It’s not something I post about too often, but ya know. SNIFF SNIFF SNIFF SNIFF SNIFF SNIFF SNIF-
I’m looking for more canine non-humans (especially wolves and wolfdogs) to follow! Please reblog this post if you are one. 🐺
So, having spent the last couple of months absorbed in the world of RE: Village, somehow what’s really got my inner-canon-sleuth going this time is the issue of timelines. Just how long was Miranda posing as Mia before she was found out? Just how old are each of the Four Lords of the village? The game’s not telling us, but can I puzzle it out…
There are probably no ‘canonical’ answers to questions like this, at least in the sense of ‘answers the writers have agreed on and written down.’ Even putting aside all the usual complications of writing for games, RE: Village is a horror title structured around a gothic fairy tale: genres built on dream-logic and atmosphere. You may as well ask the ‘canonical’ backstory of Cinderella’s evil stepmother, or Dracula’s three ‘brides’: there isn’t one, because that’s not the point.
And yet, RE: Village provides just enough tantalising hints that I can’t resist the challenge of hunting answers that are, if not definitive, at least consistent with all the (limited) information we get. Which is how I wound up writing up this whole spiel about the four lords and who joined the family when – only to realise that the section on Donna Beneviento alone was getting so long it really needed its own post – so here we are.
Here's what stands out about Donna: Miranda has (very canonically) been experimenting on her villagers for a full century. Her daughter’s death in the Spanish Flu pandemic of 1919 is as explicit as anything in this game gets. The four lords and their household crests are presented like an institution that’s been around for generations (Do Not Ask why a small Romanian village needs as many as four lords. It’s a fairy tale, and that’s the wrong question).
And yet, Donna herself logically can’t have joined Miranda’s family any more recently than 1996 – a mere 24 years ago.
We know this, because it’s the year of death on Claudia Beneviento’s grave (1987-1996) – and that grave already existed when she was adopted by Mother Miranda. What little we know about Donna’s past comes from her gardener’s diary, and he talks about both in entries only days apart. There’s no year provided, but the dates are November 10-29. It could have been 1997, it could have been 2019 – but it’s a year I’m old enough to remember either way.
So did it really take Miranda that long to ‘complete’ her little family collection? Or could there have been a previous cadou-empowered Lord or Lady Beneviento? And should I be reading so much into a date on a gravestone, which for all I know should have read 1896, and which made it into the game by accident? I have no idea, but we're going with it anyway.
But wait: we have more dates! We never meet the gardener himself, but he’s given the name Josef Simon in the note he left on the Iuthier house in the village. And if he left that note in person, he must have been still living in the village as recently as 2017, because (and this is where it all gets deep into nerd-analysis territory), there’s a child’s drawing on the wall of Iuthier’s house dated to that year.
Why does this matter? Well, his last diary entry ominously ends with him taking an invitation to visit Donna’s house to see his ‘departed wife’. And that’s all the more ominous, considering the Duke’s statement that ‘none of her playmates have ever returned’ – not to mention, well, everything that happens to Ethan down there. The looming implication is that the gardener died soon after writing that last entry – meaning those entries were written after he’d shut up the Iuthier house, meaning that Donna only became her mould-empowered self as recently as 2017 (or even more recently still).
(God, do you see why this shit had got me so hard? It’s like solving one of those grid-based logic puzzles where if Mary is wearing a red hat and Adam wasn’t in the house on Thursday, which of the household could’ve been present at the time of the murder? This isn’t even supposed to be a detective game, GDI!)
But before we get too far down this particular rabbit hole, it’s worth remembering we don’t know for sure that the gardener died within days of Donna joining Miranda’s family. Or, to take a slightly darker angle, we don’t know for sure that the gardener who kept that diary was the same gardener who shut up the Iuthier house after 2017. Maybe ‘Josef Simon’ is a completely new gardener, who kept that old diary around to remind himself why he should absolutely never breathe too deeply over Claudia’s grave, or accept any of Mistress Donna’s invitations to come inside for tea…
Claudia Beneviento herself is a figure so mysterious that I’m a little suspicious her grave (let alone those bizarre dates) only exists at all due to some miscommunication between the writers and the environment asset team, or as a relic of a couple of very different stories getting awkwardly redacted into one at the nth hour (notes that came with the artwork say that her house was originally conceived as belonging to a doctor, the doll-theme only added later, which isn’t surprising). Taken at face value, a woman in mourning dress with a creepy doll obsession and a 9-year-old’s grave in her garden screams that Claudia was Donna’s daughter, whose tragic death she never recovered from. It fits with the greater themes of the game too: Miranda and Eva, Ethan and Rose, Donna and Claudia?
Only problem being that the gardener’s diary suggests that Donna's personal tragedy was something else altogether.
If the gardener is to be believed, Donna’s story is that of someone who shunned others from childhood due to ‘the scar over her eye’ (a birth defect?) choosing instead to talk to people only through the ventriloquist’s doll made for her father – then cut off from the world even further by her parents’ tragic deaths. (Notes on the artwork go further, suggesting that her parents committed suicide at the waterfall, but this never made it into the game.) Where does a dead 9-year-old girl come into that? Is she Donna’s sister, her cousin or aunt? It’s damn hard to find space for a daughter in the gardener’s account, but the fresh bouquets on the grave suggest she was at least someone important. It all feels like a story that’s been hastily patched together at the last minute (and very likely, it was).
Donna’s powers present a similar dichotomy: hallucinogenic plants and autonomous living dolls? The only common theme there is ‘spooky shit’. (God, it’s like Heisenberg and the lycans all over again!) I don’t mean any of this as a serious critique of the game or story: Donna’s house stays with people for a reason – horror’s often more effective because it’s incomprehensible – but Donna-the-character is a cypher.
Speaking of Donna's medical report, that confusing line about how she "divided her Cadou among her dolls in order to control them from a distance" is (inasmuch as I am qualified to translate it) a little clearer in the Japanese version. A more literal translation might be more along the lines of "has shared her own cadou with her favourite doll to control it from a distance" ‒ which certainly adds context to why it's Angie's remains you bring back to the Duke. What's in all those other dolls is open to question: more experimental cadou, or is them moving just another illusion? We'll never know for sure.
That's about it for hard info. Still, for what it’s worth, have some rampant speculation!
Suppose Donna and Claudia were sisters, Claudia the treasured ‘normal’ sister, to Donna’s disfigured recluse. Suppose Claudia died, and their grief over the loss of their one 'proper' daughter led Donna’s parents to throw themselves over the waterfall, leaving her all the more alone. Yeah. Just let that settle in for a moment.
Alternatively, suppose both of Donna’s parents (and perhaps even her ‘normal’ sister) lost their lives to Miranda’s quest to integrate all four noble houses into her own twisted family. The success rate for cadou experiments was notoriously low. Suppose she resorted to Donna last because her deformity made her that much less desirable – only for Donna to survive, to be ‘adopted’ by the very woman who murdered her whole family.
Now imagine Donna living under the shadow of inevitably being supplanted (yet again) when her new ‘mother’ manages to revive the true daughter she really wanted all along…
Now there are some horror stories for you.
As a side note, I’ve seen some articles claim Donna had a female family member called Bernadette who died in Miranda’s experiments. This isn’t based on much: the only evidence is a 21-year-old “Bernadette B” mentioned in one of Miranda’s case notes, shortly before the success story of “Alcina D”. Notably, “Alcina D” is recorded as being ‘of noble birth’, while “Bernadette B” is simply noted as ‘no occupation’, which doesn’t really support the idea the B stands for another important family. Being nearly as old as ‘Alcina D’, Bernadette would have lived and died generations before Donna and Claudia. So even if B does stand for Beneviento (and it probably doesn’t), it doesn’t add much to Donna’s story.
And on a final note, did anyone else notice that of all the four lords, Donna is the only one who gets called by her first name? Like, Heisenberg is ‘Heisenberg’ even to his mother, brother and sister. I don’t think anyone but the Duke ever says Dimitrescu’s name aloud (let alone calls her ‘Alcina’). But Heisenberg mentions his other two siblings twice, and both times they’re Donna and Moreau. Not Beneviento and Moreau, or Donna and Salvatore: Donna and Moreau.
Now, maybe he’s just lazy (Beneviento is a bit of a mouthful), but while everyone else in the Duke’s spiel is called by their last name, Donna gets to be Donna Beneviento. Naturally, she’s ‘Mistress Donna’ to her gardener too. Possibly Angie is part of the reason ‒ logically, she's a Beneviento too, and we need some way to distinguish the two of them ‒ but it certainly speaks to how she's thought about, by family and by the writers.
No other first name is spoken aloud at all, AFAIK – you have to find Miranda’s experiment reports at the very end of the game to learn Moreau and Heisenberg’s first names (‘Alcina’ is at least written on her diary as well, much earlier on, as well as in Miranda’s separate case notes on experiment 181).
I doubt there’s much significance behind this detail, but it does kind of back up the idea that Donna may be the baby of the family – the youngest in years and the youngest when she was turned. And somehow still the most mysterious, for all that we arguably have more information about her past than any of the other three.
Please don’t take that as suggesting she’s just an innocent little baby, though. There’s a tendency in fandom to portray her as perfectly talkative and functional with the right audience (never mind that she speaks only a few words in the whole game, and canonically preferred to ‘talk’ through her Angie even to the gardener who’d known her since childhood, and who clearly cared for her deeply). Her backstory is tragic as fuck however you fill in the blanks, but all those fucked up murder dolls didn’t come from nowhere. Angie is functionally her own alter ego: very plausibly her way of acting out her own childhood trauma, from which she never recovered or matured. And trauma exorcised into a new vessel isn’t trauma that’s gone away.
I drew the sunny boi! Very proud of how it came out! :D might do moon next, or DJMM
what if she was a messy trans girl. girlfield
COMMISSION INFO
.. <- two ants hanging out
To YOU it’s bad writing. To ME it’s a very nuanced piece of work that explores subtle intricacies without outright saying it. And also it’s bad writing
Birth
HAPPY BIRTHDAY PUKI!!
It's my bday too lolol
THANKS its my birthday!
I think William made the funtimes for his family. Like baby is an obvious, we are literally told that she was made for Elizabeth. We are given quite a few hints that Ballora was made for Miss Afton, biggest one being the table in security breach. Michael obviously loves foxy. And my big one is that Funtime Freddy was made for Crying child, with the fredbear plush he had AND that he also had a Freddy plush on his bed in game 4 I'm thinking his favourite was Freddy/Fredbear. It would also make sense that Funtime Freddy has something like BonBon to calm him down, because we see Crying child having an emotional attachment to his plush.
Human moon!! :D
Types of brain fog:
Brain is primordial sludge & you are drowning in it
U are a ghost and nothing is real
Mental equivalent of attempting to stream some high-res video game when all you have is dial-up
The thing you want to articulate is *right there* but you're just scrabbling at it like a cat continually failing to catch the bird on the other side of the window
The Void