So I've been looking at the "slay the monster" stuff and i think the stuff I've seen is neat i gotta ask. Has anyone thought about it where the goal ISN'T to slay the monster but to be a sacrificial maiden for the monster. A switching of places but not of roles.
I mainly ask this because i think it'd be very interesting to instead of the narrator painting the creature as something that deserves to be killed whose entire existence would be better off destroyed, it would be the narrator trying to show you how good it would be if you just let the monster devour you. You're a princess so obviously they wouldn't have sent you away if they COULD do something else. Look at how nice this cabin is, wouldn't it be lovely to rest here while doing a good thing. The monster while powerful and scary is gentle and will allow you to pass painlessly. Go on princess, step into the beast's maw and slip away into a deep slumber forever....
I do feel like the princess wouldn't be instigating the resets but the monster. I feel like it could play on the monster always wanting to desire something. The "cold" route (aka just doing what you're told with no hesitation) would be interesting. Imagine seeing a lady wordlessly step into your maw and allow herself to be devoured. While the stp cold route is vengeance of a killer i feel like it'd be the opposite. A curiosity the monster couldn't sate as it sat there after that odd event. They could feel time slowly pass now that they had an unanswerable question. Eventually becoming too much to bear so they die and it starts up again.
Anyways i mainly think it's interesting purely because the vibes of everything would be so different.
I always forget that a lot of creators have their narilamb ship have that harsh dip in trust when narinder wants to sacrifice the lamb. I love it, it's a great dynamic, especially if there's and up before, I just forget sometimes that would be a natural progression of those characters
I thought since the start of the game that it would end with the lamb dead, even before it was revealed. You're always called a vessel, so I honestly thought the conclusion would be fight or you get possessed and they take the cult in your body. so i figured the lamb thought the same and either wanted to die since they were all alone, or were planning to fight all along. Honestly, before i found out narinder was a cat, i thought he was a dog, like an Anubis type, and it was a big "wolf in sheep's clothing" metaphor >_>; I'm kind of disappointed that didn't happen, honestly.
because of that thought process i had while playing, I designed Ewen from the beginning to want to die. only agreeing to be alive to get revenge on for indignity they suffered for their execution. I eventually expanded on the how's and whys, but that was always the starting point. Their attachment to narinder, along with the self worth that comes from being needed (even as a tool) was the only thing that gave them a drive to keep living, and the only reason they refused to give up the crown. If u wanna get all narrative fancy, I try to tie that back around to when they rescue their siblings, despite the fact that they think they'll take narinder away from them. That's the point when their completely selfish need for them becomes less "I'm going to do whatever it costs to keep him here to make me happy" to "I'm going to do whatever it costs to make him happy, even if it might take him away from me" love. which, of course, is terrifying lol. and then brings it back around to "his selfish need to do whatever it costs to keep me with him has to make me acknowledge I am worth love and he won't leave me" in a double fucked up way.
what I find very interesting about the narrator's choice of reward - ie. an eternity of supposed bliss inside the cabin - is that while it seems on its surface just another instance of him projecting his desires onto you, it actually isn't. he himself probably thinks that he would desire an unchanging eternity like the one in the cabin, but...
when he is talking about his reasons for wanting to remove death from the world, his focus is almost entirely on connections to others. he talks about the greater good, having loved ones, wanting better for them. it's those connections that drive him to submit to death in the hope of defeating it. he is definitely selfish, but if he was totally selfish, he wouldn't have been able to do that. he believes his own death is a worthy sacrifice for the continued existence of his world. his vision of an ideal eternity, as he describes to you, is one where connections are endlessly and joyfully rediscovered.
in his ideal ending, you've killed off the only being you could ever meaningfully connect to. and this is one of the main reasons his plan dooms itself. who could bear the weight of an eternity alone? not him, certainly.
Paranoid’s design! Finally!
These explanations break down the more I do them, he’s like if wings were pajamas? That’s basically what his body is. And he’s got a big, poofy, feathery mane type deal going for him.
His design is also supposed to be sort of a call back to the old ones, with the owl like beak that kind of looked like a mask? Anyway I’m in love with him, little guy.
I didn’t make any other drawings of him so uh have these shitty unfinished Broken doodles without his priestly garbs on instead.
Please ignore how his hands and arms look like shit and don’t always layer over his body correctly, I was not feeling hands that day, couldn’t draw them for the life of me.
your condom breaks
you feel a lump on your breast
your friends are ignoring you
you’re stranded on an island
you got rejected by a crush
you get into a car accident
you got stung by a bee/wasp
you got fired from your job
you’re in an earthquake
your tattoo gets infected
your house is on fire
you’re lost in the woods
you get arrested abroad
you get robbed
your partner cheated on you
you’re on a ship that’s sinking
you fall into ice
you’re stuck in an elevator
you hit a deer with your car
you have food poisoning
your pet passed away
you fall off of a horse
you or your friend has alcohol poisoning
you have toxic shock syndrome
your house has a gas leak
okay .... yeah i kind of get it now .....
humanoid design by @remaking-machine
who is this weird angel 🤨🤨
Headcanon that TLQ speaks without a voice.
Like, what he says and how he says it is very much audible. His words, his tone, what he emphasizes and how much he emphasizes them. Even some of the normal qualities of how voices work are still there, like how it’s harder to make out what he’s saying if he’s behind a wall or far away.
But the voice itself just…isn’t there? No cadence, no pitch, everything that determines what a voice sounds like is missing.
It’s like…text that your brain registers directly as words. Dialogue from a character in a visual novel who hasn’t been granted a voice.
Every day, Hatchlings interpretation of these guys makes me ever fonder of them <3