Drawing bases & pose references pt 62 🫶
3 extra drawings for patrons!
For various reasons, this is now a hot topic. I'm putting my favorites here, please add more in your reblogs. I'm not pointing to Microsoft Word because I hate it.
1.
LibreOffice (https://www.libreoffice.org/), Win, Linux, Mac.
Looks like early 2000 Word, works great, imports all formats. Saves in OpenDocumentFormat. Combine with something like Dropbox for Cloud Backup.
2.
FocusWriter (https://gottcode.org/focuswriter/) Win, Linux.
Super customizable to make it look pretty, all toolbars hide to be as non-distracting as possible. Can make typewriter sounds as you type, and you can set daily wordcount goals. Saves in OpenDocumentFormat. Combine with something like Dropbox for Cloud Backup.
3.
Scrivener (https://www.literatureandlatte.com/scrivener/overview) Win, Mac, iOS
The lovechild of so many writers. Too many things to fiddle with for me, but I'm sure someone else can sing its praises. You can put the database folder into a Dropbox folder for cloud saving (but make sure to always close the program before shutting down).
4.
Reedsy bookeditor (https://reedsy.com/write-a-book) Browser based, works on Firefox on Android. Be aware that they also have a TOS that forbids pornography on publicly shared documents.
My current writing program. Just enough features to be helpful, not so many that I start fiddling. Writing is chapter based, exports to docx, epub, pdf. You can share chapters (for beta reading) with other people registered at Reedsy.
5.
Novelpad (https://novelpad.co/) Browser based.
Looks very promising, there's a youtuber with really informative videos about it (https://www.youtube.com/watch?v=mHN8TnwjG1g). I wanted to love it, but the editor didn't work on Firefox on my phone. It might now, but I'm reluctant to switch again.
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So, this is my list. Please add more suggestions in reblogs.
some bases for your archer ocs 🏹🏹🏹
*ehem* I wanted to let you guys know I just posted a new article on my shops: a pack with all the PSDs of the bases I did on may! it has 68 files for you to use 😊 If you're interested, it's only 12usd (will change to 15usd in the future so go grab it now if you can!)
It's on my ko-fi and my (not so) new patreon page ✨✨ right now i'm only posting my free bases there as well, but I plan to open a tier with exclusive bases and more stuff in the near future 💖💖
Check links on my pinned post or bio 💖 ty for reading!
I've done the research, but I don't think the results I've found have answered my question. My WIP stars a trio of teens who are 14 - 15. And since this story centers around change, firsts, and coming into one's own, I wanted to feature a romance between two of the three MCs. I know more subtle signs of romance include shared looks, unspoken communication, hand holding, shoulder bumps, gentle headbutts, and going out of your way for the person your care for. But is that everything?
Whether affection is just beginning to develop or two people are in the early stages of a relationship, there are lots of subtle signs to indicate romantic interest and love. In no particular order…
External Signs
- stolen glances- lingering looks- intense eye contact- sharing a knowing look- eyes meeting- looking away bashfully after eyes meet- feeling nervous/tongue-tied when trying to talk to the other person- voice cracks when trying to speak to the other person- flirting- straying from normal attitude or behavior with other person- denying interest in other person when pressed by friends (in early stages)- communicating feelings through the eyes (worry, pain, pride, love, etc.)- awkwardness after accidental touching- shared laughter after accidental touching- an “electric” feeling when touching the other person- speaking at the same time (a little cliché, but it can happen)- tentative touching- finding ways to touch when intimate touch is restricted- open, affectionate touching (holding hands, hugging, nuzzling, etc.)- brushing a lock of hair behind the ear- gently stroking jaw line, chin, or cheek- kissing forehead, temple, or top of head- rubbing nose tips together- displaying flirtatious tics like biting lip, twirling hair, running hand through hair- talking excitedly or affectionately about the other person to friends- constantly talking about the other person to friends- blushing when teased by friends about the other person- giving the other person meaningful gifts- keeping mementos as reminders of the other person- making excuses to be near the other person- making excuses to spend time with the other person- wanting to get to know the other person’s friends and family- good mood/always smiling from being with or thinking about other person- giving each other nicknames or using pet names/terms of endearment- being reminded of other person when listening to love songs- sharing possessions, letting each other borrow meaningful possessions- willing to make sacrifices to be with the other person or to make them happy- sharing secrets, or things not often shared, with the other person- speaking softly or whispering in the person’s ear- cheeks/neck/chest becoming flushed- moving quickly toward the other person to close the distance- sighing, either out of happiness or missing the other person- losing track of time when with the other person- feeling like the rest of the world melts away when with the other person
Internal Signs
- thinking fondly of the other person- thinking about them constantly- recalling fond memories- seeing constant reminders of the other person- worrying about the other person- daydreaming about future activities with the other person- daydreaming about sharing a future with the other person- analyzing a previous interaction- dreaming about the person- feeling “weak in the knees” around the other person- remembering moments containing looking/touching moments- wanting to know everything there is to know about the other person- wanting to spend every waking second with the other person- orchestrating meetings that seem to be happenstance- feeling joy/racing heartbeat/butterflies upon seeing other person- craving the person’s touch, or being able to touch them- constant feeling of being “on cloud nine”- often distracted due to thinking about other person- wanting to impress the other person or make them proud- when not with the other person, noticing things they would appreciate- unable to see anything but positives where the other person is concerned- feeling suddenly warm- feeling breathless- noticing (and loving) little details (moles, scars, birthmarks, unusual traits)- wanting to improve self to impress or benefit other person- eyes constantly seek the other person out- inability to stop looking at the person, difficulty not staring at them- thinking you see the other person in a crowd when they’re not there- difficulty sleeping/loss of sleep- feeling a deep desire to kiss the personIf you need an extra boost, watch a few romantic comedies or love stories. Watch the way the characters behave as their interest in one another is building and as they begin to explore a relationship. :)
(Come to think of it, one of the biggest problems I see in general is a lack of conflict, but that’s another post.)
Good dialogue, like a good story, should be rich with conflict. There are exceptions – most notably in a story’s ending or in brief, interspersed moments when you want to slow down the pace. But as a general guideline, dialogue without conflict gets boring very quickly. Here’s a classic example:
“Hi,” Lisa said. “Hey,” José said. “How are you?” “Fine. You?” “Doing all right.” Lisa handed José a turkey sandwich. “Would you like a sandwich? I made two.” “Sure, thanks.”
Okay, that’s enough. I won’t continue to torture you. Not only is there no conflict between the two characters who are speaking, but there’s no conflict anywhere to be seen.
The bad news is that if you write something like this you will bore your reader to tears.
Of course, you don’t want to add conflict just for the sake of conflict. Whatever conflict you choose should be relevant to the story as a whole, to the scene, and to the characters.
One of the easiest ways to give conflict to a scene like this is to have your characters say No to each other, metaphorically speaking. In other words, to push back against the first character instead of just agreeing with them and refuse to have the conversation on the terms that the other character is proposing.
This is sometimes called giving characters different scripts.
Doing this creates an immediate power struggle that not only creates a more interesting story but can be really fun to play with. Here’s an example of how this idea could improve the scene between Lisa, Jose, and the sandwich:
“Hi,” Lisa said. “You forgot the mustard,” José said. Lisa thrust the turkey sandwich across the counter. “I’m fine, thanks. How are you?” “I don’t want it.” “I already made two. You should’ve said something earlier.”
Did you catch all the “No”s in that dialogue? Here it is again with my notes:
“Hi,” Lisa said. [Lisa is offering a friendly exchange.] “You forgot the mustard,” José said. [José refuses the offer and changes the subject.] Lisa thrust the turkey sandwich across the counter. “I’m fine, thanks. How are you?” [Lisa refuses to change the subject to the mustard, offers the sandwich as-is, and – bonus points – answers a question that hasn’t been asked.] “I don’t want it.” [José refuses to take the sandwich that’s been offered. Interestingly, though, he doesn’t try to take the power back in the situation by offering a new proposal, so he opens himself to a power grab from Lisa.] “I already made two. You should’ve said something earlier.” [Lisa acknowledges what José has said, but refuses to give into him by, for example, offering to make him another sandwich, add the mustard, etc.]
A big improvement, right? Dialogue like this makes us lean in and ask: What’s happening? Why are Lisa and José so testy with each other? What’s going to happen next? Will they make up? Will they come to blows?
If a scene like this comes midway through a story, we might already know that José is mad at Lisa because she didn’t come to the opening of his play last Saturday, and that Lisa, let’s say, has a bad temper and a history of throwing punches at José, in which case the dialogue becomes a great example of subtext.
Instead of having Lisa and José talk directly about the issue at hand (also called on-the-nose dialogue), we watch how the tension surfaces in their everyday interactions.
We get to become observers – flies on the wall – to their dramatic experience. In classic terminology, we are shown and not told the story.
Another thing to notice about this example is the use of gesture to enhance the dialogue’s conflict. Notice how when Lisa thrusts the turkey sandwich across the counter, it gives us information about her emotional state and implies a tone for the rest of her lines that we can hear without having to resort to clunky devices like “Lisa said sarcastically,” “Lisa said bitterly,” etc.
I have a few more tips about how to add conflict to your dialogue, but I will save it for another post. Hope this helps!
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I’m obsessed with the way Maggie writes dialogue
never underestimate my ability to platonicaly yearn for somebody
Flowers have a long history of symbolism that you can incorporate into your writing to give subtext.
Symbolism varies between cultures and customs, and these particular examples come from Victorian Era Britain. You'll find examples of this symbolism in many well-known novels of the era!
Amaryllis: Pride
Black-eyed Susan: Justice
Bluebell: Humility
Calla Lily: Beauty
Pink Camellia: Longing
Carnations: Female love
Yellow Carnation: Rejection
Clematis: Mental beauty
Columbine: Foolishness
Cyclamen: Resignation
Daffodil: Unrivalled love
Daisy: Innocence, loyalty
Forget-me-not: True love
Gardenia: Secret love
Geranium: Folly, stupidity
Gladiolus: Integrity, strength
Hibiscus: Delicate beauty
Honeysuckle: Bonds of love
Blue Hyacinth: Constancy
Hydrangea: Frigid, heartless
Iris: Faith, trust, wisdom
White Jasmine: Amiability
Lavender: Distrust
Lilac: Joy of youth
White Lily: Purity
Orange Lily: Hatred
Tiger Lily: Wealth, pride
Lily-of-the-valley: Sweetness, humility
Lotus: Enlightenment, rebirth
Magnolia: Nobility
Marigold: Grief, jealousy
Morning Glory: Affection
Nasturtium: Patriotism, conquest
Pansy: Thoughtfulness
Peony: Bashfulness, shame
Poppy: Consolation
Red Rose: Love
Yellow Rose: Jealously, infidelity
Snapdragon: Deception, grace
Sunflower: Adoration
Sweet Willian: Gallantry
Red Tulip: Passion
Violet: Watchfulness, modesty
Yarrow: Everlasting love
Zinnia: Absent, affection
i was reading my writing so far and noticed that it's kind of hasty? it feels like the scenes pass too quickly and characters act and make decisions too fast. i'm kind of a pantser and still on my first draft so there's definitely gonna be a lot of revisions but i was wondering if you'd have any advise on how to make the time in my story pass more naturally as opposed to stuff happening kind of rapid-fire. my story is high fantasy if that's relevant. i hope i worded this in a way that is understandable.
(also thanks so much for running this blog, it's very helpful)
The thing about scene pacing is it has nothing to do with time. It isn't about how long it takes the reader to read the scene, the amount of time that elapses in the story during the scene, or how fast/slow these events play out. Here's why:
-- readers read at different speeds -- scenes can occur over a period of minutes or days in your story -- scenes can be fast-paced or slow-paced depending on need
So, if your scenes are feeling rushed, it's not because you need figure out how to make the time pass more naturally. It's because not enough is happening in your scene. In other words, you don't have a good grasp on what scenes are supposed to accomplish and how to structure them.
Your scene should include the following elements:
1 - A Writer Understood Purpose - First and foremost, as the writer, you should understand the purpose (aka "goal") of the scene in terms of what it accomplishes in the bigger story. Does it advance the plot in some way? Does it develop the protagonist and/or other main characters in a way that is crucial to the plot? Does it develop the setting, back story, or otherwise give the reader information they need in order to understand the story?
2 - Clearly Established Setting - Imagine if you went to see a play, but the stage had no backdrop, no scenery, no props. It was just a big empty stage with actors on it. Imagine how much you would lose without understanding where this scene was taking place. It works the same way in fiction, which is why it's important to start a scene by giving the reader some idea of where it's taking place. Using sensory and emotional description, you can give the reader a good image of the scenery and what it means to the POV character/s and the scene that's about to unfold.
3 - Relevant Characters - A scene can't play out without its requisite characters, but "requisite" is the keyword there: only characters who are relevant to the purpose of the scene--as well as "background extras" who are there to fill small-but-necessary roles and lend to an authentic setting... such as the teacher and other students in a classroom scene, or other patrons and servers in a restaurant scene. However, don't include main or secondary characters just to include them. They should be there because they need to be or because it makes sense for them to be there.
4 - Scene Conflict - Just as every story needs a conflict (an over-arching problem that must be resolved), so does every scene. Scene conflict can be internal (within the character's heart and mind) or external (in the character's environment). The purpose of the scene is to either resolve the scene conflict or propel it toward a future scene.
5 - Clarified Motivation and Goal - Because you understand the purpose of the scene (what you're trying to accomplish in the scene as the writer) and because you know the conflict/problem that must be resolved, it's important to clarify your character's scene goal (what they're trying to do in order to resolve the scene's problem, or their attempt to resolve it) and what is motivating them to resolve this conflict. Why is it important to them?
6 - Relative Balance of Exposition, Action, and Dialogue - Most scenes should have a relative balance of exposition (narrator explaining things), action (things happening), and dialogue (characters talking.) However, there are sometimes scenes that will lean toward more exposition, more action, or more dialogue. It just depends on the needs of the scene, but generally-speaking, you want a reasonably good balance. If there's no story-centric reason 90% of the scene needs to be dialogue, you need to make sure you balance things out a little more between dialogue, action, and exposition.
7 - Exploration of Emotion - Even in stories that are fully plot-driven, there needs to be an exploration of the emotions being felt by the characters in the scene, and an attempt by the writer to translate those emotions to the reader. The movie Jurassic Park, for example, was pretty fully plot-driven... it wasn't really about exploring internal conflicts or character arcs... but the emotion felt by the characters at throughout the story went a long way in making the reader feel things alongside them. Who can forget Dr. Grant seeing the dinosaurs for the first time:
Or Lex trembling when she saw the raptor in the visitor's center:
By illustrating character emotion using external cues (body language, facial expressions, gestures) and internal cues (sensations like heart pounding, processing what emotions are being felt and what it means), and by exploring how these emotions relate to the plot (and character arc, if there is one), we can create a much deeper sense of what's happening in the scene and why it matters.
Scenes, like plot, have their own structure. Just as with plot structure, you can vary your scene's structure according to the needs of your scene, but generally speaking it will look like this:
Beginning - hook and setting establishment
Conflict Development - introduce or reiterate the scene conflict; clarify character motivation, goal, and what's at stake. Introduce the obstacles or challenges that raise the stakes or make it more difficult for the character to achieve their scene goal
Climax - The conflict reaches its peak... the character attempts to resolve the scene conflict for good, or at least temporarily. Or, at the very least, something significant occurs
Resolution/Denouement - The scene conflict is either resolved or it's set aside to be dealt with later. The character reflects on what happened, what it means, and what's next
Transition to Next Scene - We usually want to end a scene with some hint of what the next scene will be to create a smooth transition to the next scene. This could be a statement of time, like, "In another week, Roland would return from Bruges and she could finally talk to him about what was going on." Or, it can be a cliffhanger, like, "But it wasn't Bernard and Cleo who got out of the taxi... it was Roland and Cleo. But Roland was supposed to be two-thousand miles away in Bruges..." Or, it can be an establishment of what comes next. "Whatever Roland was up to, she'd have to wait until tomorrow to snoop around and find out more."
By making sure your scene includes the proper elements and generally follows a basic scene structure, you can ensure that there's enough happening in the scene to keep it from playing out too quickly.
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I’ve been writing seriously for over 30 years and love to share what I’ve learned. Have a writing question? My inbox is always open!
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