This is a custom NPC system I made for our game, Unstable Scientific. Because it's only Dustin and me working on it, I always have to consider how to make sure that the code load is low on Dustin's end. That means that sometimes I have to come up with my own code-free solutions to challenges. In this case, the system is now so simple that I might ultimately be able to write the code myself!
I created a system in Photoshop in order to generate sprites of custom NPCs with a wide variety of assets such as hair and clothing, all without writing a line of code!
Damn, well good luck to you guys
Thanks, and sorry about the hype that ended in vaporware.
Anyone who's ever done anything creative needs to fucking see this.
Paz laughing at him and Nuke being affectionate are the greatest things in this picture!
Fan art of my favorite Kaz edit
Reblogging background art I'm working hard on!
Continuing work on the Waterfall Level background. More columnar basalt, but the waterfalls need more detail!
Some Axiom Verge critters
how my practice has been going
Today I made the animation for kidnapper drones that can capture Snake! In the game you’ll have to escape before they fly too high up and cause you to get injured or even die when you finally get free. The physics of the animation will probably be a lot smoother in-game, but I won’t know that until Glowdust programs it in. He’s working so hard on that awesome physics engine! (I had a bit too much fun drawing the first annoyed and then horrified expressions in this sprite)
Took a couple of evenings to get this CQC combo animation done. I felt pretty bad for the guard the entire time I was drawing this. Can’t say I really enjoyed making this animation, even though Snake was looking pretty fierce. But one of the things that I liked about PW and especially TPP is that the enemy soldiers are just human beings who get scared and show concern for each other, unlike faceless enemies in other games. It’s definitely a quality we’ll have in Peace Day as well.
I know this show is problematic at best, but this just had to be made.
My husband and I were working on a retro-style platform Peace Walker fangame. But even non-commercial fangames can get one into trouble so we decided to stop. Sorry. I don't have the heart to take down this blog. If you'd like the sprites for your own non-commercial stuff, let me know!
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