM last night
Keep reading
Current fixations: Noel the Mortal Fate, Angels of Death(My AoD obsession will never die)
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