Wait what's a buildings fire evacuation plan if you aren't supposed to use the elevator to get down
Have you seen this post?
You probably have. It currently has over 120,000 notes, largely because of this addition.
Of course it's going to get reblogged, this kind of unsourced factoid does numbers on here. But something about it wasn't quite right.
A bit of searching turned up the origin of the "fact".
Alright, so it's someone who posted this on reddit 4 years ago and somehow ended up in the search hits. And the post confuses the electric eel (from South America) with the electric catfish (from the Nile, which the Egyptians would have known about).
Reminder: this is an electric eel (Electrophorus electricus). It is from South America. (image from Wikipedia)
And this is an electric catfish (Malapterurus electricus). It is from the Nile and would have been familiar to the ancient Egyptians. (image from Wikipedia)
And then of course people were speculating in the notes to that post about trade routes between South America and Egypt. Excellent scholarship everyone.
At this point I was ready to call it another made-up internet fact that gets reified by people repeating it. But something was still bothering me.
An ancient Egyptian slab from 3100 BC. What could that be...
Oh.
The Narmer palette. It's the goddamn Narmer palette. (image, once again, from Wikipedia)
So where is this "angry catfish"?
It's not the Egyptian name for the electric catfish.
It's... Narmer. It's Narmer himself.
Narmer's name is written as above (detail of top middle of the palette), using the catfish (n`r) and the chisel (mr), giving N'r-mr. The chisel is associated with pain, so this reads as "painful catfish", "striking catfish", or, yes, "angry catfish" or other similar variants, although some authors have suggested that it means "Beloved of [the catfish god] Nar".
So.
Where does this leave us?
It would appear that this redditor not only confused electric eels with electric catfish, but also confused a Pharaoh's name with the name of a fish. And then it got pushed to the top search hits by a crappy search engine and shared uncritically on tumblr.
In short, "the electric eel is called angry catfish" factoid actually literacy error. Angry Catfish, who ruled upper Egypt and smote his enemies, is an outlier adn should not have been counted.
Also the Arabic name for the electric catfish is raad (thunder) or raada (thunderer).
References
Afsaruddin, A., & Zahniser, A. H. M. (1997). Humanism, culture, and language in the Near East: studies in honor of Georg Krotkoff. Eisenbrauns.
Clayton, P. A. (2001). Chronicle of the Pharaohs. Thames & Hudson.
Godron, G. (1949). A propos du nom royal. Annales du Service des antiquités de l'Egypte, 49, 217-221.
Sperveslage, G., & Heagy, T. C. (2023). A tail's tale: Narmer, the catfish, and bovine symbolism. The Journal of Egyptian Archaeology, 109(1), 3-319.
any theories/thoughts on the fairies (and maybe great fairies)? like why most games in the downfall timeline (wind waker being an exception) they seem to have human forms, but otherwise they appear as glowing balls of light with wings?
Fairies show up in various forms across the land of Hyrule—at least, that's how they look.
From the drawings we get of LoZ/AoL fairies tend to be your most basic and stereotypical; a little elf girl in a dress with sparkles.
A Link to the Past portrays them similarly, though this one has more vibrant hair and thinner wings, with a decent halo.
Wind Waker gives us a LoZ/AoL style fairy again
Which gets reused entirely for Four Swords Adventures.
But in every other game, we get these.
Interestingly enough, though, we're not actually seeing a change in biology, We're seeing the effects of magical duress.
Like you said, most fairies that show their humanoid forms occur in the Downfall Timeline. ALTTP has vibrant pink, then ALBW is more muted, until we finally get to the dull, glow-less LOZ fairies.
The glow you see at the tip of their wands is actually what little magic they can summon left, concentrated into a precise point, like a laser. As Hyrule declined, their magic faded, not letting them summon the glow they're best known for any more.
A healthy fairy doesn’t need a wand.
In Wind Waker, we also see a decline in fairy power—so much so that by Spirit Tracks, there literally aren't any left; at least, not in New Hyrule. Our big exceptions come from Phantom Hourglass.
Ciela, Leaf, and Neri all maintain their vibrancy and luminosity. But they also draw power from what's essentially a minor god in his own right, the Ocean King.
So they’re outliers, not examples.
In the child timeline, where Four Swords Adventures takes place, we also see the powered down form of a fairy. But in that era, the magic of the world has been robbed, crystalized into force gems that fairies try very hard to absorb power from.
A fairy’s glow is an indicator of its magical health. The fainter the glow, the harder the fairy has to work just to keep itself aloft, and the more stress it accumulates as it tries to use magic.
Great Fairies, however, are a much clearer indicator of the magical status of a kingdom. The larger and more humanoid the Great Fairy, the stronger the country they reside in’s magic.
Ocarina of Time is a good reference point to have. These fairies are particularly large and very human-like, and Hyrule (at least from a wildlife point of view) is thriving.
Wind Waker, however, has an unstable Great Fairy type. The magic in this land is bleeding out and spiraling away, unused and unrestrained as it depletes. These fairies rule a dead world; a sea with no fish but the fishmen, a world with scattered islands and few offerings.
A Link Between Worlds’ great fairy has enough glow for a halo, and remains humanoid, so the magic is being used and maintained. But she’s also barely bigger than a human, indicating that her power’s weakening.
And then by The Legend of Zelda, she’s indistinguishable from any other fairy out there.
But Breath of the Wild?
These Great Fairies are HUGE. They’re the healthiest Great Fairies to date, in part due to their strategic hibernation in their flowers, and they match what we see of Hyrule’s life.
Yes, Ganon has the Divine Beasts and Guardians on his side. Yes, this place has lost its king. But the country itself is alive is thriving. It’s so full of magic that you can find Koroks in literally every corner of the world.
If I had to hazard a guess, since we never encounter them, I’d say that these fairies are the closest they’ve been to Surface Great Fairies from Skyward Sword.
Okay, so I asked my community of Aces for meme representations of what it was like to realize that you’re Ace. Imma post a bunch of the responses.
Another worldbuilding application of the "two layer rule": To create a culture while avoiding The Planet Of Hats (the thing where a people only have one thing going for them, like "everyone wears a silly hat"): You only need two hats.
Try picking two random flat culture ideas and combine them, see how they interact. Let's say taking the Proud Warrior Race - people who are all about glory in battle and feats of strength, whose songs and ballads are about heroes in battle and whose education consists of combat and military tactics. Throw in another element: Living in diaspora. Suddenly you've got a whole more interesting dynamic going on - how did a people like this end up cast out of their old native land? How do they feel about it? How do they make a living now - as guards, mercenaries? How do their non-combatants live? Were they always warrior people, or did they become fighters out of necessity to fend for themselves in the lands of strangers? How do the peoples of these lands regard them?
Like I'm not shitting, it's literally that easy. You can avoid writing an one-dimensional culture just by adding another equally flat element, and the third dimension appears on its own just like that. And while one of the features can be location/climate, you can also combine two of those with each other.
Let's take a pretty standard Fantasy Race Biome: The forest people. Their job is the forest. They live there, hunt there, forage there, they have an obnoxious amount of sayings that somehow refer to trees, woods, or forests. Very high chance of being elves. And then a second common stock Fantasy Biome People: The Grim Cold North. Everything is bleak and grim up there. People are hardy and harsh, "frostbite because the climate hates you" and "being stabbed because your neighbour hates you" are the most common causes of death. People are either completely humourless or have a horrifyingly dark, morbid sense of humour. They might find it funny that you genuinely can't tell which one.
Now combine them: Grim Cold Bleak Forest People. The summer lasts about 15 minutes and these people know every single type of berry, mushroom and herb that's edible in any fathomable way. You're not sure if they're joking about occasionally resorting to eating tree bark to survive the long dark winter. Not a warrior people, but very skilled in disappearing into the forest and picking off would-be invaders one by one. Once they fuck off into the woods you won't find them unless they want to be found.
You know, Finland.
There's an EU initiative going on right now that essentially boils down to wanting to force videogame publishers with paid games and/or games with paid elements such as DLC, expansions and microtransactions to leave said games in a playable state after they end support, or in simpler terms, make them stop killing games.
A "playable state" would be something like an offline mode for previously always online titles, or the ability for people to host their own servers where reasonably possible just to name some examples.
I don't think I need to tell anyone that having something you paid for being taken from you is bad, which is a thing that routinely happens with live service and other always online games with a notable recent example being The Crew which is now permanently unplayable.
Any EU citizen is eligible to sign the initiative, but only once and if you mess up that's it. You can find it here. (https://eci.ec.europa.eu/045/public/#/screen/home)
Even if you're not European or you signed it already, you can share this initiative with anyone who is, even if they don't care about videogames specifically because this needs a million signatures and there is different thresholds that need to be met for each EU country for their votes to even count and could also be a precedent for other similar practices like when Sony removed a bunch of Discovery TV content people paid for. EDIT: There are also some things people outside the EU can do, as well as additional things some people in specific EU countries like Germany and France can do that aim to solve this same issue as well. You can find that here. (https://www.stopkillinggames.com/)
(Note: There was a petition for UK people but the recent politics stuff there means it's on hold and has to be resubmitted and that may take some time.)
Additionally if you want to keep up with this you can check out Ross Scott (Accursed Farms on youtube or his website) who has been posting monthly about this and deserves a lot of credit for all this work.
(I hope that's all the stuff I missed)
EDIT 2: I changed the link to go directly to the form instead, this SHOULD work!
This is probably one of my favorite posts of all time XD
twenty years across the sea
people who don't know anything about academics: man y'all are stuffy and boring what's up with that? actual academics: *too busy fist-fighting each other over the beryllium problem or the existence of a dentistry profession in ancient egypt to reply*