Giving a character a unique voice in your writing involves several elements, such as word choice, sentence structure, dialogue quirks, and mannerisms. Incorporating these elements into your writing can really help create characters with distinct voices that resonate with readers and bring your narrative to life, as well as avoiding making all your characters sound the same, which is important especially when switching POVs.
Here are some tips you may find helpful:
Distinct vocabulary: Choose words that reflect the character's background, personality, profession, interests, experiences, and education level. For example, a well-educated professor would probably use more sophisticated language.
Dialogue quirks: Give each character specific speech patterns or quirks that set them apart, like repeated phrases, stuttering, using or avoiding contractions, or speaking in a particular dialect or accent, but don't overdo it to the point where it's distracting or it's hard to decipher what's being said.
Sentence structure: Pay attention to the rhythm and structure of their sentences. Some characters might speak in short, abrupt sentences, while others might use long, flowing ones. This can convey their confidence, hesitation, or urgency in the particular scenario, but also their general demeanor or manner.
Internal monologue: Show the character's unique thought process through their internal monologue. This can help readers understand their motivations, fears, and desires, further distinguishing them from other characters. (This may not necessarily apply to your story if you're writing in a third person omniscient perspective, or if you intend to exclusively follow the internal monologue of the main character.)
Physical gestures/actions: State what the the character's physical gestures and actions are while speaking. A nervous character might fidget, slouch, or avoid eye contact, while a confident character would stand tall and make direct eye contact.
Background & history: The character's upbringing, cultural influences, and past experiences can all shape the way they speak and interact with others.
Consistency: It's important to maintain consistency in the character's voice throughout the story and make sure their speech patterns, vocabulary, and mannerisms remain true to their established personality and don't contradict with anything.
Real conversations: Pay attention to how people speak in real life, and the tone, vocabulary, and speech patterns of different people, to help create more authentic and believable dialogue.
Read aloud: Reading your dialogue aloud can help you identify areas where the character's voice may not sound authentic. If it doesn't sound like something they would say, revise.
Hope this helps!
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The recipe for creating compelling characters is deceptively simple. All you need is a goal, motivation, and conflict.
These are the building blocks that drive all character development and will ensure you have well-rounded, believable characters every time!
The GMC Formula in a nutshell is:
Goal: What does your character want?
Motivation: Why do they want it?
Conflict: What's stopping them from getting it?
Whether they're standing against authority or resisting the status quo, the actions of defiant characters can add layers of depth to your story. Here are some quick tips on how to effectively write defiance in your characters.
Question authority and break rules
Don't easily back down from challenges
Rebellious and do the unexpected
May appear stubborn to others
Don't easily conform to norms
Value their independence and freedom
Resilient in the face of adversity
Assertive and direct
Courageous in the face of danger
Act based on their principles and beliefs
Direct and stand their ground during disagreements
Don't shy away from tough conversations
Don't let others manipulate or control them
Not afraid to express their opinions
May challenge others' viewpoints during discussions
Stand up for what they believe in
Protective of those they care about
May be argumentative or confrontational
Don't give in easily during negotiations
Can be inspiring, encouraging others to stand with them
Head high with a strong posture
Serious or determined expression
Maintain steady and direct eye contact
Use expansive, open body language
Do not shy away from physical confrontation
Cross their arms to show resistance
Move with purpose and determination
Not easily intimidated by the physical presence of others
Clench their fists when frustrated or angry
Adopt a challenging stance
Not easily swayed by popular opinion
Confident in their own abilities
Persevere no matter how tough the situation gets
Believe strongly in their cause or principles
Refuse to be victims
Unruffled by criticism or opposition
Disregard rules they don't agree with
Risk-takers who often choose difficult paths
Value transparency and honesty
Can come across as proud or arrogant
They may succeed in overturning an unjust system
They can inspire others to stand up against injustice
They achieve their goals through sheer determination
They may help someone break free from oppression
They can contribute to a significant societal change
Their defiance can get them into trouble
They may alienate themselves from others with their behaviour
They can face severe consequences for breaking the rules
Their relationships may suffer due to their stubbornness
They can be misunderstood and labelled as troublemakers
Rebellious
Nonconformist
Contrary
Dissident
Contrarian
Unruly
Insurgent
Uncooperative
Unmanageable
Mutinous
Intransigent
Insubordinate
Recalcitrant
Resistant
Obstinate
Obstreperous
Noncompliant
Indomitable
Unyielding
Fractious
follow your dreams at a sustainable pace
things to ask yourself when designing a female character:
how much blood is she covered in
are her eyes filled with madness
can she rip things to shreds with her fingernails
whatever. go my scarab
guys so the injury post absolutely fucking exploded (500 notes in 24 hours is a lot for me) and the fever part really threw yall for a loop.
I didn't go into it but I can! just to clear up questions.
Fevers are funky asf
like, there are so many factors that indicate when a fever is like a big deal and when it's not. part of it has to do with the age of the patient, how long the fever lasts, any causes or prexisting conditions....
Like this:
If person is feverish due to an infection, their symptoms are gonna be slightly different than someone who is fighting the flu. this is because the antibodies are attacking different parts of the nervous system with different kinds of chemicals blah de blah blah blah.
The younger the patient, the more susceptible they are. if the character is a child, a fever of 102 F is way worse than a 30 year old man experiencing that. It'll take a larger toll on the baby's body.
Some people have naturally higher body temps. There is a standard deviation away from the target temp that is still ok. Some people simply exist at 99.2 F, even though for some that's febrile.
idk man it's weird people are weird don't @ me about it.
obviously it's bio science which means not everything has exactly a clear answer. there are so mnay variables at play that it's easier just to blanket statement the whole thing.
because this isn't a blog for medical advice.
please don't use this blog for medical advice.
100% of death.
thanks guys love the effort
xox
Not every story is about seeing yourself in it. Sometimes it’s about learning to see other people too.
Bleeding:
Blood is warm. if blood is cold, you’re really fucking feverish or the person is dead. it’s only sticky after it coagulates.
It smells! like iron, obv, but very metallic. heavy blood loss has a really potent smell, someone will notice.
Unless in a state of shock or fight-flight mode, a character will know they’re bleeding. stop with the ‘i didn’t even feel it’ yeah you did. drowsiness, confusion, pale complexion, nausea, clumsiness, and memory loss are symptoms to include.
blood flow ebbs. sometimes it’s really gushin’, other times it’s a trickle. could be the same wound at different points.
it’s slow. use this to your advantage! more sad writer times hehehe.
Stab wounds:
I have been mildly impaled with rebar on an occasion, so let me explain from experience. being stabbed is bizarre af. your body is soft. you can squish it, feel it jiggle when you move. whatever just stabbed you? not jiggly. it feels stiff and numb after the pain fades. often, stab wounds lead to nerve damage. hands, arms, feet, neck, all have more motor nerve clusters than the torso. fingers may go numb or useless if a tendon is nicked.
also, bleeding takes FOREVER to stop, as mentioned above.
if the wound has an exit wound, like a bullet clean through or a spear through the whole limb, DONT REMOVE THE OBJECT. character will die. leave it, bandage around it. could be a good opportunity for some touchy touchy :)
whump writers - good opportunity for caretaker angst and fluff w/ trying to manhandle whumpee into a good position to access both sites
Concussion:
despite the amnesia and confusion, people ain’t that articulate. even if they’re mumbling about how much they love (person) - if that’s ur trope - or a secret, it’s gonna make no sense. garbled nonsense, no full sentences, just a coupla words here and there.
if the concussion is mild, they’re gonna feel fine. until….bam! out like a light. kinda funny to witness, but also a good time for some caretaking fluff.
Fever:
you die at 110F. no 'oh no his fever is 120F!! ahhh!“ no his fever is 0F because he’s fucking dead. you lose consciousness around 103, sometimes less if it’s a child. brain damage occurs at over 104.
ACTUAL SYMPTOMS:
sluggishness
seizures (severe)
inability to speak clearly
feeling chilly/shivering
nausea
pain
delirium
symptoms increase as fever rises. slow build that secret sickness! feverish people can be irritable, maybe a bit of sass followed by some hurt/comfort. never hurt anybody.
ALSO about fevers - they absolutely can cause hallucinations. Sometimes these alter memory and future memory processing. they're scary shit guys.
fevers are a big deal! bad shit can happen! milk that till its dry (chill out) and get some good hurt/comfort whumpee shit.
keep writing u sadistic nerds xox love you
ALSO I FORGOT LEMME ADD ON:
YOU DIE AT 85F
sorry I forgot. at that point for a sustained period of time you're too cold to survive.
pt 2
also please stop traumadumping in the notes/tags, that's not the point of this post. it's really upsetting to see on my feed, so i'm muting the notifs for this post. if you have a question about this post, dm me, but i don't want a constant influx of traumatic stories. xox