I have a whole lot of trouble making my dialogue sound natural if I don’t know what my characters sound like. Having a strong sense of their voice can help distinguish your characters from each other, show their personalities, and make them more engaging to readers.
Here’s some details to think over if you’re trying to nail down a character’s voice:
Speed
Pitch
Volume
Accent
Vocabulary
Amount spoken
Willingness to speak
Stutters
Hesitations
Repetitions
Quirks
Common phrases
Other questions to ask:
Do their voices or the way they talk change depending on who they’re talking to or the situation they’re in?
How can their personality come through their voice? Their sarcasm, empathy, awkwardness, etc.
What in their backstory contributes to the way they talk?
When they make a statement, how often does it come off as unsure or questioning, versus confident and factual?
How does their voice relate or coexist with their body language?
i just. i just think he's neat
erin/the void dragon is from @comicaurora
Hey! Asking for some writing advice here.
How does one write a villain exactly. In a very simple world with no superpowers and stuff how do you give them motivation. How do you make them slowly descent into villainy. Somehow when the villain actually thinks they're doing the right thing until the very end?
Thx love
There are a few different questions here that I'm going to try to to unpick.
I'll start with a brief overview of the connections between protagonist + antagonist, just because recognising them can be really useful in shaping your own ideas. Then I'll dive into motivation. So.
Antagonist + Protagonist = CONFLICT
If you know your protagonist well, then you have all the ingredients you need to write a great villain/antagonist for them too. Here is why.
Your villain/antagonist is, at the most basic fundamental starting point, something that is between your protagonist and what the protagonist wants/needs. As a very simple example, if your protagonist wants to make sure that everyone is free, then your antagonist is going to in some way be involved with making sure they are not free. Once you know what your antagonist needs to do in a story, then it's a lot easier to pose the question to yourself of 'okay, why would someone do that?'
Villains often reflect an opposite or warped view of the values and motivations that your protagonist has. They mirror or foil your main character. So, your antagonist's motivation will often be either opposite to the protagonist (e.g, your protagonist is motivated by selflessness, so your antagonist is motivated by selfishness in some way) or they will be the same motivation or value gone twisted (e.g. we both have people we love who we would do anything to protect...it's the villains way of acting on that motivation that makes them the villain, not the motivation.)
Of course, you can not have your antagonist + protagonist connected in this way. This is often the case if the source of conflict in your story is not another actual character or if you have a more generic villain. Lots of great stories have generic villains. It typically just means the villain is not a focus. It might be, like, about the friendships made in the journey instead.
Motivations:
I find it helpful to think of all my characters having two motivations.
The external story-specific motivation. This is whatever the antagonist is trying to achieve in your particular story and where things like genre and superpowers etc come into play.
The internal motivation that is more universal. The internal motivation is, while still specific to the character, the driving emotions and values. With a villain, that is often hatred or fear or lust for power because they're villains, but as noted earlier it can be a twisted form of love, or a strong sense of an injustice committed against them. This shapes the external motivation (e.g. 'lust for power = I want the throne, 'fear' = I'm going to kill or belittle or control what scares me so I don't have to feel scared anymore', justice might equal revenge or gaining power to ensure that a wrong is corrected. ) It could also be a bias or a prejudice that they're raised on driving them, that they genuinely believe in. Lots of possibilities!
I think this is true of people as well. We have our foundational core beliefs and desires (to be loved, to succeed, to be accepted whatever) and then we have the things we try to get in the real world to meet those needs (whether they really will or not).
Either way, it's the second one that comes into play with the slow descent into villainy and the villain thinking that they're doing the right thing until the end. Because, initially, their heart genuinely is not in a villainous place. They may actually be doing the right thing at the start. And then bad things happen. They are changed by the journey. They are a protagonist gone tragic.
We all experience emotions that can drive us to behave poorly; the desire for revenge or recognition, to ensure that the people we care about are safe, to get money so that we can provide for ourselves and others etc. None of us are without prejudice or privilege. Those things do not make you a villain, but they can be an excellent starting place for one.
Think about times when you've messed up. A villain is often an exaggerated version of that. You start pushing your own boundaries because there is something you really want/need and, depending on how far you push that...do you feel like you can still go back? Or do you feel like you might as well finish it after everything. At what point do you breathe for air, look up at what you've done, and go shit.
That's the villain who realises way too late that they're the villain.
Final note: I've been using antagonist and villain pretty interchangeably here...but they have slightly different connotations. Your antagonist does not have to be a villain to be effective. They just have to be an obstacle to the protagonist. E.g. if two people are going for the same dream job or trying to win a competition, the other competitors are antagonists to a certain extent, but that doesn't mean they're villainous or bad people. Whether you have an outright villain will depend on your story.
I hope this helps!
Some going further questions to take with you.
Is your villain trying to stop your protagonist from reaching their goal? Or is your protagonist trying to stop the antagonist from reaching their goal?
How does the villain's external goal in the story reflect the inner need? Note. They are aware of their external goal. Most people are not aware of the inner goal in the same way.
Do you know what you want your stories themes to be? (This doesn't have to be complicated and it's fine if you don't, that's what editing is for). Your protagonist and antagonist often weigh in on these themes. For example, your antagonist might be a path the protagonist could have gone down, if they made a different choice or something happened differently in their past.
Types of government: What type of government exists (monarchy, democracy, theocracy, etc.)? Is it centralised or decentralised?
Leadership: Who holds power and how is it acquired (inheritance, election, divine right, conquest)?
Law enforcement: Who enforces the laws (military, police, magical entities)?
Legal system: How are laws made, interpreted, and enforced? Are there courts, judges, or councils?
Criminal laws: What constitutes a crime? What are the punishments?
Civil laws: How are disputes between individuals resolved?
Cultural norms: How do customs and traditions influence the laws?
Magic/supernatural: Are there laws governing the use of magic or interaction with supernatural beings?
Class/status: How is society divided (nobility, commoners, slaves)? Are there caste systems or social mobility?
Rights & freedoms: What rights do individuals have (speech, religion, property)?
Discrimination: Are there laws that protect or discriminate against certain groups (race, gender, species, culture)?
Currency: What is used as currency? Is it standardised?
Trade laws: Are there regulations on trade, tariffs, or embargoes?
Property laws: How is ownership determined and transferred? Are there inheritance laws?
Religious authority: What role does religion play in governance? Are religious leaders also political leaders?
Freedom of religion: Are citizens free to practice different religions? If not, which are taboo?
Holy laws: Are there laws based on religious texts or teachings?
Standing army: Is there a professional military or a militia? Who serves, and how are they recruited?
War & peace: What are the laws regarding war, peace treaties, and diplomacy?
Weapons: Are there restrictions or laws regarding weapons for civilians? What is used as a weapon? Who has access to them?
Technological advancements: How advanced is the technology (medieval, steampunk, futuristic, etc.)?
Magical laws: Are there regulations on the use of magic, magical creatures, or artifacts?
Innovation & research: How are inventors and researchers treated? Are there laws protecting intellectual property?
Natural resources: How are resources like water, minerals, and forests managed and protected, if at all?
Environmental laws: Are there protections for the environment? How are they enforced? Are there consequences for violations?
Cultural diversity: How does the law accommodate or suppress cultural diversity?
Ethics: What are the ethical foundations of the laws? Are there philosophical or moral principles that underpin them?
Traditions vs. change: Does the society balance tradition with progress? How?
Happy writing ❤
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I’m obsessed with the way Maggie writes dialogue
subtle ways to include foreshadowing
one character knowing something offhandedly that they shouldn't, isn't addressed until later
the crow rhyme
colours!! esp if like, blue is evil in your world and the mc's best friend is always noted to wear blue...betrayal?
write with the ending in mind
use patterns from tragic past events to warn of the future
keep the characters distracted! run it in the background until the grand reveal
WEATHER.
do some research into Chekhov's gun
mention something that the mc dismisses over and over
KEEP TRACK OF WHAT YOU PUT. don't leave things hanging.
unreliable characters giving information that turn out to be true
flowers and names with meanings
anything with meanings actually
metaphors. if one character describes another as "a real demon" and the other turns out to be the bad guy, you're kind of like...ohhh yeahhh
anyways add anything else in the tags
"Luck Runs Out" from EPIC but Erin is Odysseus
Vale, ¡es el tiempo de chisme! Tengo un novio :)
we’ve been dating for like 8 months but we’ve known each other for like 5 years as friends which I really like since we know we enjoy being around each other a lot!
we actually first became friends because we were both story people who liked talking about fandoms and such before we even knew fandoms were a thing. So pretty much every time we see each other we’re like “do you have any new story ideas?”
also he’s like one of the nicest most considerate people I know which is really nice :)
Funny story, we met just around when I was first thinking I might not be entirely straight and discovering the queer community. He was like “I’m straight but I support you!” and then we both discovered he was not actually straight which I think happens a lot to gay people
anyway this wasn’t actually very gossipy but it’s romantic so I’ll share it :D . I’m honestly really happy in our relationship! He’s super thoughtful and gives me cool gifts related to my fandom interests and has a really nice fashion sense. We had a little Valentine’s Day date which mostly involved going to the library and doing duolingo and eating chocolate strawberries and watching frozen 2. (oh another thing is I’m always like “have you done you duolingo??!?” every time we see each other because he somehow has a crazy high streak idk how he does it)
he is also very into making physical crafts too! He makes Halloween costumes every year and has this whole crafty corner with a leaf drying rack made of sticks and cloth and bottles of ink and flowers and it’s very pintrest esque
sorry this may have become Rosie rambles about their awesome boyfriend hours but I hope you enjoyed <3. Wishing you the best!
TIENES UN NOVIO?? VERDAD?? HELLO??? New Rosie lore!! This is so sweet my god. I'm so thrilled for you! You can't see it but imagine me doing lil claps rn, because that's what I'm doing. I am very much enjoying the rambles.
this may be the aromantic in me but friends to dating always just makes so much more sense to me than trying to start with a stranger romantically. of course no judgment to anyone who does that, i'm just a different kind of person. for exactly your same reasons!! you get to know them and you know you like spending time around each other. chef's kiss !!
and the mutual self-discovery!! my partner and I did a similar thing where we started as the lesbians of the friend group (neither of us ID'd as lesbians but it was a lil joke thing they called us because we were, at the time, two girls dating), then both went hey. not a girl. also aromantic. qpr time? qpr time. (this was over the course of several years). it's a level of mortifying ordeal of being known i hadn't experienced before
also that valentines date sounds so sweet. libraries and language and movies?? it sounds like you two are quite happy together, and i'm happy for you!! here's to much more sweetness to come <33
more bases for pride before the month ends 😭😭
(Come to think of it, one of the biggest problems I see in general is a lack of conflict, but that’s another post.)
Good dialogue, like a good story, should be rich with conflict. There are exceptions – most notably in a story’s ending or in brief, interspersed moments when you want to slow down the pace. But as a general guideline, dialogue without conflict gets boring very quickly. Here’s a classic example:
“Hi,” Lisa said. “Hey,” José said. “How are you?” “Fine. You?” “Doing all right.” Lisa handed José a turkey sandwich. “Would you like a sandwich? I made two.” “Sure, thanks.”
Okay, that’s enough. I won’t continue to torture you. Not only is there no conflict between the two characters who are speaking, but there’s no conflict anywhere to be seen.
The bad news is that if you write something like this you will bore your reader to tears.
Of course, you don’t want to add conflict just for the sake of conflict. Whatever conflict you choose should be relevant to the story as a whole, to the scene, and to the characters.
One of the easiest ways to give conflict to a scene like this is to have your characters say No to each other, metaphorically speaking. In other words, to push back against the first character instead of just agreeing with them and refuse to have the conversation on the terms that the other character is proposing.
This is sometimes called giving characters different scripts.
Doing this creates an immediate power struggle that not only creates a more interesting story but can be really fun to play with. Here’s an example of how this idea could improve the scene between Lisa, Jose, and the sandwich:
“Hi,” Lisa said. “You forgot the mustard,” José said. Lisa thrust the turkey sandwich across the counter. “I’m fine, thanks. How are you?” “I don’t want it.” “I already made two. You should’ve said something earlier.”
Did you catch all the “No”s in that dialogue? Here it is again with my notes:
“Hi,” Lisa said. [Lisa is offering a friendly exchange.] “You forgot the mustard,” José said. [José refuses the offer and changes the subject.] Lisa thrust the turkey sandwich across the counter. “I’m fine, thanks. How are you?” [Lisa refuses to change the subject to the mustard, offers the sandwich as-is, and – bonus points – answers a question that hasn’t been asked.] “I don’t want it.” [José refuses to take the sandwich that’s been offered. Interestingly, though, he doesn’t try to take the power back in the situation by offering a new proposal, so he opens himself to a power grab from Lisa.] “I already made two. You should’ve said something earlier.” [Lisa acknowledges what José has said, but refuses to give into him by, for example, offering to make him another sandwich, add the mustard, etc.]
A big improvement, right? Dialogue like this makes us lean in and ask: What’s happening? Why are Lisa and José so testy with each other? What’s going to happen next? Will they make up? Will they come to blows?
If a scene like this comes midway through a story, we might already know that José is mad at Lisa because she didn’t come to the opening of his play last Saturday, and that Lisa, let’s say, has a bad temper and a history of throwing punches at José, in which case the dialogue becomes a great example of subtext.
Instead of having Lisa and José talk directly about the issue at hand (also called on-the-nose dialogue), we watch how the tension surfaces in their everyday interactions.
We get to become observers – flies on the wall – to their dramatic experience. In classic terminology, we are shown and not told the story.
Another thing to notice about this example is the use of gesture to enhance the dialogue’s conflict. Notice how when Lisa thrusts the turkey sandwich across the counter, it gives us information about her emotional state and implies a tone for the rest of her lines that we can hear without having to resort to clunky devices like “Lisa said sarcastically,” “Lisa said bitterly,” etc.
I have a few more tips about how to add conflict to your dialogue, but I will save it for another post. Hope this helps!
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