how you get that paper-y texture/filter on your artworks???
It is prolly the effect of smoothly-applied grain on pictures and, with that, the tool that helps me to get that look is Glow Action by Studio 2am for Photoshop (i hate adobe, dont get me wrong!!)
I'm usually putting Lighten or Soft Light overlay mode for this "glow" layer to lay smooth and get that "Polaroid photo" effect, but always depends on context of the poster I'm editing! Plus, before the Glow action im fixing colors (especially midtones) with Camera Raw filter.
If needed - I'm adding another layer full of noise and setting it on Soft Light overlay mode, for 2%-8% opacity. However, it's not what I'm doin' often since it's gains image's size and I'm always going for <=5 MB (bc of Steam's restriction), but anyway.
"Limerence" was the first artwork where I've used this thingie, which was quite recently, but that got me to the point how my arts look like rn.
It's a Summertime! - TF2/Blender (#HotAndSteamyContest Poster)
Maded this poster in about 3 days on fulfilling enthusiasm wave for LambdaGeneration's summer-themed #HotAndSteamyContest. You know, this is probably my most positive poster I've ever made - with no deep lore or grim details behind it. Just mercenaries that having fun on the beach, with no violence or anythin' like that. https://steamcommunity.com/sharedfiles/filedetails/?id=3303583757
idk just if you didnt heard femtanyl yet - you're missing out
/// Team Fortress: Source Main Menu ///
Coming October 7, 2004.