That Brilliant Form, That Magnificent Drip, There Can Be No Doubt! This Is, Ultra Dripstinct Niko!!!

That Brilliant Form, That Magnificent Drip, There Can Be No Doubt! This Is, Ultra Dripstinct Niko!!!
That Brilliant Form, That Magnificent Drip, There Can Be No Doubt! This Is, Ultra Dripstinct Niko!!!

That brilliant form, that magnificent drip, there can be no doubt! This is, Ultra Dripstinct Niko!!!

More Posts from Thegigabrain and Others

1 year ago

Trying to S-rank random missions in Armoured Core 6 is made infinitely funnier by considering the music I'm currently listening to as being diagetic.

You're G5 Iguazu, desperately trying to kill this random freelancer dipshit so you can finally escape this nightmarish government maze, and they scoot onto the scene, Yakuza 0 karaoke tracks blaring in their cockpit so loudly you can hear it, and proceeds to fucking shred you in under a minute with enough rockets to make god cry.

1 year ago

ALLMIND is a coward and a fool, plus her idea isn't even original

"Imma pit humanity against each other so they evolve"

Guess what I did it first you're not fucking special

Plus I don't do shit like absorb other pilots and give them the ability to take over, who the fuck does something that stupid

1 year ago
Character Development Award For The Depression Machine

Character Development Award for the Depression Machine

5 months ago

i still can't get over the fact that Warframe had a bunch of continuity problems and timeline plotholes and they fixed all of them by just. decanonizing linear time

1 year ago
Fuck Your Stupid Rock
Fuck Your Stupid Rock
Fuck Your Stupid Rock

Fuck your stupid rock

1 year ago

As someone who's played AC since my childhood, I wanted to like AC6 so much. When it was announced, I was right there with the rest of the community hyping it up, all the way up until its release. I went through all 3 endings in about 4 days (i.e. before the balance patch).

The game did a lot right. The story was great, and the characters were a lot more developed than previous entries (even the one-offs had a lot of personality put into their brief appearances). I also rather like what was done with the generators—lots of different stats to consider in regards to how your energy bar handles and refills, as opposed to "pick the one with the highest output" (the strategy in previous titles).

But looking back on my playthrough, I can't think of a single moment where the gameplay felt satisfying. Basic missions against MTs were all but trivial, leading into boss fights that were depressingly frustrating. I never got enjoyment from beating a boss (maybe the Smart Cleaner? that one only took 2 attempts), only a general feeling of "fucking finally". The stagger mechanic and weapon design came together to really limit playstyle options—I landed on dual Zimmermans about halfway through my first playthrough (without having heard the community's opinion, mind), which carried me all the way until NG+, where I switched to a different build that ended up using the stun-needle cannon (also without having heard the community opinion—looking at numbers alone showed it to be the clear winner). Realizing in hindsight that I had essentially cheesed my way through the entire game (and still found myself incredibly frustrated) didn't do much to improve my feelings about the playthrough.

After the balance patch, I expressed this opinion in the Armored Core Discord—if nothing else, the tracking on Balteus' flame-sword was ridiculous and needed to be nerfed. The response I got essentially boiled down to telling me, directly, that I wasn't good enough to be allowed to enjoy the game. After that, I left the AC community, and I have very little desire to play AC6 again.

(As an aside, I am disappointed in the nerf to Balteus' missiles, but not for reasons of difficulty. As you point out, the missiles weren't what made the fight exceedingly difficult. The nerf was unnecessary, cutting perhaps one of the most dramatic and iconic boss attacks in the entire game. Nerf the tracking or damage if you must, but removing missiles from the pattern entirely?)

Firstly, this post isn't aimed at people who don't rly have an opinion about BALTEUS nerf, or is disappointed that it isn't as hard but it won't affect their opinion of the game in general. If you are these people, it's not aimed at you I promise

Possibly petty and unpopular but I'm mid annoyed by people (mostly in social media and comments so maybe I shouldn't pay attention to them anyway 😅) who claim Balteus is super easy now and how Fromsoft "ruined a good game because gaming journalists, now *casuals* wouldn't get filtered out like it was intended, I want immediate rollback, gonna uninstall" and base their claim at them defeating it easily with chapter1 gears and OS tunes off

1. Yeah, you downgraded your AC, but your game knowledge didn't. You played multiple playthrough of ac6, your gameplay knowledge is miles above than at the point where you faced it first, if you want to claim you as a player learnt nothing while playing ~NG++ of ac6 and your muscle memory didn't adapt at all, congrats, your gamer learning ability is abysmal

2. I am pretty sure fromsoft didn't do this because of a few gaming journalists who complain that it's too hard lmao, if they actually give into whatever western fringe reviewers say we'd had easy mode in ER (easy mode is another discourse in video gaming that's its own can of worms esp. in Fromsoft games, I don't want to deride the convo so I won't go into it) Hardcore gamers may be a bit too absorbed in their clique of fellow aficionados, they don't realize that there are a lot of casuals who got stuck at Balteus, or, more importantly, didn't even try to purchase the game because they saw a streamer struggling or heard the general gamer gossips that Balteus is some Great Filter, maybe the gamedevs want more people to try their games?

Because I assure you, for people who didn't play any FS games at all, or maybe just played ER, it'd not be easy. If you think only high skilled players are allowed to enjoy this game...well, I disagree.

Maybe WE want more people to play this game because this game offers a lot more experience than that mindset? This is a mecha genre game that doesn't get such outputs as actions of other fantastical settings.

3. The perceived difficulty level suddenly dropping after Balteus and not really escalating into the realm of filter-like until you reach CEL (because let's face it Sea Spider wasn't as much bemoaned as BALTEUS) suggests that maybe release patch BALTEUS was a bit harder than their intention. Fromsoft producer's tweet about the patch specifically says they intended to modulate the difficulty level in early to mid game.

4. This is a specific gripe to people who act dramatically that less missile barrage means the boss is giganerfed: if you're so ignorant of the boss mechanics to think missiles make Baltie hard how did u even got past it

It was similar when Radahn in ER was nerfed too, lol, Fromsoft in recent years gave us pretty enjoyable games, but the maturity level of some people in the fandom is disappointing even for a video game fandom

1 year ago

How excited are you for Armored Core 6?

I'm trying to lower my expectations somewhat: There are some small things I'm cautious about, mainly in terms of gamefeel -- that the game might be too response or too light feeling.

Otherwise, all systems go and I'm counting down the days (12 to go).

I think it might be the only game I've ever pre-ordered, I will say, since I think pre-ordering is a scam.

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thegigabrain - TheGigaBrain
TheGigaBrain

metafiction and fourth-wall breaks are my platonic fetish

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