128 posts
What's it like?
Y'know... Being brain roomies with someone else?
i'll always love the idea that Krupp and Captain Underpants are Separate People. to those fans who drew or wrote about this concept-
I LOVE YOU
what an owner would do for their pet
HEELLP THUS FUCKINGVIDEO LMAOOOO
i fell from the light
talk or should i fight
Some art.
Reference:Tiny me
Slight suggestive//idk what this is tbh
long live dumb and dumber. duo of all time.
Just Like the First Time.
Oh so he’s doing eugenics now
If brains are biological computers, why don’t we lag?
comic
fish want me women divorce me
fuck my stupid baka life
Tf2 X Monty python guys. We see the vision
i remember when i was doing a religious simpsons painting in my painting 1 class and the professor had been talking about trends that annoyed him, specifically people painting bart back when he taught in the 90′s. i took my painting off the easel and turned it around and my 50-some year old professor had to cope with seeing imagery of bart simpson as a cherub
Eleazar
Art trend on twitter !
So what this paint company does is take iron pollution from abandoned mines that are polluting soils and rivers and makes iron based red pigment paints out of it.
Basically they realized hey no one's cleaning this shit up, it's polluting the streams, killing all the fish, making the water undrinkable and there's a huge market for it so why not make money by cleaning it the fuck up?
They remove this stuff by the industrial bucket load from the rivers. The idea is if it's in a painting, if it's in your home, it's not poisoning wildlife.
anyway its cool as shit, please support tf out of these people https://gamblinstore.com/reclaimed-earth-colors-set/
Finally it is completed:
THE TEAM FORTRESS UNIVERSE TIMELINE!!
(I made a new google account for this lol)
It's actually ridiculous how long this took me, but I'm VERY GLAD I perserveared and completed it! READ IT NOW!! if you have time. Hehehhehehehehe its 10pm.
(Oh ueah @shephardofthedamned you wanted to be @/ed on this back in like July HERE YA GO)
Obviously Pyro remains an enigma and I'm not going to pretend I have much in the way of definitive proof, however there ARE aspects of their background we can reasonably assume based on the skills and behaviours Pyro displays. First and foremost, we need to understand the extent of the disconnect between their consciousness and reality. Most folks understand it as mainly auditory and visual hallucination, however if you look at side-by-side moments in Meet The Pyro, you'll realize that there's a clear disconnect between Pyro's physical stance:
What Pyro believes they are doing with their body and what their body is actually doing can be entirely disconnected. Furthermore, if you listen closely to Pyro's more comprehensible dialogue, you'll notice that what they say lines up more with what they're actually doing, and not what they THINK they're doing:
Put together, this implies Pyro possesses not just a disconnect from reality, but also a full-blown division of personality. There's Conscious Pyro, who is the bundle of joy frolicking through Pyroland, and then there's Unconscious Pyro, who is the maniacal murderer actively interacting with reality. Both of these personalities seem to play a factor in Pyro's behaviour. While Conscious Pyro clearly seems to possess a degree of control over how they act in Pyroland, the fact that all those actions also happen to be very effective methods of murder in the real world says that Unconscious Pyro is steering these decisions.
Now, these two are not ALWAYS so disconnected or extreme. When not actively burning things, Pyro's perceived reality seems to line up more closely with what's actually happening from a visual, auditory, and physical standpoint:
Conscious Pyro's whimsy and Unconscious Pyro's murderousness both seem to drastically tone down in these circumstances, however both never fully go away. Pyro is ALWAYS capable of extreme violence/destruction:
Speaking of extreme violence, Conscious Pyro DOES share Unconscious Pyro's capacity and willingness to cause harm. This implies that the difference between the personalities' behaviour is more-so the result of their perceived environments, not demeanour.
To summarize, Pyro's disconnect from reality becomes more powerful when in the presence of fire/destruction, and this causes a divergence in Pyro's perceived and presented personalities. Moving on to in-game lore, it is stated that Pyro built/improvised the majority of their weapons (mainly out of stuff found in a garage.) This is immediately clear if you look at the individual components of their flamethrower:
The primary exception to this is their shotgun, which is a standard weapon they nonetheless operate with a trained familiarity:
Building a flamethrower is no easy feat. Besides being extremely complicated and dangerous, all information regarding flamethrower construction and schematics are strictly controlled by the U.S. government. Therefore I'd say it isn't much of a leap to suggest that Pyro's ability to construct and operate improvised military-grade incendiary weaponry must have been the result of formal training.
This is further supported by the fact that their flame-retardant suit is not equipment provided by Mann Co, as they continue to wear it even after being fired. All this together implies that before becoming a mercenary, Pyro had a job that provided them with both the knowledge and tools of an incendiary specialist. This more-or-less confirms that Pyro was not ALWAYS so insane, as at some point they were considered stable enough to be trusted with such a dangerous job. Since Pyro seemingly hasn't taken the suit off since that job, it can be deduced that whatever triggered or inflicted the madness they now suffer from must have occurred during their service. It would also explain why all of Pyro's incendiary weapons are homemade while their suit is standard-issue. After being fired they obviously weren't allowed to keep any weaponry, meaning they had to construct their own.
There are a lot of ways to interpret all of this, but my personal theory is that Pyro was at one point part of some Cold War experiment. One that sought to disconnect soldiers from the reality of their actions during combat, while ALSO allowing them to operate with brutal efficiency. Considering this was the era of the Vietnam War, a way to make soldiers not feel guilty or resentful while being ordered to commit atrocities would have been an invaluable tool for the USA's military. Pyro being a highly trained candidate for such an experiment is the only explanation I can think of for how they could be simultaneously highly trained in incendiary weaponry AND be too blatantly insane to ever justify such training. This would ALSO explain why Pyro is both so frighteningly dangerous and unstable, yet still somehow employable as a mercenary. While extreme, they remain capable of understanding and following instructions from superiors. Even if said instructions have to be delivered in a slightly different manner:
I love dates in the tf2 lore. I love knowing exactly when stuff happened. Which makes THIS THING I JUST FOUND a BEAUTIFUL MIRACLE
You've seen this image before, but have you noticed the dates on the prison card thingies? Presumably this is written the American Way (the writers are so american they make Scout and Sniper both call their mothers "mom" despite preferring "ma" and "mum" respectively, as shown previously SEVERal times), so Spy and Scout were arrested on
The 7th of September, 1972.
We can do a lot with this information.
Mann Co was taken over by Grey and Olivia half a month before this: roughly the 23rd of August
Contrary to popular belief, most of the comics have to take place in 1973! Seeing as 6 months after late August is late February.
This also means Scout had to have been born in 1946/7. Not sure about Sniper, I have yet to overanalyse the New Zealand timeline paragraph. I'll get to it eventually.
Medic implies in comic 6 that our mercs have worked together for "at least eight years", while talking about the lore breaking Demo eyeball halloween thing. Assuming the "at least" confusion is over the 1972 Halloween they missed while not working together, the Teufort Nine were hired in 1964.
(I've almost mentally rationalised the lore breaking eyeball as a thing they do at like 4am after regular Scream Fortress shenanigans. Almost.)
Scout claims he has known Ms Pauling for six years. During the War! update, Demoman is unfamiliar with Ms Pauling (he knows she works for the administrator, but thats it), so we can assume that is the point she started working more closely with the mercs, and also 1966/7
I really need to go back to actively working on my timeline instead of passively wondering at 11pm "hey what time of year is it in the comics" and going down a rabbit hole.
Uh if you want to build off this, feel free to, but tell society twas I, the great and nobel Jevil_Owo, who first conceptualised all this.
UPDATE! This post seems to be picking up reblog steam again, so now is a good time to say I was WRONG about the mercs being hired around 1964.
This blog post from 2009 claims the WAR update took place in 1962, meaning the mercs have to have been hired in early 1962 at the latest.
Seeing as Scout would have been 15/16 in 1962, and as that's kind of the youngest one can be hired for just about anything, I'd assume it actually is 1962 they were hired. Ok thats enough I just felt it was my duty as Person Timelining to update people on this Discovery.
the book of bill is great
look at my medic bruh cant have shit in badwater 😭
this is the first thing that came to mind when i saw this