i think that at this point. at THIS point of Things. you can pretty safely assume that almost no one is Doing Well, so instead of being a real shitlord about tiny problems, maybe instead go out of your way to be kinder and more patient to everyone around you.
or at least fucking fake it.
or at least just be quiet.
"Here, we should also mention the origin of the name "Ukraine. " Of course, this is not a "okraina" [russian] (there is no such word in the Ukrainian language at all - there is "okolytsia"), because in the 12th century, when this name arose, there was not a single state nearby that could call the powerful empire its "okraina" (Moscow, for example, was only founded in 1147). Instead, it is likely that the name "Ukraine" consists of two words: "u" (that is, "in", "inside") and "kraina" (country). This was the designation of the metropolis, or the ethnic lands of the Ruthenians, the owners of the empire of Kievan Rus, without taking into account the colonies. That is, Rus (the empire) minus the colonies equals the U-kraina ("inner lands"). In German, there is also a similar term - Inland (in - in, Land - land, country), which is used as a counterweight to Ausland. The emergence of this name was determined by the then processes of the empire's disintegration and the need for a separate designation of its "non-colonial" territories. But the old name Rus was preserved for Ukraine until the middle of the 15th century, as evidenced by numerous documents and chronicles, and for its separate parts until the 19th (Halychyna) and 20th (Transcarpathia) centuries. And Russia has approximately the same relation to the historical and cultural heritage of Kyivan Rus as its former colony Romania has to the corresponding heritage of the Roman Empire (Roma)..."
(c) Mykhailo Krasuskyi - THE ANTIQUITY OF THE UKRAINIAN LANGUAGE
The Addams Family (1991) dir. Barry Sonnenfeld
what’s the cheat code for stable mental health
My super advanced mapmaking technique - a handful of dice makes the map nice
Ukrainians wait for the Declaration of Independence to be pronounced near the Supreme Council building in Kyiv on the 24th of August, 1991
Living through genocide in this day and age is so deeply weird. I cried on the train today while listening to Halsey because I casually decided to go on Twitter and first thing I saw there was the photos of the bodies they found in Izyum. I go on Tumblr and I reblog every post about it in between photos of gorgeous actresses. I go on Twitter and I laugh at memes while thinking about the woman from my hometown the Russians killed and then dumped her body in the central street and no one dared to get her for hours, I`m thinking about the blue and yellow bracelet, I`m thinking about Bucha, I`m trying to imagine just how many it is - 80k dead in Mariupol, I`m thinking about how am I gonna keep living with a hole in my heart, and then I go back to liking pretty pictures online.
Кстати, Лорд Витинари, верховный правитель Анк-Морпорка, очень любил музыку.
Людям страшно хотелось узнать, какая именно музыка могла привлечь такого человека. Заформализованная камерная музыка, может быть? Или громомечущие оперы?
На самом же деле он предпочитал стиль, исключающий исполнение. Любое исполнение, полагал он, подвергает музыку издевательствам, заключая её в высушенные шкуры, останки дохлых кошек и куски металла, расплющивает её в проволоку и трубки. Она должна оставаться на бумаге, в виде рядов маленьких точек и крючков, аккуратно сидящих на линейке. Только в таком виде она чиста. Она начинает гнить сразу же как только люди дотрагиваются до неё.
Куда лучше спокойно сидеть в комнате и читать ноты — ничто не встаёт между тобой и замыслом композитора, кроме росчерков пера. Слушать её в исполнении потных жирных мужиков, у которых из ушей растут волосы, а с гобоев капает слюна… сама мысль об этом вызывала у него содрогание. Хотя и не очень сильное, поскольку он никогда и ничего не доводил до крайности.
(«Ро ́ковая музыка», Терри Пратчетт)
Besides, Lord Vetinari, the supreme ruler of Ankh-Morpork, rather liked music.
People wondered what sort of music would appeal to such a man. Highly formalized chamber music, possibly, or thunder-and-lightning opera scores.
In fact the kind of music he really liked was the kind that never got played. It ruined music, in his opinion, to torment it by involving it on dried skins, bits of dead cat, and lumps of metal hammered into wires and tubes. It ought to stay written down, on the page, in rows of little dots and crotchets all neatly caught between lines. Only there was it pure. It was when people started doing things with it that the rot set in. Much better to sit quietly in a room and read the sheets, with nothing between yourself and the mind of the composer but a scribble of ink. Having it played by sweaty fat men and people with hair in their ears and spit dribbling out of the end of their oboe… well, the idea made him shudder. Although not much, because he never did anything to extremes.
-Soul Music, Terry Pratchett
The Undertale soundtrack is enormously fun, expressive, and symbolically meaningful. It also, interestingly enough, is composed with a very small pallet of compositional techniques. The majority of tracks are written the same way. An astonishing number of Undertale’s OST songs contain most/all of the following elements:
An ostinato. If there is not an ostinato, there is still a background line that maintains repeated rhythmic and pitch movement patterns.
An ostinato introduction paradigm. The ostinato is introduced first, then the midground, then the melody.
Melody made of parallel periods. The melody consists of eight bar periods with a parallel question and answer phrase. That is, the first line of the melody and the second line of the melody start similarly and in a way “mirror” each other.
Everything melodic is repeated twice. Melodic structural units are played twice in a row before introducing something new.
Binary Form. The pieces overall consist of a Binary AABB form. That is, the piece starts with one big melodic theme and then ends with a second big melody theme.
Below, I will describe in depth how to structure and develop a “prototypical” Undertale track piece.
An ostinato is a short unit of music that plays on repeat throughout a piece. The notes and rhythms stay exactly the same and are repeated over and over without stop. A good example of an ostinato is Pachelbel’s canon. The cellos play the same notes on repeat from start to end. That’s the ostinato.
A dramatically high percentage of the pieces in Toby Fox’s Undertale soundtrack make use of an ostinato, including but not limited to: “Fallen Down,” “Ruins,” “Ghost Fight,” “Heartache,” “Snowy,” “Snowdin Town,” “Bonetrousle,” “Nyeh Heh Heh!”, “Dummy!”, “Death by Glamour,” “An Ending,” “Here We Are,” “Amalgam,” “Gaster’s Theme,” “Battle Against a True Hero,” “Power of NEO,” and “Megalovania.”
To give an example, below is the notation to the four measure ostinato in “Megalovania”. You can hear this ostinato played by itself at the very beginning from 0:00-0:07. Note that when the bass line comes in 0:07, it is also a four measure repeating unit that recurs throughout much of “Megalovania.”
The first half of “Battle Against a True Hero” uses the ostinato I have transcribed below. It comes it right at the start of the piece (0:00) with the solo piano. The second half of the track is a second, different ostinato. Like “Megalovania,” the bass part is also an ostinato playing alongside the piano.
Below, the ostinato which starts (0:00) “Death by Glamour.”
The Ostinato in “Ruins” and “An Ending”, also introduced right at the start 0:00.
The point of the matter is, while ostinato is one compositional device that’s been used for centuries, it’s not present as frequently as Toby Fox himself uses it. He has an unusually high percentage of ostinato pieces; the Undertale soundtrack relies heavily on it.
Sometimes the background or mid-ground (that is, the part of the music that is not the melody but not the basic background) in an Undertale track is not a strict ostinato. That is, the same notes and pitches don’t repeat perfectly over and over and over again. However, when Fox doesn’t use a perfect ostinato, there is almost always something ostinato-like, a repeated rhythmic pattern that has an embedded pitch pattern as well. The notes might not be 100% the same every time they repeat, but it’s still a noticeable pattern.
For example, “Spear of Justice” and “NGAHHH!!” have a dramatic bass line that is built on a recurring rhythm. However, the chords of that bass line change around, so the notes aren’t exactly the same every time you hear an iteration of the rhythmic pattern. The notes usually arpeggiate (move up and down) the same way, though, along the same rhythms.
“Your Best Friend” is another example. Below is part of the accompaniment for that song. If you notice, there is a general four note pattern in which the notes move up and down the same way. The individual notes might change (as I have circled), but the pattern rhythmically and generally pitch-wise remains the same.
What’s interesting is that it’s not just that there’s a liberal presence of ostinatos in the soundtrack, but that they’re frequently introduced, used, and implemented the same way each time. There is a certain “ostinato introduction paradigm” Toby Fox likes to use.
First, the ostinato is introduced by itself. Then, other accompaniment (non-melody) is layered on top of the ostinato. Last, the melody jumps in, oftentimes with the explosion of a more energetic drum rhythm. Sometimes the second step I mentioned is skipped, but this sort of pattern nevertheless manifests itself in piece after piece.
For example, “Battle Against a True Hero” begins with a solo piano playing the ostinato. After it plays the ostinato once, we get some mid-ground music at 0:05. After the mid-ground is introduced, Toby Fox inserts in the melody at 0:18. The drums kick in at the same time as the melody at 0:18.
Now listen to “Death by Glamour.” The ostinato starts by itself in a single instrument (also, amusingly, a piano). A few instruments are added on top of it between 0:06 and 0:25. At 0:25, the entire music ensemble is in and a melody is introduced. Though there was a kick drum earlier, it’s at 0:20, near to the introduction of the melody, that the drums really start going.
Exact same pattern.
Now listen to the start of “Megalovania.” It again begins with a single instrument line, a four measure ostinato. Then, at 0:07, a bass line is added below it. After that cycles through once, the entire ensemble jumps in at 0:15, the drums kick up, and we’re off to the races.
Exact same pattern.
And if you want more fun listening, check out “Dummy!” Ostinato at start. Midground at 0:07 with a bare bass drum. Melody at 0:22 with full drum set. Same thing happens in “Ghost Fight.” Same thing happens in “Snowdin Town.” Same thing happens in “Thundersnail.” Same thing happens in “Amalgam.” Same thing happens with many, many more tracks throughout the Undertale OST.
With the rhythmic patterned accompaniments that are not quite ostinatos, you still see the same sort of “ostinato” introduction paradigm. Examples of this include “Waterfall,” “Alphys,” “Temmie Village,” and “Metal Crusher.”
Toby Fox uses not only an ostinato frequently, but he also often uses this particular technique of introducing and developing the ostinato. It’s a stock trick of his. These pieces are written and developed the same way.
So the ostinato describes the accompaniment pattern Fox likes to utilize. But what about the melody? It turns out there are a lot of patterns Fox uses for melody, too.
A phrase is a line that sounds sort of like a musical sentence or, well, a phrase. It has a notable start and end point. If you were singing a phrase that had lyrics to it, the phrase would be one line of lyrics.
Toby Fox’s phrases are always four measures long. They also always come in pairs. This is a very common musical composition structure. A pair of phrases in fact has its own technical term - it’s called a period.
There are several different types of periods in music composition, but Toby Fox almost invariably uses the same one every time. He composes a parallel question and answer period.
“Question and answer” means that the second phrase sounds like it is resolving something the first phrase introduces. The first musical phrase ends in a sort of “question” - that is, it doesn’t sound finished when you reach the end of it. Just like a spoken question has raised intonation at the end (in English), it sounds like the musical phrase’s question is incomplete. The second musical phrase ends in an “answer” - that is, it ends the notes with a resolute conclusion and landing by the end. It sounds like the lowered, resolving intonation you hear when someone talking answers a question with a declarative sentence.
Now, phrases being question and answer is still pretty common in the music composition world. But what you also see in Undertale is that the phrases are parallel phrases, too. That is, the first phrase starts the same way that the second phrase does.
I could practically list the entire Undertale soundtrack for being culprit to the parallel question and answer eight bar periods. But I’ll pull out just a few examples to concretely show what’s going on.
One of the best examples of this melodic form is in “Your Best Friend” because the entire melody consists of that eight bar parallel question and answer period.
Period 1 is the first four measures, notated on the top line. Period 2 is the second four measures, notated on the bottom line. Notice that Periods 1 and 2 start the same way, and in fact the first 13 notes from each are exactly the same. Even when they do diverge pitches at the end, they still keep the same rhythm. Period 1 is considered a question because it ends on an F, which is the fifth scale degree of the key signature, a Bb, so Period 1 ends on the V chord. The V chord is considered to be an incomplete sound when you stop there. It’s a question. But Period 2 ends on the I chord with the first scale degree, the Bb, which is an answer or resolution.
To visually show another example, here’s “Nyeh Heh Heh!” / “Bonetrousle”:
In “Nyeh Heh Heh!”, only the first four notes of Period 1 completely match the pitches of those notes in Period 2. However, if you look at my arrows, you’ll notice we keep the same parallel up and down motion throughout each of the lines. The pitches still move directionally in the same way throughout the lines. Especially since the two phrases start the same characteristic way, and then bounce up and down the same way, we audiences hear a parallel question and answer.
But this structure is really everywhere. The dating themes. “Snowy.” “Spear of Justice.” You name it. It’s there.
Music has a lot of different structural units of different sizes. There are small units in music, like a four measure phrase. There are larger units, like an entire thematic section, which is usually labeled “A” or “B”. When Toby Fox has distinct melodic (or ostinatic) material, he repeats it twice before introducing something new.
Screencap of “Spear of Justice” sheet music from Jester Musician.
“Spear of Justice” is a perfect example of this “repeat in twos” paradigm. The song’s introduction consists of a four bar phrase repeated twice (0:00-0:05 and 0:05-0:10). Then the bass and drums come in. We hear a four bar unit again repeated twice (0:10-0:15 and 0:15-0:21). Then we switch key signatures. We hear a four bar unit again repeated twice (0:26 and 0:26-0:30). There is a little tag at the end finishing the A section and leading into the B section.
The first two phrases of the B section are exactly the same as one another and can be heard from 0:35-0:41 and 0:41-0:47. The next two phrases are also exactly the same as one another and can be heard from 0:47-0:53 and 0:53-0:58. So what Toby Fox does is play one phrase, repeat it, play a new phrase, repeat it. Rule of two. Then, he repeats this ENTIRE chunk from 0:35-0:58 again at 0:58-1:19. Here he’s got embedded layers of two.
For the rest of the B section, 1:19-1:31 is a period, and 1:31-1:41 is a repetition of that period. We get one last repetition of this period (which is identical to 1:31-1:41) before the song ends.
I could keep giving more examples of this exact same phenomenon throughout the soundtrack. “Home” has the opening guitar eight bar period repeated twice before the melody comes in. Then that melody is played twice. “Bonetrousle” has literally everything melodic duplicated in twos from start to finish. I’ll talk more about that piece later.
Toby Fox loves things in twos.
Binary form is a description of how a composition’s melodic themes are arranged. Binary form means that there are two main themes, “A” and “B”. The A theme gets played, thenb the B theme gets played, and then the piece is done. Usually in binary form, each theme gets played twice, so technically it’s AABB. This form is extremely, extremely common in Undertale.
To give just a few examples:
“Battle Against a True Hero” has an A section focusing on one melody and one ostinato from 0:00 to 1:35. Then, the rest of the piece is the B section, focusing on a second ostinato and melody.
“Nyeh Heh Heh!” and “Bonetrousle” are very simple, but technically you can divide them into two parts (by two periods that contain the entirety of the melody). The first period is the A section and is heard in Nyeh Heh Heh from 0:00-0:18 The second period is the B section and is heard from 0:18 to 0:32.
“Snowy” plays the same melody repeatedly from 0:00 to 1:02. The second half of the piece, the B section, goes from 1:02 to the end.
“Amalgam” has an A theme from 0:00 to 0:42. The B theme is 0:42 to the end.
“Enemy Approaching” has an A theme from 0:00 to 0:30. The B theme picks up from there and goes to the end of the piece.
“Here We Are” has an A section until about 0:43. When the piano takes over at that point, we enter the B theme. It continues more or less until the end of the piece.
A few pieces in Undertale have ternary structure, which means that you return to the A after the B is played. So, basically, they are ABA form. “Dummy!”, “Death by Glamour,” and “Heartbreak” are some examples of ternary structure in Undertale.
I will now go through several tracks in Undertale and show how they fall into all of these compositional steps and techniques. Lots of Undertale pieces really are written the same way.
Bonetrousle
Bonetrousle is introduced with a bass line that repeats every four notes. This pattern is basically an ostinato in the first half of the piece. However, it is to note the notes do change halfway through the song (at 0:30), and in the second half can only be described as a rhythmically patterned bass. Still, the accompaniment falls into exactly what I observed in the beginning of this analysis (Step 1).
The bass line is introduced by itself at 0:00 before the melody jumps in at 0:06 (Step 2).
The four note bass pattern is repeated four times (two twos) from 0:00-0:06 (Step 4).
The melody consists of a parallel question and answer period. The first phrase, the question, is 0:05-0:11, and the answer phrase is 0:12-0:18 (Step 3). I have already discussed how these are parallel phrases.
The period from 005:-0:18 is repeated at 0:18-0:30 - Rule of Twos (Step 4).
Bonetrousle consists of an A theme from 0:00-0:30 and a B from 0:30 to the end, making Bonetrousle binary form (Step 5).
The B theme consists of a period that is in parallel question and answer form. The question phrase is 0:30-0:37 and the answer phrase is 0:38-0:43 (Step 3).
The period from 0:30-0:43 is repeated at 0:43-0:58 because, of course, everything melodic has to be played twice (Step 4).
Battle Against a True Hero
The piece begins with an ostinato playing by itself (Step 1). The ostinato is, in a way, a parallel question and answer (Step 3).
The ostinato introduction paradigm is met. The ostinato plays by itself once from 0:00-0:05. Mid-ground music is added on top of the ostinato 0:05. After the mid-ground is introduced, Toby Fox inserts in the melody at 0:18. The drums kick in at the same time as the melody at 0:18 (Step 2).
The mid-ground introductory section is played twice at 0:05-0:11 and 0:11-0:18 (Step 4).
The melody is in periods with parallel phrases (Step 3).
The first two lines of the melody are played twice at 0:19-0:30 and 0:31-0:43 (Step 4).
The second two lines of the melody are played twice at 0:43-0:56 and 0:57-1:08. Then, this whole thing, 0:43-1:08, is then repeated from 1:08-1:34. Twos two twos everywhere (Step 4).
The A theme plays from 0:00-1:35. The B theme plays from 1:35 to the end, making “Battle Against a True Hero” binary form (Step 5).
The B theme starts with a new ostinato, introduced by itself in the piano (Step 1). At 1:45, strings are layered on top of the ostinato. At 1:54, everyone comes in, including the bass, the melody, and the drums. That’s the ostinato introduction paradigm being implemented a second time in this track (Step 2).
The B melody consists of a parallel question and answer period. The question can be heard from 1:55-2:03 and the answer is 2:03-2:13. If you notice, these are parallel phrases because they start the same way, and in fact have many notes in common before they end slightly differently (Step 3).
The melody is repeated twice 1:55-2:13 and 2:14-2:37 (Step 4).
Enemy Approaching
The main groove is introduced from 0:00-0:10. The rhythmic bass pattern heard at the bottom is consistent throughout the entire song (Step 1).
The accompaniment and mid-ground are introduced at 0:00-0:09. The melody kicks up at 0:10 with a fuller drum kit (Step 2).
The melody consists of a period with parallel question and answer phrases. The question can be heard from 0:10-0:15; the answer is 0:15-0:20. Note that both phrases start the same way - they’re definitely parallel and share a lot of notes in common (Step 3).
The period from 0:10-0:21 is repeated at 0:20-0:30.
You could call the first half of the melody from 0:00-0:30 an A and the second half of the melody from 0:30-0:56 a B, in which case you could argue this is binary structure (Step 4).
The period in B is a parallel question and answer. The question is 0:30-0:35 and the answer is 0:36-0:41 (Step 3).
The period from 0:30-0:41 is repeated at 0:41-0:56, because of course everything melodic has to be done in twos (Step 4).
These are just a few examples. There’s no need to go through every piece, but suffice it to say, my generalizations hold up to a large number of the tracks in the Undertale OST. Not every piece correlates to what I have mentioned, but many of them do.
It is really fascinating to see the diversity of melodies and moods that can be created from such a simple compositional structure. Yes, while the limited composition technique makes many tracks predictable and less original, the common form still shows us how one technique can be implemented multiple times to make many memorable and enjoyable songs. The structure also, in its own odd way, cements the pieces together to sound like a uniform soundtrack.
It is interesting to me, as a composer, to see how different composers structure their pieces. It allows us musicians to see what does and does not work. Toby Fox, while he sticks with one structure for a large portion of his pieces, uses a structure that works. By looking at this, we can listen, understand, and perhaps appreciate the solid structure within the Undertale OST.
This is a purely and relentlessly thematic/Doylist set of categories.
The question is: What is the magic for, in this universe that was created to have magic?
Or, even better: What is nature of the fantasy that’s on display here?
Because it is, literally, fantasy. It’s pretty much always someone’s secret desire.
(NOTE: “Magic” here is being used to mean “usually actual magic that is coded as such, but also, like, psionics and superhero powers and other kinds of Weird Unnatural Stuff that has been embedded in a fictional world.”)
(NOTE: These categories often commingle and intersect. I am definitely not claiming that the boundaries between them are rigid.)
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