Royal Carrier Pigeon Trustworthy all the time First Clip: @skullvolver
Oh woah hey there 🐱 I think that was a funny little accident just now. 🐱 You see I was just licking this plate of food left on the counter and you 🐱 pushed my face right out of the way. I think you just did not notice 🐱 my face was there so no worries, I’ll just go back to 🐱 OH you’ve pushed my face away again? Sorry I don’t mean to embarrass 🐱 you but I am in the middle of something here so I will simply just 🐱 You have pushed my face away again?????? 🐱🐱🐱
I based a set of D&D villains around the six main stats called Virtues. (think Full Metal Alchemist sins, except Strength, Constitution, Dexterity, etc..) My favorite of the bunch was Charm. Her conceit was she could persuade, lie, cheat, change appearance, and manipulate the players pretty much however she wanted, but the second someone attacked her she would go down. I introduced her relatively early into the campaign, and I was a bit nervous because I was pretty upfront about her introduction. I didn't say it explicitly, but it was pretty obvious Charm was a Virtue from the offset. I thought "well, I like this character a lot, maybe I'll cheat it a little if I have to." Surprisingly, I never did.
In retrospect, I think the context of the Charm encounters was a huge boon. The party really only confronted her twice: the first time at a dinner party and the second at a war council, where leaders from various factions met to discuss retaking the main city for the finale of the campaign. Neither were explicitly combat scenarios, and both times it would have looked pretty bad for the party if they just up and killed Charm for apparently no reason. The end result was I had villain with only eight hit points to her name run around and torment my level 16 party unpunished for several sessions. Let me tell you, as a DM, that felt amazing.
who keeps giving her these things
If Tumblr shuts down, we should all move to github. We can make github pages and fork each others' repos as an alternative to reblogging.
was thinking about that one blind professor post earlier today and how well it applied to the aptly named Team Dark
(really 'Team Dark' just sounds a lot cooler than 'Team Saves-On-Electricity')
mech pilot that was actually just another mech. Mech pilot that was killed in combat along with a hundred others when, in the midst of a battle, the enemy deployed a virus over their comms that caused complete synaptic death in all the pilots that were neurally linked to their mechs. Mech AI that had worked with its pilot longer then any other, that knew every fold and crevasse of her brain, that didn't know what she was supposed to do without her pilot, and tried as best she could to "restart" the poor dead girl in her cockpit. Mech pilot who wakes up with the memories of her machine, the personality of her mech, with only faint hints of the girl the body used to hold, looking over a fried-out mech console in which the AI used to live, before it burned itself through those neural pathways to save anything it could of her. Mech pilot that came back wrong. Mech pilot that was once just another mech.
You roll up to the Wizard Battle and your opponent takes out his spellbook but it’s just one of these
*misunderstanding what prog rock is* wow yeah i think i can feel them growing turn it up