Sketchy thingies
🌹 🌹 🌹
I am artblocked so I did this lil poster thing
they have a lot in common
If you see this on your dashboard, reblog this, NO MATTER WHAT and all your dreams and wishes will come true.
hey guys! let’s talk about something called narrative distance.Â
you’ve probably heard of it before! narrative distance is the degree of separation between the reader and the narrator or character in the story. first person vs. third person is a good way to show narrative distance: consider how “I stomped inside, the pavement burning the soles of my feet, my wet hair sticking to the back of my sweaty neck, so hot my skin felt like it was melting” feels compared to the more impersonal “Jack stormed in, his face flushed with heat”.Â
now let’s be incredibly pretentious and translate narrative distance to minecraft roleplay. in this sense, a regular ranboo semi-lore stream where we watch c!ranboo spill all his deepest fears while recounting his thought process would be the equivalent of first person. there is very little distance between c!ranboo and the viewer. we get to see and hear and know everything c!ranboo sees and hears and knows, and if he doesn’t know something, we don’t know it either.Â
a tftsmp stream would be the equivalent of third person: we see c!karl in brief segments where he doesn’t reveal any inner thoughts or conflict, and the more edited and produced format means we’re separated from the character himself and the normally first-person minecraft experience. we aren’t seeing the world through his eyes, we’re watching his life from a bird’s eye view.Â
narrative distance can affect how we view characters and how sympathetic we are towards them. for example, during the exile arc, the viewers are firmly in c!tommy’s shoes, seeing everything that happens to him, hearing all his thoughts, living his life in the first person perspective nonstop for two weeks. we’re so incredibly close to c!tommy that c!dream’s arrival feels like a jumpscare. for contrast, when c!quackity’s torture of c!dream is mentioned or shown, it’s sanitized by production value, editing, montages, discretion cuts, and music overlaid on top. when the viewers get to see the characters interacting, they cut in after the gruesome bits are over, and it’s at most a ten minute snippet that’s not from the perspective of the victim.Â
although c!dream is the victim in this situation, it’s harder to see him as such and feel sympathetic, because it’s so very impersonal. the torture is more a word-of-god concept than an actual scene, because we never see it. we get very little idea of its effects, and on top of that, c!dream doesn’t even have a perspective to watch. compare to c!tommy, whose abuse was laid out in gritty detail, and whose cc has painstakingly acted out the lingering trauma in every stream since– which happen to be mainly in an unedited slice-of-life style. and we can connect that to the difficulty in viewing c!dream sympathetically as well: we as viewers were very close to a storyline where c!dream was a villain, and very separate from the storyline where he’s a victim. which impression of the character do you think would be stronger?
narrative distance contributes to how we view villains. c!schlatt is gleefully hated, a static but well-rounded character that we don’t feel any sympathy for. the viewers are distanced from him because he doesn’t have a perspective and only shows up for plot-related events on others’ streams or for comedy bits. nobody tries to look into his motivations and nobody’s sad when he dies. we’re not close to him, we don’t understand him, and we don’t need to. Â
then there’s c!quackity, who we watch go from a regular funnyman to an idealistic politician to a ruthless but caring advisor to a manipulative asshole focused on power. we walk in his shoes for every step of the way, we see his motivations and fears and inner thoughts, and we feel sympathy. and then he starts to distance himself, starts to edit and produce his streams and only show certain scenes without any emotional vulnerability, and starts acting as a villain. it’s kind of genius because he’s adding narrative distance while his character becomes harder to sympathize for. but we can still understand the character and feel pity for him, because we as viewers have lived his life and we know who he is and what he ultimately wants and needs.Â
narrative distance. it’s pretty cool.Â
"Hunter isn't trying hard enough to be redeemed"
"He betrayed Amity 2 times"
"Hunter still needs help but not from Amity".
Hmm...I DISAGREE!!
So about Hunter "Not trying hard enough", he actually did try,2 times to be exact, and guess what happened those 2 times...
And not only that but the fact that he opened up to Luz in "Hunting Palismen"
Only for her to share his identity to the world! And not only that, she called him a "bad but sad boi" and now Eda's teasing him! (Not to mention he's a coven head so if someone knew they'll-)(What happens if rumors got out of Hunter using wild magic? Belos don’t kil-)
Imagine trusting someone, and then realizing they wanna be your friend, and you now have a friend! And then that friend goes out to share ALL YOUR SECRETS TO ALL OF HER 10 CLOSEST FRIENDS! (That was not what Luz was trying to do but that's likely to be what Hunter was thinking) Won't you, have some trust issues after that?
I've already explained the manipulation scene, but I'll say it here anyway.
"Come back with results or else...you can figure out the rest" -Hunter (Eclipse lake)
"Come back with results or else...we're done" -Amity (Eclipse lake)
That red arrow CLEARLY means turn back
Those 2 charts mean results cuz you put results on a chart
And the bat and the sad cat means Luz (aka, the bat) leaving Amity (aka, the cat)
And who would think of just spinning it around right? Hunter doesn't know "Human culture". He was most likely projecting himself onto Amity without knowing it.
Why didn't he accept Amity's offer?
First thing, he did accept it (or want to) but then he saw the key, and ooohohoho, all those thoughts just went straight away. Why?
Option A (for Amity), is just a chance game (This is Hunter's perspective btw) he could choose it just for the CHANCE of maybe finding someone that would actually care for him. Since Amity said, quote:
"But there are people out there that won't make you feel worthless, you just...have to let yourself met them."
(So Hunter needs to wait until he can find someone like that?)
Option B (for Belos), get the key, there's a 100% chance he will be happy. Belos cares for him. And if he just gives Belos the key then and there, there won't be any waiting needed! Belos is right there and he loves him!
And option A (Amity) has some flaws too, The Owl Lady absolutely hates him, and (as shown in the earlier scenes) ignores him even when he tried to help her! Luz hates him now for trying to steal the Paslismen, and she just called him a "Bad but sad boy". They even teased him about his lack of magic! And he only met them for like an hour. Plus, all the good interactions with them are only like- three minutes or at MOST 15 minutes (cuz of interruptions like Kikimora and the key).
Belos on the other hand loves him! He's important to Belos, and unlike the others, Belos would never say anything about him being "Powerless". Even though he IS still hungry for eye drops and Hunter does have some...But Belos adopted him, and he's been living his whole life with Belos. Why would he chose The owl gang after Belos has cared him for all his life and they- just insult him and say some words of encouragement? And he doesn't even know why Belos is dangerous (and is planning to harvest his teeth to the Titian! (joke)).
And it is hard (saying from personal experience), Very hard, to cut off an abusive person- it's just not that that easy as, POW, done. And even more so in Hunter's case since he's a "Powerless witch" and could never survive on his own/without a home. (Have you seen how DANGEROUS this place is? The fairies can eat your skin! Hunter "no magik boi" won't stand a chance!).
And he also acted out of instinct, (aka Golden guard side) and he wasn't thinking properly since he just had a mental breakdown and was using the things that he's known before (aka teleportation, the hand...not to mention he was using a different staff but was so desperate he somehow knew how to use it-), I mean seriously- Hunter you could have just levitated it away!
Someone needs to give him some good interactions (for a few hours at least) and teach him about how bad Belos is. And Eda needs to stop bullying Hunter, because (According to Newton's law) you can only push at something as much as it can resist your push, so in the end, you'll have this barely supported Hunter that just moves out of the way when the actually good interactions come. (And most of the owl crew probably doesn't even know that Belos is manipulating Hunter and thinks that Hunter is the guy that's being bad)
So if these kinds of bad interactions continue, Hunter may never be redeemed...(Unless if Rascal comes in but...there's Belos(Honestly that bird is the only thing that's keeping him happy and is the only good relationship he ever had!))(Not to mention, Belos is also the only other good relationship he had) because if he thinks that "friends" are only meant to hurt him and make him sad...he won't want any friends. And if these continue, we'll lose Hunter, and all we'll have left is a brainwashed and Belosy Golden guard...
And I'm scared that that's what gonna happen since most of the owl crew probably doesn't even know that Belos is manipulating Hunter and thinks that Hunter is the guy that's being bad...and Hunter's gonna think that they're bad ones, until it's too late...
Can I get a round of reblogs? Cuz I spent like, 3 days on this...
Any digital art I do is done by finger on my phone / twt:Nix_nada /ig: _nix_nada
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