Want to create a religion for your fictional world? Here are some references and resources!
General:
General Folklore
Various Folktales
Heroes
Weather Folklore
Trees in Mythology
Animals in Mythology
Birds in Mythology
Flowers in Mythology
Fruit in Mythology
Plants in Mythology
Folktales from Around the World
Africa:
Egyptian Mythology
African Mythology
More African Mythology
Egyptian Gods and Goddesses
The Gods of Africa
Even More African Mythology
West African Mythology
All About African Mythology
African Mythical Creatures
Gods and Goddesses
The Americas:
Aztec Mythology
Haitian Mythology
Inca Mythology
Maya Mythology
Native American Mythology
More Inca Mythology
More Native American Mythology
South American Mythical Creatures
North American Mythical Creatures
Aztec Gods and Goddesses
Asia:
Chinese Mythology
Hindu Mythology
Japanese Mythology
Korean Mythology
More Japanese Mythology
Chinese and Japanese Mythical Creatures
Indian Mythical Creatures
Chinese Gods and Goddesses
Hindu Gods and Goddesses
Korean Gods and Goddesses
Europe:
Basque Mythology
Celtic Mythology
Etruscan Mythology
Greek Mythology
Latvian Mythology
Norse Mythology
Roman Mythology
Arthurian Legends
Bestiary
Celtic Gods and Goddesses
Gods and Goddesses of the Celtic Lands
Finnish Mythology
Celtic Mythical Creatures
Gods and Goddesses
Middle East:
Islamic Mythology
Judaic Mythology
Mesopotamian Mythology
Persian Mythology
Middle Eastern Mythical Creatures
Oceania:
Aboriginal Mythology
Polynesian Mythology
More Polynesian Mythology
Mythology of the Polynesian Islands
Melanesian Mythology
Massive Polynesian Mythology Post
Maori Mythical Creatures
Hawaiian Gods and Goddesses
Hawaiian Goddesses
Gods and Goddesses
Creating a Fantasy Religion:
Creating Part 1
Creating Part 2
Creating Part 3
Creating Part 4
Fantasy Religion Design Guide
Using Religion in Fantasy
Religion in Fantasy
Creating Fantasy Worlds
Beliefs in Fantasy
Some superstitions:
Keep reading
“To love and be loved is to feel the sun from both sides.”
— David Viscott
The best advice really is to just write. Write badly - purple prose, stilted conversations, rambling descriptions. Don’t delete it, pass go, take your $200, save all your garbage in a big folder. Look at how much you’ve made - it doesn’t matter if it isn’t perfect, isn’t polished, it was practice. Every time you write you learn a little more, and find another piece of your voice.
“It takes two to make an accident.”
— F. Scott Fitzgerald
Tighten your sentences. Adjectives and Adverbs should be used only when necessary. Overusing descriptions is a red flag to agents and publishers of a novice writer. Go through your writing and circle all adjectives and adverbs and read it without them. If it works without them, then cut them.
“Here’s the thing: The book that will most change your life is the book you write.”
— Seth Godin
“Sometimes you’re 23 and standing in the kitchen of your house making breakfast and brewing coffee and listening to music that for some reason is really getting to your heart. You’re just standing there thinking about going to work and picking up your dry cleaning. And also more exciting things like books you’re reading and trips you plan on taking and relationships that are springing into existence. Or fading from your memory, which is far less exciting. And suddenly you just don’t feel at home in your skin or in your house and you just want home but ‘Mom’s’ probably wouldn’t feel like home anymore either. There used to be the comfort of a number in your phone and ears that listened everyday and arms that were never for anyone else. But just to calm you down when you started feeling trapped in a five-minute period where nostalgia is too much and thoughts of this person you are feel foreign. When you realize that you’ll never be this young again but this is the first time you’ve ever been this old. When you can’t remember how you got from sixteen to here and all the same feel like sixteen is just as much of a stranger to you now. The song is over. The coffee’s done. You’re going to breathe in and out. You’re going to be fine in about five minutes.”
— Kalyn RoseAnne
There’s a fool proof way to determine whether your characters has been developed enough or not. Ask yourself:
If your answer is:
“No, my story wouldn’t work, because this character is intertwined into the story to such an extent that if I were to remove them, the story is feels incomplete, and certain storylines won’t work.”
You’ve got yourself a well developed character.
If you can’t remove a character without causing inconsistencies to the plot, you’ve got a character that is dimensional enough to work on their own.
Hence, by removing said character, you’re removing a fundamental piece of the puzzle, which in turn forces certain storylines to be incomplete.
Let’s say, that you could easily remove a certain character from your story, without the risk of screwing with any current storylines. Let’s even go as far as saying that you could replace said character with another character, and it still wouldn’t make a difference to the story.
In a scenario like this, your character has not been developed enough to stand their own ground. If you can give your character’s storyline to another character, or simply replace them with another, without noticing a difference in your story, you need to go back to the drawing board.
Your character is not fleshed out enough. They don’t bring personality to your story, because their departure from it is not noticeable.
For a character to be dimensional, or developed properly, their loss needs to recognized, and if they’re not part of the narrative, the story should feel incomplete, because a fundamental piece of the puzzle is missing.
“Please be stronger than your past. The future may still give you a chance.”
— George Michael
“Before you ask why someone hates you, ask yourself why you even care.”
— Tiffany Alvord
I'm just a weird girl who likes to read about history, mythology and feminism.
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