Spoilers for 305!
Konrads story was special moment to special moment broken up by panic attacks
This was my phone's randomic collage work and honestly any Night Lord face would fit perfectly. Even Konrad having some of his special moments.
It's amazing how much of a buff the got to match there grosser look
Cultists in Darkest Dungeon: β Great, another group of THESE idiots.β
Cultists in Darkest Dungeon II: β OH SHITβ
As complex as an excel spreadsheet and only half as interesting
Me about Ultramarines
(and why I had to take a break because I have no chill)
Do you mean Grappler players
fighting game player who brings an opaque water bottle to weeklies to hide that they're actually drinking glue (the most powerful performance enhancing substance)
We failed the skill check
remove it with coffee or energy drinks
π
I almost cried when the system let Oltyx know he is now in charge, pretty much confirming Djoseras sacrificed himself for him and the few survivors he found
I am inconsolable and in tears as I think about this again, but it's fine. I'm fine. It's fine, I promise. I'm lying.
Spoilers for The Twice-Dead King: Ruin below. This is an appreciation post about Djoseras and I'm hurting.
Djoseras is only a supporting character in the TDK novels, but I really want to argue that he is perhaps the MOST IMPORTANT character outside of our boy, Oltyx, who is, of course, the protagonist. Now, he's not present for the most part, usually a referred to character and his actual "on screen" time is very limited. However, there are just scenes that shape Djoseras' character so immensely, giving him a level of character depth usually not reserved or expected for side characters, and though it's mostly through Oltyx's perception of him (so, skewed or otherwise), his brother is just. So important.
So, shout out to Djoseras who taught Oltyx the hard lessons even if he himself found discomfort in what he was teaching him.
Shout out to Djoseras who protected Oltyx by skewing a significant event that ultimately led to his brother being exiled instead of executed.
Shout out to Djoseras who went back to comfort Oltyx who was so scared of going through the furnaces of biotransference.
Shout out to Djoseras who who inscribed upon his immortals all their names and deeds upon their necrodermis to show who they were/are.
Shout out to Djoseras who feigned ignorance just so he could talk to his brother before his departing to the capital to trying making Unnas see reason about the incoming Imperial Crusade that would see all of Ithakas destroyed.
Shout out to Djoseras who stayed behind to give Oltyx the time he needed to flee and take what survivors he could with him before Antikef fell.
Shout out to Djoseras who, despite everything, will always love his brother and wishes nothing more than for him to thrive.
Please, remember him.
My main I'm back baby, time to relearn..... everything ohno
I'm so excited about Slayer in Strive I think I'm gonna fucking explode holy shit
I genuinely love him so much he's so fucking cool
Let's talk about why he's so awesome:
Probably the coolest part about Slayer (in Xrd at least) is the fact that he is playing a completely fucking different game mechanically from the rest of the cast. He is, I believe, the only character on the roster who has links between his moves. He has absolutely AWFUL gatlings, such as c.s only cancelling into two moves that are a guaranteed hit, and also being a move that you CANNOT gatling into, unlike most of the Xrd cast. However, because of the recovery and the frame data on Slayer's moves, you can link into them, where if you press a button with good timing (anywhere between 1-4ish frames,) you'll still get a true combo.
For example, you can do c.s>f.s>c.s>f.s, which is a true combo.
Additionally, his teleport dash is quite cool because it is completely intangible for several frames, allowing you to get out of frame traps or other positions that could be dangerous with good timing. You can also cancel the dash with a jump, and then cancel the jump with a special move to get the dash invulnerability on the move, which is fucking hard but super useful. It's also a cross-up. This sounds pretty busted, and while it is powerful, it is EXTREMELY committal, as Slayer can only cancel his dashes with a jump and not special moves or normals (you can YRC the dash, I think, but it's 25 meter and is seemingly only useful occasionally.)
Even beyond his mechanical differences, though, the way he plays feels fucking incredible. You might've heard that Slayer has insane damage, which he does absolutely have it's kind of insane. K Pilebunker (a followup from his rekka movement dash thing) does a whopping 80 damage. That's nearly 20% of a healthbar on a character with no guts and x1 defense, or an insane 104 (~25%) against Chipp's glass bones and paper skin. From one move.
This is balanced, however, by the fact that throwing it out in neutral is a pretty terrible idea, because it's -20 on block and puts you in range for a nice c.s from your opponent. This is why I think Pilebunker is so good at representing how Slayer is as a character: he's generally big risk, big reward. While, yes, he has a nasty mixup out of Under Pressure, going into Under Pressure can be difficult due to a vulnerability to 6Ps, lows, and sometimes even throws. Additionally, it's 0 on block, so some characters can mash out of a low.
This leads into my favorite thing about his mixup. While it's pretty standard 4-way guessing on a knockdown, in neutral it shifts to being a mental game. "Make the wrong guess and Slayer will have a feast," declares his entry on Xrd Dustloop, which is perfect for him. Using Dandy Step to go into Under Pressure and its numerous follow-ups can be very scary for an opponent, especially because mashing on a low can lead to a counter-hit It's Late, which is very bad to get hit by. However, in neutral, players might attempt to use a low against Under Pressure, or even attack during Dandy Step, which is where the mind games come in. If you condition an opponent to attack your Under Pressure starters, you can use Pilebunker. Which combos into itself on counter-hit. And does 80 damage. It becomes a game of "do I want to block the mixup, or should I risk a low?" For the Slayer player, it becomes a game of "do I want to risk Pilebunker being blocked for more damage, or do I want to risk being shut down with a low?" This is just. So much fucking fun.
Add onto that his short range, poor mobility, and steep requirements for his highest damage combos (not necessarily execution, but how you need to start it,) and you have a character that will shatter all of your bones if he gets the right hit off, but can struggle to actually get that hit.
Playing him is like injecting yourself with pure joy and happiness. It feels good to land a K Pile, good to take a chomp out of someone for the forced counter-hit, good to call someone out on a meaty with Burst Dead On Time for 175 damage (what the fuck were they thinking with that. That's genuinely fucking insane)
Is he for everyone? No. Is he undoubtedly one of the coolest fucking characters in the whole franchise? Yes. Absolutely.
I need him in his new form in Strive so bad. I'm gonna have a heart attack. He's too cool. Give me Ups And Downs NOW. ALSO LOOK AT NEW PILEBUNKER
just in case it gets deleted
The most popular browsers in different countries in 2012 and 2022.
by @theworldmaps_
the butchers knife fandom is really dyin out, reblog if you love cleavage