reading these analysis posts on vertin's relationships with others and both the O.P.'s getting it right and its got me like
So I know this is a reference to Kakanias unlicensed clinic...
But they really couldn't have made it sound more like she was having a bunch of affairs if they tried.
Damned if you do, damned if you don't.
Let's all bake her a cake in the shape of IDM-5100 computer and sing her a song in hexadecimal code!! [cute]
Thank you, universe, for bringing her into the world, she is a goddess, she is a queen, she is an amazing and marvelous arcanist, hexadecimal girl, she is John Titor💚
She's been around for a year and she even has a new garment now! It's definitely a success, guys
I love her, please love John Titor
48 61 70 70 79 20 62 69 72 74 68 64 61 79 (happy birthday!) <3
A Pirate's Yearn (A Regulus x Vertin Fanfic) just reached 1000 hits and 100 kudos in AO3!
Not much of a milestone, I know, but it is a rareship fic in a game's small western fandom, done by someone who's just got into writting fanfic last year as a way to improve its english.
With all things considered, I do think is worth celebrate it. And of course, thanks to all of you who have been reading my stuff and leaving positive feedback! Hope you enjoy my upcoming (and hopefully) bi-weekly fic about Mercuria that I'll start uploading in January 15th. ...
Okay, enough yapping, back to writting.
on the purpose of references in r1999
I was thinking about how meta the writing gets while playing Blonney’s anecdote. To an extent, it’s due to just how many references they put in it, but it’s also not the first time the narration has been directly commenting onto itself.
I find it interesting because usually, this tends to put a distance between the story and the reader, since you’re expected to no longer experience the narrative « first hand » but actually reflect on the way a story is constructed. It’s expecting a certain level of prerequisite knowledge from its readers in a sense.
It got me thinking into wether this has a purpose beyond Bluepoch enjoying the settings that much. I don’t think this is necessarily what they intended with it, but actually, the way we’re expected to interact with those stories, the distance, the callbacks, that’s kind of similar to how Vertin interacts with the world around her isn’t it?
She cannot experience the flow of time earnestly anymore, humanity has already been through all of this before. And since the Manus seems to be fucking with the timeline, those historical references have an investigative purpose for her. Things are no longer just happening, time is reflecting upon itself.
So that kind of unconsciously brings us closer to Vertin in a way.
Idk this is nothing but i just thought it was kind of neat.
voice of unknown origin
New Arcana Idea to play with. Constantine included.
Arcana returns, but she's significantly weaker than before. At first she is welcome back at Manus, however there is infighting and politics now spreading throughout the order. Without Arcana as the head, Manus fractured into different smaller factions who all have different theories on how to reach their goal.
Arcana wants to retake control of Manus but in her current state she is unable to reign them in. They decide they don't need her anymore. Some also feel like Arcana's sight of her real goal since she met the Timekeeper.
With nowhere else to go, she pops up in the Suitcase. She wants to strike an alliance to take down the current leaders of Manus and start over. Vertin has no intention of letting Arcana continue her reign of terror, but she begrudgingly sees use for Arcana.
So Arcana ends up in the Suitcase but like Isolde she is not allowed to leave freely.
The only person Constantine can't stand more than Vertin is Arcana. The two are always talking in circles around each other and playing mind games. Vertin is highly amused by this until she inevitably gets dragged into it as Constantine's proudest creation and Arcana's greatest obsession.
Honestly the mind games go nowhere. They go off on tangents often since it's more about winning than reasoning. Arcana doesn't give a damn but Constantine is simmering inside because she has no idea what the hell is going on in Arcana's head.
Interestingly, Arcana is one of the few people to make Madam Z openly hostile. Granted it's still restrained but you can tell she wants Arcana nowhere near her baby.
In terms of teamwork, Arcana follows Vertin's orders without question but then suddenly pull a monkey's paw. As in, Vertin will tell her to do something and she'll get it done in the worst possible way. When Arcana's feeling cooperative, they are a terrifying duo.
It's a cycle of people using each other to reach a common goal. I feel like we can explore darker sides of the Timekeeper this way to. She's a sweetie, but she's able to manipulate and scheme just as much as Constantine and Arcana. She can see their train of thought even though she doesn't agree.
When she takes Arcana on missions she keeps in her line of sight at all times. She's afraid of what Arcana will do the moment she takes her eyes off her. Naturally, Arcana will sometimes vanish just to stress Vertin out and do the most mundane things like buy herself a drink or watch the birds in a nearby park. She hangs around and waits to see a frustrated Timekeeper chase after her.
This whole thing was created because I had a vision:
A miserable Vertin and a curious Arcana eating McDonald's in Constantine's office. Constantine is listening to Vertin give her a personal update on how their mission went. Constantine is there listening with her head in her hands and a Happy Meal on her desk.
The McDonald's was Vertin's idea. She was hungry. As much as she dislikes Arcana, she won't let people under her go hungry either. Arcana's never had McDonald's before so this is new to her. She's examining her nuggets and a VERY tired Vertin is opening the sauce to show her how to eat them.
The Happy Meal was bought for Constantine to "cheer her up" because the mission was a disaster and Vertin had to share the news. Essentially she's just screwing with Constantine because that's the only silver lining in the whole ordeal.
can you tell who captivated me who my favourite character is
Honestly looking at some of the richer character's belongings I think about how rich Vertin must be.
It takes around 180 Clear Drops to have one pull. I heard some players having 100 pulls or the regulars having around 30-40 pulls. This means Vertin at some points can have 6 of Isolde's designer jewels or multiple copies of designer shoes.
The evaluation of their prices are based on Pandora Wilson's biases since Pavia's jewelry has gotten a negative value status (which I find improbable in real life objects).
The valuation of the objects are a little bit more unreliable because the characteristics of money is that it is:
Uniform (5 pesos is 5 pesos, 1 dollar is 1 dollar regardless of person)
Value (it is seen as a transfer of value) (This replaced barter since barter requires the "coincidence of wants" which means Person A wants what Person B has and vice versa. This doesn't always happen, thus the need of a universal transfer of value: currency)
Portability (can carried around)
Durability (not perishable)
So what currencies do we have in Reverse 1999? Well it seems that we have: Clear Drops and Sharpodonties.
Dust is not a currency since it is a transfer of energy NOT a transfer of value. So it is more like a power up snack. It seems to be a gatherable resource from arcane energy.
(Does it have anything to do with Apeiron?)
Anyways, back to the two currencies, it is clear that Clear Drops are considered more valuable than Sharpodonties. It might have something to do with the storm since it's shape seems to be going up. At the same time, it appears to be like crystal...so like gold currency perhaps?
Sharpodonties, in the other hand, are the more commonly mentioned, used, and exchanged currency.
It seems to be a universal and exclusive arcanist currency that is used by arcanists around the world.
For example, Zima (Russian) and Kanjira (Indian) both use Sharpodonties.
It seems like it wasn't always this appearance since Sharpodonties underwent currency evolution like other currencies do. In Melania's event, she was in charge of protecting the Mainedonty.
The Donty currency family have a collective characteristic to bite and to sense arcane blood. The Sharpodonty then becomes a perfect currency for exclusive use by Arcanists. It is portable, valued, durable, and assumes a uniform form. Surprisingly enough, it is also...edible.
If we look into some stories, you would see that Sharpodonties are listed amongst ledgers.
In Medpoc's 2nd story, it is basically a ledger of their expenses:
Pioneer, who is a businessman, also seems to use US Dollars and Sharpodonties at the same time for transactions.
Now the question is: What is the exchange rate between a US Dollar and a Sharpodonty?
It is not always clear because we have to account for inflation, supply and demand, and other factors. But I have a clue.
Looking back at Medicine Pocket's ledgers, they listed different items that they purchased with Sharpodonties. Let us use DOG TOYS as an example using this example from real life:
Given:
$ 3.30 per 1 teething dog toy (real life)
o 40 per 15 dog toys (Medpoc)
Question: What is the exchange rate between US Dollars and Sharpodonties?
Let's determine the price of the dog toy in the 1990s.
We can reasonably assume that the exchange rate between Arcanist currency and dollars will change depending on the state of US currency. Using equivalent exchange, I determined that the price of a teething dog toy is $1.36 dollars per dog toy in the 1990s.
2. Find the rate of Sharpodonties per dog toy.
This will help both currencies have a comparable object to compare prices to. Let us summarize Sharpodonties into an abbreviation called ACS (Arcanist Sharpodonty) using the same naming convention used in real life currencies. 1 dog toy is equivalent to 2.67 ACS or 1.36 USD.
3. Find exchange rate.
Using equivalent exchange again, we can determine that the exhange rate between ACS and USD is:
1 ACS = 0.51 USD in the 1990s(forgive my error, the exchange rate from 1 USD to ACS is 1 USD = 1.96 ACS NOT the other way around)
If we are to consider that Arcanist currency hasn't deflated in value but USD has, then the current exchange rate as of 2024 will be:
1 ACS = 1.23 USD or 1 USD = 0.81 ACS (0.80909091) which means that ACS has become a more valuable currency.
I converted the ACS to other modern day currencies of Russia and Great Britain.
That means that Zima's quill costs around 758.85 Russian Rubles today and Kanjira's headband costs around 73.17 Indian Rupees.
Digger's Bubble Glasses will then be around 65.05 British Pounds. Feel free to use this chart for converting the price of items that the characters have.
I didn't account for Clear Drops since 1) it is not an often used currency, 2) I have not seen a general (not handcrafted or unique item) item that I can compare to a real life item.
What does this mean when it comes to Vertin's income? She earns 9000 ACS everytime she goes to Mintage Aesthetics. This means she earns around 11,070 Dollars for each trip. She also has passive income. If she uses all her energy (let's say 7 times a day to account for 190 stamina) each day, she earns around $77,490 each day or around $2,324,700 a month. Of course, we are not accounting the passive income that she can earn from the Wilderness or from rewards or gifts.
In conclusion, Vertin and her gang are easily rolling in dough!