One Thing Too Note Is That We Have No Idea What Information He Actually Sent To The LOV, From What I

One thing too note is that we have no idea what information he actually sent to the LOV, from what I can ascertain his primary ask was to identify who Midoriya was closest with, to have them kidnapped, act as bargaining, obviously they knew that they wanted Bakugou after his sports festival performance, but note that Toga seems to have been sent after Uraraka specifically.

So I think that Yuga was tasked with finding who Izuku was closest with, he easily knew Katsuki, they were pretty open about them being childhood friends, and then he get's himself conformation that Ochaco likes Izuku, and he knows it's two ways, so he gives that info over, and who do the LOV target to Kidnap/Attack?

Ochaco and Katsuki.

Aoyama knowing that Bakugou would get kidnapped at the summer training camp is such an interesting thought

When they learned about their final exams, and he saw who Bakugou was paired with, and who he's going against, Aoyama had to have felt hope that they'll lose miserably and Bakugou wouldn't be at the camp. And then they passed

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1 month ago
Hey Remember This Hero Who Appeared In Rising, Who Looked An Awful Lot Like A Kaminari?

Hey remember this hero who appeared in Rising, who looked an awful lot like a Kaminari?

Well I do, she's labeled in the Credits simply as AA, which is a pity because she has an awesome design and seemingly neat quirk, some sort of electrical whip that she summons from between her hands.

Well I decided to draw her, and go with the popular fandom theory/in-joke, that's she's Denki's mother. So here she is.

Hey Remember This Hero Who Appeared In Rising, Who Looked An Awful Lot Like A Kaminari?

Now I'm shit with human anatomy, I draw trains most of the time, so she looks rather funky.

I've named her Arashi, meaning Storm or Tempest, fitting of the Kaminari matriarch, her name Catanary is a miss spelling of Catenary, but I think it's better as Catanary seeing as it's three A's being Triple A as in the battery and in reference to her (In my writings) Three Children.

Speaking of which that's what the numbers up top represent, the age age which she had them all, her oldest Citron at 25, Denki at 29 and her youngest Eureka at 35, so she's doing really well for a 45 year old hero who had three kids.

In terms of personality I think she would be reasonably close to Jirou in that regards, they do have similar eye-designs, she's a sassy more reserved woman, who has a tendency to make fun of her kids for silly things they do, she even had a few self image issues in high school, but you wouldn't note that from the raw confidence she radiates, even at her height of 5'7.

She used to be one of the billboard sweethearts when she went fully pro at 21, but she met her soon to be partner at 22 and was interspersed when she wasn't raising at least one kid her longest run in the spotlight was when she was 32 which was about the time that Jirou got to see her on TV and the like, became one of her favorites, lost interest at seven so hadn't fully grasped her last name, and didn't realise she and Denki were related until second year.

I think she's pretty fun, and of course she'll be appearing in Peizo, she's just too cool not to.

And hey if anyone of you who are better at drawing humans want to have a crack at drawing her, please do she has such a lovely design that sadly went to waste for small scene at the start of a very good movie.


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8 months ago

Timeskip designs you love to see em.

I Just Think They’re Neat
I Just Think They’re Neat
I Just Think They’re Neat

I just think they’re neat

8 months ago

A Fabulous analyzes and breakdown, Rebecca is one of those characters who I know a lot feel could have had done more with, Rebecca could work as a really fun kill them with kindness character, yes she has all these flaws but she just seems so confident and sure that they don't get that she isn't and that's just a cover.

Let's Talk About Rebecca:

Well, I said we needed to talk about Rebecca, and here we are.

To begin with, I would like to preface this with a simple disclaimer: I am in no way telling people to like or dislike the version of Rebecca found in BWBA, but instead looking into what caused such a deep disdain for this character, one that lasted long after Henry had been departed and was fuelled not by her position as a ‘replacement’, but rather by the series itself. This is not a dissertation on why Henry is a stronger character and why Rebecca should never have been introduced - that is counterproductive and, in some ways, false. This is instead something adjacent to an essay in which I will focus on how Rebecca’s flawed introduction, characterisation and tenure in the series both represents the BWBA era as a whole, but also what led to her being notably absent from All Engines Go, the reboot of Thomas and Friends. This will be followed by me attempting to redesign her characterisation and create an alternate version of Rebecca, one which in my opinion would have done far better for herself in the series. 

Let's Talk About Rebecca:

Part 1: Who is Rebecca, and Why Her Characterisation Doesn't Work:

According to the former official Thomas and Friends website, Rebecca is: “...a very cheerful and happy engine. She is painted a sunshine yellow which reflects her positive outlook on life. Rebecca always sees the best in others and enjoys helping everyone around her feel good about themselves. Despite her warm nature, Rebecca is not afraid to stand up for herself or her friends. She is a big, strong tender engine who is not intimidated by the more experienced engines on the railway. Rebecca is the number 22 engine.” 

Already, there is a major issue here: her characterisation is a strange amalgamation of others, who could probably just as easily take on her roles without really breaking any of the episodes she is in. “Cheerful and happy” are characteristics held by Ryan, Stanley, Whiff, Thomas, Percy, Edward, Mavis, Peter Sam; the list goes on. There are already far too many engines whose main qualities are cheerful and happy. She is painted yellow - like Molly and Flora were, or if we go further back, like Jock, Pip and Emma were. “Sees the best in others” was once upon a time a quality unique to Edward, as well as Salty. “Enjoys helping everyone around her feel good about themselves” sounds way too close to what Emily has become in the series, without mentioning the evolutions of Mavis’ character or Rocky’s character. If we add in her clumsiness and shyness, we get Kevin and Molly respectively - and Kevin is also yellow! She isn’t intimidated nor does she have any trouble at all with fending off engines who want to be mean to her. She isn’t unique here either: Duck did this when he first arrived, and he had a much bigger and more notable impact because of how he acted when confronted with the big engines' attitudes. What all this really means is that Rebecca has already finished a character arc at some point in the past and does not need to grow further. 

Let's Talk About Rebecca:

And here we reach the crux of the problem with Rebecca in BWBA: she has nowhere for her character to grow into - something all the other main characters have done decades ago. This is especially problematic at this late stage in the show; Thomas & Friends has been running since 1984, and almost every character they pair Rebecca up with has had an exceptionally long time to bed themselves in and grow into the space they occupy. For Rebecca to compete, and truly qualify for her status as a main character, her character needs to make its own space - and importantly, make that space bigger than as many other characters as possible. This is a running problem in the TV series post Season 7, and something that really baked itself into the show by the time the series reached CGI: the characters do not develop. The Steam Team (bar Emily) hasn’t had any real, natural character developments since the Mitton era - not any sustained over multiple seasons, at least. If we go back to the Classic series - or further back to the Railway Series - we find that the very essence of Thomas is in its strong characters and their natural growth. Gordon grows into being more humble, Edward and Henry grow more confident in themselves, Thomas and Percy mature and (to some extent) learn their limits - the list goes on. There are characters that do not grow as much or remain the same, yes - but they still have some sort of character arc where the essence of them as a character is tested. 

Rebecca does not undergo character growth in the series, and her character itself is not tested in any meaningful way. Instead, she is overused and underutilised - by which I mean, she appears constantly throughout the series but is given nothing to define her as being any different to any of the characters mentioned above. Worse yet, Rebecca’s leads are easily interchangeable with any other Steam Team member, and this further complicates her. Rebecca takes trucks perfectly - like Donald or Douglas would, or perhaps Edward? Rebecca is too fast and leaves passengers behind - like Peter Sam did to the refreshment lady. And when she causes all kinds of delay, is that not like James did way back in Series 3? And she’s tricked by Diesel… like almost every single engine in the entire series, going as far back as Gordon, Henry and James were in Series 2. 

Let's Talk About Rebecca:
Let's Talk About Rebecca:

Would it have been better to divide Rebecca’s leads up and give other, more established engines more spotlight? Probably. Her personality is similar to a number of others, and her introduction is basically a mix and mash of older episodes - notably the eighth series episode, Thomas and the Tuba, the tenth series episode, Seeing the Sights, the first series episode, Thomas' Train, and the fourth series episode, Peter Sam and the Refreshment Lady. This really doesn’t help to define her, especially when all fans think about when they watch the episode is what other, older episode it is most like. Her subsequent appearances do very little to endear her either, both due to the lack of effort put in by Mattel to ground Rebecca in the series and the low impact of the episodes she does star in. Characters like Oliver or Duke have had lasting impacts on the fandom despite their short tenures because their episodes have high impact. Duck is one of the most popular characters in the fandom of this show, despite having been a secondary character ever since Series 5, and being practically absent from the series between Series 8 and Series 16.

Rebecca also takes up a difficult spot as a replacement for Henry, which complicates her relationship with a large portion of the fandom, meaning a lot of her as a character is questioned in relation to what Henry would have done. While technically, Rebecca was slated as a replacement to Edward, her arrival coincides with Henry’s departure, and thus for the purposes of this, we will consider her to have taken the position Henry had, similarly to Nia and Edward. Whether or not Henry’s departure from the main cast is a bad thing is an issue unto itself, which dives into character assassination and to what extent the Henry seen in Season 21 is the same Henry seen in Season 1. In either case, Rebecca’s roles could have quite easily been filled by Henry or another standing character, and her characterisation is too similar to other, pre-existing characters to make her stand out amongst her costars and their longer, more notable characterisations and character growths. 

Much of this is compounded by how Rebecca was introduced and integrated into the main cast, which is clearly seen when compared with another notable case of an engine joining the Steam Team after it had been first codified: Emily. 

Let's Talk About Rebecca:

Part 2: Rebecca vs Emily - How to Introduce a Main Character: 

Rebecca’s introduction is extremely underwhelming, especially for a Steam Team member. Thomas and Gordon shared the very first episode, Edward established himself as a foil to Gordon in his introduction and in Henry’s first appearance, he is bricked up in a tunnel in perhaps one of the series’ most infamous and iconic episodes. James makes his grand entrance by crashing into a field, Percy nearly gets destroyed by Gordon and Toby tugs on the viewer’s heartstrings as we watch him lose his entire livelihood. Moving forward several seasons, Emily’s introduction includes her saving another engine from a terrible accident - and then lastly, Nia gets an entire movie to embed her. Rebecca just bumbles about for ten minutes and takes the final shed at Tidmouth. 

To make matters worse, Henry’s departure is equally low-intensity. Edward at least got a full episode; Henry got a single line, used to further Gordon’s character as opposed to finalising Henry’s arc and introducing Rebecca’s. And while Gordon’s character here is interesting and new and possibly the first real growth we’ve seen from any of the Steam Team since Henry, Toby and Percy regressed into children before CGI even began; it does nothing to create a satisfactory conclusion to Henry’s arc or properly build up Rebecca’s arrival. This ultimately undermines Rebecca’s position as a primary character in the series, where she has joined far too late in the series to make an impact without dedicated time and effort being put into her. 

We are expected to accept that Rebecca has simply arrived and is now a main character by the show without any reasoning behind this. There is no connection between the viewer and Rebecca to justify this promotion to main character status, and it is telling. The writers don’t have anything new or unique to say about Rebecca either and it reflects in her episodes, which are remixes of old episodes or bland and unoriginal. This is especially painful in an era when so much of the writing is like this, bar the few episodes that really manage to break through the white noise. Ironically, two of the episodes that do really stand out have Edward and Toby as main characters respectively. 

Let's Talk About Rebecca:

In contrast, Emily is very well introduced to her position and has a long, notable character arc that plays out across both the Classic and HiT eras to cement her as a main character before making her a permanent member of the Steam Team - a journey that endeared her to fans and helped to build her characterisation to make her unique and interesting. Emily is first introduced in Season 7, where she has a strong introductory story played out against Thomas where she steals Annie and Clarabel and then rescues Oliver from a nasty accident. I’m not entirely certain, but this might be the first time that an engine takes Annie and Clarabel without asking - prior to this, Percy and Duck both got permission or it wasn’t mentioned. And after this episode, Emily does not immediately move into Tidmouth Sheds - she remains at Knapford, despite having further notable appearances across the rest of the season. 

What is made apparent in Season 7 is her characterisation. Emily is brave and bossy, but kind-hearted. She doesn’t headline constantly either, instead playing off other characters and rolling into the background when needed. She slots naturally into a secondary role in this season and feels like an engine who belongs on the NWR. Season 7 introduces Emily to viewers and gives her characterisation to back up her unique appearance. Season 8 continued this trend, building on her more and pairing her up with different engines to settle her comfortably into being a proper presence on the island - notice how it’s an evolution over two seasons? By Calling All Engines, Emily is a main character by virtue of her cementing herself into the cast, and her berth at Tidmouth feels like a natural progression of her story, firmly planting Emily as a Steam Team member. By Season 11, she is being used as a primary character to bounce newbies like Whiff off of! 

Let's Talk About Rebecca:

When considering Emily and Rebecca, two takeaways make themselves known: firstly, that characters need time and effort to be cemented in the story, especially when introduced long after most other central characters have had time to imbed themselves; and secondly that characters need strong, interesting differences when compared to those they share the screen with in order to fill unfilled positions. Emily is brave and bossy, giving her a unique style that makes her work great either as the protagonist or antagonist of a story. It gives her character flexibility - she can either be the engine that the protagonist is paired up with to learn something from or it can make her big-headed and in need of being taught a lesson of her own, one which she will - in her own way - try and pass on. We don’t meet someone with a truly bossy personality like Emily’s again until Bradford, and even then it isn’t the same. Bradford is used as a comedic character, whereas Emily’s bossiness was treated seriously. 

In comparison, Rebecca’s characterisation causes her to fade where she needs to shine. By being given a personality that has already been used consistently in Thomas, she fails to have a lasting impact and the abruptness of her introduction and elevation to the Steam Team is jarring and gives older viewers no reason to be interested in her. When combining this with the few defining qualities she has, it is equally hard for Rebecca to intrigue new viewers, making her feel bland and unoriginal when compared to many of the characters she shares the screen with. Rebecca is asked to attempt and hold her own against characters who have been intentionally woven together by the series for decades - and as explained above, this is not an impossible feat. It is not an impossible feat in the CGI series either, as Hiro, Paxton and Marion have all managed to stand out in an era when characters very rarely got much character building beyond their introduction. Unfortunately, Rebecca is given none of the same care, and it is reflected in how little she is used. Despite appearing more often as the seasons continue, she gets fewer leads to the point where she has an equal number of leads to Toby in the final season.  

Let's Talk About Rebecca:

Emily and Rebecca are two sides of the same coin in terms of introduction, both first appearing in an episode rather than a movie and then becoming members of the main cast - the difference is that where Rebecca was shunted in and thus the writers were unsure how to use her, Emily’s careful character-building and integration into the series ensured she would always have fans, something that is reflected in her being given a proper conclusion to her character arc in Series 24, where she is given the number twelve and thus immortalised in the same way that Thomas through to Oliver were. 

Considering the above issues, it becomes quite clear that the potential best way to introduce Rebecca and have audiences become invested in her and her story is not to simply drop her into the series, but rather to build her up slowly, similarly to Emily - which was entirely possible and plausible. 

Let's Talk About Rebecca:

Part 3: What Could Have Been: 

If we assume that Mattel was fixated on Rebecca having her canon characterisation as well as the BWBA series, there is still an entirely plausible method that could naturally build her character into the main cast, though it is underpinned by the original intent of the showrunners to have her introduced in Series 21 and replace Edward: 

In Series 21, Rebecca is introduced and shown to be clumsy but kind. In keeping with the original episode, she messes up the express and gets in trouble, however she then redeems herself by rescuing Gordon when he breaks down with the express. She is shown to be clumsy but kind, and gets the lead in a couple of episodes, as well as several minor roles. Preferably, she stars in at least one episode with Thomas specifically. At the same time, audiences are introduced to Henry’s dilemma surrounding whether or not he should sleep at Tidmouth - be it cause of the Kipper, arguments with Gordon, or whatever. This both places Rebecca into audiences’ minds while simultaneously opening up the question of whether or not Henry will remain at Tidmouth. Edward leaves, but the shed remains open - this is filled by Nia. 

Continuing in this vein, in Series 22, Rebecca gets a couple more episodes than last season, specifically with both primary and notable secondary characters - I’m talking Duck, Oliver, Rosie, Daisy, Ryan - characters who are popular, relevant to the series and allows the series to cement her as a main addition to the cast. This is to cement her and give her plenty of characters to bounce off and develop relationships with. Meanwhile, Henry’s arc comes to a conclusion and Henry quits Tidmouth in the last episode of the season, leaving it open. This also allows the creators to build up Gordon’s reaction to Henry leaving, showing his struggle to adapt to Edward’s absence and his simmering disdain towards Nia for replacing Edward before the 23rd season. 

Let's Talk About Rebecca:

Finally, in Series 23, Rebecca takes the empty berth at Tidmouth, replacing Henry and kickstarting an episode - or preferably two, but this is Mattel, so it is likely to be one - where Rebecca is forced to withstand the brunt of Gordon’s anger as he boils over, being compared to Henry before proving herself. This plants her firmly as a main character, while also potentially giving her a strong reason to become close friends with Nia - who also had to deal with Gordon’s stubbornness. Henry is given a proper farewell arc as well, allowing him to gracefully retire to his secondary character status. 

By arranging Rebecca’s arrival over several seasons, she is given time to fall naturally into her position and role, developing slowly and making the connections with other characters needed to cement her position on the NWR before taking centre-stage. This would also help writers learn how to write her, creating a scenario where Rebecca has a real chance of taking off as a character and potentially even getting similar stories to Emily where she is the lead main character who is used to introduce new characters - like how Emily interacted with Whiff in the eleventh season. This would also help viewers to understand who Rebecca is and get comfortable with her presence in the show before being asked to accept her as a member of the Steam Team. 

However, I still feel like her characterisation is weak in comparison to other Steam Team members - as mentioned previously, her clumsiness has been done by several characters including Kevin and Percy, who is a fellow Steam Team member. Her “Cheerful and Happy” characterisation has been used by far too many characters to count - including Percy, Peter Sam, Derek, Stanley and more recently Ryan - and not even her bright yellow paintwork makes her unique in terms of the series, seeing as Molly and Flora both had similarly bright shades of yellow for paintwork back in the model series. Moreover, her leads place her in relatively generic situations where other characters likely would have produced far more interesting plotlines, such as Molly easily pulling trucks despite being built for expresses or James trying to prove he can still pull the express and getting into trouble. Based on this, a complete overhaul of Rebecca’s characterisation is needed. 

Let's Talk About Rebecca:

Part 4: How to Redevelop Rebecca as a Character: 

When designing a Thomas and Friends character, one of the first things required is a real-life basis - and Rebecca was given a very interesting and unique basis that had the potential to give her very interesting stories. Rebecca is a Bulleid Light Pacific, in particular an unrebuilt West Country Class.  These were strong, powerful mixed traffic Pacifics used by the Southern Railway from 1945 until 1967, giving them a lifetime of about 22 years. They were praised for their free steaming, excellent boilers, and had a number of notable innovations for British steam - including welded fireboxes and frames, as opposed to the traditional, riveted system. The class was also well-known for their availability, being able to pull trains on almost every line that the Southern Railway had. 

In contrast, the class was also very famous for their flaws. Remember, Rebecca is an unrebuilt West Country Class, which had many of the same problems and flaws as their larger Merchant Navy Class relatives. These issues would plague the three Bulleid Pacific classes to such an extent that many of them were rebuilt by British Railways in the 1950s into a more conventional design which utilised the strengths of the class while altering or replacing many of the issues that Bulleid built into the engines as he used them as a testing bed for some of his more modern ideas. In particular, the major problems with the West Country Class were: 

Adhesion problems: the lighter load on their driving axles meant that they were even more prone to wheelslip than the larger Merchant Navy class, requiring very careful control when starting a heavy train - there are several surviving videos of these engines struggling to start a train due to their wheelslip. 

High fuel consumption - these engines were hungry, and this was in many ways highlighted during the 1948 locomotive exchanges where the West Country Class burnt 13.5 kg/km as opposed to the 9.02 kg/km of the T9 class that they replaced - for reference, the West Country Class’ coal consumption is comparable to the Gresley A1 Pacifics prior to the exchange trials of 1925 - a number which was dropped to roughly 10 kg/km after they were modified into the A3 class. 

Restricted driver visibility due to the air-smoothed casing and soft steam exhaust from the multiple-jet blastpipe. The exhaust problem was never adequately resolved, and smoke continued to beat down onto the casing while moving, obscuring the driver's vision.

Maintenance problems: the chain-driven valve gear proved to be expensive to maintain and subject to rapid wear, which was particularly problematic during the Post War period, as British Rail focused on availability rather than high quality maintenance. 

Leaking: leaks from the oil bath onto the wheels caused oil to splash onto the boiler lagging. Once saturated with oil, the lagging attracted coal dust and ash, which provided combustible material, and sparks from heavy braking would set the lagging on fire underneath the air-smoothed casing. The fires were also attributed to oil overflowing from axlebox lubricators onto the wheels when stationary, to be flung upwards into the boiler lagging in service. In either case, the local fire brigade would be called to put the fire out, with cold water coming into contact with the hot boiler causing stress to the casings, meaning these un-rebuilt locomotives would have warped casings, the result of a lagging fire!

Let's Talk About Rebecca:

All of these strengths and flaws tell a notable story about the kind of engine Rebecca may have been in real life: an engine with extremely good power and speed, but with difficulty at slow speeds and design issues that could have dangerous and rather embarrassing unintended consequences. This is a brilliant basis for a character, and it really irks me how little of all of this characterisation gold that Mattel ended up using - while it is consistent with how they treat their newer characters, it is also a real shame. Especially considering that from all of this, it is really not hard to build a genuinely interesting character that wouldn’t feel too out of place in the Railway Series or Classic series. 

Firstly, based on the high coal consumption and severe maintenance and wheelslip issues, we can suggest that Rebecca is a bit clumsy and worries about how others perceive her. Her class was large enough for this to be less apparent back on the Southern, but perhaps she was one of the worst for it, so she was teased mercilessly - and so after having moved to Sodor, she fears how the other engines will treat her. To cover for these insecurities, Rebecca acts standoffish or gruff, wanting to keep the other engines at a distance so they can’t find out about her flaws and tease her for them - already very different from her original characterisation, but far more interesting as it makes her one of the few new NWR engines to actively try and push both steam and diesel engines away. Furthermore, her excellent steaming abilities and fast speeds in service could translate into Rebecca being somewhat reckless or a speed demon, wanting to use her strengths to both hide her weaknesses and as something she enjoys. Rebecca has an air-smoothed casing, and it may help her feel the wind better at speed, like Spencer with his streamlining. Quite simply, by using her basis as a starting-point for her personality, building up character-traits from strengths and flaws of the class, we can construct an interesting and different characterisation that draws people in, similarly to how the Reverend Awdry did with his eight famous engines. Better yet, it means that once the other characters crack open this more standoffish side to Rebecca, we can still see the kind and clumsy Rebecca from the TVS, but it feels more natural and rewarding to go through a journey to get there and if it’s directed only to her close friends, while also meaning that we the audience can still see her gruff side when dealing with unknowns or characters she dislikes. 

Let's Talk About Rebecca:

There is also the fact that by considering her class basis, show writers can find interesting stories or take other issues with Rebecca’s class to incorporate into her personality. For example, the low-visibility created by the air-smoothed casing could translate into eyesight problems for Rebecca that she tries to hide because she fears engines would tease her for them, potentially culminating in Rebecca passing a red signal and getting into a crash. Maybe she doesn’t like fire or hates the works because of bad memories, meaning Rebecca hides any mechanical faults until they cause her to break down on the main line. 

By building her character around her class basis, we can develop an alternative personality for Rebecca that naturally stands strongly around other engines - especially as there are very few other Southern Railway engines on Sodor who could see Rebecca’s gruff and cold attitude as the defence mechanism it is. It also gives Rebecca a strong connection to Henry, who acted practically the same when he first arrived on Sodor to hide his steaming problems, making him sympathetic to Rebecca and opening the two up to a long-term arc that ends with Henry having helped Rebecca grow into the happy, cheerful and clumsy engine from the series before leaving. Her recklessness could translate into a rivalry or competition with Gordon, who is far more responsible and meticulous with his express due to his experience and the pressure that has been put on him. 

However, this is not the only way to build a better characterisation for Rebecca, the other option being to make Rebecca into a foil for other main characters. 

Let's Talk About Rebecca:

Part 5: Rebecca as a Foil: 

The other way to build Rebecca’s character into something that flows naturally with the other, previously introduced Steam Team members with making her more unique and interesting is to build it around the concept of the foil character. A foil character is a character who contrasts with another character, typically contrasting with the protagonist - a strong example of foil characters are Edward and Gordon, or Thomas and Diesel 10. Rebecca could quite easily fall into the position of being a strong foil character to the three big engines, more specifically James and Gordon, who are without a solid foil character to be contrasted against since Edward’s departure. In BWBA, when Nia arrived, she was considered to be closer to Thomas and Percy than Gordon or James, leaving them without a natural opposite. Rebecca has all of the strengths and weaknesses to fill this role. 

For the first option, using the personality the series gives Rebecca, we get the following scenario: Rebecca arrives on Sodor and is both an express engine and a mixed-traffic engine. When she arrives, instead of fumbling her first Express badly, she succeeds, and James and Gordon become worried about their status and jealous of her high speeds. Remember, prior to the codification of the characters into one or two jobs by CGI, James was a common replacement for Gordon on the express, and having his role as secondary express engine threatened would be a major blow to his ego. Worse yet, Rebecca likes pulling trucks, and is thus both similar but also a complete narrative opposite to the pair. Other engines like her for her kindness and helpfulness, even if it does get her in trouble when she doesn’t get her own work done on time - which Gordon and James exploit to make rude remarks about her. 

Already, Rebecca is a natural foil for Gordon and James, being similar enough for viewers to compare one to the other while also being different enough that her positive traits are highlighted against their negative ones. 

Then, Gordon could discover her hidden clumsiness and wheelslip problems, exploiting them to cause her embarrassment - something that has previously happened to James and when Rebecca is reprimanded for the resulting incident, he remembers his own struggles with wheelslip. This makes him more sympathetic to both Rebecca and the audience, and places him on a path towards apologising to Rebecca for how he spoke to her - while Gordon enjoys having the express to himself again. This could follow naturally towards an endpoint where Gordon gets his comeuppance and Rebecca is accepted into the Steam Team, having been a natural foil to both and developed close character relationships based on how she is positioned in contrast to Gordon and James. The series then progresses to seeing Rebecca act in opposition to the pair, as well as trying to one-up them, being either the protagonist or antagonist depending on who the hero of the story is. 

Let's Talk About Rebecca:

The second option is to use the character made for Rebecca in the previous part - the one built out of her basis and its issues - to turn Rebecca into a strong foil to Gordon and Henry, as well as potentially to Diesel or Thomas. This would begin with Rebecca arriving and acting recklessly with the express, being a speed demon where  Gordon demands professionalism due to his experience. This startles CGI Henry, who is also not a fan of recklessness and places her at odds with them but also potentially makes her interesting to James, who is himself quite reckless. Furthermore, Rebecca’s standoffish behaviour and grandstanding alienates engines like Thomas or Percy, while being very similar to how Gordon, Henry and James acted during their younger years, forcing the three to be confronted with how they used to act, reminding them of their old selves (BWBA is so obsessed with flashbacks and dream sequences, so this would be a good opportunity for them to use classic series moments to help flesh out all three and Rebecca here). 

This could build into Henry recognising the traits he used to hide his insecurities before he was rebuilt, helping to shift how the audience sees Rebecca and giving Henry an arc where he helps Rebecca learn to trust other engines and accept friendships - though notably not Gordon and James, who she sees as being the most likely to make fun of her. This helps Henry gain his classic series confidence back, giving him a boost to stand up and tell the Fat Controller that he wants to move, as well as the confidence to push back against Gordon when the big engine gets angry about the change. The series then follows Rebecca as she argues with James and Gordon, with engines taking sides depending on the episode - including  Thomas potentially absolutely hating Rebecca due to his alliance and friendship with Gordon.

Let's Talk About Rebecca:

Finally, Rebecca’s actions and attitude could help spur Diesel into recognising some of these negative traits in himself, finally ending the character arc that was attempted with Springtime for Diesel. 

Both of these options really focus on taking these established characters and growing them using Rebecca’s characterisation and unique position as the new big engine at Tidmouth, while also building off of Rebecca’s character strengths to make her stand out as unique too. Remember, Rebecca is the same size and strength as Gordon - the series hasn’t seen a NWR engine of comparable size to Gordon since Hiro was introduced, and he was neither an express engine nor a candidate for the Steam Team, so he was never a credible threat to Gordon. And before Hiro, the last engine of that size was Murdoch right the way back in Series 7, who never made it beyond the model series era. Rebecca has a real potential to be this threat to Gordon, being the first engine of such size introduced in almost a decade - she can pull express trains as well as Gordon while showing up James and being mixed-traffic and versatile like Henry. This is what irks me - Rebecca had everything going for her before she debuted, and got none of it. 

What is even more painful is the fact that there are an infinite number of ways to further develop and build her character or other characterisations to give her that take inspiration from the source material while still being fresh and interesting - for example, what if Rebecca’s clumsiness came from her being a static exhibit, possibly one at a children’s theme park which would explain the bright colours. She could be so kind and cheerful as a way to handle the pain of watching her siblings be scrapped - something that she could bond with Oliver over. The point is that Rebecca had and still has potential but needs a lot more effort put into her than what she got in canon. 

Let's Talk About Rebecca:

Part 6: Characters to Pair off with Rebecca: 

This brings me to my final core part to this long, and slightly ridiculous dissertation: who to pair Rebecca up with to best build her character and insert her into this universe while feeling natural and potentially giving them some more screen time and character dynamics outside of their usual social circles. 

For this, I decided not to look at Gordon, Henry or James, seeing as they got a lot of consideration in the previous parts, where they were core components of building up Rebecca’s character while also naturally removing Henry from the Steam Team. The following ten characters are engines who I feel would be some of the most interesting to pair up with Rebecca earlier on in the series, to help her bed into the series and give a wide range of popular or interesting characters for viewers to connect her to: 

1: Rosie: Rosie is a USATC s100, a class that worked at Southampton when Rebecca would have been in service! These two potentially have history, and even if they don’t, Rosie would be one of the first engines to realise why Rebecca is acting so standoffish and breaks through to her, seeing as she would have known the class from her younger days. Maybe they become confidants once Rosie manages to break through Rebecca’s facade? Maybe Rebecca decides she prefers Vicarstown and we go back to the Classic-era ensemble cast? The opportunities here are great, and it has the potential to give Rosie some real backstory too! 

Let's Talk About Rebecca:

2: Salty: Salty also worked at Southampton when Rebecca would have been in service, his class having been introduced in 1962, giving up to five years’ worth of potential overlap. Though it’s less likely the pair would have crossed paths, Salty would still know a lot about the West Country Class. He could potentially even float the idea of her getting rebuilt like a number of her siblings, which would add some real-life facts to the series! It would also be interesting to see Rebecca avoid Salty because she doesn’t want to be exposed by him - remember, she was in service at the end of BR, and really wouldn’t trust diesels based on what they did. 

3: Thomas: Thomas’ class also worked at Southampton when Rebecca would have been in service! However, Thomas would not have personally been at Southampton which means the connection is a little looser. Instead, he could have heard about them from a sibling, or maybe Stepney? Imagine Thomas being really excited to meet this new engine who he’s heard all these positive things about and then it’s this standoffish, grumpy engine who Gordon says is dangerous at speed. It would make for such an interesting dynamic and we could see the cheeky and blunt Thomas from the early series again! 

Let's Talk About Rebecca:

4: Oliver: These two both made it through the darkest days of BR and survived, and both are also very proud of their achievements - these being Rebecca’s speed and Oliver’s bravery - which could make a scenario where the two hype each other up, much to their own detriment. It would also be interesting to see how Toad would fit into this, seeing as Rebecca is quite reckless and Toad would be opposed to such a thing - and could create a really interesting dynamic where Oliver is forced to pick which of the two he believes during an episode. I can see Oliver being someone Rebecca trusts due to their shared experiences, and it gives Oliver some spotlight. 

5: Emily: Emily was what Rebecca is - an express engine with wheelslip issues who is considered to be one of the best engines of their time. Emily is also an engine who has some issues with CGI-era characterisation and could really do with being revitalised, so why not work with it? Emily tries to be nice and kind with Rebecca, only to keep hitting brick walls and reverting to her old, bossy ways to try and force the new engine to do what Emily wants - bonus points if this is held as being the right thing to do in that situation! It could also play into her getting her number, maybe by rescuing Rebecca from an accident she got into? 

Let's Talk About Rebecca:

6: Sir Handel: Sir Handel is another engine who desperately needs their characterisation revitalised, and Rebecca is a great chance! Sir Handel considers himself an express engine, and meeting Rebecca puffs him up as she regales him with tales of her speed. This plays into Sir Handel’s cockiness and he gets himself into trouble - and then he decides to get payback in whatever way possible, and we see the reverse of the situation where Sir Handel’s stories get Rebecca all fired up and she gets her own comeuppance. This would not only reintroduce Sir Handel, but also could set the foundations for Duke to return, with references to the MSR. 

7: RWS Flying Scotsman: I specify RWS Scott because I want the kinder, more humble version we got in the RWS to the version we got in the CGI era. Seriously - this engine has just been saved from scrap and given a second chance and his first action is to antagonise his only living sibling? I want him trying to be a voice of reason to Rebecca, seeing as he is uniquely placed to know the consequences of wheelslip - something he also has; as well as recklessness - Scott was the first to officially hit 100mph, so he knows a thing or two! Even more, Rebecca might look up to Scott, based on his fame, though his stories may lead to her being more reckless! 

Let's Talk About Rebecca:

8: BoCo: Remember I mentioned that the West Country Class caught on fire? Imagine a story with that, with BoCo (a Class 28 infamous for catching fire) as Rebecca’s foil. It could begin with BoCo backfiring and Rebecca making fun of him for it due to her disdain for the diesels who replaced her class before she suffers a similar fate when her boiler lagging catches fire and it’s BoCo who has to help her get her train home. It would be a great way for Rebecca to learn that diesels aren’t all bad, as well as giving her someone new to be friends with - and it would reintroduce BoCo! This could also help draw Rebecca down the branch to meet Bill and Ben… 

9: Molly: Overtly shy Molly and secretly shy Rebecca who covers her shyness up with aggression would make for such an interesting dynamic! I can imagine Molly gathering up all of her courage to speak to Rebecca only to be shot down (unintentionally) and then never want to talk to Rebecca again, and it’s only when Rebecca realises that the bigger engine tries to hunt Molly down - possibly with hilarious consequences. This idea would really work well if you popped in Mavis, who would want to help Molly and stand up to Rebecca. It would also be interesting to reintroduce Molly, especially with Mattel wanting more gender equality. 

Let's Talk About Rebecca:

10: Mike: This would be a case of grumpy, standoffish Mike versus standoffish-to-hide-insecurities Rebecca! These two would be about as productive as a house on fire. Literally! These two would naturally bump heads in the worst way possible, and it would create incredible comedy and infinite story potential. This would be even better if you added some inferiority complex on Mike’s side, based on the fact he’s never seen an engine this big before - seeing as Rebecca is the only engine of this size able to visit Arlesburgh. They would rile each other right the way up the wall and it would probably never get any better. 

To conclude, Rebecca had real potential as a character - she had an iconic basis, good timing for her introduction and the role she was aiming to fill in many ways needed to be filled; Henry’s character assassination had made him hard to watch for a long time, and moving him out of the spotlight to give writers some time to rehabilitate him was long overdue. It’s just a real massive shame that they managed to fail so badly. By failing to properly plan and develop Rebecca, Mattel created a background character that they tried to have fill a major role that she simply was not able to fill. There were many better choices in the show to take Rebecca’s role, not least of all Molly - a yellow tender engine who was shy and a bit clumsy. By neglecting to properly integrate Rebecca into the series and then giving the show writers very little personality to work with, Mattel ensured that Rebecca would be a BWBA-exclusive character, an engine who never managed to gain half of the popularity of other characters who had comparable runtimes. Engines like Murdoch, Molly and BoCo have far better legacies than Rebecca, and it comes down to how they were treated by the series. All three were introduced with something that made them unique, be it through their interactions with other characters or through their own unique characterisation. Rebecca is a grim reminder to people developing characters for stories - especially characters being added later in the series to a cast of strong, notable and even iconic characters - that these late introductions need a lot of effort and carefully designed arcs to make them viable and allow them to become embedded into the series alongside those they share the screen with. 

Rebecca is one of those characters who is enough of a blank slate that it is easy for people to project onto her. In some cases, this is useful to a character’s legacy - Fergus, Molly, and even Smudger all have been remembered far more fondly by the fanbase than their limited appearances ought to warrant, however this is mostly because they were given a strong enough personality by the show that these projections had preexisting characterisations to connect to. Rebecca was given far too little, and in redesigning her character, I feel like I’ve gained a new understanding of just how far Mattel had pushed the show prior to its cancellation. By expanding the series to include new characters from around the world while also demanding episodes with new, untested characters back on Sodor, the writing team was rushed to complete episodes with a plethora of new faces that had no substance to back them up. There was no chance for these foreign engines to become anything meaningful while Mattel demanded enough new characters to fill an entirely different series, nor was there time for many of the characters back on Sodor to develop meaningfully while the writers scrambled to try and create far too many new characters from scratch. 

And it was the characterisations that suffered for it. 

Let's Talk About Rebecca:

Once again, this was not an attempt to convince people to like or dislike the version of Rebecca found in BWBA, but instead look into why Rebecca as a character failed to stand up against the other Steam Team members or even many of the more notable secondary faces found in the TVS at this point in the series. This can be boiled down to comparisons to her predecessor, a lack of effort from Mattel to give Rebecca a chance to develop and the decision to use cliched characteristics to create a version of Rebecca that never was going to capture many viewers’ imaginations. This was also an attempt to redevelop Rebecca into someone that can be used by the fandom to rehabilitate her image, or at the least to point out what went wrong and what could have been done to fix it. Maybe someday Rebecca will get the redevelopment she deserved, or perhaps she will be left to the annals of Thomas history, becoming just another footnote in the ever-expanding list of characters who couldn’t stand the test of time. 

Thank you for reading.


Tags
9 months ago

thinking about mha ending without being able to see all of the characters grow and reach their own individual happy endings. ship or not idc. i just want them to be happy

i still want to see Class 1-A, now 2-A, graduate. i want to see the big three become official heroes

i want to see happy moments after all of the battles they've went through

nearly all of the characters in mha have supplied immense happiness to the fandom for so long. I want them to have that much happiness (if more than that isn't possible) for themselves


Tags
9 months ago

Of course the woman that can play her own boss music would be an absolute beast, Find Your Fucking Flame AFO, There is a Storm that is Approaching, and goddam did she do some provoking.

Baby

baby


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9 months ago

Trying my hand at some MHA Pokémon teams

So before I start I did put some though into the choices, so some of them are tied to personality, design, or simply because I think they'd like them.

I did put some self inflicted rules in.

Firstly all of they are unevolved, bar one who we'll get into.

And Secondly I have capped the number that the students can have to Three (I did do Aizawa and All Might with Four and Six Respectively, but adults and all that)

So going down the list in Dorm Order (Only List I had access to for the order)

Starting with.

Mineta

Bonsly- Mainly down to the design looking a hell of a lot like him, the short round body with the spheres on the head and a slight penchant for crying makes the little guy a pretty good pick.

Midoriya

Eevee- Seems really self explanatory little adaptable ball of floof with a big smile on it's face perfect for Izuku, and a popular pick.

Magikarp- Shiny and a gift from All Might, again a popular pick as it really is just his mindset as a Pokémon, based on the interpretation from Aresia Mark.

Deino- Seems like a bit of a weird pick but trust me it works, Deino's whole thing is constantly hurting itself trying to find it's way, sound like someone? Plus upon evolving which takes some time, it become quite potent with the multiple heads perhaps being reference to the Visages, and the fight back against Darkness? But hazy on that last one.

Aoyama

Furfou- The immediate logical pick don't think I need to explain why the fabulous French boy would have the Kalosian epitome of style, in this case he has his styled in the Light Blue Star style.

Snivy- Now this one has some ideas to it, firstly Snivy's design is meant to represent royalty specifically pulling from French, so they fit Yuga to a T, and it being a Snake would allude to his later betrayal, being a Snake.

Tokoyami

Riolu- Right out the gate we have the Protagonist Pokémon, in terms of design and lore the idea of Aura could prove an interesting contrast with Dark Shadow, plus the aloof and powerful nature of Lucario later down the line works perfectly with Fumi.

Taillow- Yep couldn't not get a bird reference here, and Taillow feels a better pick than Murcrow or Rookidee, bringing in the Samurai idea that Tokoyami has going on, plus having a flying Pokémon would help him keep up with Hawks (Who would totally have a Talonflame)

Applin- Yep this is really just in reference to his love of apples, but it could also be reference to the massive almost dragon like power held by Dark Shadow, I'd imagen that it would become a Hydrapple.

Koda

Pidove- Makes sense he uses Pigeons a lot in his tactics so this guy seemed perfect for this situation.

Rogenrola- Rocky aesthetic with the speaker look, seems super self explanatory.

Tandemaus- Again good vibes, should have gone with a Rabbit but felt that little mice would work nicely with Koda.

Jiro

Noibat- Of course we had to have the little bat on the team, as it feels better than Wismur, granted not a bad Pokémon by any means, (I used it for my playthrough of Emerald) but Noibat has the aesthetic down pat, and Noivern would be a killer ace, and it seems to be a rather popular pick for her as well.

Fenniken- Seems a bit of an odd choice but honestly I could see them playing a role similar to Serena's from XY, giving her the confidence to preform, also just a warm little guy, could be interchangeable with Scorbunny, but the Badass Magician vibe would work well with her.

Kaminari

Yamper- Yes Pikachu is a popular pick given his whole nickname, but honestly I was inspired by @birdbrainzx's choice of Yamper and Electrike, and Yamper is a better personality fit for Denki in any case.

Electrike- I feel that he would like the personality and strengths of this wolf like Pokémon, plus he could learn from it's ability to use electrical pulses to boost it's speed, having just read the Magnetic Attraction Fic the idea of Galvanic Style is still fresh in my mind so that would be pretty cool to incorporate.

Ida

Piplup- Come on, you know the little Penguin fella would try to imitate the class rep, flapping it's little flippers and trying to order the others about, plus let him have a emotional support little guy.

Varrom- You know I had to give him the engine Pokémon, that much was obvious, maybe a gift from his Brother? Honestly either could be and it would work out fine, as I like picking some with possible story telling devices.

Ojiro

Tyroge- I wanted to give him something big but I felt that a Tyroge was a good, smaller but well rounded Pokémon to give him, if I had to guess it would probably become a Hitmonlee.

Aipom- Yep, I had to, it's just right okay, he's like the one Aipom from Dogs in Love who does pull ups with his trainer, so it just felt right.

Hagekure

Helioptile- Yep Flashing lights, he also a little Lizard guy, what's not to love.

Carbink- Their a reflective diamond pretty little dude, yeah Toru's team is rather basic I think their Pokémon she likes rather than any big thematic reasons I say then picking.

Ducklett- Way out of left field with this one but it is really meant to be a sort of meta joke that being invisible she's rather well unassuming then you get the reveal that she is extraordinarily pretty, hence Swanna, also a mon that doesn't get much use so I included it here for some variety.

Shoji

Doduo- Now it was actually really hard to pick Pokémon for Shoji at first but his Pokémon are simple, like Doduo, one of his early friends back from when he lived in his Village, plus the two headed design works well with him

Shuckle- Again a simple Pokémon but one that works well with Shoji's aesthetic, a bigger Pokémon that likes helping the others, making sure they don't hurt each other too much.

Urakaka

Clafairy- Not Cleffa, now this either down to the amount of affection shown to the Pokémon when it was young so it's the most developed mon in the class, plus the space vibes and colours fit perfectly.

Meowth- This one is the Galarian, showcasing her tougher personality, still has Pay Day, but the tougher body and access to a good variety of moves and Purrserkers rage can be similar to the focus that she uses when fighting.

Kirishima

Rockruff- Of course he would have one, like Kukui, he would let his attack him, plus Eijiro just has the disposition for raising one, plus the little entry about them sensing when their trainer is down is rather cute and I think his would be rather in tune with him, totally Midnight Form when it evolves.

Bagon- He would absolutely be into the idea of Bagon's dream to fly and try to pump the little guy up at every opportunity, help them build up strength and try to fly, plus you can't deny that Red Riot pulling up on a Dragon wouldn't be awesome.

Bakugou

Cyndaquil- Again an idea from Aresia Mark, I adore the idea of this little meek Pokémon partnered with the hot tempered Katsuki, plus I like to think that they help out around the Kitchen, he also treasures that little one, being a Pokémon he caught with his Dad.

Ashido

Goomy- You can't convince me she wouldn't have this squishy little guy, a fierce little Dragon Blob that she's helping achieve the strength it dreams of.

Shellos- The West Sea form specifically, colour coordinating, would probably act like Starfires pet Silky, lazing about, but getting into wild adventures.

Yaoyorozu

Ralts- Perfect pick right of the bat the elegance and physic power would be a big plus for her, she'd show them the upmost kindness and care.

Flabebe- Blue to match the flowers in her Dorm which were picked for them, Florges is noted as for keeping gardens so I wouldn't doubt that the line would be a common sight around the grounds of the Yaoyorzu estate, and blue even more so, as they are stated to be highly valuable, and added bonus is what one will do when angered, as it's stated to fire Artillery like beams of light, so perfect for the Canon loving hero.

Sinistea- We included Applin with Fumi, so it makes sense that I'm include the troublesome teacup, perhaps it possessed a teacup in her house, and she found it so funny that they became friends, it's very particular, plus as well as the tea reference it's an object mon, so it simply works with Momo.

Sato

Teddiursa- Quite simply it loves honey, and becomes a strong beast of a Pokémon, in Ursaring, fits in with Sato just fine, as does.

Swirlix- Would I really need to explain the connection here, simply put a good choice.

Todoroki

Frigibax- Of course he'd have a pseudo legendary in his party, but it's ability is really where it's a perfect mon, as with Thermal Exchange it converts heat to energy, in this case boosting attack power, so they've been helping with the training of Shoto's firepower.

Litleo- I like the idea that whilst Shoto wasn't ready to accept his fathers power as such he didn't get the Litten that Endeavor planned to give him instead being given a Litleo, either from Rei or more likely Fuyumi, as it's more normal, with a very wild move pool, he doesn't hate the little guy, but wasn't to thrilled.

Sero

Treecko- The little lizard dude, I mean kinda a weed joke in there I guess, but I think it works, a mon that can keep up with the king of swing, plus it fits the pretty chill vibe that he brings to the table.

Sneasel- He's a little mischievous guy that matches his vibe and colours, what's more to want. Sero's are really just ones that I believe he would think are cool.

Asui

Sobble- Ha you fool you though it would be a Frookie! But no it's the sad water lizard, I think Tsu's confident nature could really help them overcome their frightened state.

Bounsweet- Not really sure but It fits her, and it's nice having a little ball of energy to contrast to Sobble.

Shinsou

Rowlet- I actually had a bit of trouble with him, but I though a little owl friend would suite him, if he was given the choice he'd pick the dapper little guy.

Elgyem- Pretty self explanatory, it messes with the opponents mind, plus again pretty dapper.

Now I would add the teams I built for Aizawa and All Might but it has taken me at least four hours to write this and I'd like to scroll this site, so leave your opinions on my choices, as I feel I got them down pretty well, maybe I'll do charts for their moves, stats and natures, but I'd have to get a bit better at drawing for that to happen.


Tags
2 years ago

I love this

Why Do You Look Like That

why do you look like that

(he is dark BLUE but my screen makes him look purple 😔)

alts (different glasses) :

Why Do You Look Like That
Why Do You Look Like That
Why Do You Look Like That
Why Do You Look Like That
Why Do You Look Like That
6 months ago

Because he was schooled at the Brando school of Petty don't you know?

Why is Monoma doing the fucking DIO pose XD

Why Is Monoma Doing The Fucking DIO Pose XD
Why Is Monoma Doing The Fucking DIO Pose XD

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7 months ago
midnight---express - On The Midnight Express

This room is NOT embarrassing, this room is fucking awesome.

This Room Is NOT Embarrassing, This Room Is Fucking Awesome.

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1 month ago

Have I ever told you guys how much I loooove Season 1?

Banner-worthy Promo Images From Thomas’ Train
Banner-worthy Promo Images From Thomas’ Train
Banner-worthy Promo Images From Thomas’ Train
Banner-worthy Promo Images From Thomas’ Train
Banner-worthy Promo Images From Thomas’ Train

banner-worthy promo images from Thomas’ Train


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midnight---express - On The Midnight Express
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