Just a guy and his lap spider
more pokersoners......... a friend (breloom) + me! (goomy)
So the Kirby wiki is advertising their list of misconceptions page, which addresses a lot of widespread commonly held beliefs about the Kirby series which are all untrue. Such as "Kirby can fucking talk" and "Kirby doesn't say Poyo" ect. The Kirby wiki is very well written and researched and sourced and articulated in general and this page is a delightful headlined addition.
People have been responding to this by saying "WE NEED SOMETHING LIKE THIS FOR SONIC!" which is true, the problem with that being that the only Sonic wiki is Fandom slop and there isn't an independent fan wiki for Sonic like there is for Kirby. But yes, Sonic would definitely benefit from a misconceptions page. However it would not solve all the problems with misconceptions about Sonic. Because sadly, a good chunk of the perpetuated misconceptions about Sonic are not the result of ignorance, but deliberate malice. Some people are, in fact, spreading what they know to be misconceptions about Sonic ON PURPOSE out of spite.
For example, a Sonic Misconceptions page explaining that it isn't and has never been called "Mobius" in the games wouldn't cut down on people calling it "Mobius" and its inhabitants "Mobians." Because the problem is at least half the people calling it "mobius" KNOW that it ISN'T "mobius", but they insist on calling it that anyway because they hate the video games.
"Oh they don't hate the video games just because they prefer the comicsblahblahblah"
yes they do
and I'm tired of giving them the benefit of the doubt
They DON'T actually enjoy the comics at all. They JUST hate the video games.
Know how I know?
Because they are INCAPABLE of saying a SINGLE positive thing about the comics WHATSOEVER without bringing up how shit they think the games are.
If they "just" enjoyed the comics, they shouldn't have to mention the existence of the games AT ALL.
But they don't, and can't, ever JUST say what they like about the comics. They ALWAYS make snide remarks at best against the video games, if not base the entire foundation of their espoused enjoyment for the comics off of asserting how much "better" they are than the games.
So no. They do not call it Mobius because they prefer the comics.
They call it mobius because they HATE the video games.
50% of the people calling it mobius do so BECAUSE they HATE the video games
the other half have heard the lie told 1000 times and assume it to be truth.
A misconceptions page about Sonic wouldn't be an instant fix, because the fact of the matter is the enemies are inside the gates. And frankly, I fear such a page would simply become a editing war waged by people trying to exploit its existence to PERPETUATE misconceptions.
ID 1000 and 1001 for any of those curious btw, thank you for answering 👍
Has anyone ever tried to use the find ID mod to get the numbers for Artificers pups so we can spawn them?
NOT over Epilogue's ending.
today in "google AI is fucking useless because it hallucinates things that never happened", i bought a couple CVS thermometers that have both been acting up, tried to search if there had been a problem with the whole product line:
there is no record of this product recall. it did not happen. the date "feb 8 2024" is the date someone listed a thermometer for sale on ebay.
10b. Eucytobionta (part 2/3, unicellular diversity)
(Index) (< 10a. Eucytobionta, cell structure) (> 10c. Eucytobionta, biotechnology)
(original link)
« The diversity of microscopic life was, and still is, overwhelming: from day one, each drop of water and grain of sand revealed a bewildering variety of forms. No more than on Earth, of course; don’t think for one moment that we fully understood the complexity of our mother world when we left it. We’re still making new discoveries from the few experimental models we brought over. Nevertheless, this represented the perfect opportunity to test out the new kind of science we were going to build. » – dean Sofia Torres, Tabula Rasa
I. Kingdom Monokarya (etym. “one kernel”). Unicellular, never colonial. Usually very small (<20 μm); only protonucleus (almost certainly secondary loss of paranuclei; polynucleate kingdoms do not form a clade). Usually flagellate, at least at one stage. Mostly endoparasites, within fluids of multicellular organisms (lymph, hydromuscular liquid); a few intracellular species. Outside of hosts they form capsules highly resistant to dehydration, heat, and radiations. Representative genera: Ankylococcus, Myoecia, Nesokaryon.
II. Kingdom Pogonocyta (etym. “bearded cell”). Unicellular, frequently colonial. Usually have superficial cilia or flagella. Often have two protonuclei, which they exchange in a form of sexuality not synchronous with reproduction (which occurs by fission or sequential fragmentation). Often very large species (commonly >0.1 mm with >20 paranuclei, Titanopogon reaches 8 mm in length); may have structures such as ciliate wheels, funnels, traps, stylets, articulated “jaws”, etc. to feed on smaller cells, as well as visual organs and permanent digestive vesicles. Eyespots may have developed from endo-symbiotic unicellular algae. Smaller species may form clonal colonies via incomplete fragmentation, e.g. Petrovella. A few aerial species are known (most within genus Uranocyton). Representative genera: Hekatokaryon, Hylonectes, Nanognathus, Petrovella.
III. Kingdom Ostracophyta (etym. “tile-plant”). Unicellular, rarely colonial. Rigid polyhedral shell, apparently formed by crystalline sulfonamide impregnating the cell net; pseudopodia emerge from gaps, usually regularly placed, sometimes at the vertices of the shell. Macroscopic needleweed (“Hyalophyta”, e.g. Arslanophyton). In the colonial forms (e.g. Endolithus), the shells may fuse and trap sediment forming stromatolite-like structures, pseudopodia may connect cell bodies. Usually phototrophs or mixotrophs (= energy from both sunlight and organic matter). All major forms of frostblight (white, purple, mealy, etc.) are ectoparasitic Ostracophyta with invasive root-like pseudopodia, but do not form a single clade. Representative genera: Arslanophyton, Astrapocyton, Endolithus, Phytopachne.
IV. Kingdom Colloplasmi (etym. “glue-form”). Unicellular, almost (?) exclusively colonial. Lobate cells, able to move by circulating cytosol through the lobes. Adhesive cell envelope, apparently rich in glycosyl-sulfonamides, which may form a common matrix for colonies. Sometimes mineral particles are incorporated (origin of Lithobionta?); mushroom-like, coral-like, or grass-like colonies both in water and on land, with specialized fruiting bodies. Often the colonies liquefy or “evaporate” when disturbed or damaged (special toxic cell morph in Ceratoides). Saprotrophs, herbivores, carnivores; unconfirmed case of a Cordyceps-like neural parasite. Representative genera: Ceratoides, Danaë, Eidocarpus, Xanthoplasma.
V. Kingdom Lithobionta (etym. “stone-life”). Multicellular. Forming pumice-like porous mineral structures; “living boulders”. Representative genera: Lithobius, Pliniella.
VI. Kingdom Haematophyta* (etym. “blood-plants”). Multicellular. Photosynthetic organisms with zinc-based pigments; “red plants”. Representative genera: Corynetes, Hypogaea, Tomophylla, Tribaculum.
VII. Kingdom Fuscophyta (etym. “dark plants”). Multicellular. Photosynthetic organisms, methanogens; “black plants”. Representative genera: Cystophyton, Dendrocystis, Nepheloecia.
VIII. Kingdom Enantiozoa (etym. “mirror-animals”). Multicellular. Mostly motile chemoheterotrophs; Ean “animals”. Representative genera: Akkadia, Dendrocephalus, Prosopogyrus, Semaphorus.
* Named “Erythrophyta” in other publications. The two names are to be considered synonymous, when defined as “the most exclusive clade including both Maurophytum purpureum and Corynetes corynetes”.
– Vikram Jariwala et al., “Preliminary notes on Ean "eukaryote” diversity", Xenobiology Review, 14 (38 AL)
wine
something very self-indulgent while messing with this brush I like, I don't enjoy digital very much so I'm not really happy with this, but sharing isn't bad. AU related, Basil thinks and hopes
thank you!
can you elaborate on the wander having ptsd thing? not disagreeing with you i'm just interested
wander's past is only handwaved to throughout the show, but we know from the episode "the wanders" that wander's desire to help people stems from some ambiguous childhood trauma that caused him to "know what it is to be helpless"
we didn't get to find out the specific details about wander's life before the show ended but there are a handful of things that seem to "trigger" him-- or set him off-- that specifically being when he isn't able to help someone, or when his plan to help someone gets disrupted in any way. he tends to panic or get very anxious on the drop of a dime, and semi-frequently will pluck his hair out or hyperventilate or when something suddenly goes wrong... ptsd and panic attacks often go hand in hand, after all
dr screwball jones seems to be an interesting case because he is one of the only villains that wander is genuinely afraid of, you can see him get nervous when screwball gets too close, and the entire episode revolves around this batman-esque persona wander throws on to defeat him... this is speculation on my part but i've always seen this as a sort of coping mechanism, considering its only triggered by the few episodes screwball shows up in
anyway-- sylvia tends to calm wander down when he's in this state, putting on a gentle voice and holding him and generally grounding him back in reality, its very sweet and also shows that sylvia is familiar with wander's attacks and knows how to deal with them
we know that wander was traumatized by being helpless, and we know that the thought of being helpless causes wander to freak out. even if the word "ptsd" is not directly said in the show.. wander is a canon ptsd king
Aubrey and Kel are arguing again