what's your take on ai art
Do you think it'll take over traditional and digital artists :(
How could AI 'art' reasonably take over a commodity which by virtue of its existence is valuable purely for the context by which it's made? Even prior to the AI-surge there existed artists of extraordinary skill and output that simply lacked the artistic and cultural context to give their works the same derived-value as someone less technically-inclined. If technical skill were all that made art valuable to us, we'd have coined it a novelty centuries ago. Image generation will replace a certain category of art: the commercial, the disposable, and nothing more - and that is a monetary downturn for the artist. It's not as though companies, hell, even mid-tiered businesses ever truly lacked the means to buy and fund whatever creative projects they wished to fund prior the burgeoning of AI 'art', and though some have the vanity to try, it never, ever, works - without a discerning vision, they could generate a trillion pretty pictures and lack the eye to pick out the good from the bad between them. The value of art in a purely cultural or contextual sense has never been more significant, if not in direct opposition of this commercialization and laziness.
C'mon guys, skeletondance can do better than this! It's the show's entire premise!
HATER REDEMPTION ARK!
SKELETONDANCE SWEEP!
...Same hat or inspiration?
as soon as i saw this scene, i knew what i had to do
Not sure it you've been asked before but what brushes do you use? Your lineart is so unique and gorgeous
sorry for answering this so late; I tried so hard to find what brush I've been using in Clip Studio, and according to its name it's this one
BUT if I redownload it and use it, it looks completely different to whenever I reset my current brush to default? if I check the settings, there's also nothing I can find that's different aside from the brush size? I don't know remember if I manually messed with it or not. I'm sorry that's not very helpful there.
In Firealpaca, I use 'Analog'
and back to CSP I use this one emulate Analog sometimes
Has anyone ever tried to use the find ID mod to get the numbers for Artificers pups so we can spawn them?
10b. Eucytobionta (part 2/3, unicellular diversity)
(Index) (< 10a. Eucytobionta, cell structure) (> 10c. Eucytobionta, biotechnology)
(original link)
« The diversity of microscopic life was, and still is, overwhelming: from day one, each drop of water and grain of sand revealed a bewildering variety of forms. No more than on Earth, of course; don’t think for one moment that we fully understood the complexity of our mother world when we left it. We’re still making new discoveries from the few experimental models we brought over. Nevertheless, this represented the perfect opportunity to test out the new kind of science we were going to build. » – dean Sofia Torres, Tabula Rasa
I. Kingdom Monokarya (etym. “one kernel”). Unicellular, never colonial. Usually very small (<20 μm); only protonucleus (almost certainly secondary loss of paranuclei; polynucleate kingdoms do not form a clade). Usually flagellate, at least at one stage. Mostly endoparasites, within fluids of multicellular organisms (lymph, hydromuscular liquid); a few intracellular species. Outside of hosts they form capsules highly resistant to dehydration, heat, and radiations. Representative genera: Ankylococcus, Myoecia, Nesokaryon.
II. Kingdom Pogonocyta (etym. “bearded cell”). Unicellular, frequently colonial. Usually have superficial cilia or flagella. Often have two protonuclei, which they exchange in a form of sexuality not synchronous with reproduction (which occurs by fission or sequential fragmentation). Often very large species (commonly >0.1 mm with >20 paranuclei, Titanopogon reaches 8 mm in length); may have structures such as ciliate wheels, funnels, traps, stylets, articulated “jaws”, etc. to feed on smaller cells, as well as visual organs and permanent digestive vesicles. Eyespots may have developed from endo-symbiotic unicellular algae. Smaller species may form clonal colonies via incomplete fragmentation, e.g. Petrovella. A few aerial species are known (most within genus Uranocyton). Representative genera: Hekatokaryon, Hylonectes, Nanognathus, Petrovella.
III. Kingdom Ostracophyta (etym. “tile-plant”). Unicellular, rarely colonial. Rigid polyhedral shell, apparently formed by crystalline sulfonamide impregnating the cell net; pseudopodia emerge from gaps, usually regularly placed, sometimes at the vertices of the shell. Macroscopic needleweed (“Hyalophyta”, e.g. Arslanophyton). In the colonial forms (e.g. Endolithus), the shells may fuse and trap sediment forming stromatolite-like structures, pseudopodia may connect cell bodies. Usually phototrophs or mixotrophs (= energy from both sunlight and organic matter). All major forms of frostblight (white, purple, mealy, etc.) are ectoparasitic Ostracophyta with invasive root-like pseudopodia, but do not form a single clade. Representative genera: Arslanophyton, Astrapocyton, Endolithus, Phytopachne.
IV. Kingdom Colloplasmi (etym. “glue-form”). Unicellular, almost (?) exclusively colonial. Lobate cells, able to move by circulating cytosol through the lobes. Adhesive cell envelope, apparently rich in glycosyl-sulfonamides, which may form a common matrix for colonies. Sometimes mineral particles are incorporated (origin of Lithobionta?); mushroom-like, coral-like, or grass-like colonies both in water and on land, with specialized fruiting bodies. Often the colonies liquefy or “evaporate” when disturbed or damaged (special toxic cell morph in Ceratoides). Saprotrophs, herbivores, carnivores; unconfirmed case of a Cordyceps-like neural parasite. Representative genera: Ceratoides, Danaë, Eidocarpus, Xanthoplasma.
V. Kingdom Lithobionta (etym. “stone-life”). Multicellular. Forming pumice-like porous mineral structures; “living boulders”. Representative genera: Lithobius, Pliniella.
VI. Kingdom Haematophyta* (etym. “blood-plants”). Multicellular. Photosynthetic organisms with zinc-based pigments; “red plants”. Representative genera: Corynetes, Hypogaea, Tomophylla, Tribaculum.
VII. Kingdom Fuscophyta (etym. “dark plants”). Multicellular. Photosynthetic organisms, methanogens; “black plants”. Representative genera: Cystophyton, Dendrocystis, Nepheloecia.
VIII. Kingdom Enantiozoa (etym. “mirror-animals”). Multicellular. Mostly motile chemoheterotrophs; Ean “animals”. Representative genera: Akkadia, Dendrocephalus, Prosopogyrus, Semaphorus.
* Named “Erythrophyta” in other publications. The two names are to be considered synonymous, when defined as “the most exclusive clade including both Maurophytum purpureum and Corynetes corynetes”.
– Vikram Jariwala et al., “Preliminary notes on Ean "eukaryote” diversity", Xenobiology Review, 14 (38 AL)
It probably wouldn't have crossed your mind due to your current profession; to be clear, I am not a villain and this would be an ETHICAL experiment that you'd have to consent to first. Unheard of, I know.
I understand if you're not willing to do this, but there would be many benefits if you decided to change your mind at some point. Caffeine IS a drug and it does have adverse effects on your body, even if you're unable to register them.
It's very likely that you've unconsciously blocked out very present symptoms since you consider the drink a necessary part of your daily routine, essentially establishing a placebo effect.
Fun experiment! We wean you off the drink by making you take a little less every day until it's out of your system completely so your body doesn't go into shock!
It'll be like you're in rehab but you don't actually go to a facility and the caretakers are actually just your staff.
Fun experiment: Tamper with my drink and see what happens.
Go on. I dare you.
I knew I had to make this as soon as I saw them
Goomy is liquid.
Clothes and Folds Tutorial by fakhear
Support the artist and visit their Etsy!
I feel like I should clarify that yes, I'm aware the relationship from clinical trial is toxic and unrealistic. I've also been made aware that the game kinda just follows a shipping dynamic that the dev likes and that the pair is romanticized outside of the game on their social media.
However, I still like this relationship because the game itself does not justify any of the actions committed, it is an interesting character dynamic, and the two do genuinely care about each other. The first ending isn't triumphant and the second ending isn't perfect, even if it does seem romanticized by its creator.
I would never, ever approve of this stuff in real life; it's just interesting to try and see them try to make things work in fiction! Character studying is fun :)