Chaos And Order - Clone Twin Week

Chaos and Order - Clone Twin Week

So I couldn't help it and wrote a tiny drabble for clone twin week. The prompt is Day Four: Chaos and Order, and of course I wrote it for Crosshair and Tech!

Hope you enjoy!

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2 months ago

Framing Forgiveness - Solas Atonement Ending (Romance)

There are a few things that stand out for me around Lavellan’s forgiveness of Solas in the Atonement ending. 

1) Only a romanced Inquisitor speaks words of forgiveness to Solas specifically 2) Lavellan’s forgiveness comes before Mythal speaks  3) Mythal does not ask for forgiveness 

Lavellan Forgives 

Forgiveness is not comfortable; it is controversial because it can be viewed as weak or foolish. However, it is an incredibly strong act of free will and when given in truth, it offers spiritual, emotional and psychological healing. It liberates the forgiver and the forgiven.  

I’m actually impressed that the devs made this choice in the game and chose to tie it to love, framing it as an intimate and emotional act - an act of love.  

Forgiveness is about choosing to let go of resentment, it breaks cycles of guilt and vengeance, it helps to shift beliefs rooted in self-loathing. It does not erase what has been done. But it grants Lavellan agency. To forgive is to refuse to be defined by suffering. She is not the victim of his betrayal but takes ownership of how this story ends.

And what makes forgiveness powerful is that it forces the forgiven to see themselves through the eyes of the forgiver. For a man who has spent so long seeing himself as the villain, the betrayer, the destroyer - what must it be like to be met, instead, with grace – from the woman he admits he betrayed? 

One of the more difficult aspects of forgiveness, and why some may struggle with it, is that it isn’t always earned. Some don’t like that Solas could be forgiven before he has earned it. But the game doesn’t present forgiveness as a reward – it presents it as a gift. And that is when forgiveness is at its most powerful, when it can change a person, when it offers healing.  

Limiting the forgiveness to a romance is interesting. To have all characters forgive Solas would have made forgiveness feel like a general moral principle, rather than the personal act of emotional transformation I think Veilguard was going for in the Atonement ending. It also offers the idea that true redemption begins with love, not with punishment. If we only forgive someone when we feel they have fully atoned, then forgiveness is not about grace, it’s a transaction.  And that’s the messy thing about forgiveness, it comes first, when there is no guarantee that the forgiven will atone.   

I think for Solas’ arc, that gift of forgiveness is highly symbolic and impactful considering his history.  

And I love that the devs chose to position her forgiveness ahead of Mythal.  

Lavellan’s Forgiveness Before Mythal’s Release 

Sola's life has been dominated by Mythal – a bond as profound as it was painful.  With Lavellan offering forgiveness before Mythal speaks, she is standing independently from Solas’ legacy of entanglement with Mythal, away from all that pain and regret. 

Lavellan’s forgiveness is not divine or bestowed like a ruler pardoning a crime – her forgiveness is mortal, intimate and human.  By positioning this before Mythal, we are reminded of his humanity, but also of his personal connection to Lavellan, that she symbolizes a place for him to belong as himself – as Solas. He was Solas first, after all.  

Solas’ turning point isn't dictated by Mythal’s authority alone, but also by this personal moment.  If we, the player were only given Mythal’s voice at the end without the voices of Rook and Lavellan before her, it might have felt like a convenient way to absolve Solas of his guilt.  Instead, this gradual approach – Rook’s appeal, Lavellans’ forgiveness and then Mythal’s release – make this emotional shift feel earned rather than a deus ex machina moment.  

Mythal Does Not Seek Forgiveness Nor Offer An Apology 

If Mythal had asked Solas for his forgiveness, it would have acknowledged that Solas had power over her in that moment.  By having Mythal not seek forgiveness, the game reinforces that their relationship was never truly equal, that Mythal always dictated the terms.  Mythal had to be the one to dictate the terms of their parting.  It is also a fascinating exploration of their differences – Solas carries guilt, Mythal carries responsibility. She acknowledges they did many wrongs together, made terrible choices together, but she does not seek emotional resolution for it. 

If Mythal had apologized it would suggest that the past can be undone, old wounds closed.  But Mythal doesn’t give Solas any of that. This is very fitting – Solas' entire story has been about trying to fix his past mistakes.  Mythal’s lack of apology forces him to accept that some things cannot be undone and she denies him an easy emotional resolution. Instead, he must find his own way forward, despite the wrongs he did.   

Lavellan’s Forgiveness – Mythal's Release 

Mythal releases Solas as a leader releases a soldier. Lavellan stays as a lover choosing to stand beside him. Mythal says “I release you.”, Lavellan says “There is no fate but the love we share.” Mythal’s statement is about a duty ending.  Lavellan’s is about love enduring.   

But Solas’ fate is in his own hands now – and that moment where he looks back at the tear in the Veil, he is choosing.   

I feel like I need to add that this isn’t about diminishing Rook here. Rook offers a chance to atone - tied to duty. Returning the dagger to Solas is a gesture of trust, an acknowledgment that he still has a choice - but it comes with an expectation: bind yourself to the Veil. Set things right. Like Mythal, Rook does not release Solas from consequence.  

But this post is focused on forgiveness - its power, and that Lavellan offers the personal, emotional resolution that Mythal withholds.

I really appreciate the game having the courage to incorporate forgiveness into this world state. To offer grace as an aspect of this story’s ending is beautiful and fitting in the Veilguard setting, a game where many of the companions have to walk through their own forms of forgiveness and letting go.  

Forgiveness can be uncomfortable because it challenges the idea that justice is solely about punishment. It forces us to reckon with the full complexity of a person - not just their worst actions. In Solas’ case, it requires seeing him as more than the sum of his crimes - it demands acknowledging that he was not only a destroyer but also someone who cared, who loved, and who suffered. And by contrast, it demands viewing Lavellan and her forgiveness in the same light - not as naive or weak, but as someone making a deliberate, choice of strength to see beyond her own pain and shape what comes next.  

11 months ago
Fan art of older Crosshair from Star Wars: The Bad Batch by lornaka. He is smirking confidently at the viewer with his signature toothpick in his mouth. He is drawn waist up, with his arms crossed. The picture is in soft sunset colors with Crosshair bathed in sunlight.

Old Cross can have an earring, as a treat


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5 months ago
We Are Thrilled To Announce That We Are Extending Our Preorder Dates! Pabu Days Will Continue To Be Available

We are thrilled to announce that we are extending our preorder dates! Pabu Days will continue to be available for preorder until the end of December, making it the perfect holiday gift for any Bad Batch fan you know!

5 months ago

Incoming transmission…📡✨

Incoming Transmission…📡✨

Come and join the party! The Clone x OC week event starts on the 10th and ends on the 16th of February 2025 ✨

What is Clone x OC week?

A week-long fandom event focusing on the ships between various clone troopers of the Star Wars universe and original characters (OCs) created by passionate fans!

Below the cut is some basic information regarding the event.

How does the event work?

This is a prompt-based creative event where participants create Clone x OC fan-works inspired by a set of themes. Each day of the event will be associated with a theme. Once the day of a specific theme arrives, participants will upload their work to their respective blogs and we will try to reblog everything so that everyone can enjoy the creations.

What are the themes?

Here is the list of the themes for Clone x OC week 2025, along with the reveal dates:

10 Feb: Introduction

11 Feb: Quality time

12 Feb: Conflict

13 Feb: Intimacy

14 Feb: Future

15 Feb: What if…

16 Feb: Free space/catch up day

The themes are designed to help participants explore different relationship aspects of their pairing, as well as to give viewers a glimpse or an overview of the dynamic of the ship. We hope that this will pique the interests of viewers to delve deeper into the ship’s story!

What is the schedule?

Here is the schedule of this event.

27 oct - 3 nov: Interest check

10 nov - 9 feb: Creation period

10 feb - 16 feb: Event week

We know that life can be very busy, especially at the end of the year during the holiday season. We want to give everyone a chance to join this party, that’s why the creation period is very generous.

With that said, we wish everyone a happy creation period and if there are any questions, please feel free to drop them in the ask box. Until then, see you soon with more event features ✨

7 months ago

i think the key difference between george lucas’s star wars and disney’s star wars is that lucas is a man with an ideology. someone with a point of view, and all that entails. which comes with ideas of revolution, anti-imperialism, challenging the status quo, cultural appropriation and racist stereotypes. complex and contradictory ideas because that’s how artists are: complex and complicated people. disney is not. disney is a corporation. a corporation can’t have ideology, because ideology defeats the purpose of profit. and when the only thing you do is to turn on the movie manufacturing machine before you sit down and plan what ideas are you trying to convey to the audience, then your results are going to be washed out corporate garbage. and because when you’re a giant corporation who only cares about selling to the widest audience possible, you can’t take sides. you can’t decide on an idea. because you want to sell your product to people who are on the entire political spectrum. which results in movies without ideology, without purpose, without soul.

6 months ago

-I would never make it as a jedi cause the second i'm close enough to touch one of their arms there will be marriages💍🎀

-I Would Never Make It As A Jedi Cause The Second I'm Close Enough To Touch One Of Their Arms There Will
-I Would Never Make It As A Jedi Cause The Second I'm Close Enough To Touch One Of Their Arms There Will
-I Would Never Make It As A Jedi Cause The Second I'm Close Enough To Touch One Of Their Arms There Will
-I Would Never Make It As A Jedi Cause The Second I'm Close Enough To Touch One Of Their Arms There Will
-I Would Never Make It As A Jedi Cause The Second I'm Close Enough To Touch One Of Their Arms There Will
-I Would Never Make It As A Jedi Cause The Second I'm Close Enough To Touch One Of Their Arms There Will
-I Would Never Make It As A Jedi Cause The Second I'm Close Enough To Touch One Of Their Arms There Will
-I Would Never Make It As A Jedi Cause The Second I'm Close Enough To Touch One Of Their Arms There Will

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Snips2112

Just an aspiring writer and Star Wars lover 🧡 You can find me as Snips2112 on ao3 as well!

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