YOU ARE IMPORTANT TO PEOPLE!!!!!! YOU BRING JOY INTO THEIR LIVES!!!!!!!!!! YOU MAKE THEM HAPPY JUST BY EXISTING!!!!!!!!!!!!!!! PEOPLE THINK ABOUT YOU POSITIVELY EVEN WHEN YOURE NOT WITH THEM!!!!!!!!! PEOPLE LOVE YOU!!!!!!!!!!!!!!!!! I LOVE YOU!!!!!!!!!! I LOVE YOU!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
discovery ive acknowledged since 2020
there needs to be a niceys block button that says i have nothing against you i am only curating my experience and then a toughies block button that i dont know kills them with spikes
hey americans there is a recall on testosterone gel because they found benzene in it! please check the lot numbers on your batches, benzene is really not something you want to be rubbing into your skin, also you might be eligible for compensation because this is just insane what the fuck
hero complex
@squ1g33 crazy how this color isn't moss and never was isn't that crazy that's crazy :)
viridian is sooooo cunt like i would kiss her on the mouth
I agree!
If you are a British/UK citizen, there is currently a petition running (with only 125 signatures) that ends in June 2025. The petition calls for the government to make it so that you do not need a diagnosis of gender dysphoria to change your gender.
If you are a British/UK citizen, and would like to sign:
https://petition.parliament.uk/petitions/701159
If you're not a British/ UK citizen it'd be much appreciated if you could share this post !! :)
I've said that organizational dysfunction should be a villain more often, mostly because of my belief that we need stories that give us information about how to deal with the biggest actual problems we, as a society, face. It's just very hard to write a story about organizational dysfunction that includes actually beating the organizational dysfunction.
But there's one place where organizational dysfunction does have an opportunity to show its villainous nature: videogames. Specifically, management videogames, where making decisions about organizational goals and who to hire is already central to gameplay.
Now, the average "management" game is not really about management per se. Everything is hyper abstract, you have a god's eye view, and you have ultimate authority over everything that you do. You are still looking for weak links and problems to correct, but a lot of that is pathing issues (if the game has that) or restructuring physical space.
So a management game that's about organizational dysfunction would be one where you're the new boss, looking to right the ship, and it would need to be an opaque organization, one where you can't just look inside someone's mind and see the "takes credit for others' work" trait.
I guess when I put it like that, I'm imagining something that's more like a detective game, as you do interviews and comb through piles of documents. And it's not as simple as "fire the bad people", because often those people are pulling a lot of weight, that's one of the reasons they've stuck around for so long, and replacing them is genuinely a hit to the company's ability to do ... whatever it's trying to do.
(Definitely also possible to do this same thing set in a government agency, a non-profit, or any other organization, though the actual problems will look at least somewhere different.)
they need a sorry button in online team games for when you suck complete ass and you know it
Dog idk what good writing is. I don't think I'll learn how to read until I'm like 35.
Don't take this too seriously, I just wanted to practice drawing furries, it's quite fun.
Btw I need help deciding what animal the other mercenaries would be? ?? ?? Lmao