rb if you vote, i wanna see what tumblr thinks on this.
And speaking of scurvy, I am eternally amused by the thing where some ancient form of healing that was born in a time where people didn't know exactly how the human body works, or what causes it to stop working sometimes, that still somehow worked. Like how so many old folk medicinal plants were listed as a cure for various ailments that - from a modern view - are clearly just symptoms of scurvy, and the plant itself is rich in vitamin C.
I recall reading some story, no recollection of the exact time or place, where the king of a large empire suffered from constant horrible headaches and was incapable of falling asleep unless drugged or blackout drunk. Sick of taking temporary fixes to dull the pain and having to be sedated every night, he called up some old sage healer who was said to know how to fix things nobody else could explain, and the healer heard his symptoms and went
"Hmm. You spend too much time being a king. Your skull is packed so full of kingly thoughts that they don't all fit in there and that's why your head is in pain. You need to spend time not being a king." And prescribed him to schedule three days every month where he must go to a peasant village where nobody knows he's the king, live with a family there under a fake name and identity, work in the rice fields with them, eating the same food and sleeping on the same mats. Absolutely nobody is allowed to address him as the king, speak to him of any royal or political matters, and he himself is not allowed to think any kingly thoughts or think of himself as the king.
And naturally, this worked. Taking a regular scheduled break from a highly stressful office desk job to completely decompress, paired with physical exercise in the form of hard but simple physical labour, plain and simple food and Just Not Thinking About Your Fucking Job All The Time does help chronic stress, which here was worded as "spending too much time being a king clogs your brain."
Sometimes you do have ghosts in your blood, though I'm not entirely sure whether you should do cocaine about it.
I need people to stop blaming the death of movies on “quips”. A quip is just a funny line of dialogue. That’s all. Like I just saw a post talking about quips and the death of movies and brought up Pirates of the Caribbean as an example of a better movie and yes it is but also that movie is FULL OF QUIPS. I just rewatched The Princess Bride. It’s all quips. Every single line. And it’s a masterpiece.
Movies suck when people don’t care about the art they’re making. That includes them not caring about their quips. Which is why a lot of comic relief dialogue ALSO sucks now. But the problem isn’t that funny dialogue exists.
ill figure it out <- common utterance of a girl who is completely fucked
owl lady 🦉
(through gritted teeth) i love being out of my comfort zone it is necessary for my personal development
how do you consistently draw the same character without it looking weird or off every different time?? also how do i coordinate faces, i always make the eyes too far apart or too big or too small or make the mouth too close to the nose or chin edge. If you have any advice I'd really appreciate it since it looks like you have your art shit figured out 🙏
Oh man SO so much of it is just practice, and you're not alone! I honestly think everyone struggles with a sort of "generification" of their characters' features the more they draw them, even seasoned professionals. There's a tendency to just sort of average everything out into an unrecognizable mush over time, and it takes a lot of conscious effort to push back against that.
Here are a couple tips and tricks that I've found to be helpful over the years:
Make turnarounds and model sheets. There's a reason animation/game studios do this, and it is because we are all still bad at drawing a consistent face. Despite being gainfully employed. What are we, graphic novelists?? We wish. Anyway it's a great way to familiarize yourself with your character's face from multiple angles, and it gives you a single source of truth to return to anytime you need a refresher:
Gather real-life reference. Anytime I'm designing a character I'm pulling together a ton of reference of actual people who look, to some degree, like the character in my head. It's always a collection of analogues, never just a single person, but it can be a great cheat sheet for understanding how your character might move, emote, etc:
Make a 3D model. I know it seems daunting, but with the advent of programs like Blender and Nomad Sculpt it's becoming remarkably more accessible. Heck, even James Gurney was sculpting maquettes out of clay for Dinotopia back in the day! It doesn't have to be particularly detailed—just a sort of proportionate lump will do—but it's another great way to have dynamic reference that you can rotate and light accordingly:
Practice, practice, practice. Make expression sheets for your character! Either right there on the spot, just start drawin' expressions, or you can slowly collect drawings of your character that you like, as you draw them, and compile them all in one place for your own reference. Need to draw your character's head from a weird angle? Maybe you've already drawn it before and you can copy your own homework! Doesn't count as stealing when the call's coming from inside the house 😎
I'd love to pretend there's a magical point where you can just immediately rotate your character's head in your brain like some sort of photorealistic apple in a twitter meme, but a lot of the time it's reference, hard work, and whole lotta repetition. 😐👍🏼
please can we talk about artisan soap. why does it look so tasty. you cant look me in the face and not tell me it looks like fudge.
Beautiful from Ordinary Days