Magic - change wrought through unnatural means
Most fantasy can be placed along a spectrum where there are 3 main points: soft magic at one end, hard magic at the other, and a middle ground between the two.
Magic that is not well-defined for the reader.
Generally, we don’t understand where the magic comes from, who can use it, or what its limitations are.
Readers can see this type of magic being used.
But they can never anticipate when magic will be used in the plot because they can’t begin to guess how it works.
You can’t break a rule if the rules don’t exist!
Most stories that feature this system will have the magic users be secondary characters, allowing them to avoid explaining exactly how the magic works.
It’s also argued that without knowing everything about the magic, it tends to hold more wonder and excitement for readers.
Has very rigid boundaries.
Readers know where the magic comes from, how it’s used, who uses it, and what its boundaries and limitations are.
We know the limitations of the characters and can understand why they can’t simply magic themselves out of any particular challenge.
Stories with hard magic systems do not need to avoid the main character being a magic-wielder, as they have the capacity to explain to the reader what is going on.
A lot of writers this system because it gives them very explicit guidelines to follow in their plot and creates some more satisfying pay-offs for readers.
The meeting point between the soft and hard systems.
We might understand a bit about the way the magic works, but not all our questions are answered.
While most of the content adheres to rules, these rules aren’t fully explored.
This system relies on the reader’s suspension of disbelief.
The main character can be a magic-wielder or not, and it’s up to the writer to determine when magic will be used in terms of plot.
You can and should use these guiding principles to build your magic system. Remember that you don’t have to choose one or the other. Your system can draw from aspects of both. Just stay aware of the weaknesses of the path you choose, and ensure you utilize its strengths.
You are going to use magic to solve problems
Your audience is accustomed to the tropes of hard magic
You are okay with jumping through hoops to expand your system
Your magic doesn’t convey a theme
You want to convey a theme through magic
You want to create a sense of wonder
You want the ability to expand easily
You want to be accessible to a broader audience
Your magic won’t regularly be used to solve problems
Like most writing processes, there isn’t really a correct place to begin designing a magic system. A common, and efficient, place to start, however, is by choosing what type of magic system(s) you wish to employ, such as:
Nature-based magic: water, earth, fire, air, and everything in between
Divination magic: see beyond sight and peer through time and space
Conjuring magic: move objects through space over any distance
Psychic magic: master the world of the mind
Life and death magic: tap into the very forces of life, death, and un-death with this surprisingly versatile collection
Animal- or creature-exclusive magic: some creatures just do it better
Magitech systems: the blurring lines of sorcery and science give magic a next-gen, high-tech flair
Eclectic magic: it doesn’t have to be “real” magic to have a real effect
Uncommon magic systems: the unsung heroes of fantasy magic
How to create your own magic system using the AALC (Appearance, Abilities, Limits & Cost) Method
What the magic looks like
Makes the world feel more exotic
Can cause problems for characters but cannot solve them
Usually tied to a character arc
What the magic does
Points calculated based on magical effect, range, number of people affected, and duration
Characters have a finite amount of fuel (mana) to use abilities
More powerful abilities require more fuel
The fuel does not have to be overt for the audience to understand
If points not overt, cannot solve conflicts unless a cost system is added
Unlimited uses of magical abilities
Abilities stratified in codified levels defined by their limits
The more the levels' abilities and limits are known by the audience, the more they can be used to solve conflicts
Focused on clever uses of abilities against stronger foes
Cost system can be added to enhance dramatic moments
Costs must be greater than or equal to abilities to make them dramatically satisfying
Costs can include time, exhaustion, materials, sanity, morality, etc.
Adds dilemma to magic by forcing characters to make choices
The greater the character's sacrifice, the more audience satisfaction at conflict resolution
Each system builds on the previous ones, so that Cost Systems use all four, while Point Systems only care about Abilities and Appearance.
Multiple systems can exist within the same story, and systems can harden over the course of the story.
The Force, for instance, has been a Soft, Point, Level, and Cost System depending on who wrote it at the time.
Window Dressing - magic for secondary characters; can instigate conflict but cannot solve it; e.g., Gandalf
Soft Villain - No explanation or upper limits needed; makes villains more powerful to make heroes greater underdogs; e.g., The Emperor
Chosen One - Unknown power keeps hero safe throughout story; can be considered plot armor unless earned through character arc
Sort Hero Incomplete - Curse or positive ability the character cannot control; hero still learning limits of ability at story's end; powers and arc continued in next adventure
Soft Hero Complete - Hero embraces ability to complete arc and solve main conflict; magic must become harder in subsequent adventures
Points Opaque - Non-explicit reservoir of energy fuels powers; cannot solve main problems without cost option because characters finding hidden energy reserve feels like deus ex machina
Points Hard - Both abiliites and points system must be explicit like in video games; becomes about resource management; easy to understand but takes sense of wonder out of magic
Soft Level Static - Unchanging power without upper limits; cannot solve conflicts because feels repetitive; power must be used cleverly; e.g., Wolverine's healing factor
Soft Level Advancing - Increased powers or new powers with unknown limits; cannot solve conflicts unless tied to a character arc like Soft Hero Complete, at which point "unlocks" new abilities
Hard Level Static - Unchanging abilities with clear-cut limits; can solve conflicts so long as setup is properly seeded, usually resulting in sacrifice; e.g., Genie
Hard Level Advancing - Well-established abilities with limits; can solve conflicts based upon clever uses of abilities, usually against stronger foes; e.g., Airbender
Static Cost - Well-established cost remains consistent for each use of ability; can solve conflicts since based on personal sacrifice
Cost Fluctuating - Costs change based upon dramatic need; costs must be greater than or equal to ability; possible costs include lost time, money, sanity, health, memory, life, morality, etc.
Sources: 1 2 3 4 5 6 Writing Notes: Magic System ⚜ Fictional Items; Poisons ⚜ Fantasy
breaking news… local bird comes back to life and is NOT happy…
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what if we took the kid from this post …
AND GAVE HIM THE BACKGROUND/PERSONALITY OF THIS POST
AND MAYBE WE CALL HIM GREG OR SOMETHING.
Ending 3. ☹️
Everyone: Happy birthday, Tim!!
Tim: what?? Holy shit i forgot it was my birthday!
Jason: yup and you’re 18 so you know what that means
Dick: jason no
Jason: i got you a pack of cigarettes for your birthday gift!
Tim: uhh, thanks but… i don’t really plan on taking up that habit
Jason: wow golly gee. That’s a real shame right there. Huh guess i have no choice but to enjoy these myself. Welp it’s the thought that counts right timbo
Tim: yeahh, thanks Jason…
Steph: anyyyway, i got a cake, your favorite!
Dick: no, gifts first!
Damian: indeed. Opening presents should be top priority.
Duke: I’m hungry and there are a lot of presents so I vote cake!
Cass: …cake would be… nice
Alfred: might we let master Tim decide? It is his special day after all
Bruce: Tim, cake or gifts first?
Tim: cake!!!
[Rolls out cake]
Tim: wow Alfred it looks great! But… and I’m not complaining it’s just… it says I’m 17
Alfred: ? Indeed you are master Tim
Tim: uhh, this is my 18th birthday. We already established that
Damian: -tt- what are you on about, Drake? Just blow out the candles
Tim: but… [sees the banner above that now reads happy “17th birthday” instead of “18th” birthday]
Tim: but… but…
Dick: r u feeling okay, Tim?
Tim: jason u know I’m 18 now right? You literally just tried to give me cigarettes for my birthday?
Dick: jason you did what??
Jason: i didn’t I swear! I got him a pair of socks, white and plain like him. Although thanks, Replacement, now i know what you want for next year i guess
Steph: tim… you’re 17…
Tim: no I’m not! Here I’ll get my drivers license… [looks at license]
Tim: but this says I was born in… no i was born a year earlier than this! Guys something is really wrong!
Duke: dude ur really starting to freak us out
Bruce: tim… i assure you that today is your 17th birthday
Tim: … today is my 17th birthday? Is… that can’t be… is today really my 17th?
Dick: yeah and congrats on turning 17, Tim! You’re finally a dancing queen!!
Duke: just think next year you’ll be an adult!
Tim: ha… yeah… next year… it’s just… i feel like I’ve heard that before
Tim: ha, must be tired. Oh well! [Blows out candles] happy 17th birthday for me, I guess
arranged marriage daminette but instead of being lovey dovey they're just chill about it but they never tell anyone
like one day mari goes "oh my husband likes this shade of green" and adrien's like "ur husband??? you're married??" and mari doesn't even bat an eyelash, "yeah i got kidnapped by assassins and was forced into a magical blood-bound marriage contract with their heir. we meet like a few times a year to clobber each other with swords and sewing needles. pretty fun."
meanwhile, the batfam can't figure out if damian's joking about his wife or not because there is no way he made it all up just to mess with them
also dami would just randomly go "i miss my wife"
"YOUR WHAT-"
Masterlist
Chapter 1: the assassin and his servant | AO3
CW: Suicide, blood, injury, referenced childhood trauma, mild violence
It is no surprise that the League of Assassins has its own fair share of enemies at its tail. Yet recently, there has been an onslaught of attacks, prompting its members to switch between the network of bases—its young heir is no exception. The third base to house Damian sits between two frosted peaks towering over a Tibetan village, first founded by the demon's daughter herself. Though the instigator of the attacks is unknown, it seems that the abilities of the opposing group is nearly on par with the trained assassins. Damian has scoffed at this piece of information; no one stands at the same level as the League.
Unfortunately, Damian has been kept away from the frontlines under Talia's strict instructions despite his insistence to fight. Knowing his status, Damian begrudgingly complied to escape and hide. Even if the food is cold and the night wind sometimes sneaks in to bite his bones, he sits still to wait for news announcing that it's safe to return to the main base.
He sits up on his creaky bed. The ends of the sheets are fraying, and the floors are ice cold, with the gray and brown meshing into a drabby color. The only semblance of a decoration is his twin katanas leaning off the side of his bed frame. It's a far cry from the home he knows, though his routine is mostly unchanged: training from dawn to dusk. But he can tell this day is different. From the commotion happening outside the room and the lingering tension in the air, Damian deduces that another attack is on the way.
Finally, his thoughts are confirmed when he hears the door open. "Master Damian?"
He has his back turned to her, his servant, but he can already picture out her presence. An unsteady stance dwarfed in a thick coat, calloused hands wrapped in fingerless gloves, cheeks that have lost a tad bit of their rosiness nowadays, and hair pushed back into twin braids. A child just like him, but raised an assassin nonetheless. "Lady Talia wishes for you to be relocated again. We will use the back tunnel and rendezvous with our guides halfway down the mountains. They will escort us to out—"
"Where are we relocating to?"
". . . I don't know, Master."
She swiftly moves to the side to pack his things. Damian picks up his weapons, biting back the habitual click of his tongue. He's sick of the cycle, feeling like a coward running away endlessly. "And why can't we hold them off?"
"We do not have enough people. Between guarding the Demon Head and the Pits, and covering all bases . . . The enemies have become too much to handle." Marie ties together the strings of the backpack, before strapping a rolled-up sleeping bag on top.
"If our assassins are competent enough, we would not be struggling ," Damian hisses.
The servant doesn't reply, but he catches the twitch of her upper lip. Like him, Marie has been forbidden from fighting the enemies, but she has been helping with the supplies and cleaning, apart from assisting him in training. She should know how weak the League has become.
"We will leave in five minutes," she says, offering his coat to him.
"What if I don't want to leave?"
"I am sorry, Master, but Lady Talia said—"
"Nevermind what Mother said. I can do it. I can fight."
Marie's expression changes just a little, and her hand reaches up to clutch her sleeve. He knows that even though she serves under him, she mostly answers to his mother. And defying Talia had greater consequences. It is not the first time Damian has wanted to go against higher orders; Marie has often eased him into not breaking the rules.
"I think it is better for you to reserve your energy for training, Master. Let the rest of us worry about the enemies."
"Tt. Grandfather should do something about this."
When Marie finally persuades him, they venture out to the winding halls. She navigates expertly, avoiding the rings of the gunshots and clashing of swords. Damian knows that they are near the exit when he feels the chilling gust of wind. The rocky snow-topped terrain welcomes them outside—there is only white and gray for miles that everything looks like a lifeless desert. Damian blinks against the sunlight, puffs of fogged breath floating along his vision. In the snowy landscape, Marie looks even paler, as if her skin has become translucent.
The swords on Damian's back feel heavier too. He has found that fighting in the cold is more troublesome—his joints are hardened, and the blood rushes out of his limbs. The stiffness of his muscles limit his movement and the thin air makes it difficult to breathe. Their escape party is too vulnerable, and if they were to encounter a hostile group, he will have to make the kill quick.
He glances at Marie every now and then. Her skills are average, and she looks smaller when bundled up. He doesn't miss the way she favors one foot when she trudges in the snow. Though she has been mentored by Talia, she is not like his mother, nor like the other women he is familiar with, like Nyssa or Lady Shiva. She's practically dead weight for Damian. An easy target.
He doesn't remember when she first started serving under him. He only recalls huffing in annoyance seeing the tiny girl hanging around on the sidelines as he trained, occasionally joining him for a spar. He only knows her as the one who brings his food, supplies him with his secondary weapons, escapes into other bases with him, and acts as his mother's slave. She looks more attuned to the civilians in the towns Damian sees during his missions, not someone who has blood in her hands. Rarely does she show emotion, not even some annoyance or defeat when he easily beats her during practice, not even flinching when the other servants delivered sharp slaps on her arms, not even a hint of awe like when Damian first gazed upon the second League base in Nepal. Her expressions are usually blank or incomplete, as if she suppresses her reactions.
She marches close to him, head darting around to check for danger. Damian stops and asks, "How long until we meet the guides?"
"We have one day of travel, Master."
"One day? Could they have not sent a plane?"
"It's too risky…"
Damian clenches his jaw. A day of hiking through frozen hell. He pulls his hood over his head and quickens his pace.
"Wait, Master, we should slow down." Marie calls after.
He doesn't care. The faster they walk, the faster they can meet up with their allies and get out of there.
"Master, wait—" A thump sounds out. Damian looks behind him to see Marie scrambling to get up.
"Tt. You could have stayed behind if you can't even walk."
Marie mumbles her apologies while catching up to him. "We should keep ourselves from tiring out quickly. There is still a long way to go."
"What if the enemies catch up to us?"
"They will not." She purses her lips. "They should not know you're escaping. They should not know you're here in the first place."
"They always know." Damian continues along the nonexistent path. "I'm certain there are moles here."
As they keep walking, Marie sometimes wobbles with the humongous bag but she doesn't trip again. Damian doesn't keep count how many steps they have taken or how long they walk, but soon he starts to stagger and shiver, and the sun fades away slowly. Marie directs them to a small cave carved out on the side of a cliff. It is small and still cold, but it will do for the night. Damian gives in to his aching legs, putting his swords in front of him, while Marie sets up the camp. She kindles a humble fire and takes out the supplies to make a meal.
"A seating mat, Master?" Marie lays out a folded cloth off to the side. Damian crawls to it wordlessly, leaning against the bumpy wall and draping an arm over his eyes.
She hugs her knees and watches the boiling water. "There might be a storm tonight. I can cover up the entrance, but I do not know how well it will hold up."
He doesn't reply.
"Any food you prefer, Master?"
"What difference does it make? It's all tasteless meal kits."
"But—"
"I don't care. Whatever you can make."
"If we wake up early, we can reach our destination in time," Marie continues, "It is colder in the morning but I have heat packs in the bag."
“...”
Damian peeks as she cooks a simple stew. The aroma spreads around the cave, mingling with the shadows created by the fire. The warmth chases away the chill just a little. His servant seems to note his unwillingness to make small talk, so they eat their meals in complete silence, basking in the crackling flames instead. Marie unrolls the sleeping bag and positions herself near the opening of the cave with a knife in hand.
"Please get some sleep, Master Damian. I will keep watch," says Marie.
Damian rolls to face the ceiling. Camp-outs are often bleak, and he practically has to sleep with one eye open. But owing to the soreness of his body, he drifts into deep slumber. He has no clue how long he sleeps but when he wakes up, the fire has gone small and the numbed pain in his back has become more persistent. Damian sits up to see Marie staring off blankly into the foggy snowstorm. She's trembling badly and her chapped lips have turned into a light shade of blue. They make brief eye contact before she jumps up to push out the little snow starting to pile up at the opening.
Damian averts his gaze, buries deeper into the sleeping bag, and thinks to himself how foolish it is for her to stay awake and away from the fire.
He lies awake instead of going back to sleep as the cold has won over his drowsiness. An eternity of gazing up at the darkness, his eyelids begin to feel heavy—
Damian's hand darts up to grab the wrist hovering over him. “What are you doing?”
Marie recoils back in surprise. "Hea—heat pack, Master. You looked cold."
"Tt. Forget it. I will get one myself if I'm cold."
Marie nods weakly, lowly muttering her apologies again, and returns to her post.
***
The next time Damian wakes, it's from noises nearby. The morning light has spilled into the cave, and the fire has reduced into ash and some smoke. The second thing he notices is the lack of Marie's presence—Damian scrambles up and runs towards the cave opening to see his servant locked in a fight with a stranger just on the edge of the cliff. An enemy assassin perhaps. He has her pinned to the ground, but her fingers are tightly wound around his neck. Marie lets out a choked scream when the man jams the hilt of his weapon on her injured foot.
Damian immediately pulls out his katana and swipes at the enemy's neck. He tugs Marie by the collar and kicks the man's large body off the drop. After looking around for other assassins he looks down on his servant, who's already making a makeshift splint from her knife holder despite her ragged breathing and the cut running across her hairline.
"Where's the bag?" Damian asks, wiping off the hint of blood from his blade.
Marie's eyes widen up at him, and they slowly follow down the height of the cliff.
"Really? You can barely hold off an enemy and you've lost our supplies?" Damian's hand clenches around his sword.
"I am sorry, Master, I was packing up and—and I was about to wake you." Her voice wavers. "I—I still have some food in my belt—"
" Save it," he cuts her off. "We have to get down from here as fast as we can."
Even if that assassin is a lone wanderer, they can't risk another similar encounter. If that happens, Damian isn't certain if he can keep himself alive, much less the both of them, especially if they're overwhelmed by numbers. He curses at his stiff hands; he could've been much faster if it were any other circumstance.
"I—I am sorry, Master," Marie gasps out.
"I said save it." Damian begins to hike again, and she follows while limping after crawling into the cave and packing up his sleeping bag.
He's surprised that she survived and held off the assassin, but she did so sloppily that her injury was aggravated. Because of that, they will be slowed down indefinitely, unless he chooses to venture on ahead. That is the truth in the League of Assassins: that kind of weakness isn't tolerated, even if she has some ability to defend herself. Those incapable are quickly rooted out, and those who are prodigies train to become more vicious.
Damian momentarily halts when he observes that the path has narrowed down. They can still cross and climb down, but after one wrong move, they will be falling into a merciless death. He tests the rock, moving one step at a time and clinging onto the shallow crevices of the wall.
He turns to Marie. “Climbing gear?”
She bows her head in guilt. “Inside the bag . . . Master.”
“That is your own fault,” he spits out. “If you cannot cross this, I'm not helping you.”
He feels her trying to follow closely, but her balance is dangerously off. Damian watches as she struggles to walk through. Her breaths are unsteady as she keeps her gaze on her feet. On top of that, she's shivering more than the previous day.
When Marie makes a misstep and gasps sharply when she slips, Damian jumps in to grab her sleeve to keep her from falling. She swallows and thanks him, to which he sternly directs to hold onto him as they cross. It takes them a longer while than he hoped for, but they finally come towards a more spacious and safer landing. Still, the bottom of the mountain is still too far to see.
“I thought Mother sent you to escort and protect me,” he tuts, looking down at her as she collapses on her knees to catch her breath. “Yet you are slowing us down and putting both our lives in danger.”
“You . . . you are right, Master. Forgive me.” She coughs a little, rubbing the area near her wound. “But I was trying to protect you—”
“You were as good as dead if I had not stepped in. Who were you trying to protect?”
“I apologize for my inadequacy.” She has lowered herself into a deep bow, head touching the snow. “Please punish me or kill me as you wish. We are nearing the meeting point anyway; I will be of no use soon.”
“Tt. You don't even deserve to perish by my hand.” Damian looks down at her in distaste. The heir of the League should not be accompanied by such a servant in the first place. It's already a miracle that she has survived for this long, and he doesn't want to get rid of the little help she can offer. Perhaps as a convenient shield if they encounter enemies again.
“Stand up,” he orders. “You are delaying us again.”
She carefully does so, but when she shows her face again, Damian is nearly taken aback, seeing her again up close. Her forehead is smeared with dried blood and the side of her face is slightly swollen. But what surprises him is her usual dead eyes are now glistening with tears.
“You are right, Master. I should not delay us any longer.” Marie sniffles, moving over to the edge.
“Wh—what—”
“I am sorry for not meeting your expectations. There is no excuse for my actions.” She takes out her knife.
“Wait—”
“Our allies are nearby; it will not take long.”
Red. All that fills his vision is red: bold, flowing red against the canvas that is the frost. The intricately-carved hilt sticks out of her abdomen, spreading the ghastly color into her clothes. The blood isn't anything new for Damian to see, but he has never seen it like this.
The white sky and red.
Her white fingers and red.
The white shine of the blade and red.
Heavy drops spill onto the snow, then crushed underneath her boot as she sways backwards.
“Please take care . . . Master Damian.”
Before he can tell his body to move, she has disappeared by the hand of gravity, falling until the fog covers up. Damian wonders where the scream he hears comes from until he realizes his throat is hoarse.
***
Damian jolts awake, cold sweat slithering down the nape of his neck. It takes him a second to realize that he is in his bedroom in the Wayne manor, and the sun is yet to rise. He shivers even though he feels warm, as if the memory of the cold has followed him back to reality. Frustrated, he tugs hard at his hair as he tries to even out his breaths.
He just dreamed of that again.
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Masterposts
Ever After High:
Poison Apple
Maribat:
A Little Birdy Told Me
Wish Me Away
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Imagine, if you would, a slightly different scenario in our usual “High Road” plot. Instead of turning Lila’s lies against Lila, Marinette uses Lila’s lies against the classmates themselves.
Realistically speaking, in these fics, the class has already made it a matter of sides and have already made it clear just whom they’re going to side with. The fact that Lila has no proof of anything whereas Marinette at least has two potential witnesses to the truth (Adrien and Ladybug) doesn’t seem to matter. That means the classmates are actively choosing to trust the new girl over their “Everyday Ladybug”. And if they are putting their trust in someone they don’t know that well vs someone they do, whom they KNOW is a good person whom has helped them before, that means it’s because they WANT to trust Lila more. It seems that choice is primarily based on this belief regarding what Lila can do for them rather than a matter of whom is actually trustworthy.
Under these circumstances, trying to reveal Lila will only backfire. Lila can just pull out the crocodile tears and claim she “only wanted to make friends”, and you know the class will eat it up because a positive impression of someone can’t be broken that easily when people REALLY want to believe the best of the person involved.
To beat Lila, Marinette realizes she can’t just disprove Lila’s claims or even let Lila accidentally out herself. That won’t be enough to get the class our from under her thrall.
No. What she has to do is make Lila’s lies unappealing.
Cue Pettynette’s version of the “High Road”.
“But wait!” I can hear you say. “Hasn’t that been done?”
Not like this.
In the other versions, Marinette, even when being petty, kept her focus on Lila and twisting her lies against her.
In this case, Marinette is twisting Lila’s lies against everyone else.
Keep reading
what up, I’m mae, I’m 19 and I never fucking learned how to read | SHE/HER | AO3 FANATIChttps://maeswriting.carrd.co
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