It Is An Actual Crime That Ward Isn't Set In New York City. The Portrait Of The City Painted In Worm's

It is an actual crime that Ward isn't set in New York City. The portrait of the city painted in Worm's epilogue is genuinely an incredibly compelling setting. A city with depth. An ungovernable labyrinthine city spread over dozens of worlds, accessible only through portals created by humanity's saviour, with its central hub being the partially rebuilt ruins of the last sizeable outpost on Bet protected from the pollutants created by the destruction of Bet only by a thin forcefield. A city created by the final battle, and yet scared by it.

New York, in the process of being rebuilt.  Dust and ominous clouds were being held at bay by a thin forcefield, and the city stood in the center of a brilliant sunlight.  Where glass had broken and where oils had risen to the tops of city streets, things almost glittered.  A shining city.

Does Ward ever explain why they went from rebuilding New York on Earth-Bet to living in 'The City' on Earth Gimmel? Or does it just do that and leave us to wonder as to the answers?

My god, did Wildbow even re-read the epilogues before he wrote Ward? Like, I knew he didn't re-read Worm as a whole, because his characterizations of Amy in Ward are like, frozen in Arc 14 for most of the text but did he not even make the effort to at least re-read the last couple of chapters?

What the fuckberries? How is this the first I'm hearing, in all the complaints I've seen about Ward, and 'The City', that they were GODDAMN REBUILDING NEW YORK CITY after Golden Morning?

More Posts from Khepris-worst-soldier and Others

4 months ago

There really is basically no reason for Imp Vista friendship to happen in a world where Regent doesn't blow up but I really wish there was. Maybe in comedic less serious AU they can still be Best Friends because there really is something so engaging about a world where the Undersiders and Wards hate each other but are also forcing friendship through gritted teeth off the clock for the sake of Team Little Sisters

Imp invites Vista to one of Taylors block parties in hopes that exposure to raw villainous joy will turn Vista supervillain. Vista brings the Wards with her in hopes that exposure to good natured heroes with a system of ethics will make Aisha want to join the Wards. Everyone is out of costume and random adults try and solve the tension between what they perceive as two groups of teenagers having a spat over nothing. Lisa and Chris Win are forced to shake hands and apologize lest they set a bad example for the kids watching. They play Cornhole and Regent makes the Wards mess up every single throw. Emotionally charged game of Uno turned philosophical debate between Brian, Taylor and Dennis.

In conclusion I have a vision for a beautiful world of WardSiders frienemyship and it all boils down to this image

There Really Is Basically No Reason For Imp Vista Friendship To Happen In A World Where Regent Doesn't

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2 months ago

The interesting thing about Masumi is that for all that her condition is tragic, the story doesn't pull punches on the fact that she's also kind of a self-centered dick.

Shea a person with a continuous need for praise and positive emotions or millions, possibly everyone, dies.

And she chooses to go into art. She goes into a field with tons of competition and purely subjective results and is thereby bringing everyone else on earth, Including 4 of the most powerful people on earth, along for the stroke-my-ego ride.

And no one can tell her no, can tell her to back off, because that conversation might put her over the edge and turn her into a giant monster. She has a girlfriend who cannot break up with her because that would kill her.

It's a tragic situation to be in, it's sucky to know that everyone around you is taking reactions out of fear, but she very clearly isn't helping, and years of being treated that way have not helped.


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4 months ago

Zion Worm 🤝 The Queen Power Fantasy

Mysterious alien entities who decide the uk really just needs to fucking go


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3 months ago

i hope someone in this setting has time powers so 1970s magus can come and break 1999 magus' fucking jaw


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5 months ago

if worm happens after wildbow develops ward/weaverdice power sensibilities she never meets the undersiders. lung doesn't hear her stepping onto the gravel roof because his trigger only has like light thinker notes tbh. and he's already a brute/changer, blaster with mover notes, that's already a lot, we should trim down, we should trim this down. Really drive at the cocaine elements of his trigger


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2 weeks ago
Taylor The Survivor

Taylor the Survivor

This is a key moment for Taylor's character arc, helping her dad salvage what they can in the aftermath of the endbringer attack. The high school insecurities are just a memory and stepped fully into her role as a masked parahuman. She's growing into her potential, even as the line between Taylor and Skitter begin to merge in dangerous ways. Physically at ease and confident; I wanted to include the knife she wore but it didn't work with this pose.

That being said, I don't know why it struck such a visual chord with me. Emma seeing her old victim from the car was just a vivid scene to me, I knew I had to draw her.

3 months ago

The Power Cut contains more than your daily recommended dose of insightful character commentary

THE POWER CUT

THE POWER CUT

A fanzine about THE POWER FANTASY

Issue #1: "The Balancing Act" coming February 14, 2025!

The Power Cut is a collection of meta essays, illustrations, and jokes. The Power Cut contains mature content and spoilers for The Power Fantasy #1-5. The Power Cut will be available free online. The Power Cut is so excited to meet you!

Contributors:

@artbyblastweave

@idonttakethislightly

@jkjones21

@khepris-worst-soldier

@meserach

@rei-ismyname

@tazmuth

@the-joju-experience

Cover art by @tazmuth


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5 months ago

I love the Worm reboot; as a standalone work it’s simply brilliant, but as a reboot its overly reactive to fan criticism and fanon in a way that feels a bit mean.

Like, people didn’t like the Birdcage’s revolving door, so now it’s an inescapable super mega prison

Or how Wildbow didn’t like that people preferred Clockblocker over Golem (WB got so much hate mail after Taylor got with Golem) and so now people shipping Clockblocker with Taylor caused Clock’s career to nosedive

You think Scion is boring? Now he’s boring and evil. And everything with Amy and Vicky is obviously a reaction to a handful of (consensual) ship fics, most prominently Guts ‘n Glory, which were passed around back in the day.

What are your toughts about the 2011 edgy reboot of wildbow's characters?

First: I will let you know that i am a fan of Wilbow comics since i was 5 so i am kind of nostalgic for the 80s comics but with nearly 10 years since the end of the most important series from the reboot in 2013 with Worm i will ask you : What did you like and what did you dislike from the wildbow comics reboot? And from the pre-reboot comics?

Let me start:

From the reboots:

I loved: That they made Legend canonically gay (The tension he had with Hero in the old comics was CRAZY), that they transformed a recurrent background character with a funny hat into a plot point (Contessa) and Tattletale (They made a secondary villain into the best thing ever)

I hated: That they made Scion evil (Like really , he was boring but THIS) , Eidiolon beign the cause of the endbringers (Guy there were already a guy that did that , it was his whole thing . Why did you eliminate Fatuum and then made him into a clone) and the whole Amy with an incestous crush on Vicky (They ruined WBC's first family)

From the pre-reboot:

I loved: Taylor from teenage villain , to protectorate hero and her love triangle with golem and clockblocker , the Operation: NILBOG mini-series where we are told the origin story for Piggot and Coil and the whole Pact series (I'm a sucker for magic tales)

I hated: The revolving door prision birdcage , that they killed off hero to erase his relationship with legend and the weird clone saga.


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4 months ago

What to Watch at the End

I've been happy to run in to a couple pieces of media back-to-back over the last week or so- plenty of down time, since I have that bug that's going around. They make pretty interesting companion pieces to one another, actually. With the end of the world so close now, we're starting to get a bit more genuinely thoughtful art about the subject, stuff you really can't say until you have this kind of vantage point.

They are The Power Fantasy (written by Kieron Gillen), an early-days ongoing comic of the 'deconstructing superheroes' type, and Pantheon (created by Craig Silverstein), one of those direct-to-streaming shows that get no marketing and inevitably fade away quickly; this one's an adult cartoon with two eight-episode seasons, adapted from some Ken Liu short stories, with a complete and satisfying ending. I'll put in a cut from here; targeted spoilers won't occur, but I'll be talking about theme and subject matter as well as a few specific plot beats, so you won't be entirely fresh if you read on.

Pantheon is a solid, if wobbly, stab at singularity fiction, with more of a focus on uploaded intelligence than purely synthetic (though both come in to play). It's about two-thirds YA to start, declining to about one-fifth by the end. The Power Fantasy, by contrast, is an examination of superpowers through a geopolitical lens that compares them to nuclear states; I'm not as good a judge of comics over all (particularly unfinished comics), but this one seems very high quality to me.

The intersection of the Venn Diagram of these two shows is the problem of power, and in particular the challenges of a human race handing off the baton to the entities that supersede it. They're both willing to radically change the world in response to the emergence of new forces; none of them even try to 'add up to normal' or preserve the global status quo. Both reckon with megadeath events.

I'm a... fairly specific mix of values and ethical stances, so I'm well used to seeing (and enjoying!) art and media that advance moral conclusions I don't agree with on a deep level. I used to joke that Big Hero Six was the only big-budget movie of its decade that actually captured some of my real values without compromise. (I don't think it's quite that bad, actually, I was being dramatic, but it's pretty close.)

Pantheon was a really interesting watch before I figured out what it was doing, because it felt like it was constantly dancing on the edge of either being one of those rare stories, or of utterly countermanding it with annoying pablum. It wasn't really until the second or third episode that I figured out why- it's a Socratic dialogue, a narrative producing a kind of dialectical Singularity.

The show maintains a complex array of philosophies and points of view, and makes sure that all of them get about as fair a shake as it can. This means, if you're me, then certain characters are going to confidently assert some really annoying pro-death claims and even conspire to kill uploaded loved ones for transparently bad reasons. If you're not me, you'll find someone just as annoying from another direction, I'm sure of it. Everybody has an ally in this show, and everybody has an enemy, and every point of view both causes and solves critical problems for the world.

For example, the thing simply does not decide whether an uploaded person is 'the same as' the original or a copy without the original essence; when one man is uploaded, his daughter continues thinking of him as her dad, and his wife declares herself widowed, and both choices are given gravitas and dignity. He, himself, isn't sure.

This isn't something you see in fiction hardly at all- the last time I can think of was Terra Ignota, though this show lacks that story's gem-cut perfection. It's that beautiful kind of art where almost nobody is evil, and almost everything is broken. And something a little bit magical happens when you do this, even imperfectly, because the resulting narrative doesn't live in any single one of their moral universes; it emerges from all of them, complexly and much weirder than a single simplistic point of view would have it. And they have to commit to the bit, because the importance of dialogue is the core, actual theme and moral center of this show.

The part of rationalism I've always been least comfortable with has been its monomania, the desire to sculpt one perfect system and then subject all of reality to it. This becomes doomerism very quickly; in short order, rationalists notice 'out of the crooked timber of humanity, no straight thing was ever made', and then conclude that we're all very definitely going to die, once the singleton infinite-power system takes over, because it too will be flawed. (e.g. this joking-not-joking post by Big Yud.)

And don't get me wrong, I do take that concern seriously. I don't think I can conclusively, definitely convince myself that rationalism is wrong on this point, not to a degree of confidence that lets me ignore that risk. I don't at all begrudge the people devoting their entire professional lives to avoiding that outcome, even though I don't take it as given or even as particularly likely myself.

But it is precisely that monomania that is the central villain of this show, if it even has one. Breakdowns in dialogue, the assertion of unilateral control, conquering the world for its own good. The future, this show says, is multipolar, and we get there together or not at all.

That's a tremendously beautiful message, and a tremendously important one. I do wish it was more convincing.

The Power Fantasy works, quite hard, to build believably compassionate personalities into the fabric of its narrative. It doesn't take easy ways out, it doesn't give destroy-the-world levels of power to madmen or fools. Much like Pantheon, it gives voice to multiple, considered, and profoundly beautiful philosophies of life. Its protagonists have (sometimes quite serious) flaws, but only in the sense that some of the best among us have flaws; one of them is, more or less literally, an angel.

And that's why the slow, grinding story of slow, grinding doom is so effective and so powerful.

In a way that Pantheon does not, TPF reckons with the actual, specific analysis of escalation towards total destruction. Instead of elevating dialogue to the level of the sacred, it explores the actual limits and tendencies of that dialogue. It shows, again and again, how those good-faith negotiations are simply and tragically not quite good enough, with every new development dragging the world just an inch closer to the brink, making peace just a little bit more impossible. Those compassionate, wise superpowers are trapped in a nightmare that's slowly constricting around them, and they're compassionate and wise enough to know exactly what that means while remaining entirely unable to stop it.

It's most directly and obviously telling a story about the cold war, of course, not about artificial intelligence per se. The 'atomics' of TPF are just X-Men with the serial numbers filed off, and are therefore not constructed artifacts the way that uploaded and synthetic minds are; there's some nod to an 'superpowers arms race' in the AI sense of the term, but it's not a core theme. But these are still 'more than human' in important ways, with several of the characters qualifying directly as superintelligences in one way or another.

The story isn't complete (just getting started, really), so I don't want to speak too authoritatively about its theme or conclusions. But it's safe to say that the moral universe it lives in isn't a comfortable one. Echoing rationalists, the comic opens with an arresting line of dialogue: "The ethical thing to do, of course, would be to conquer the world."

In his excellent book Superintelligence, Nick Bostrom discusses multipolarity somewhat, and takes a rather dim view of it. He sees no hope for good outcomes that way, and argues that it will likely be extremely unstable. In other words, it has the ability to cloud the math, for a little while but it's ultimately just a transitional phase before we reach some kind of universal subordination to a single system.

The Power Fantasy describes such a situation, where six well-intentioned individuals are trying to share the world with one another, and shows beat-by-beat how they fail.

Pantheon cheats outrageously to make its optimism work- close relationships between just the right people, shackles on the superintelligences in just the right degree, lucky breaks at just the right time. It also has, I think, a rather more vague understanding of the principles at play (though it's delightfully faithful to the nerd culture in other ways; there's constant nods to Lain and Ghost in the Shell, including some genuinely funny sight gags, and I'm pretty sure one of the hacker characters is literally using the same brand of mouse as me).

TPF doesn't always show its work, lots of the story is told in fragments through flashbacks and nonlinear fragments. But what it shows, it shows precisely and without compromise or vagueness. It does what it can to stake you to the wall with iron spikes, no wiggle room, no flexibility.

But all the same, there's an odd problem, right? We survived the Cold War.

TPF would argue (I suspect) that we survived because the system collapsed to a singleton- the United States emerged as the sole superpower, with the Pax Americana reigning over the world undisputed for much of the last forty years. There were only two rivals, not six, and when one went, the game functionally ended.

In other words, to have a future, we need a Sovereign.

So let me go further back- the conspicuous tendency of biospheres to involve complex ecosystems with no 'dominant' organism. Sure, certain adaptations radiate quickly outward; sometimes killing and displacing much of what came before. But nature simply gives us no prior record of successful singletons emerging from competitive and dynamic environments, ever. Not even humans, not even if you count our collective species as one individual; we're making progress, but Malaria and other such diseases still prey on us, outside our control for now.

TPF would argue, I suspect, that there's a degree of power at which this stops being true- the power to annihilate the world outright, which has not yet been achieved but will be soon.

But that, I think, has not yet been shown to my satisfaction.

Obligate singleton outcomes are a far, far more novel claim than their proponents traditionally accept, and I think the burden of proof must be much higher than simply having a good argument for why it ought to be true. A model isn't enough; models are useful, not true. I'm hungry for evidence, and fictional evidence doesn't count.

It's an interesting problem, even with the consequences looming so profoundly across our collective horizon right now. TPF feels correct-as-in-precise, the way that economists and game theorists are precise. But economics and game theory are not inductive sciences; they are models, theories, arguments, deductions. They're not observations, and not to be trusted as empirical observations are trusted. Pantheon asserts again and again the power of dialogue and communication, trusts the multipolar world. And that's where my moral and analytical instincts lie too, at least to some degree. I concern myself with deep time, and deep time is endlessly, beautifully plural. But Pantheon doesn't have the rigor to back that up- this is hope, not deduction, and quite reckless in its way. Trying to implement dialectical approaches in anything like a formal system has led to colossal tragedy, again and again.

One narrative is ruthlessly rigorous and logically potent, but persistently unable to account for the real world as I've seen it. The other is vague, imprecise, overconfident, and utterly beautiful, and feels in a deep way like a continuation of the reality that I find all around me- but only feels. Both are challenging, in their way.

It's a bit scary, to be this uncertain about something this consequential. This is a question around which so much pivots- the answer to the Drake paradox, the nature of the world-to-come, the permanence of death. But I simply don't know.


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khepris-worst-soldier - Khepri's Worst Soldier
Khepri's Worst Soldier

Mostly a Worm (and The Power Fantasy) blog. Unironic Chicago Wards time jump defenderShe/her

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