solas stans who go “i hate him and i love him i love to hate him grr stupid egg etcetera etcetera” stronger than me cause im too far gone he has never done anything wrong ever sorry. killed varric? love you so much king but you wrestled a guy for a knife while your tits were out. oh he betrayed rook? good
Subjecting you all to my weird fanart
Solas/Elvhen murals 🥰🥰🥰
Look how into this kiss that man is. It’s like she is AIR and he is drowning. He can only have a single breath, because there’s no way this is real and there’s absolutely no way she’s coming too, but he’s in that breath.
Solas just had one of those cries and then he’s about to kiss his wife and that man looks like he’s about to die of sheer passion and they haven’t even kissed yet. Then in the other still, the way he’s just ever so softly lingering his lips against hers. Allowing a little space, savoring this. Like he’s drawing every single little millisecond into his mind. His soul.
forever thinking about the role of ellipses when talk about each other. two normally eloquent people who suddenly cant finish a single sentence when the other is on their mind. not only do they share a cadence and rhythm to their speech but they share in the dissolution of it. the overwhelming-ness of their feelings for each other is conveyed through literal punctuation; always trailing off, an inability to focus
its giving "if i loved you less, i might be able to talk about it more"
URGENT!!!!! can anyone find the image from the art book of an inquisitor's gloved hand reaching out to pet a small dread wolf's snout???? i can see it so clearly in my mind but cant find it in my tags and @kraujuota must witness it
Dragon Age: The Veilguard | ▶ dev. Bioware
DA:TV Solas-themed narrative sketches and captions by Nick Thornborrow, under a cut due to spoilers and length:
[caption is for images below] Nick Thornborrow: "These sketches were tools of pre-production where we were exploring possibilities and challenging assumptions about the story of Veilguard without the constraints of production, or the birds eye view afforded by new iterations."
Nick Thornborrow: "I only say that because I've picked up on discourse lamenting cut content derived from concept and narrative art that isn't reflected in final game. Emphatically, I want to state it's not cut content. Pre-production is where ideas are weighed for going into production."
Nick Thornborrow: "When cuts are made, it's typically at a more advanced stage of production that involves multiple disciplines, Whereas scruffy sketches like these are useful in pre-production to see what resonates because they're quick to draw and the emotional toll of throwing them out is minimal."
[source thread]
Art by Nick Thornborrow.
(Rewatch panel here)
Solas was a challenge for us [re: design, translation] because it was very important to us to make sure that he was interpreted as a very kind person.. that everybody in the world mattered to him, how they were treated, to try and get that across…
Solas is sympathetic and hunky
Solas is never looking where the other characters are looking [in concept art]. He’s looking at you [the Inquisitor]. He is intrigued by you.