Finnick for the Holidays
My first detail pass.
I was fortunate enough to be able to work on the revamp model of the werewolf in Shadow's Kiss MMO. I worked off of a prebuilt model and rig. shadowskiss.com My tasks included creating various blendshapes for emotes. Modeling and texturing new accessories like collars and magical bracers. Also I created a pants wearing version, and four different colored textures for the werewolf.
I watched a great documentary last night about the guys behind games such as “Fez” and “Super Meat Boy.” Now, I’m not a gamer in the least, though I do have a nostalgic spot for the days of the orignal “Super Mario Bros.” and “Legend of Zelda.” So this doc appealed to me on that level, but...
Some WIP images of a new project I started recently. This is loosely based on the awesome piece by Javi Salas: https://www.behance.net/gallery/75566549/Character-Design-Challenge-Mouse-Warrior
My latest WIP of a Blue Oni. Based on a concept by the talented Samuel Suarez.
Definitely a fan of this nervous wallaby. I really enjoyed the NF movie.
My multi armed monster. Based on the wonderful illustration by Brett 2D Bean.
I’ve made some 3D dishes of a burrito and Mapo Tofu. All based off real life meals. Main tools were: Maya, ZBrush, and Substance Painter.
“It’s almost like a drawing is a seismograph of your soul, you can put it down and it registers something." - Glen Keane
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