I am working on a metal gear baking project over on bluesky...I'm nowhere near finished but it is pretty fun trying to figure out what kind of cookie/dessert for each character! Examples and link to my project below⬇️
A Cookie To Surpass Metal Gear project
I used Midjourney to create these portraits of Naked Snake and Hideo Kojima as muppets!
watercolor + CSP
Midjourney prompt : Metal Gear Solid V as Muppets
Having ADHD is so fun because sometimes youre looking for something that you use regularly and definitely put away in a smart and reasonable place and you have absolutely 0 hope of remembering where and finding it. And then other times ur like "hmm I need a some kind of small pointed object. I feel like i remember seeing a paperclip under the left couch cushion a month ago, i wonder if its still there" and it is
can someone please get these hoes under control i'm BUSY
Today I made some of the animations for Snake holding a pistol for our Peace Day retro-game fanfic. The pistol sprites could be changed out. Fun and tricky!
"The number of hours we have together is actually not so large. Please linger near the door uncomfortably instead of just leaving. Please forget your scarf in my life and come back later for it."
poem by Mikko Harvey
I have some really bad news about our MGS fangame, Peace Day. It’s not happening. Not anymore. We put in 4 months of work into it, making the sprites and interactions and a physics engine. Backgrounds and storyboards and all kinds of fun stuff. But we were working under the misleading concept of fair use. You guys have been awesome support on our project and some of the sweetest people we’ve ever talked to. This whole game was meant to be a love letter to the MGS:PW fandom. I’m devastated that we can’t make it work, and that we created a shitload of vaporware. If anyone wants the sprites for their own personal (noncommercial) use, they’re welcome to them. We were so dumb. Even the most basic research would have turned up that despite the fair use clause being a real thing, you can still get sued - or at the very least, have your stuff DMCA’ed. You can defend yourself in court, but the question is, do you have the cash for that kind of legal defense? Not all companies do this. Sega and Valve have given people permission to make fangames, and so has the creator of Undertale. But there’s something about fangames - not fan art - that makes companies like Konami and Nintendo go nuclear. Even if you’re not making money off of them. Even if you’re not using any in-game assets. Even if you’re just representing their characters and bits of story. They will sue you and then slap you with an NDA so you can’t ever talk about it. Maybe Glowdust and I are taking the cowardly way out. But I’m not about to spend another 3-6 months of my life creating something only to risk being sued, or to have my work buried in the ground forever. We’ll be making an original game that uses all the lessons we’ve learned in the last few months instead. And I’m so, so sorry. :-( https://www.reddit.com/r/gamedev/comments/5pxldd/ultimate_as_promised_guide_to_legal_needs_and/ http://kotaku.com/5420240/how-to-make-a-fan-game-and-not-get-your-ass-sued http://www.wired.co.uk/article/investigation-are-fan-games-legal
This is the debug space for our retro MGS fangame Peace Day. It doesn’t look like much right now because we don’t have enemies or any real gameplay yet - but we have PHYSICS! One way platforms and stuff like that! Plus, just about all the basic movement mechanics are done. Finally, we can move on to more exciting things besides the solid foundations of the game. (Disclaimer: I’m aware that some of the movement still looks a bit funky and we’re working on that. But you get it. It basically works!!!)
My husband and I were working on a retro-style platform Peace Walker fangame. But even non-commercial fangames can get one into trouble so we decided to stop. Sorry. I don't have the heart to take down this blog. If you'd like the sprites for your own non-commercial stuff, let me know!
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