reblog not for a “bigger sample size” but because polls like this are a fun way to help people reinforce their own self-concept and passing it along so that other people can also have the opportunity to strengthen their sense of self by pressing a button is a cool and nice thing to do
Carve a place for yourself in a world that has disregarded you for too long. Be the force of reason that your kingdom needs, or perpetuate its reputation as a force of destruction. Find love and weave friendships, or cast it all away for the sake of retribution.
Centuries of war define the Kingdom of Arcadie. Will you allow them to define you?
You are the second-born, second-in-line to the throne.
As Arcadie is set to sign a peace treaty with your age-old enemies, you are put in charge of any future dealings with them.
Today will see you taking the first step towards a new destiny, and perhaps a new future for your Kingdom.
Will you put the Realm’s interests before your own, or will you precipitate it down the path of another century of war?
Create and customize your character: male or female; gay, straight, or bisexual.
Interact with a cast of vivid, fleshed-out characters.
Experience naturally-evolving romance; steamy, sweet, passionate, or even thoroughly ill-advised.
Define your personality through your choices and actions. Will you be friendly and conciliatory, a wisecracking charmer, or will you antagonize anyone who would dare approach you?
Learn about the mystical power wielded by your ancestors, and perhaps even tame it for yourself.
Be a peerless warrior, or make knowledge your most powerful weapon.
Will you strive for peace, or demand blood be spilt?
Violence, character death, non-explicit descriptions of blood and injuries, mentions and use of alcohol, optional sexual content. Arcadie: Second-Born is intended for a mature audience.
pick a flavor of osamu 🧋!!
About nine years ago, you lost everything. Your family. Your home. Your mother raised you and your siblings isolated from the rest of the supernatural world, careful to keep the fact that you were phoenixes a secret. But they still came for you. You were kidnapped by cultists and experimented on for years. Eventually, you escaped. But you were no longer alone in your body. Through the years, and living with a demon in your head, you grew to learn about the supernatural world and your place in it. You became a hunter, killing the dangerous monsters that lurk in the dark. You found a comfortable routine, but things are suddenly brought crashing back when a teenager is murdered and you are sent to investigate.
Work together with your newly formed team of Hunters to investigate a cult.
Learn more about your powers as a phoenix.
Find out the truth about what happened to you and why.
Do something about the demonic passenger stuck sharing your body.
Discover what happened to your family, for better or worse.
Find love with one of your new team members.
Maybe get your life together?
Play it here.
Keep reading
Rated 18+ for violence and sexual content. Trigger warnings will be provided at the beginning of each chapter.
The king is dead. Long live the king. Alandria is scarred from six long years of war. After a chance encounter in the field, heir-apparent Lisandro hires your mercenary band as security for his upcoming coronation. Now, you find yourself in the nebulous web of lies, schemes, and murder that make up Alandrian politics. When the future king falls deathly ill, it's your job, as the mercenary band's only healer, to figure out what's killing him. The king is dead. Love live the king.
🗡FEATURES
Customizable MC. Play as male, female, or non-binary; trans or cisgender; inter or endosex; customizable pronouns. Customize your appearance, and personality. Tailor your approach to patients -- do you rely on science and surgery, or magic and faith?
Four unique ethnic backgrounds. Alandrian -- the kingdom you find yourself in after ten years. Iskarian -- the expansive empire to the south, and the jewel of the world. Mani -- the nomadic people unwelcome in the north. Ruz -- hailing from the frigid, barren archipelago across the northern sea.
Who were you in your past? A peasant? A former noble? A monastic? Part of a cult? Each ethnicity has four unique origins to choose from -- each origin will impact the story in different ways.
Romance. Or not! Four romance options, two gender-selectable. Play as gay, straight, bisexual or asexual; allo or aromantic.
Solve a medical mystery. Save the king however you can.
Change the course of history. Your proximity to royalty puts you in a position to play the great game -- in fact, you have to, to stay alive.
POV Switches. See some parts of the story from the point of view of the ROs and other characters.
Keep your secrets hidden. They cannot find out.
🗡ROMANCE OPTIONS
Sibir Temyurinkai. [She/her, he/him, they/them] Your best friend for more than a decade. A mercenary warlord many people can't read. You have a lot of history. Maybe even too much. You make them vulnerable. Flavor of romance: friends-to-lovers, love epiphany, UST, shippers on deck.
Lisandro Abarcas. [He/him] The young king uncrowned of Alandria. He's hired Sibir (and therefore you) to be extra security for his upcoming baptism and coronation, but a mysterious illness forces you to play doctor. Flavor of romance: courtly love, Uptown Girl, savior complexes
Idali Abarcas. [She/her] Duchess of the northern province of Baqueria, second in line to the throne, Lisandro's older sister and vicious rival. A cunning, calculating opponent -- but she might be willing to work with you. Flavor of romance: Uptown Girl, Defrosing the Ice Queen, #girlbossmode, dancing with danger
Tesias. [She/her, he/him, they/them] A very mysterious masked traveler. They offer advice and information -- for a price. As a spy, you can't trust anything they say -- but you know they want revenge. And they want it now. Flavor of romance: [INFORMATION CORRUPTED]
🗡TAGS + LINKS
[TKP ASKS] [SIBIR] | [LISANDRO] | [IDALI] | [TESIAS] [DISCORD]
one of the worst adhd things ever is wanting to trick yourself into doing tasks so you make up fake deadlines to give yourself a sense of pressure but then your adhd goes ‘is that a Real deadline with immediate consequences or a fake one to make our life more organized? :/‘ and then you go ‘it’s a fake one to make our life more organized 😔’ and then the task doesn’t get done
You are the heirss of one of the most feared houses on the entire continent of El-lar, descended from cruel and powerful leaders and warriors, carrying your family's bloody legacy on your shoulders.
Your father's expectations are upon you, demanding perfection or the cruelty that comes from your ancestors. You, an ice elemental, must honor the power you were born with while still in your mother's womb, and your father's violent teachings that haunt you wherever you go.
Amidst nobles and commoners, there are threats hidden in seemingly friendly smiles, and next door is an ancient and equally powerful kingdom, filled with mages and ambitious leaders. If it weren't enough for the countless creatures, people and deadly intrigues that this legacy brings you, a threat arises from the past and threatens the relative peace that exists in the court of your kingdom.
Threatening your life, your home and your people. Who is it? Or what is it? It is not known yet, but what does it have to do with your family, oh that has.
https://href.li/?https://dashingdon.com/go/11088
•17+ for violence, killing, toxic and abusive parents, innuendo sexual. Play and read by your own choice.
•Choose female, male or non-binary gender.
•Choose your symbol, house name and creature.
•Adopt a Creature.
•Control the ice and use it however you like.
•Customize your character as you wish.
• You can have a fake relationship at the beginning of the game (chapter 2) with three of the ro’s or be their best friends, evolving your relationship however you want, becoming just friends or having a real romance with them
•fight against other elementals, mages ,creatures or monsters.
• make your father proud by being the kindest or most feared heir.
•Your choices and personality influence some dialogue and how characters view you.
Cecília Marven: The oldest heir of the Marven house, Cecília is a person dedicated to her family and very protective of her younger brother Caio. She is intelligent but also quite brave, to the point of scaring most of the school, both for her protectiveness with her family and friends, as well as being one of the most strategists in the academy, getting some of the best grades. No wonder, since her family is military and had great generals and advisers who came from the Marven house. She spends a lot of time training on the fields and in the training rooms.
"I take care of mine." Cecilia Marven.
///
Nix Arren, from Akalis:
Heirs to the throne of Akalis, Nix is not only intelligent, with remarkable skills in runes and magic as a mage, but also has training and experience from their studies in Akalis. Boldness and determination mark their presence, carrying himself with a natural leadership combined with their strategic mind.
"Everyone wears masks, some better than others."
///
Caio Marven: Cecilia's younger brother, who, unlike his sister, is more passive and not as popular as her. He is calm, and rarely gets a chance to prove his worth to his family, as his father and sister are very protective of him. He really wants to prove himself useful. Although he is also quite intelligent, he is not very good at dueling, preferring to spend his time studying in the library.
" I'm trying my best." Caio Marven.
Elia Samuels: She's part of the academy's golden group, a wonder elementary of light, especially when it comes to healing. She volunteers in the infirmary of the academy where her older sister works, helping out whenever possible and spending her time there even if there are no patients and other people there. She is kind but also bold. When it comes to taking care of her patients, she can be extremely insistent on helping.
"I care too much, that could be a problem." Elia Samuels.
///
Hayden Elkar: Heirs to the throne of the Kingdom of Elkar, a little narcissistic, but no wonder. They are good at duels and very good at controlling their elemental powers, attractive and very popular at school, they have their own fans and great grades. The perfect heirs, or maybe not? One thing to mention about them is that they love to spend their free time in the stables and also alone somewhere quiet.
///
Tyler Krevan: Bastard son of Don Krevan, Tyler is a true sleeper, but curiously continues to get great grades. He enjoys parties but also his precious time in the art rooms. He knows how to use a sword but his specialty is Elemental manipulation. He is excellent at manipulating the air and knows how to use it like no other student.
" I have nothing to lose." Tyler Krevan.
Brick-by-brick language learning challenge
Best language learning tips & masterlists from other bloggers I’ve come across
my tips for a language study plan
topics for new vocabulary
how to find a language partner
my tips for how to practice writing in your target language
Recommendations for Learning Languages & Other Stuff
Learning a language = learning a culture
Vocab list templates: #1, #2, #3
Some easy Fantasy books to read in your target language
Language Learning Tips: #1, #2
6 tips for learning languages
App for organizing your language-learning (and anything else): Trello
Apps i use to learn languages
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-> you can find all my answered asks by searching for #ask, #ask response or #request
Indo-European Language Families
Improving your vocab
German infinitive & when to use it
English word order
How to find a language learning partner
Changing a game to your target language & "harmful" learning strategies
Can you get away with just using "das" the majority of the time in Germany?
Do you have any tips on how to improve your writing in your target language?
Do you have any resources/methods about how to reach an academic level in the language you’re learning (& how to improve your writing)?
Do you have any linguistic recourses on Ruhrpott-Deutsch?
"Greetings, Reader!
You are about to enter a world of darkness, danger, and deception.
A world where a child has been sold to the most powerful underworld company known as the Fates. A world where you will have to make life-or-death decisions for them. This is not a typical story of an orphan or a survivor.
This is a story of a child who has to learn how to kill, lie, and manipulate in order to survive in the dark side of New York City. A city where crime never sleeps and where the Fates control everything from the shadows.
You are not just a passive observer of this story. You are an active participant. You are the voice, the intuition, the gut feeling of the child protagonist. You will have to guide them through their trials and tribulations, their choices and consequences, their victories and defeats. But be careful, Reader.
The Fates are watching your every move. They have plans for you and the child. Plans that may not end well for either of you.
Are you ready to take on this challenge, Reader? Are you ready to face the Fates? Reader I beckon you to join them on this extraordinary adventure, where danger lurks at every turn, and the stakes are unimaginably high.
Through your unwavering presence, you will empower our young hero to face their fears, outsmart their enemies, and ultimately shape their own destiny.
Prepare yourself for a thrilling and immersive experience. Brace for the adrenaline-pumping encounters, the unexpected alliances, and the heart-wrenching decisions that will test the limits of our protagonist's resilience.
The fate of our young protagonist lies in your hands. Choose wisely, for their life depends on it. Decided are we?
Then come closer, and let me tell you more about this story…"
You were a kid, was a kid, now your a cold-blooded killing machine.
Dispensing justice and vengeance using your guns and knives. A modern robin hood you ask? Nope your not wearing any leotard pants or cap.
You're a merciless executioner, killing anyone who crosses your way. But underneath all that bloodshed and brutality, you still have a soft spot for kids.
It all started when you were taken by a prolific assassin, who decided to make you his protege. Armed with guns and knives, he taught you how to kill, track and hunt. But there was one rule that he made you live by, "No children, we never hurt them". That code fueled your respect for the man.
Through rigorous training, you became an expert in sharpshooting, knife throwing, and stealth. You even surpassed the master assassin, becoming the leader of your own hit squad. Together you and him started cleaning the streets from drugs, hoodlums, pimps and mafias. That made you a hero to the poor and downtrodden. But you were known by the authorities as a murderer and vigilante.
Despite all the havoc you reaped, you kept your code. Whenever you had a child captive, you would send them back to their families or orphanage. But one day, rumors of a powerful entity known as "The Fate's" were spreading they deal with guns, prostitution, alcohol, guns for hire, and mercenaries.
It was said that they're the Top Dog of the black market, the consigners of death and terrorisms. You know because your were one of the victims in their child trafficking business.
Now it's up to you to take down "The Fates", the only problem is that you couldn't seem to find any hard evidence against them. It was rumored that they cover their tracks so meticulously.
Until one day a member of their organization was sent to the hit list.
The client? The Fates their selves wanting to kill one their own. Yet there is one problem, your just still a rookie under the eyes of your teacher and he's not getting any younger.
"We need you to get a team and a back-up plan," your mentor said. "To get to The Fates, we need to be ready for everything they throw at us."
Despite his worring tone, you were confident that you can end this once and for all.
Now it's up to the great assassin and their protege, to bring the dark side of the world to light and serve justice to those who deserve it.
"It's time, kiddo," he smirked as he patted your back. "You've proven yourself more than ready for what's ahead, you will be leading this team but under my supervision of course!"
This was an exciting step towards finally taking down the Fates. With your mentor and you leading the team, you were sure it will be successful. After all, this was his legacy, and you will be a part of it. Together, you and him gathered a group of skilled mercenaries, sharpshooters, and information brokers.
You knew it wasn't going to be an easy mission. The Fates were known for their ruthless methods and their underhand tactics. To take them down, you needed to be able to outsmart them.
But this wasn't a rite of passage or even a battle of egos. This was a race against time, a race to save countless souls like you, who were trapped and used for the Fates' twisted plans.
Elizabeth Baker, The Rider of Death
"Appearances can be deceiving. I don't have to be gentle with my words to save your life."
She was once a respected doctor at a prestigious hospital, admired by colleagues and loved by patients. Her passion for saving lives and talent for surgery were well-known. However, everything changed when she uncovered the hospital's dark truth. They were charging exorbitant fees while using second-hand equipment and expired drugs. The medical director was involved in a corruption scheme, siphoning off millions of dollars.
When Elizabeth confronted him, he responded with threats and violence. In self-defense, she accidentally killed him with a scalpel. Fleeing the scene, she left behind her career and reputation, going into hiding. In the underworld, she became a freelance doctor, offering services to criminals and outcasts.
Operating in secret locations, she used whatever tools and resources she could find. Her prices were high, but she maintained high standards. Morality and legality didn't matter to her clients as long as they paid well and respected her rules. With a sharp tongue and a cold heart, she became the most sought-after doctor in the underworld.
Over time, her skills grew, and she began performing complex procedures like organ transplants and limb replacements. You and your mentor have made countless deals with Death, even cheating him a few times, so you know how to handle someone like her.
~
Nate O'Neil, The Rider Of Conquest
"The beauty of an explosion's light surpasses that of a sunrise!"
Nate is an unpredictable force within the group. He excels at causing explosions and demolishing obstacles, making him the go-to person for such tasks. Nate embodies chaos and has a twisted love for destruction.
Recklessness defines Nate. He thrives in dangerous situations, embracing the adrenaline rush that comes with each explosive endeavor. With a devil-may-care attitude, he charges into any situation, leaving destruction in his wake. His disregard for personal safety often leaves his comrades on edge, unsure of what he might do next.
Nate's passion for pyrotechnics is unmatched. He finds beauty in the chaos and destruction that fire brings, taking pleasure in watching things go up in flames. His eyes light up at explosions, and his laughter echoes through the chaos as he revels in the fiery spectacle. He is a true pyromaniac, using the world as his canvas to paint with flames.
But Nate is not just a reckless demolition expert; he is also the life of the party. With his larger-than-life personality, he fills the room with infectious energy. His boisterous laughter and dark jokes keep everyone entertained, even in dire circumstances. Nate can turn any situation into a comedy show, ensuring there is never a dull moment.
He possesses an innate talent for determining the right amount of explosive power needed to achieve the desired result, whether it's breaching a secure facility or creating a distraction with a chaotic firework display.
Nate is also one of the most loyal members of the group. He always has their back, regardless of the situation. He willingly puts himself in harm's way to protect his comrades and will fight fiercely for them if necessary. His bravery knows no bounds, and while his recklessness can sometimes lead to trouble, it is ultimately his heroic actions that make him the beloved daredevil he is today. Nate O'Neil is a wild card, a dynamo of destruction, and the heart of humor in the group. He reminds everyone that even in the darkest times, laughter and explosions can still exist, and he is always ready to ignite excitement wherever he goes.
~
Haley Jones, The Rider Of Famine
"When I look through the scope, all I see is you."
Haley, a Texan country girl, was born and raised on a ranch. She had a fiery spirit and a talent for precision. While she was no stranger to hard work and the thrill of the open fields, it was the touch of cold metal and the weight of a sniper rifle that truly ignited her passion.
From a young age, Haley displayed an uncanny talent for marksmanship. Her ability to hit headshots with unwavering accuracy earned her the title of the best sniper in her town's academy. Instead of pursuing a military career, Haley chose to become an assassin, targeting key figures who committed heinous acts.
Haley's movements were as precise as her shots. She never missed a target and always completed her missions efficiently. Her sass and flirtatiousness added to the mystique that surrounded her. She often used her curves to distract opponents, giving her time to get into optimal shooting position. People said that if you heard Haley's rifle, it was already too late - you had been marked and there was no escaping your fate.
Despite being an elite assassin, Haley never lost sight of her roots. She took pride in her Texan heritage and maintained a strong work ethic. After every assignment, she would return home to the ranch to decompress from the chaos. Among familiar faces, she would tend to the fields or go horseback riding, finding solace in the simplicity of her upbringing.
~
David Garcia, The Rider Of War
"I don't engage in meaningless conversations. Prove your worth or go away."
David is a mysterious and versatile individual. In private, he is quiet and reserved, preferring simple communication. However, during missions, he surprises even his closest allies with his various personas.
David is quick-witted and can easily become a charismatic trickster. With his clever wordplay and silver tongue, he can turn the tide of a battle without using force.
Flirtation comes naturally to David, and he uses it to manipulate and gather information. It's hard to determine his true intentions when encountering him.
Regardless of the roles he assumes, David is always dedicated to completing his missions. He will do whatever it takes to accomplish his tasks, whether it's infiltrating an enemy stronghold or uncovering a sinister plot.