The Creator Of Tetris Talks To Adam Sessler About Game Development In The Soviet Union, Fame, & More 

The Creator of Tetris Talks to Adam Sessler About Game Development in the Soviet Union, Fame, & more 

While Adam was in Russia judging the Imagine Cup 2013 Worldwide Finals, he got a chance to sit down with Alexey Pajitnov, the man behind one of the world’s most renowned games: Tetris. Learn how the game was developed in the Soviet Union, whether Alexey could foresee its success, and what he thinks about the current state of casual gaming. 

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3:56 AM

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为什么不能它是我吗?

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10 years ago

M 24 09 -Let go

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like rain drops on a windshield

in the heavy storm of night

puddles of my broken heart fill the creases of my face

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9 years ago

Untitled

Dreams of you and me

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Late night visions shown to me

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Or reflections in a mirror

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11 years ago

Nautical Nightmare

image

  This is a small conceptional image of a game character that I drew up in illustrator. The game is in the style of a classic spaceship shooter. The player assumes the role of a tiny squid named Qumi--she must navigate the dangerous ocean while fighting many foes in order to reclaim her eggs. This project is being coded in Python, and will be posted for play as soon as it has been completed.... someday :]


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10 years ago

:(

It's a balancing trick, come one come all! Take a gander quick or it all might fall! Watch and wait, I swear it'll be great! Because everything tall, will soon start to shake, and if left unattended it surely will break, shatter and tumble straight down to the ground. What's left is in pieces, and my face is a frown!

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notagoodbard - Not a Good Bard
Not a Good Bard

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