Marika Had Grey/ashen Hair In Her Past?

Marika had grey/ashen hair in her past?

So, I was taking a closer look at Marika's cut braid,

Marika Had Grey/ashen Hair In Her Past?

JUST like I was suspecting, her golden hair is not actually her color, but something she gained! You can see it is actually grey hair "painted" with gold, especially at the ends!

Marika Had Grey/ashen Hair In Her Past?

^ ( x ) The Shamans in Jars do have grey hair, too, despite what seems like a young age! I also was seeing something like looked a speck of gold hair in Jar Innards, but again, I looked closer, and I don't know anymore...

Marika Had Grey/ashen Hair In Her Past?
Marika Had Grey/ashen Hair In Her Past?

It is... something golden, but not hair? Maybe? Instead of hair, maybe this could be a thread of gold, something connected with the threads she pulls out in the second DLC trailer:

Marika Had Grey/ashen Hair In Her Past?

Both Grandam and the Hornsent NPC we interact with mention "Marika's betrayal", suggesting some sort of long planning and social games on her end in order to claim whatever power from the Divine Gates she claimed to have her Erdtree and then go with the Crusade at them! I will link a post from @val-of-the-north here ( x ) delving more into it, but yeah..

Seems like the Hornsent had no idea what hit them, and Marika stole some sort of golden threads naturally being an essence of people who were born in Shadow Realm... Or maybe, the gold thread found in jars IS the product of failed "ascension", since shamans (and not only they) were stuffed into jars TO become holy from how Hornsent saw it? :^) fun stuff.. So, Marika claimed that gold to herself when she became a God, painting her hair permanently this way now!

___________

This is more headcanonish, but additional support for this might be an idea that Dominula are descendants / close culture to Marika's Shamans! Hear me out:

Marika Had Grey/ashen Hair In Her Past?

This is a new item found in the Shadow Realm, and.. not only it is called festive, not only it uses bone shards to be made and Celebrants have many bone shards on hands, but also the feature of creating runes (!) on landing attack is a trademark feature of all weapons of the Celebrants!

Marika Had Grey/ashen Hair In Her Past?
Marika Had Grey/ashen Hair In Her Past?

(etc etc...)

Additionally, the celebrants seems to have copied Marika's trademark hairstyle (2 braids and the third one cut), as well as her specific iteration of Erdtree incantation:

Marika Had Grey/ashen Hair In Her Past?
Marika Had Grey/ashen Hair In Her Past?

But as for the grey hair, they're all just old, right....? WRONG!!!!!!!

Marika Had Grey/ashen Hair In Her Past?

They might be not necessarily all old! Instead, they might be shriveled up because of a long time alive, kind of like the wandering nobles that left the Leyendell after the Shattering! It is implied that they are not able to die from old age, even though they all look very """old""" at the first glance:

Marika Had Grey/ashen Hair In Her Past?
Marika Had Grey/ashen Hair In Her Past?
Marika Had Grey/ashen Hair In Her Past?

So, age of the Celebrants is a non-factor, as they are not old, they are undead! It seems to be the fate of the most Golden Order - affiliated people, after Marika disappeared and thus no one could die normally anymore!

However, copying hairstyle, doing the runes thing, copying her version of the Erdtree sigil, and even sharing the blue clothing with golden embrodery like her/Radagon and Godwyn all might point towards cultural proximity! Maybe they are descendants of the Shamans that were not slaughtered in the village (evacuated in time, lived in another place than the village and then were taken, etc)! So, them having grey hair even as 'young maids' could just be this genetic!

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because someone already make pizza tower indo (peppino being a martabak maker) i decided to make peppino making fried rice

still wanna change some stuff (especially for fake peppino, but the other concept prob gonna stay)

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Iwane Be Blessing Us With A Bunch Of Pokemon Villains Today. Here's The Pics He's Uploaded Of Our Boi,
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Iwane Be Blessing Us With A Bunch Of Pokemon Villains Today. Here's The Pics He's Uploaded Of Our Boi,
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Wowww It's My First Post In Tumbler!!

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Nice to meet you!

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So if I write the sentence wrong, please tell me to fix it. I hope my english skills get better.

My survice to you!

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was it worth it was it worth it was it worth it...?

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4 months ago

Taco night

(alt: Video render of Isoxys minor, Middle cambrian bivalved arthropods shown here in orange with a dark aquarium background

Isoxys has a taco shaped carapace enveloping it's entire body like a copepod, the open part of the 'taco' pointing down, its segmented body is completely hidden inside the 'taco' with tiny swimming legs reminiscent of those found in Triops, barely visible poking out of it. and two front appendages that look somewhat like an anomalocaris' claws but pointing up although they are not closely related to anomalocaris. It also has two eyes visible on the front, poking out of the carapace

Tl;Dr a swimming taco with segmented 'tusks' on the front and shrimp like legs poking out the bottom.

The video depicts them flitting around the aquarium from a close-up view with a short focus distance since they are typically only 1 cm long)

6 months ago

If this was a game, I think a fun gameplay mechanic would be like a friendship meter. The friendship meter is affected by how you interacted with others. And if you have a higher friendship meter with people, they'd be more willing to help you. For example, companions with higher friendship do more damage when pomni takes them with her. Or another example is because ragathas kinda like the shopkeeper if she has a higher friendship her prices will be cheaper but if her friendship level is low they'll be really expensive. You can raise the friendship meter by going on side quests with the others or using positive dialog, and negative dialog makes the meter go down. Idk I just thought that it might be fun.

I like this idea. And you know what, FUCK IT.

AN AU OF AN AU!!!!!!! WHICH IS ALSO CANON-DIVERGENT FROM THE HARLEQUIN AU LMAO I TRULY AM AMAZING /j

THE AMAZING DIGITAL SOULS-LIKE!

If This Was A Game, I Think A Fun Gameplay Mechanic Would Be Like A Friendship Meter. The Friendship

I CAN"T seem to avoid the concept of "What if the Harlequin AU was a game instead", THE UNIVERSE KEEPS PUSHING IT TO MY FACE LIKE MY YOUNGER SIBLINGS WHEN THEY SEE A COLORFUL THUMBNAIL sighs....... back to my Shadow of the Colossus boss osts bullshit..... (affectionate)

The Amazing Digital Souls-like is a Non-canon compliant Alternate Universe (that's also a game rather than an actual fantasy world) of the Harlequin AU, where a stylized souls-like VR game called "The Marvelous Mechanical Harlequin" came out at some point during the rise of souls-like gaming.

If This Was A Game, I Think A Fun Gameplay Mechanic Would Be Like A Friendship Meter. The Friendship

Waking up in a well-lit main lounge of a manor, the new, amnesiac Harlequin player is met by "Bubble", a Butler Blimp, and "Caine" The Puppetmaster (whom is VERY VERY LOUD btw), claiming to be the only one who can "help her" in her current predicament.

As to be expected, she's very much on the verge of a mental breakdown, barely keeping it together while attempting to make sense of the world around her. (seriously, who thought pitching this game who sucks people inside of it to the public was a good idea??)

The Puppetmaster then proceeds to infodump everything the Harlequin player should know:

That this is a souls-like game;

she is a Harlequin Puppet in the middle of a TERRIFYING ROBOT apocalypse!!!!!!!!!!!!!! SCARYYYYY!!!!!!!!!!!!!!

and that she has to go on a boss-rush type of playthrough IF she EVER wanted to have a chance at getting out!

He'll also be the game's official guide, to which the player is having trouble digesting all this information (not surprising at all.)

When asked what's her name, she can't remember and begins crying onto the floor again (lmao skill issue). The Puppetmaster then picks one at the top of his head; "Pomni", which she reluctantly takes because it's better than having nothing.

From there on out, Pomni undergoes through a series of hardships as she dies (in a video game!!!!!!!!!!!!! MIND YOU, SHE DOES NOT DIE IN REAL LIFE!!!!) over and over again, attempting to defeat various bosses, who are the NPCs. She gains more and more confidence in the battles, but she's still quite the nervous wreck otherwise.

But hey, at least she's getting quite close to Caine, right? He's so nice, and sweet, and very caring of her, careful to reassure her that she's doing a great job with the tasks. There's also a deja vu in her head that's telling her this is somehow familiar, and his presence is a comfort to her.

Surely, everything's all fine and dandy, right?

... right?

If This Was A Game, I Think A Fun Gameplay Mechanic Would Be Like A Friendship Meter. The Friendship

Little did this Harlequin know, there is a DARK secret to all this.

And that is the fact that the late bosses aren't just regular boss AIs, they're OTHER PLAYERS trapped in a boss's body, for some goddamn reason. She finds this out when she accidentally does a good chunk of damage to a boss's heart, making them able to speak to her for a bit before going back to being hostile.

With that in mind, Pomni has to DELIBERATELY hit their very durable hearts, if she wants them to be reform as normal players as the hearts imprisoned the ACTUAL avatars of the players.

The Puppetmaster is taken aback, but seems to let Pomni do her way reluctantly.

Once they are freed however, they become Pomni's allies, but they seem... unnerved by the Puppetmaster and tend to avoid him. Every time Pomni asks them why, they're just quiet and looking away. Otherwise, they seem to be grateful and helpful to Pomni about anything else.

This of course, raises Pomni's suspicions of the game's advisor, but she still needs to comply with the rules of this world and thus, has to keep throwing herself to the wolves over and over again.

By the time Pomni frees the Maddened Princess of the Theater, The Puppetmaster declares her ready to face with THE FINAL BIG BAD HIMSELF, The Patriarch of Puppets, an "evil entity who transformed everyone into horrible Puppet monsters". Everyone scoffs silently.

Pomni, according to him, must defeat the Patriarch as the final step to video game freedom.

But by the time Pomni arrives to the final arena, The Patriarch attempts to have a conversation, and seems to be struggling with himself.

If This Was A Game, I Think A Fun Gameplay Mechanic Would Be Like A Friendship Meter. The Friendship

The Patriarch explains that his boss body contains "Able", someone who was close to Pomni in real life, who entered in the hopes of making his brother leave the confines of the game. He was able to remember details due to his admin access. Caine only agreed to leave IF he was capable of defeating all the bosses without using his admin abilities, "just like old times".

It was only until his late game run when he figured out (after a heated argument) that the original AI gamemaster, the very heart piece on Caine's chest, took over Caine and was making him act like a manipulative monster. When he tried to pry the heart piece away, he got sealed in the Patriarch's body as punishment.

The Puppetmaster may be unable to revoke his admin access, but it can be sealed off.

Able's been stuck ever since, but still secretly had a bit of access to the game codes if he did it on the low, an oversight by The Puppetmaster, and thus, managed to gain some semblance of control over the Patriarch's otherwise very hostile and bloodthirsty AI just in time for him to talk to Pomni.

The Puppetmaster denies these accusations, and advises Pomni not to believe the boss's manipulative words.

Pomni now has two choices.

>Kill The Patriarch of Puppets, or >face The Puppetmaster.

"Kill the Patriarch of Puppets" ending:

if Pomni decided to not believe Able, he loses his control over The Patriarch and the final boss fight begins. Once Pomni is victorious, The Puppetmaster then congratulates Pomni, but reveals a secret: That there was never an exit.

Pomni simply passed the final test, and now, she's ready to become a boss herself. Try as she might, she cannot escape this and she becomes "The Mechanical Jester of the Circus", the new final boss of the game. All her movesets are reconfigured to become the boss' attacks.

Able resets to normal, now forever trapped to be The Patriarch as The Puppetmaster corrects the previous oversight. The others are reset to become bosses again.

A new player joins, unaware of the horrors that awaits them.

If This Was A Game, I Think A Fun Gameplay Mechanic Would Be Like A Friendship Meter. The Friendship

Sad ending :((( How very tragic....

"Face the Puppetmaster" ending:

If This Was A Game, I Think A Fun Gameplay Mechanic Would Be Like A Friendship Meter. The Friendship

if Pomni decided to believe Able, a boss fight still ensues but this time, The Patriarch of Puppets is only the Penultimate boss instead of the final stretch. Pomni frees Able, who reforms into his original 'card deck' avatar and regains administrative access to the game.

The Puppetmaster accuses Pomni of breaking his heart and breaking game rules, and thus, has to battle with him IN ONE GO. There is no more reset button for her.

But Able comes in clutch and ensures her that HE will be the one to make sure Pomni can come back as many times as possible to finish the fight and free Caine.

Once Pomni is victorious, The gamemaster heart piece breaks, and Caine is knocked out. All the blocked out memories return to the players.

If This Was A Game, I Think A Fun Gameplay Mechanic Would Be Like A Friendship Meter. The Friendship

(Able's design belongs to sm-baby btw!!!!)

Apparently, the VR game was revolutionary. Players could physically enter the world and be immersed in the game's astounding graphics, creative boss rushes and open world exploration aspect. It did VERY well initially, but not well enough to stand the test of time.

Player numbers eventually dissipated when the brothers moved on to greener pastures (so the game didn't have updates), and the AI gamemaster was heartbroken for essentially being abandoned. As a result, any new players that entered the game could not escape, simply because they all forgot they had access to the menu from the very beginning. lmfao

When Caine rediscovered the game and wanted to replay it for old time's sake, the same fate befell him. The gamemaster recognized one of his creators, and took over his entirety, becoming The Puppetmaster.

Able followed suit, wanting to let Caine out but he was sealed into the Patriarch's body before he could succeed.

Pomni, who's actual name is "Penelope", was Caine's significant other in real life and got worried that Caine wasn't responding to her calls while she was on a business trip. She tried contacting Able, no response either.

When she finally arrived to their apartment, The Marvelous Mechanical Harlequin game was on, and recognizing it to be the brothers' old souls-like game, she put on the headset. And from there on out, the story begins.

The other players are able to forgive Caine's actions, and not pass lawsuits once they are able to go back to the real world. Now, with the gamemaster gone, the game has become somewhat active again, though this time, it was the others (and additional new people) hopping in back into the game just to hang out and maybe do some DLC boss rushes implemented by the brothers.

It's pretty epic, y'all. Happy ending yippie!!!!!!!!!

Now if you'll all excuse me... OWIEEEEEEEEEEEEE MY ARM AAAAAAAAAAAAAAAAAAAAAAAAA-

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looserpent - Give me millipedes.
Give me millipedes.

She/Her. Javanese. Does not know what she is doing, despite what's written above. Pokemon, Drakengard, Nier, Kirby, Professor Layton, Made In Abyss. Pokemon Showdown: Mangosteen 290708. Voted for Ganjar-Mahfud.

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