A Random Song: I Brought You Inspiration...

A random song: I brought you inspiration...

Me: Oh, thanks!

The song: ...for a new WIP >:)

Me: No-

More Posts from The-writer-muse and Others

3 years ago

How to Write the “Gifted” Kid

Intro

First, I apologize for the slightly misleading title when this is also a thinly veiled excuse to rant about being said “gifted” kid. But I also do want to touch on this topic because it’s something I’m familiar with, having seen it in many other people my age. The irony of the system I’ve seen and experienced is that it’s meant to push us up, but instead far more often pulls us down.

Note: I think the idea that people are more gifted than others is complete nonsense, therefore I have placed it in quotation marks in the title. I will not be using the quotations throughout the entire post; however, please assume they are there, just invisible.

Remember too, that this is my experience, and a lot of these are my opinions; you may have had a different experience, and that is also completely valid!

Pressure

“Gifted” kids are often singled out at a young age by the education system. Usually they have desirable qualities like good memorization, determination, and curiosity. Sometimes they’re chosen by their school to take part in a “gifted and talented” program or something similar. The result is that they grow up with a lot more pressure on them to do well in school, and later on, life. They are expected to achieve high and aim for success, all with relatively little effort because they’re “gifted.”

But as they grow older, they become more insignificant as the number of gifted kids increases, and suddenly they’re struggling to compete with a dozen other people at any given time.

And speaking of grades, that’s another thing gifted kids focus on. A lot of gifted kids end up connecting their self-worth to their grades, which eventually leads to low self-esteem, mental exhaustion and low mental health, and burnout.

Perfectionism

Another effect of being a gifted kid is growing up believing that you have to be perfect. This often leads to a huge fear of failure and/or disappointment. 

Perfectionism has always been a huge issue for me. When I check my grades, I get a cold, almost nauseous feeling from the anticipation. I cry when I don’t understand a lesson the first time because I expect myself to be perfect. I hate not being good at something the first time I do it. It’s terrible and it’s irrational, but it’s a habit, and a hard one to break, at that.

Not all gifted kids are perfectionists, but it’s a common trait. You probably know that one kid who complains about getting an A minus or some other grade that’s still good. That’s the gifted perfectionist, on a bit of an exaggerated level.

Gifted kids are held to a much higher standard, and I believe that’s what causes the perfectionism in the first place. Our identities are tied to our success. If other people aren’t satisfied with us, we aren’t satisfied with ourselves. If we make mistakes, we become them. It’s a vicious cycle that’s difficult to break out of, but unfortunately, it’s a reality for many.

Academic career

(Disclaimer: A lot of what I say here applies to the United States. If you live in another country, I would be interested to hear about what the typical “gifted” academic career looks like!)

Gifted kids frequently take honors classes, AP classes, or IB classes in their academic career, and usually more than one at any given time. Also, note that College Board, which runs AP and a bunch of other tests and classes, is regarded as a scam and a rip-off by most people, and it’s something of a running joke among AP students. I’m not going to dip into that discourse here, but I do believe that exams are very expensive and the grading scale is designed to be deliberately detail-oriented and harsh.

All of this is to say; gifted kids spend most of their early lives learning to build toward their future. A frequent problem is, though, that it’s not a future they’ve chosen for themself. I’ve chosen it, but there are plenty who haven’t, or people who want to escape it and can’t.

Burnout and motivation

All of this can lead to declining mental health and self-esteem and close connections. “Gifted kid burnout” is a common condition as gifted kids get older. They work themselves to the point of exhaustion, and use coping mechanisms such as old childhood/comfort hobbies or fandoms. Another popular coping mechanism is procrastination.

Often at this point, productivity sharply tumbles, and the gifted kid is left wondering why they can’t seem to summon any of their old achievements and success. This may bring them to a loss of motivation and increased apathy towards life.

Why it’s problematic

The entire concept of “gifted” kids is designed to benefit only a select few, and then then, after the system is done with them, I wouldn’t call those few “benefited.” And what about those who aren’t deemed gifted? Are they average? Below-average? The system is divisive and discriminatory, and it needs to be reworked.

Gifted kids are also forced into competition, both with others and themselves. Their careers become a race against their own productivity and success. And when that fails, they’re left with the dregs of their mental health.

Outro

Hardly any of this was actual writing advice, but I hope some of it was useful, or at least eye-opening. This may not be the most important issue out there, but it is certainly one of the most common ones. When you're writing a gifted kid character, keep these things in mind. Thank you for reading!

3 years ago

Crafting A Fantasy Culture, or the fallacies of using culture in the singular

The world is an interdependent place.

A lot of Western writers will look at the need to diversify their writing and try to cherry pick outside cultures to add. They then come to us with a laundry list of questions about what they’re allowed to change about those cultures because, well, they didn’t pull from a broad enough context.

The thing about researching individual cultures is: you’re never going to be researching just one culture. You’re going to be researching all the cultures they interacted with, as well.

Cultures are made by interacting with other cultures. So you can’t simply plop a singular culture into a fantasy world and expect it to work. There is too much outside influence on that culture for you to get a holistic picture by researching the culture in isolation.

Instead, you need to ask yourself, “what environments made them, and how much of their surrounding contexts do I need to add to my fantasy world to make this genuine respectful representation?”

And before you say that you can’t possibly do that, that is too much research, let me introduce you to the place you’re already doing it but don’t realize:

Stock Fantasy World 29

Aka, fantasy Europe.

It gets ragged on a lot, but let’s take a minute to look at the tropes that build this stock fantasy world.

Snow

4 seasons

Boars, pigs, wolves, dogs, pine trees, stone

Castles

Sheep

Knights

A king

Farming based economy

Religion plays a pretty big role in life

All fairly generic fantasy Europe tropes. But if you look more closely, you’ll notice that this is painting a picture of Fantasy Germany/the Netherlands, with perhaps a dash of France and/or England in there, all of it vaguely Americanized (specifically the New England area) because there’s usually potatoes and tomatoes. The geographic region is pretty tight, and it just so happens to mesh with the top three superpowers of upper North America, and arguably the English speaking world.

But let’s keep going.

They import stuff. Like fine cloth, especially silk, along with dyes & pigments

These things are expensive from being imported, so the nobility mostly have them

There’s usually a war-mongering Northern People invading places

If brown people exist they are usually to the East

There might be a roaming band of nomadic invaders who keep threatening things

There is, notably, almost no tropical weather, and that is always to the South if it’s mentioned

There might be an ocean in the South that leads to a strange forgien land of robed people to survive a desert (or did I just read too much Tamora Pierce?)

And, whoops, we have just accidentally recreated European history in its full context.

The Northern people are Norse, and their warring ways are indicative of the Viking Invasion. The imports hint at Asia, namely the Ottomans and India, and the silk road. The roaming invaders are for Mongolian Khanate. The ocean and tropical weather in the South hints at Spain, Greece, and the Mediterranean. And the continent of robed people indicates North Africa, and/or Southwest Asia.

Suddenly, stock fantasy world 29 has managed to broad-strokes paint multiple thousands of years of cultural exchange, trade, wars, invasions, and general history into a very small handful of cultural artifacts that make up throwaway lines.

Europe As Mythology And You

European history is what’s taught in Western classrooms. And a lot of European history is painted as Europe being a cultural hub, because other places in the world just aren’t talked about in detail—or with any sort of context. Greece and Rome were whitewashed; the Persian and Ottoman empires were demonized; North Africans became the enemy because of their invasion of Spain and the fact many of them were not-Christian; the Mongolian Khanate was a terrible, bloodthirsty culture whose only goal was destruction.

But because all of these parts did interact with Europe and were taught in history class, writers crafting a fantasy Europe will automatically pull from this history on a conscious or subconscious level because “it’s what makes sense.”

The thing is, despite people writing European fantasy subconsciously recreating European history, they don’t actually recreate historical reality. They recreate the flattened, politically-driven, European-supremacist propaganda that treats every culture outside of Europe as an extra in a movie that simply exists to support Europe “history” that gets taught in schools.

As a result of incomplete education, a lot of people walk away from history class and believe that cultures can be created in a vacuum. Because that’s the way Europe’s history was taught to them.

Which leads to: the problem with Fantasy World 29 isn’t “it’s Europe.” It’s the fact it’s an ahistorical figment of a deeply colonial imagination that is trying to justify its own existence. It’s homogeneous, it only mentions the broader cultural context as a footnote, it absolutely does not talk about any people of colour, and there’s next to no detailing of the variety of people who actually made up Europe.

So writers build their Fantasy World 29 but they neglect the diversity of religion and skin tone and culture because it’s unfamiliar to them, and it was never taught to them as a possibility for history.

While “globalization” is a buzzword people throw around a lot to describe the modern age, society has been global for a large portion of human history. There were Japanese people in Spain in the 1600s. Polynesians made it to North America decades if not centuries before Columbus did. There are hundreds more examples like this. 

You can absolutely use fantasy to richen your understanding of Europe, instead of perpetuating the narratives that were passed down from victor’s history. People of colour have always existed in Europe, no matter what time period you’re looking at, and unlearning white supremacist ideas about Europe is its own kind of diversity revolution.

Travel is Old and People Did It Plenty

Multiculturalism is a tale as old as time. And while some populations were very assimilationist in their rhetoric, others were very much not. They would expand borders and respect the pre-existing populations, or they would open up networks to outsiders to become hubs of all the best the world had to offer. Even without conscious effort, any given place was building off of centuries of human migration because humans covered the globe by wandering around, and people have always been people.

Regardless, any time you have a group of people actively maintaining an area, they want to make travelling for themselves easier. And the thing about making travelling for yourself easier is: it made travel for outsiders just as possible. By the time you reach the 1200s, even, road, river, and ocean trade networks were thriving.

Sure, you might be gone for a year or three or five because the methods were slow, but you would travel. Pilgrimages, trade routes, and bureaucratic administrative routes made it possible for people to move around.

And also, soldiers and war did really good jobs of moving people around, and not all of them went back “home.” Hence why there have been African people in England since the Roman empire. When you have an empire, you are going to take soldiers from all over that empire; you aren’t going to necessarily pull from just the geographic region immediately surrounding the capital. 

Yes, the population that could travel was smaller than it is now, because land needed to be worked. But Europe isn’t the be all end all in how much of its population needed to be in agriculture in order to function; the Mughals, for example, had 80% of their population farming, compared to over 90% for Europe in the same time period. That’s an extra 10% of people who were more socially free to move around, away from their land. Different cultures had different percentages of people able to travel.

This isn’t counting nomadic populations that relied on pastoralism and horticulture who didn’t actually settle down, something a lot of history tends to ignore because cities are easier to discuss. But nomadic populations existed en masse across Eurasia, and they took cultural traditions all over the continent.

Just because it wasn’t fast doesn’t mean it didn’t happen. And just because a lot of Europeans couldn’t travel because of the agricultural demands of the continent, doesn’t mean every other culture was as tied to settlements. 

Multiculturalism and Diffusion

While each individual culture is unique, and you can find pockets of difference anywhere, cultures exist on a sliding scale of broad customs across the globe. Greece and Turkey will have more in common than China and England, because the trade routes were much closer and they shared central rulership for multiple hundreds of years.

This is why we keep saying it’s important to keep cultures with other cultures close to them. Because those are the natural clusters of how all of the cultures involved would be formed. The proper term for this is cultural diffusion, and it happened all the time. Yes, you could get lots of people who had their own unique customs to set themselves apart. But they had the same natural resources as the dominant group, which meant they couldn’t be completely and totally alien.

Even trade influence wouldn’t produce the same results in two places. When Rome imported silks from China, they rewove them to be a different type of fabric that was lighter and more suited to their climate. Then the Romans sold the rewoven silk back to China, who treated it differently because they’d woven it the first way for a reason. They didn’t talk to each other directly because of how the Silk Road was set up at the time, either, so all they had were the goods.

And people automatically, subconsciously realize this whenever they write Fantasy World 29. They put like cultures with like cultures in Europe. Because even if they weren’t really taught to see the rest of the world as anything more than a footnote, they still transfer those footnotes to their fantasy.

The problem is, people don’t realize the gradient of customs. In the modern day, Greece and Turkey are different countries, with histories that are taught in totally different frameworks (Greece as an appropriated white supremacist “ancient land” that all Western European societies are descendent from, Turkey as a land of brown people that were Muslim and therefore against the Good Christian Europe), so it’s really easy to ignore all of their shared history.

People often fought for the right to rule (or even exist) in a place, which deeply impacted the everyday people and government. Ancient Persia is a fantastic example of this, because it covered huge swaths of land and was a genuinely respectful country (it took over a deeply disrespectful country); had it not been for Cyrus the Great deciding that he would respect multiculturalism, the Second Temple wouldn’t have been rebuilt in Jerusalem. 

You can’t homogenize an area that was never homogenous to begin with. Because there was a ton of fighting and sometimes centuries-old efforts to preserve culture in the face of all this fighting (that sometimes came with assimilation pressure). Dominant groups, invading groups, influencing groups, and marginalized groups have always existed in any given population. See: Travel is Old above. See: people have always been people and wandered around. Xenophobia is far, far older than racism ever will be, because xenophobia is simply “dislike of Other” and humans love crafting “us vs them” dynamics.

This lack of unity matters. It’s what allows you to look at a society (especially one with a centralized government) and see that it is made up of people that are different. It leads you to asking questions such as: 

Who was persecuted by this group?

Did the disliked group of people exist within their borders, or were they driven away and are now enemy #1?

What was their mindset on diversity?

How did they handle others encroaching on what they saw as their territory?

People do different things across different households, let alone hundreds of miles away. You wouldn’t expect someone from a rich, white area of California to behave the same way as someone from a middle-class immigrant neighbourhood from NYC. I’m sure, if you looked at your own city, you would scoff at the concept of someone mistaking your city for one five hours away, because when you know them, they’re so different.

So why do you expect there to be only one type of person anywhere else?

Cultural and Geographic Context Matters

A region’s overreacting culture (either determined by groups of people who mostly roam the land, or a centralized government) and their marginalized cultures determine the infighting within a group, even if the borders remain the same.

Persecution and discrimination are just as contextual as culture. Even if the end result of assimilation and colonialism was the same, the expectations for assimilation would look different, and what they had been working with before would also look different. You can’t compare Jewish exile from various places in Europe with Rromani exiles in Europe, and you definitely can’t compare them with the Hmong in Southeast Asia. They came from different places and were shaped by different cultures.

A culture that came from a society that hated one particular aspect of them will not form—at all—if they’re placed in a dominant culture that doesn’t find their cultural norms all that persecution-worthy. And the way they were forced to assimilate to survive will play into whatever time period you’re dealing with, as well; see the divide of Jewish people into multiple categories, all shaped by the resources available in the cultures they stayed in the longest.

You can’t remove a culture’s context and expect to get the same result. Even in a culture that doesn’t wholesale have an assimilationist agenda, you can still get specific prejudices and scapegoats that happen when there’s a historical precedent in the region for disliking a certain group. 

Once you start cherry picking what elements of a culture to take—because you’ve plunked the !Kung into Greece and need to modify their customs from the desert to a tropical destination —you’re going to end up with coding that is absolutely positively not going to land. 

Coding is a complex combination of foods, clothing, behaviour/mannerisms, homes, beliefs, and sometimes skin tone and facial features. A properly coded culture shouldn’t really need any physical description of the people involved in order to register as that culture. So when you remove the source of food, clothing, and home-building materials… how can you code something accurately from that?

And yes, it’s intimidating to think of doing so much research and starting from 0. You have to code a much larger culture than you’d originally intended, and it absolutely increases the amount of work you have to do.

But, as I said, you are already doing this with Europe. You’re just so familiar with it, you don’t realize. You can get a rundown of how to code the overarching culture with my guide: Representing PoC in Fantasy When Their Country/Continent Doesn’t Exist

Takeaways

Writers need to be aware of diversity not just as a nebulous concept, but as something that simply exists and has always existed. And the diversity (or lack thereof) of any one region is a result of, specifically, the politics of that region.

Diversity didn’t just exist “over there”. It has always existed within a society. Any society. All societies. If you want to start adding diversity into your fantasy, you should start looking at the edges of Fantasy World 29 and realize that the brown people aren’t just stopping at the designated border and trading goods at exactly that spot, but have been travelling to the heart of the place for probably a few hundred years and quite a few of them probably liked the weather, or politics, better so they’ve settled.

Each society will produce a unique history of oppressing The Other, and you can’t just grab random group A and put it in societal context B and expect them to look the same. Just look at the difference between the Ainu people, the anti-Indigenous discrimination they face, and compare it to how the Maori are treated in New Zealand and the history of colonialism there. Both Indigenous peoples in colonial societies on islands, totally different contexts, totally different results.

If random group A is a group marked by oppression, then it absolutely needs to stay in its same societal context to be respectful. If random group A is, however, either not marked by being oppressed within its societal context and/or is a group that has historically made that move so you can see how their situation changed with that move, then it is a much safer group to use for your diversity.

Re-learn European history from a diverse lens to see how Europe interacted with Africa and Asia to stop making the not-Europe parts of Fantasy World 29 just be bit parts that add flavour text but instead vibrant parts of the community.

Stop picking singular cultures just because they fascinate you, and place them in their contexts so you can be respectful.

~ Mod Lesya

3 years ago

I wish people’s WIPs showed up on Goodreads because I have seen so many excerpts and WIP intros on Instagram that I NEED to read, but I can’t add them to my TBR so that I can remember I need to read them and I think that is awful.

3 years ago

If you're reading this...

go write three sentences on your current writing project.

3 years ago

this is your daily reminder not to correct other people’s grammar if they’re not asking you to, especially if it’s something they can’t help :)

3 years ago

Writer culture is perpetually daydreaming about fictional characters, stories, and worlds.

3 years ago

some people think writers are so eloquent and good with words, but the reality is that we can sit there with our fingers on the keyboard going, “what’s the word for non-sunlight lighting? Like, fake lighting?” and for ten minutes, all our brain will supply is “unofficial”, and we know that’s not the right word, but it’s the only word we can come up with…until finally it’s like our face got smashed into a brick wall and we remember the word we want is “artificial”.

2 years ago

LETS TALK ABOUT SPARRING

I’ve read a lot of fics, have seen many shows, and have watched many movies that are completely inaccurate when it comes to sparring. NOW, i know it’s fiction, and I greatly enjoy it nonetheless, but I would like to share a few things with you, as a person who trains in Historical European Martial Arts (HEMA). There are a few general things in this, as well as stuff more focused to a certain european weapon. (this is all Historical European stuff, obviously if you’re writing for a different region, this probably won’t apply that much.)

SPARRING

-you don’t practice with real sharp swords. Never. It’s incredibly dangerous, especially since sparring is trying to practice your killing/injuring skills. In older times, you would use wood, maybe wrapped in leather or canvas to practice. Today, you use weighted nylon swords/weapons, and you usually wear a mask while doing so. Steel is and was an option, but the blade will be completely dull, and the tip will be bent over itself.

-It’s practically impossible to knock someone off their feet while sparring, unless you are hooking your foot or weapon behind their leg. It’s hard to push back and cause someone to fall, since they can just retreat back a bit.

-YOU. DON’T. SPEND. HOURS. SPARRING. ESPECIALLY WITHOUT A BREAK. It’s exhausting, the most people usually go is 10 minutes before they have a break. During Training, you only spar for about 2-5 minutes before stopping and having a rest.

-You try your hardest never to cross your feet. It’s dangerous and it unbalances you. Your opponent can take advantage of you easily.

-Usually, you want to strike your opponent with the last ¼ of your blade, basically just the tip and a little below. That’s the sharpest point, and you get the most force behind it.

-Swords aren’t super heavy. Stop the giant, huge, I-can-barely-lift-this trope. Longswords are usually 3lbs. It’s not heavy when you pick it up. However, it gets heavy when you’re holding it up above your head for a while. Swords were not made to be heavy, especially since you would have to hold them up in battle for sometimes hours.

-It’s incredibly hard to engage in witty banter and such. You are constantly moving and trying to strike your opponent. Since it’s fiction, you can do what you want, but just know that trying to have a conversation while sparring is like trying to have one while running. It tires you out even more, and usually just comes out breathless and wheezy.

-Swords are not lightsabers. You cannot try and hurt someone with just any part of your blade. It will just annoy your opponent. Now, for sparring, you will want to focus on hitting your opponent with the edge of your blade, and you won’t really ever be trying to hit someone with the flat of your blade.

-In sparring, you will get hit. And get bruises. I count five from just 2 days ago. (Also reminder that bruises don’t form for 1-3 days.) If you happened to get a hard thrust to the ribs, they will probably fracture. It happens. I haven’t had it personally, but those who’ve trained longer have. The worst injury I’ve gotten is a bruise on my chest that didn’t fade for nearly a month.

-Grip!!! You don’t clutch your sword super tight. No. It limits movement. My instructor taught me to hold firmly with the thumb, pointer, and middle finger, and use the other two as more guiding fingers. You swing your sword with your wrist, not a big giant arm movement. That is tiring and slow. 

I will be focusing on using a one handed sword in this next bit, specifically a Scottish Regimental Broadsword. A basic sword to build off of.

-FOOTWORK. It’s not a super complicated series of perfectly planned out steps. It just isn’t. With Regimental Broadsword (which is what I will focus on, since it’s what I’ve trained with most), you have to have a good base (rear-weighted stance, front foot pointed at your opponent, back foot turned sideways), and then once you have that, you just have to move around and try not to get hit.

-Slipping. (Continuation of footwork). With a rear-weighted stance, the goal is to be able to move the front foot anywhere. You should actually be able to keep your front foot an inch off the ground without having to adjust your back foot. Slipping is when this comes in handy. If your opponent takes a swing at your front leg, you should be able to just slip it back to go next to your other foot, and swing your sword up to get your opponents head. Slipping is really important.

-Advance and Retreat (other continuation of footwork). While moving forward or back, you always want to feel the ground with a heel-toe movement, so you can tell if there are rocks or branches and such. Advancing, you want to move your front leg first. Retreating, your back leg.

-Traversing (last continuation of footwork)(maybe). Transversing is basically advancing in on your opponent in a circular motion. You’re trying to get close and personal. Reminder to not cross your feet. You will loose balance and probably end up getting whacked with a sword. Traversing is a spiral motion sort of. Your opponent can avoid getting trapped If they do it as well.

I will probably come back and add more soon, because there’s more I know, but can’t remember at the moment.

  • evensquirrellier
    evensquirrellier liked this · 3 years ago
  • earth-to-charli
    earth-to-charli liked this · 3 years ago
  • chimerarobot
    chimerarobot liked this · 3 years ago
  • born-to-lose
    born-to-lose liked this · 3 years ago
  • i-love-the-smell-of-your-blood
    i-love-the-smell-of-your-blood reblogged this · 3 years ago
  • i-love-the-smell-of-your-blood
    i-love-the-smell-of-your-blood liked this · 3 years ago
  • setting-in-a-honeymoon
    setting-in-a-honeymoon reblogged this · 3 years ago
  • setting-in-a-honeymoon
    setting-in-a-honeymoon liked this · 3 years ago
  • obsessive-bear-walking
    obsessive-bear-walking reblogged this · 3 years ago
  • obsessive-bear-walking
    obsessive-bear-walking liked this · 3 years ago
  • beleaguered-ringmaster
    beleaguered-ringmaster reblogged this · 3 years ago
  • the-demi-jedi
    the-demi-jedi reblogged this · 3 years ago
  • the-demi-jedi
    the-demi-jedi liked this · 3 years ago
  • the-writer-muse
    the-writer-muse reblogged this · 3 years ago

274 posts

Explore Tumblr Blog
Search Through Tumblr Tags